Mar 5, 2014I actually enjoyed this more than Diablo III, even though TL II might seem like that game's younger sibling (especially because it is full of references to it). Nevertheless, the game offers great and detailed graphics, fast-paced action gameplay and a lot of enticing loot to collect. Add to that the game's modability and you've got yourself some long-lasting fun on your hands.
Feb 26, 2014Started the game. Played for 30 mins. Gained 7 levels. Still didn't knew what the hell was going on.
I've played so many bad rpgs recently that I've lost count. But this game is just stupid. Anyone compares it with diablo is a fool. Definitely not worth the money.
Feb 12, 2014I got this game from a steam sale for $5 and I can't believe what I was missing. Honestly I was looking for that Diablo 2 feeling and D3 disappointed me. Once I got this I couldn't believe how fun it was, I mean literally everything is fun, even selling things which can sometimes be a chore is a breeze just by loading up your pet and sending him to town. Awesome Game.
Jan 25, 2014After doing Torchlight 2, it feels like an ok game with all the content, but I don't feel like completing the storyline again and to me, that's not a good thing. Sure it has replaying value but not enough for my taste. Though I sure as hell enjoyed the side quests, level design and gameplay. My experience is, however, shaded by the fact that I played with normal difficulty, which is disappointingly easy. I recommend blasting this game with Veteran or Elite difficulty. Recommending to those, who enjoy to loot, loot and loot.… Expand
Jan 24, 2014I didn't like Torchlight I that much because of the msising Multiplayer.
But Torchlight II is one of the best Games I've ever played. Not only that it is the best DIablo-Clone ever. Also it is the only clone, that's better than the original!
You could say that it is a better Diablo 3.
Jan 20, 2014If you like games of this genre then IT IS A MUST to at least try it out, very addicting and fun to play.
I've been playing it for quite a while and i just keep returning to it to try out other classes cause the abilities and spells are pretty cool, the ember mage seems most fun cause of the variety of offensive spells.
The CO-OP is unfortunately quite a let-down you need to be patient to get it working if you're using steam but overall the game deserves 10/10 since i'm more of a solo player.… Expand
Jan 13, 2014game is really nice,but multiplayer really sucks,first i had to log in and log out several times so i and my friends can be on same server and play,we played 1 hour no problems then the lag problems started,sometimes me sometimes him,enemy just stand and dodnt attack or boss respawns 10 times,health is gone in 1 sec and no one attacks,i searched google and forums for solutions,its amazing how many people have same problem and no solution… Expand
Jan 13, 2014For this game, once compared to Diablo 3, it seems very good. Once compared to Path of Exile, it seems very bad. Let me explain. Torchlight 2 succeed where Diablo 3 fail but Path of exile succeed where both Torchlight 2 and Diablo 3 fail. The most negative point is the cartoon style and it is not free unlike Path of Exile. When I give a score to a game, I have to ask myself "did the money I paid worth that game. The answer is no. This game should be free.… Expand
Dec 24, 2013in a hack n slash, multiplayer is more than half of the game itself.
and it s buggy and laggy...
the game is great, if soloed.
frantic, colourful, full of interesting loot.
but runic totally abandoned it and the glitches we experience are there from the day one.
invidible matches, desync, lag, disconnsctions.
if you are looking for coop and pvp, forget tl2.
what a pity!!!
Dec 7, 2013if you like dungeon crawlers and grinder rpg games, this one is definitely for you.
you are being thrown into open world killing thousands of thousands of enemies leveling up finding new better gear, the usual stuff of arpgs.
i like the idia of the pet that helps you in combat and it can also return to town and sell junk you dont need for money, its a great way to eliminate backtracking
a thing i didnt like is how unbalanced the classes are. some classes have way to overpowered spells when some others have really underpowered spells.
also im suffering framerate drop every ten seconds that i cant explain overall its impress me as an unoptimized game, witch its an exclusive to pc. 6/10… Expand
Dec 2, 2013This game is the best Action RPG out there! The looting and leveling are big part of this genre indeed, however this game is not that special, not so much different than other, in fact it does what needs to GREATLY! You never feel bored from using the same sets of weapons/ armor. Why? Cause looting and leveling is what this game is great about! You always get drops of some great stuff. Not just that, but this game has a ton of boss fights, in which you get mad loot from! This game is not so different than others in the same genre, but it does what needs to do better than others.… Expand
Nov 18, 2013Single Player/Multi Player (2/2) (If the single player is better than the multiplayer, review this section as if it had no multplayer) (If the multiplayer is better than the multiplayer, review this section as if it had no single player) Gameplay (2/2) Visuals/Story (1/2) (If the visuals are better than the story, review this section as if it had no story) (If the story is better than the visuals, review this section as if the visuals didn’t matter)
(Review this section only on Accessibility if the game has no longevity) (Review this section only on longevity if the game isn’t accessible)
This is a guideline for how to properly review games. Many reviewers like to get a “feel” for a game, and arbitrarily give a game a score that they believe it deserves. This results in wildly different scores between different reviewers, and vastly different scores between similar games. This guideline addresses these problems and scores games fairly and consistently. This guideline also gives scores that are usually similar to the metacritic score.
The review score is based out of 10 points. There are no “half” or 0.5 increments. It is impossible to have a score above 10 or below 0. The review score will change as the game gets new dlc, drops in price, or if more secrets are found through the game increasing its appeal.
The scoring is split into 6 sections. The first five sections can add a possible 2 points to the final score. The first 5 sections are Single Player/Multi Player, Gameplay, Visuals/Story, Accessibility/Longevity, and Pricing.
Notice that 3 of these sections have two parts. These particular sections will be scored based on the stronger part of the game of the two. For example, if a game has a lousy single player campaign, but an excellent multiplayer component, that section will be based solely on the multiplayer as if the single player did not exist. This allows games to be based on their own merits, as many unnecessary features are shoehorned into video games by publishers to reach a “feature quota”. Games that excel in both areas of a section don’t receive should be noted in the written review, but cannot increase the score past 2 in that section. However, it can be taken into account in the final section
The final section can add 1, add 0, or subtract 1 to the final score. This final section is the “wildcard” section. This section is for how the reviewer “feels” about the game, but limits this only to this section, rather than the entire 10 point review. This section can include any positive or negative point that was not covered in the previous 5 sections.… Expand
Oct 28, 2013Lots of fun, whether alone or with friends. Tons of different monsters, cool levels, and of course items with plenty of room for enchantments and embers to further customize your equipment. I never really got into the story and felt nothing for the characters, but that isn't the point of this game nor was it the reason I played it. Fun to play and definitely recommended if you love ARPG games like Diablo.… Expand
Oct 25, 2013I find this game to be very enjoyable. The convenience of sending your pet to the store to help clear your inventory has to be one of the best attributes of the game. The scenery is very pleasant and the effects are nice as well.
Yes this game is very similar to the game-play of Diablo, but it isn't depressing. All of the Diablo games are so gloomy throughout the entire storyline. Even though the games are similar they are still very different. You will always have similar games that fall under the same Genre. Torchlight & Torchlight 2 are very refreshing games because they allow you to progress through the game without spending half your time organizing or making attribute additions to you characters.
Torchlight II is very much like the first one, but a lot of games tend to be that way. The first game was more along the lines of a Beta version for the second. I'm glad they didn't change much and they have added a lot of new maps that aren't Gloomy and Depressing like most Dungeon Crawlers. Love the game and I am thankful to the Developers for creating Torchlight II.… Expand
Oct 24, 2013Fantastic game. One of the best in the genre. Fun, fast paced and awesome, near overwhelming amounts of loot. The skills are all very good and allow for reasonably diverse character builds and the combat is very responsive & satisfying.
The game truly shines when modded. Throw Synergies and the T2 Essentials mod in and you'll get an extra 70 hours worth of content, half a dozen new classes and countless new pets to choose from.
Could not recommend it enough.… Expand
Oct 20, 2013It has tons of loot. It has great classes with great skill trees, making this game have many different ways to play in, resulting in a high replay value.
It has 4 different difficulty levels. And if you finish the game, you get access to the mapworks, where you can buy new maps and finish them. You can also access the New Game+, where you start the entire game all over again, but with keeping all your acquired stats and items. That's a really cool feature.
The environments are varied between deserts, forests, underground mines. The dungeons are impressive, with exciting boss fights as well. Visually, the game's good enough, although the graphics were not very detailed.
Perhaps the only thing that kept this game from being amazing was the plot. It didn't really engage me in any ways. Same thing for the characters.… Expand
Oct 10, 2013This game is very well made and better than the original in all respects, but it’s only fun up to a point. The story is basically non-existent (like most games in this genre) so once the loot collecting & pointing and clicking get tedious, you’ll struggle for a reason to continue. The graphics at least stay fresh and give every area its own identity, but even though you feel like you’re exploring different places, you’re always doing the exact same thing in those places, which is clicking to kill monsters. A whole lot of monsters. Over & over again.
One huge plus is the devs opening the game up to the Steam Workshop. That has allowed people to make some incredible mods that add depth and fun to the game not included with the original version. That combined with the low price move this one up from a 7 to an 8 for me.
I might force myself to sit through a couple more hours of clicking so I can click all the way through to the end, just to say I did, but I’ll certainly never go back and start a new game over. If these types of games are your cup of tea, though, you’ll like it a lot and should pick it up.… Expand
Sep 18, 2013Another great game from some of the original Diablo developers who started their own company. I'm not the biggest fan of the art style but if you liked Torchlight this is more of the same with some cookies. Multiplayer is a nice addition but not amazing.
Sep 3, 2013A truly impressive title on it's own merits not to mention the incredibly low price this is definitely one for lovers of Diablo style gameplay. In all honesty however, I enjoyed Torchlight II a great deal more than the Blizzard title(s) and was taken aback by the pace, graphics, gameplay mechanics and replayability. This is what Diablo 3 should have been. Excellent work Runic Games.
Aug 15, 2013I don't usually give out 10s, even amazing games with tons of playtime and play value get a 9. But Torchlight II is unbelievably fun. I've played through the entire game and started a New Game Plus and it's still fun! I played the original FATE game (and it's predecessors) a long time ago, and I loved them so much I was ecstatic to hear about a modern remake, and they did not disappoint in any area! In fact, even though I hold FATE as a classic and precious to me because of personal memories, Torchlight II may even be better.… Expand
Aug 12, 2013This review contains spoilers, click expand to view. It's a very nice game, not expensive at all, and very fun to play. Unfortunately, it is not polished, and small things amount to such an extent that it becomes really hard to enjoy the game.
For example, there is a solid delay between your attack and movement actions; so when you are in the middle of a fight, hitting that mouse button to kick some monster buts, and suddenly your health drops to the point where you want to run you start clicking away, but your hero will continue to swing his hammer for a couple of times, until he reacts. By that time, of course, he will be dead. You have two alternative weapons configurations: so you may equip a shield and a sword as one, and a bow as the other configuration. If you equip two two-handed weapons in both configuration slots, one weapon defaults to right hand, the other to left. Now when you open up your Archaic Stats (where you can see all of your Hero's details, such as damage), not only need you to switch both configurations, you also need to switch the hands, in essence destroying all sense in comparison. Basically, you cannot compare both configurations' damage easily. Which brings us yet to another silly design blooper: when you point to an item, the statistic insert jumps out at you, and if it's let's say a weapon, two more stat inserts will jump our (for weapons in both your hands), effective covering ALL of your screen. Now, i could NOT (no matter how i tried) compare my ring's protection properties with the Actual Hero's Stats of Elemental protection. Unacceptable. Then, there are the graphics i like the overall design and atmosphere, but the textures are just washed out dyes. I did not feel personal with the Hero no matter how the equipped armor changed her looks. The weapons are actually terribly designed a cannon is a cylinder, and a sword is a stick. And Rare or Uniques do not differ from normal or enchanted sets. Major turn off. I was also playing on difficult setting, and could not amount any money whatsoever (the most i have possessed was around 30k), simply because as in the beginning of the game, or at level 40 you will set good items, really good sets or rares for around 100-200 gold pieces. What?! The skill tree is weird you cannot re-stat your points (actually, you can buy back only 3 latest points spent), and earlier skills do not contribute to later ones. So, does that mean that we should wait until Level 40 when the last skill opens up in a specific skill set tree to use it?! Come on... Things like that are all over the game; thankfully, Torchlight II is modable, and many people are making it better and better every day, with mods and improvements. Overall OK.… Expand
Aug 11, 2013I don't know why people giving Torchlight 2 so high scores. I really felt cheated when the feedback was so good, and then the reality was very different.
- THE BAD:
Graphics are bad with no detail, combat is lazy with no impact, monsters have little variety, landscape neither has about any variety at all, boring quests (It's an APRG, surprise), story is boring, there are few classes and the customization is also scraping the bottom,
- THE GOOD:
You can apply mods and multiplayer is keeping the game alive, but ony by a bit.
I didn't finish the game after 18 hours of gameplay I gave up due to the game was too boring.… Expand
Jul 28, 2013A lot of progress and improvements have been made since the first Torchlight. This game is very large with detailed maps and dungeons. The level design is not repetitive at all from start to finish. I love how the internet coop works as well.
The only bad thing is, after you have finished the game, you feel kind of full of it and anything beyond that is just a grind fest. Nothing new (except extra dungeons), no pvp, just creep carnage and better items. Same suffering as with the Diablo 3.
Conclusion: If you are looking for 15-20 hours of fun aRPG gameplay, go for it.… Expand
Jul 23, 2013The Basics
Torchlight has really pumped some much needed blood into the action RPG genre. It’s not that it’s invented any new formula or feature. It’s that it’s got really well oiled gameplay which seems to understand itself. Runic definitely grasps the essence of the genre and what makes these kinds of games work. As a player, I can feel it in the polish of the flow of gameplay.
True to form, character development in TL2 is very familiar: there’s a few dozen levels, troves of gear, and stat allocations. There’s special skills and abilities, special vendors, and inventory management. However, the game takes these things to some pretty interesting heights which, when combined, make the pace of gameplay furiously fast, gratifying, and addicting.
The controls remain very simple: mouse button does most things, and the number keys are there for your customization. Stats aren’t auto-allocated: you get to build your character exactly the way you see fit. The stats themselves are relatively straightforward to understand and designed in such a way that no matter what class you pick, all of them will be useful to you. This means that even though there will be popular builds, there simply won’t be a “best” build no matter what fanatics and theory crafters say. How can I be so certain? Because there’s no best way to play this game. Runic has made player choice reign supreme it. Your single player game is yours and while there are multiplayer options, even that is custom for you and your friends.
Sad how many modern games ignore this little, well-worn feature. They slap some bags on you and call it a day. Not in TL2. Just like the original, you have several bags. One’s for all the awesome loot you pick up, another for potions and buff items, and another for spell scrolls. Quest items don’t go in your bags. They just sit on your questlog until you use them. What’s more is they added an auto-sort feature which allows you to quickly rearrange items from top to bottom.
Also, spammy potions. However, I like the execution of it here as a mechanic. The game rewards players for using fewer potions by asking you to use them at the right time during combat. This is the difference between a potion spammer and a potion user.
Skills & Stats
Rather than skill trees, TL2 has skill tables. Basically, the only prerequisites to learning any skill is your current level. That means no more wasting points in abilities just to get the ones it unlocks. Simply stack your points and wait until you hit the appropriate level. Or do what I do: experiment a lot.
The variety in the trees seems adequate to me. Of the classes, I’ve so far tried the Engineer and Outlander. The trees for both are varied enough to truly give the player some strong options for alternate builds. Be careful, though. There’s no way to redo your skills once you’ve spent the points; they’re permanent, but you can always undo your last 3 skill allocations for a small fee at one of the special trainers.
Arguably the most important part of character development, stats are simple enough to understand and flexible enough to ensure non-trivial benefits no matter your build. I won’t get into the nuts and bolts of stat scaling, but I will say that there’s no “bad” stats. They’re all viable for any class and allow for great build diversity. For the most part, the function of each stat is spelled out right on the character panel to give some transparency about just what’s being bought for a point. These also cannot be undone once the window is closed.
What I like most about Spells is how they add an extra dimension to your class. As a spell wielding Outlander, I can tun his combat style to include fireballs, demons, and frost bolts. If I’m an Embermage, I can add skeletal archers or minions to my team. This feature succeeds at increasing class versatility and utility and it’s very fun to boot.
Runnin’ and Gunnin’
It doesn’t feel like it’s going as fast as it does. One moment I’m heading out of town to shoot-up some baddies and the next I’m 10 levels ahead and still blasting away. So forget leveling grindiness (until New Game This game does that worst than all the rest and that’s a really awesome thing.
Forget the randomness associated with ALL creatures crawling through an ARPG. Unique monsters and bosses are actually intriguing in what they do. There’s actual challenge and fun involved. Each TL2 boss seems to be hand crafted for a specific experience. There’s some strategy involved and the monsters seem like they’re paying attention to you. This makes the fight feel more dynamic, less like another blip on the map to… Expand
Jul 23, 2013Having played and loved the first game I was pretty psyched upon hearing about the squeal. After I played and was disappointed with Diablo 3, Torchlight 2 came out as if to pick up the pieces giving me a solid, great action-RPG. I played over 100 hours of this game, and loved every second of it. Yeah the story is basically not there, or just filler, but the game play is where it’s at. With the updated pet system which is the best, the plethora of weapons with crazy stats, the ability to choose the difficulty off the bat, being able to customize skill points, and most of all the mod support (which is now integrated with steam workshop).
It has everything to hope for in an action-RPG/dungeon crawler. I did hear people had issues with the online multiplayer, but I never experienced them while playing with friends, or just random people on servers. It’s a fantastic game, and definitely something you should pick up, or at least try the demo you won’t be disappointed.… Expand
Jul 22, 2013I think it should be noted that this is a *CASUAL* game. No depth to the mechanics, and nothing particularly challenging. Ever. It's all a point-and-leftclick game. Between all the fireworks of the spells it's incredibly difficult to tell where the enemies are in all the chaos, but you realize that it doesn't even matter anyway, because you're just clicking away randomly anyway.
I have no doubts that this could be HIGHLY entertaining for a lot of people, but don't expect to be entertained if you're coming from a MOBA or FPS background expecting fun hack-and-slash action.… Expand
Jul 21, 2013This is a really good game and you can get it on sale for $5 which is practically robbery. The graphics have been reworked since the initial release and the game looks much better. I definitely recommend this game it's a lot of fun and has high replay value. The only area this game suffers is multi player which is why Diablo III still fetches $40. If you don't care about that then this is the way to go.… Expand
Jul 16, 2013Got this in the steam sale for £3.74 I believe: Early days yet but it feels every bit as good as the first and better in most. The early enemies so far are a little easy but as I said, early days. Best way to describe this game is as an isometric steampunk Borderlands with random generated dungeons, pets (can't beat a cat with a rucksack on) and fishing, also like Borderlands you have classes, level-ups, random generated loot weapons and can benefit from a co-op with a buddie or 5 (still fun solo). It also follows that game's tradition of favouring a different art style (some may be put off by this) but if you can get over that it works for it. If it lasts 20hrs+ (apparently it's 30hrs when played properly) then it's well work the full asking price in my opinion, much fun to be had here.… Expand
Jul 15, 2013Like a true master of PR, Runic Games released their Torchlight 2 very close to Blizzards' Diablo 3. The differences between the two games seem subtle at first, but become very apparent when playing either game for a longer time. This review will put these two games side by side, because it seems the best way to get the point of this review across: Runic has taken everything that made Torchlight and Diablo great, and added everything it was missing to achieve near-perfection.
Big plus One: Freedom & Pricing
TL2 is a game without DRM. It is also a game that costs far less than Diablo 3. To top it off, you get the editor along with it, opening up the way for mod communities to go wild on it. Where Diablo 3 offers a single, linear storyline with replayability only through ramping up the difficulty, TL2 offers a neverending Mapworks along with it, which keeps spawning random maps to play with various penalties or bonuses.
Big Plus Two: Customization and Character building
Where Diablo 3 served players with an ever-increasing amount of options that could be 'respecced' as often as you wanted, TL2 offers skill trees that restrict and allow the use of specific, tailored builds and more variety in playstyles. TL2 offers a small selection of class-specific gear to find, while everything else, from weapons to armor and jewelry, is usable by every single class, again adding variety within a single class where D3 offers none.
Big Plus Three: Actually gaming, instead of worrying about money or lag.
Where Diablo 3 offered a launch that was far from smooth, TL2 has no compulsory always-online, and no Real Money Auction House that completely destroyed in-game economy and fueled hordes of account hackers and monetary issues. Better yet, TL2 has no lag and plays more responsively, quicker and with far less issues and zero downtime. It sounds ridiculously obvious, and it is exactly that.
Regardless of the existence of Diablo, Torchlight 2 simply is one of the most enjoyable dungeon crawlers on the market. Even recent patches to both games have not managed to change this perspective.
The only advantage granted to Diablo 3 over TL2, is that it has a larger online community, but I seriously question whether D3 also has the larger amount of satisfied players.… Expand
Jul 1, 2013I wasn't very fond of the first Torchlight game, mainly because I kinda never grew up with Diablo games (I was too young when Diablo came and I couldn't understand how RPG worked), but as a game itself it was pretty fun...for about 10 hours. Infact the first game lacked a bit of variation and I just couldn't help myself to continue. TL2 however improves everything from the first, and I will sum it up in 2 BIG points.
1)When I bought this game, I was impressed by how it was open and how big it became: we have 4 classes now and each have their own skill set and they do feel unique, even though we lost some "unique" feature from the previous game (the destroyer was big, the alchemist was slim, and the ranger was a pretty gorgeous woman). That aside, the game is BIG although it still lacked variation and while I do play it more than the previous game, I still get bored pretty quickly (and the story is kinda non existant). We also get the online play but I really hardly tried it and there's not many people online, and if they are they're usually higher level than me, which meant I was a a pain for them. Still a good thing however.
Definitely a good rpg to play anyway I didn't dislike it at all...until...
2)...the day the mods came. NOW the fun really began! While we kinda lost the possibility to play online (we still can, but it requires that you have the exact addons that the host has), the game is so much amplified and varied now: modders always give us new classes (I just restarted with one), new features (dungeons, customizations, pets), new icons and HUDs, and many other things that actually makes you wanna try out for good. The only downside is that you can only put 10 mods at the time (probably for the online feature), but right now the mods makes this game much more varied and enjoyable to try out.
In other words, it was a good game before but now it's even better and I can't wait to see more mods to come; add the fact that is still a huge game (even bigger now!), and the price is pretty cheap too, you can easily spend a ton of hours only experimenting stuff and mods (even though it still suffers from being repetitive and some skills tend to be pretty useless). This is a very solid game and a great sequel to the original Torchlight: if you like Diablo style game (it's the closest genre I can recall), give it a try and enjoy the exploration.… Expand
Jun 25, 2013This genre of game has always failed to excite me, until Torchlight 2. The gameplay, whilst simple, is always addictive and random loot generation makes every enemy worth killing. The multiplayer is even more fun, especially with each player getting their own loot (Borderlands 2, take note). and the online mode is easy to operate. The pet system is also really clever, saving you trips back to sell your stuff. Though the story isn't very interesting and inventory management is a chore, this game does have some very cool class customization and skill tree upgrades. Whether you already enjoy Diablo-like mechanics or not, Torchlight 2 is worth your time.… Expand
Jun 24, 2013I don't understand the overwhelmingly high scores for this game, because Torchlight II feels to me like the pinnacle of mediocrity. Really I can only bring myself to play it after having played Diablo 3 to death; over 300 hours for D3 and only 20 for T2.
My main problem with T2 is that it copies ideas from every other RPG and has almost no originality--or at least no good, original ideas. I swear several of the music tracks sound like they were ripped right out of Diablo 2. I've been playing an embermage and the skills, while pretty original, are hit or miss in the fun department; but it does have some limited respecing, which is appreciated. The loot is kind of difficult to figure out the mechanics of as you're never quite sure what effect some of the modifiers will have, albeit it's not as bad as Dungeon Siege III in this aspect. Same thing for spell properties and damage. You're given a DPS rating for the weapons in your hand but no average spell damage. And the most mystifying thing of all is the character attributes. As a mage, your damage is increased by both Focus, Strength, and Dexterity--it boggles the mind! Aside from that, the story--as others have pointed out--is complete trash, I just skip right over it.
As far as good things, there isn't much to point out. But it does have support for mods, which is nice, but it's nowhere near Skyrim mod levels. I'm wracking my head trying to think of more good things about this game, but it's just so... average.… Expand
Jun 24, 2013This game got hyped only because of failure of Diablo 3. This game is worse than Diablo 2 and Titan Quest. What is funny this game got even worse graphics than Titan Quest and TQ was released at 2006!!! Trust me if D3 did not failed nobody would rate this game 10 or even 9.
Jun 16, 2013This is a fantastic game. I don't have a ton of experience playing action RPGs, but I was a huge Diablo fan back in the day. In my experience, TL2 is beautiful, fun, accessible and addictive. The music is extremely well done also. I cannot believe this game is only $20 (I actually caught it on sale for less).
My only gripe is the lack of native controller support. I purchased Pinnacle Game Profiler to allow me to use a controller, and it works quite well. I hope the next Torchlight installment will include it.
BUY THIS GAME.… Expand
Jun 15, 2013This game is horrible compared to the first. The graphics are are fuzzier, not as sharp, the world isn't nearly as appealing as the first game.. Loot drops are favor what ever classes you AREN'T playing. Got a Outlander to up level 20 and no pistol drops anywhere, and yet they start you out with pistols. Stupid level design nowhere near as cool as the first game and the controls are still an unintuitive mess. The only reason anyone gives this game a 10 is because it doesn't suck as bad as Diablo 3, but it still sucks.… Expand
Jun 7, 2013If you're into loot hunt/character building games, this is probably the best thing to come out in over a decade. For those who have never played this type of game before, it's an action role playing game, where you have abilities bound to your left and right mouse button and a few keybinds on the keyboard. The action and controls are fairly straightforward so that really anyone can get into it fairly easily.
You level your character up by doing quests, defeating monsters, mini bosses and bosses, and you choose new abilities as you level to customize your character's play-style. You will find increasingly awesome weapons, armor, spells, and armor enhancement gems as you progress through the game. You can customize your characters appearance to some degree, and even choose a pet from a variety of critters. There are open world areas to explore, with each area having a number of "dungeons" ,(towers, keeps, crypts, etc.).
The appeal to this genre of game comes primarily from what is known as the "loot hunt". As your character proceeds through the game's content, the monsters and bosses they defeat will drop increasingly powerful items for your character to use. Depending on what skills you have chosen for your character, you're going to want to hunt for specific items that compliment that play-style and make your specific character build more powerful. These types of games can provide thousands of hours of game play--if they get the character building and item finding aspects correct, which Torchlight 2 absolutely does. If you're the type that would be into building powerful fantasy characters as a hobby, this would be a great game for you.
To the ARPG vets who have not tried this game yet, I'm not sure what you're waiting for. For $20, TL2 is an absolute beast. Even at just level 20-30, you'll have various set item pieces, a unique or two, a slew of gems to socket, some random gear enchants, weapons with powerful procs, etc.. You can assign your stat points as you level, and each stat has multiple effects so you will benefit from more than just dumping everything into your primary stat. Your gear will be interesting and you'll have to do some decision making/theory crafting even at a fairly low level. Build variation is definitely here, a glaive Outlander and a pistol Outlander will want vastly different stat assignments and gear. Unconventional builds are viable, even on "elite" setting, so long as you're willing to farm up the necessary gear and socketables. I've seen someone take a melee class and make an elite viable ranged dual pistol build.
For those of you who want a challenge, even with great gear the elite setting in the later game modes will still get you one-shot on occasion, so playing a hardcore will get your heart rate up. The loot in this game is plentiful. I've been playing for 2 months and I've got a bunch of various gear sets and weapons in multiple stashes for different classes across various levels. That being said, you will still have to invest time to get the absolute best of the best--at 215 hours into the game I still only have one rare item, and only one character that could be considered close to "super geared" for end-game, (even that character needs vast improvement for NG5+ elite). Mechanically speaking, the game is sound--there are only a couple of skills in the game that I think could be reworked.
If you're letting the indie graphics stop you from trying this, I think you're making a huge mistake if you're a real ARPG/loot hunt fan… Expand
Jun 5, 2013This is a tough one as I'm comparing it to the first game as well. Torchlight II without mods is much more open than the original, but the scrolls that would take you to random dungeons have been removed. This is one of the main things I liked about the original game, and they have been added back with mods, but they shouldn't have been removed in the first place.
The modding in this game is fantastic, even better than the original game.
Do not get this review wrong, I will play this game to death and then some. The game does have some issues though. It utterly lacks end game playing without mods and that is something I enjoy immensely in a game.… Expand
Jun 5, 2013This game is a solid 9 for me but I'm giving it a 10 to counter the trolls giving it a 0. Fast paced, tons of loot, tons of user created mods(I recommend playing this with the Synergies mod) and only $20. This game isn't perfect but anyone giving it a 0/10 are either Blizzard fanboys, trolls or just idiots!
Jun 3, 2013This game is almost perfectly made- the only real problem is the storyline, which could be a little bit better. Otherwise, the setting and art is great, for that side of the criticizing. As for the game itself, one of my favorite things is the loot. You get so much loot, you're constantly changing weapons and armor unless you get an extremely good armor set, which is another thing I like about the loot. The way the enchanted items, unique items, and set items work are great. I also like how the classes are balanced; their skills can be tailored to your particular play-style and work well with each other when playing co-op. In fact, co-op is probably the most fun part of the game. Playing with another or with 5 other friends at max can be really enjoyable.
I have to give this a 10, because there aren't many faults... The only down is the graphics, which aren't the best, but I don't particularly care about graphics, and I assume most gamers don't either.… Expand
May 20, 2013Its a really fun top-down, hack-and-slash action RPG. If you're not into that genre really, you might like it anyway, because before I wasn't into that genre, and now it seems I kind of am. There's a good amount of content, and there's end-game content as well. The story is alright. The voice acting is pretty good. Nice audio, nice visuals. There's modding support, that's pretty cool. The development team, Runic, is pretty good--they've released a few (free) updates, including content updates. There's online (peer-to-peer) and LAN! Its pretty bug free, except: some class abilities have problems (ex. misleading descriptions); there seems to be some issues with playing online or LAN; there seems to be a lot of issues playing modded online or LAN; some minor spacial, gameplay issues in the game (ex. moving not where you intended). I'd pay around $30 for this game, or more.… Expand
May 19, 2013An uninspired Diablo 2 clone, dumbed down for the kiddies. It's much too easy. In three hours on Hard I might have drunk three health potions. There's no sense of world, no persistent characters, and no storyline to speak of. There's not even a world map to give you any sense of this world you're expected to save. It fails as a game, and it fails as a story.
May 12, 2013This review contains spoilers, click expand to view. THIS IS DIABLO 3. PERIOD.
Nuff said, what u will find in this game is a solid, amazing and utterly addicting arpg which will probably keep you playing for the next 10 years... 10 years from now this will be to todays generation what diablo 2 is to us. i say this bcos, in addition to well around 300hrs of inbuilt game play, theres a mod kit, which should push that number all the way upto 1000+...
NO RMAH!! NO ALWAYS ONLINE!!
THERES LAN PLAY TOO!!
ALL FOR 20 BUCKS!! doesnt get better than this....and dont even get me started on the possibility of steam discounts....
LOG IN TO STEAM NOW AND BUY IT!! now!!
DO THE UNIVERSE A FAVOR!!… Expand
May 11, 2013I thought the game was solid until I lost my progress on the very first character I made but looked passed it and made another. It also seems like rarely anyone even plays this game as there are so few games in the list.
Also if you want to experiment with mods from the workshop, make sure anyone you play with has the EXACT same mods as you or you won't be able to play together...yea it's THAT dumb.… Expand
Apr 28, 2013For the Diablo fans disappointed by the changes made to the most recent game in the series, Torchlight II will make them feel right at home. Runic Games has basically taken the gameplay and story from Diablo II and set it in the world of Torchlight. However, this is also the game’s Achilles Heel as it might feel a bit too similar to some.
Apr 28, 2013Irrespective of my opinion of torchlight 2. First of all let me congratulate the developers for having offline and LAN play, i wish AAA publishers would still treat us with respect.
Now, why this game wasn't for me is because of the story. What story? You are right, there isn't any! And being a guy that likes story along with the gameplay aspect of the game, i was not very immersed in it.
This game does so much right! But without a decent story and a narrative to drive it forward, i couldn't get into it (i played it single player though). And that pains me.
However if you are a person who plays with his/her friends in a co-op setting. You'll have definitely more fun that i did. Or if u don't care about this story.
Like i said before this game does so much right an awesome class system, leveling up system (although it happened far less then i required it to happen :P), pets and there roles, unique art style and the combat system.
All let down by the game's storyline.
This is my honest opinion about the game. But if you are someone who doesn't care about a story and just wants to focus on the combat and leveling up his/her character then ignore this review and buy the game...seriously… Expand
Apr 25, 2013Remember the jump Assassin’s Creed made from 1 to 2? That’s what Torchlight 2 feels like. Runic Games knocked Torchlight 2 out of the park. It has phenomenal gameplay, and characters are more customizable than ever with 4 classes to choose from, each of which has a male and female variation. There are almost a dozen unique pets to choose from, and now play a much more important role than they did in Torchlight 1. The controls are easily customizable to your convenience and technical issues are incredibly scarce. The graphics engine is not demanding on the CPU or GPU, but still looks great. The introduction of the new game plus feature brings fantastic replay value to Torchlight 2. Add that to the mapworks feature, and you’ll have countless hours to spend after completing the game. In addition, the new co-op feature adds a fantastic multiplayer experience to the game. Players can’t by hoard or steal any loot with Torchlight 2’s great anti-cheating features. This is a fantastic investment of both your time and money. If you found Torchlight 1 fun at all, then Torchlight 2 will blow your mind.… Expand
Apr 22, 2013It might be me, since I've not seen a game I'd call great in this genre for quite some time. T2 in my opinion fails in the same way the first one did. It's way too easy for the most part and it gets unbearably dull after five or so hours. I didn't finish it, I just decided to get off the treadmill after falling asleep a few times. Also, I've found performance lacking (even in single player), which is hard to pardon given the visuals.… Expand
Apr 13, 2013Bueno, primera review que hago, le doy 8 puntos a este juego no solo porque me encantan gran parte de los juegos Hack n' Slash, los gráficos son muy buenos, el estilo de juego es muy simple, el loot esta bien organizado. Lo malo es que varias veces no se entiende al momento de pelar contra muchísimos enemigos a la vez, esta bien agregar una alta cantidad de monstruos a la vez, pero resulta odioso que no entiendas nada cunado peleas. La historia no es muy buena que digamos, y el muy poco voice acting que hay en el juego es muy horrible, pero dentro de todo es muy divertido, el multiplayer para mi esta bastante bueno y esta bien que el loot sea separado, asi no se realizan ninguna pelea entre los miembros del grupo. Es muy barato y se los recomiendo, si a ustedes les gusto Torchlight 1, les va a encantar Torchlight 2.… Expand
Apr 9, 2013EXACTLY like Diablo! This game just feels like someone literally took the programming from the old Diablo games and then just drastically improved and modernized the graphics and gameplay. Then, to avoid copyrights they changed the storyline and graphics JUST ENOUGH to pass it off as a new game. The storyline is IDENTICAL to Diablo, just new names and faces in place of the old ones. It is hilarious. If you missed the old Diablo games, Torchlight II is the modern reincarnate.
Though this game is plenty of fun for me, I cannot help but feel most of the fun is based off nostalgia. This game does not offer cutting edge modern gameplay, it is a take on a classic. However, this game set out to recreate an old experience with new value and they aced it. GJ Runic!… Expand
Apr 7, 2013To begin with, I have never really played or got in to arpg games in my entire life. When my friends were playing d2, I was playing cs. I've been always the fps guyg and lately I got in LoL but that games started bore me too. When I picked up tl2 I was blown away by pure fun this game was offering. I initially torrented this game but I just had to buy to suport the devs. I never new arpg could be this much fun. From killing monster with my duel pistol to looting.....there are so many things to give u satisfaction which I think it lacks in most of the games today. It is especially satisfying when I kill multiple enemies with crits because they literally explode in to red mist. Maxing out dexterity on outlanders are truly fun. Anyway this game may not have the best look but it has its own beauty to it with its cartoony graphics amd I gotta admit...I need to give diablo 2 a try. This game truely opened my eyes to arpg game. Plz fps player, if you never tried arpg games tl2 is a good starter imo… Expand
Apr 6, 2013A true pioneering game in the action role playing game series, it manages to deliver what player wants in such a short time frame for only $20 (sometimes lower), no bullhonky DRM, no traffic jam, and possibly the first action PRG to fully support modding. I would totally recommend this to people who want to try diablo 3.
Apr 4, 2013Torchlight 2 is a long awaited sequel to the original Torchlight. The graphics are amazing, the combat mechanics are well paced and the levels are randomly generated every time. Although the gameplay does not introduce anything new, it doesn't fail to bring back a sense of nostalgia for action RPG fans.
If you enjoyed playing Diablo in your youth, then consider getting it. It is more than it's value for $15 on Steam… Expand
Apr 3, 2013Overall the game is as fun as the first one if you like ARPGs. I particularly liked the fact that there were various traps throughout the game that made you a little uneasy but weren't truly deadly. The pet continues to be an enjoyable aspect although you never really get any strong attachment to it. It's really just a pack mule but being able to send it to town for supplies is pretty neat.
Unlike the last game this one has a few more problems than normal. The biggest issue I had was graphical glitches. This was especially common in the desert regions where it was trying to paint bushes. They'd just flicker. There were others though. The creatures had different names and skins but the same set appeared in every area so there wasn't a lot of variety.
The gear was lackluster after about the middle of the game. I wish there was more gear. I had hopes with the crafting to be able to get better gear but you always get worse based upon the algorithm used. It made crafting effectively useless. One particularly annoying issue is that you can hide levels of items from the screen (white, blue, etc) but they are still there. Oftentimes when you are clicking to pick up something you'll accidently pick up these hidden items instead. It sort of defeats the purpose of filtering. If I don't want to see certain items then I shouldn't be able to pick them up.
Perhaps the worst issue is with the champions and bosses. Pretty much every one of them has teleport. This means you'll be hitting on them and they'll just move elsewhere. This extends the battle but is more frustrating than challenging. It's almost like it is a crutch that was used way too often.
Finally I felt some of the later levels were really long for no reason other than to be really long. Especially in the final levels of the game they just went on and on for no real good reason.
Overall though I consider T2 to be a very good ARPG, especially compared to others in this genre. It is about as close to Diablo 2 as you can get (although I still think Titans Quest is better).… Expand
Apr 2, 2013The first thing that comes to mind when I start this game, is the non immersive cartoony graphics. The one thing positive about this is you can argue I don't have a low spec system, so I can't test this theory) that the game 'should' be playable on low end systems.
The game's graphics detract so much sometimes from gameplay, that it makes it difficult to see grades in the landscape making the game annoying to traverse.
I did enjoy the pet system, not because I can use my poor pet because Im too lazy to go back to town with my brave pet, but because I'd rather play through the game with my pet dog, than with a follower from other similar games in the genre.
The player RUNS through the game far too early, making it seems as if my player is constantly on caffeine, which is something that RPG fans prob. won't like a great deal, but 'younger' generation players probably will.
The stat screen is interesting enough, but I personally found the 'Skill' screen very ugly and diminished by immersion a lot, whereas with Diablo 3 it's the exact opposite.
The overall feeling of this game is very childish and non immersive, as much as I wanted to like it overall, I just can't. The outside levels are bad enough in that regard, but going into a dungeon feels like mayberry RFD instead of a gritty dungeon experience which again Diablo 3 offers in spades though admittedly neither succeed in that area given there are no torches for area effect ).
THe fact that you can't change your skills once they are in place alienates players who might make mistake placing them, just as was done in Diablo 2, and I found that very distasteful then as well, so Im very appreciative of Blizzards foresight in making skills changeable with no obvious penalty short of a small 1 minute or so visual showing the new skill reenergizing.
I would like to say the game was fun, that it drew me IN, but it's not when you consider that it is hard to get 'into the game' given the lacking immersion, for reasons stated above, and the poorly designed skills screen wasn't helping me at all. The sound and visual effects are just fine and do help to alleviate the issues above,but it's not really enough to overcome them for me.
IT's quite clear, that they chose their 'visual' look very cartoony, in a lowered style compared to Diablo 3, etc.) to appeal to a younger audience which is fine, but I feel it left out the hardcore audience that wants realism. Diablo 2 is a 10 year old game now, but it's look and feel is not diminished, and Diablo 3 which veered off course thankfully....) skill and stat wize has managed to maintain a immersion factor of 10 and is the one true Diablo 2 sequel in this authors opinion.
Just as with WoW, I would prefer to have a decent 'pet system' for Diablo 3, which may come in a expansion, so I will give TL2 one extra positive mark for entertaining those of us who love our pets and want them by our gaming side, vs ordinary boring followers.
I did not try Networking, but I hear its frought with issues both in stability and profanity in game 'titles'.
One last note; while diablo 3 does the same basic thing, I take one mark away from TL2 for not attaching offensive spells animations to our actual choice of weapon wiz here), thereby removing another source of needed immersion for this visually inferior game adult crowd at least, and I suspect many 'kids' out there too given our technological age ).
All in all, the game succeeds in showing us a fantasy based world full of button mashing necessity yet fails to deliver on style. At the asking price of $20 or $10 right now on Steam) and given there is a GUTS editor to making MOD's for TL2, it's hard to debate the net worth compared to other titles going for $60 in todays market.
The replayability suffers from the games lacking emmersion, but at least there is a GUTS editor for those that have managed to outlast that shallowness, and dynamic challenges placed throughout the game world do help to alleviate some of that, but given the possible lack of maturity given this games look and feel, I can't imagine that the experience would be worth it.
I also found that with a lot of spells going on at the sametime I can imagine that MP would be far far worse), that a otherwise visual delight is otherwise turned into visually confusing mayhem making anything interesting turn into a indistinguishable mess a lot of the time. Diablo 3 did a fine job of fine tuning that,short of 4 players and monsters hordes, where even that scenario is doable. I also thought that while overall acceptable, that a better job could have been done with visual spell effects .
I think it's a shame that the less mature among this forum's inhabitants were so harsh on Diablo 3 given ridiculous scores of '0', so I will avoid that silliness entirely and mark this game on its actual 'merits' ,not some super childish antics.
Sound: 5… Expand
Apr 2, 2013Torchlight II, while lacking a little bit in story line, completely blew me away with how much raw fun was in the game. I had never played a 3D hack'n'slash RPG before, and Torchlight II quickly became my most played game on Steam.
The only downsides to this game is the weak story line and that normal mode is a little bit too easy. It has excellent replayability with New Game+ and the mapworks. And now with GUTS, modding will grow hugely and there will be even more to do in this excellent game.… Expand
Mar 28, 2013This is a great little action game, I like its graphics style, the sound score, the atmosphere and such. However, the graphical fidelity isn't amazing, the gameplay is more of the same (which isn't bad, but not amazing either, imo), the story I didn't pay attention to in the slightest, something with someone, kill it etc. I usually pay attention to the story in games, but here I just couldn't be bothered. I didn't really see or experience any bugs, so it, to me, is quite a polished game, which adds to the fun, by being less frustrating than the competition.
All in all its a very acceptable game, but I can't bring myself to play it more than I have, however, for the money it cost, and the amount of hours I got out of it, it is a damn good deal. If you like action games, get it. 7/10… Expand
Mar 25, 2013This game is simply amazing. Made by the same people that made Diablo 2, this is everything you should expect diablo 3 to be. great game-play, music is amazing, exciting skills, extreme build flexibility and diversity, constant item upgrades, this game is just amazing. and at only $20, its a complete steal.
Mar 25, 2013TL2 is exactly what one should want in a dungeon crawler, looting game. And the problems in this game are very few and far in between. For example the normal difficulty is not normal, it's easy. So to get normal and then hard you should start on "hard". And the the graphic styling is not exactly new age but it's carrying a feeling that is appropriate for the game. There is alot of loot, there are alot of dungeons, there are alot of skills, monsters, quest. Many classes cause the games to have alot of replay value. Game also has a re-roll function making no two games the same, adding to said replay value.
This is a great game folks but to make it even better it's cheap. None of that 60$ it's only 20$ that's it. Go and get it. Now. Stop reading this and buy it.… Expand
Mar 21, 2013A disappointing sequel to one of the best ARPGs I've played... I just got bored within a few hours of playing it. With Torchlight 1, I finished the game 4 times because it was so captivating and all the skills were so fun and unique. Torchlight 2 just doesn't feel as deep it's a bigger game, but not necessarily as captivating to one's imagination. The graphics are too distant, the story line's a bit monotonous and slow. The multiplayer is a big letdown when you do get a good game it's really not that different from single player... but I can see it work nicely if you've got some friends on it and playing together as a team.… Expand
Mar 20, 2013A thing of beauty. I have more then 300 hours clocked on Steam, with very good reason. This game is a hack 'n slash action RPG with 4 classes to choose from and skilltrees that allow for endless variations. The characters play the story in 4 acts, with each of these acts playing in a randomly generated world. Messing around with class/skilltree/gear is perfectly fine on easier difficulties, but if you want to survive the highest difficulty, only the best builds will do. Weapon and armor drops have random stats just like in Borderlands. And you can customize them even further by slotting in gems and/or having them enchanted. Add in shops, a gambling vendor, fishing (heh) and a load of end-game content... Well, you get the picture by now. The best thing for me was how well balanced and polished this all feels. And at the price they're selling it, I advise everyone to try it.… Expand
Mar 13, 2013The only truly negative thing I have to say about this game has nothing to do with the game itself I am upset that I did not discover this game before I wasted $60 on Diablo 3 (though I did manage to snag it for $10 during a Steam Sale best $10 I have spent on a video game). I enjoy loot adventures and playing co-op with my brother (who lives in a different state). I felt like as the game progressed, I would discover new things about it that I liked, things that we would often talk about why they were never implemented in different games. You can tell from the beginning that TL2 was about what the players would want from this type of game. I even found a mod for full controller support you would think this would not work as well as it does (I figured I would use it only for my alt 'zerker but use it for my outlander as well). After just completing my first run-through, my character was only at 56 with a max of 100. You have the option to reset the world and play again OR purchase different dungeon maps with bonuses attached to them (along with handicaps and stipulations). That is a tremendously awesome way to keep a player interested (especially for someone who does not care about Raid bosses or PVP). I recommend this for anyone who enjoys dungeon crawlers.… Expand
Feb 26, 2013There was a huge amount of hype surrounding the release of Torchlight II despite the impending release of Diablo 3, and it shows how Runic Games have already built a dedicated fan base on the success of the first Torchlight. The sequel is a brilliant follow-up and the developers deserve full credit for building upon their excellent debut.
To a minor extent, Torchlight II has less charm than its predecessor, but it expands and improves on every other element. The many areas are diverse and complex in their layouts, with multiple hub areas allowing you to sell loot and use the many other services available. You would be frequently returning to these hubs if it were not for the pet feature, which allows you to stock up your pet with items to sell in town while you continue exploring. It's one of the first game's best feature and makes a welcome return for the sequel. Each class has an extremely unique skill-tree, and there's a nice deviation from the generic tank/mage/ranged cliche. There is a nice diversity in the pet choices, too.
Overall, Torchlight II is a commendable sequel, showing Runic Games' growing experience. I for one will be closely following their future projects.… Expand
Feb 25, 2013This is the user-friendly version of what D3 could have been. This game has support for single player, online, and even LAN. There is also a new mod that adds a Necromancer class, news maps, and tons of other features. Game play is fun and fast paced. The graphics are simple, but not bad looking. My only serious complaint is that the options to respec your character traits are limited to only the three most current traits selected. Once you go down a path, you are kind of stuck with it. There are workarounds for this issue, but I havent tried any of those yet. This really limits players options for testing new strategies and trait combos along with new gear. I dont understand the logic of this design choice at all. Other than that its a great game at a great price.… Expand
Feb 25, 2013This game is a huge improvement since the first one (though the first was pretty cool too!), Runic Games fixed the things that were annoying in the original. For example, they have diversified the scenery and your hero travels to different locations instead of digging the same mine in the first game. Also there are a lot of fun things to do besides the main quests: you can search for secrets, kill unique champion monsters or scan the maps for side quests. But of course the main step forward is adding multiplayer COOP. Awesome! Comparing to D3: YES, T2 is better! It's just more fun to play, more addictive. The only thing in which D3 is better is storyline/cinematics, it's just more epic and dramatic.… Expand
Feb 19, 2013Gameplay is great, lots of content. The graphics look good, especially the environments. Great music that fits well. My only complaint is that the story is really boring. It doesn't do enough to keep me interested in what's going on in this world, and that could be a deal breaker for many people. Why care about completing these quests when you don't care about the world or characters? It's a fun game with friends though.… Expand
Feb 18, 2013Im play diablo I and II and this last im have in my battle net with expancion...diablo III what a fail, no objects, no sould u play with enthusiastic--Torchlight I only fail not put multiplayer...but this omg m take from steam for 9,90€ and even 20 deverve all money...this game have 2 of developers of originals diablo I and II, that why sound so family... what im love lot this game is u hae lot free and can use guns from others chas thas its new and cool.graphic are cartoon and im like sound ists good gameplay not about to say history more stupid then diablo III but no affect game
gameplay -10… Expand
Feb 14, 2013This is an excellent game, I must say I was surprised at the level of quality put into it. For the genre, it pretty much blows everything esle away in terms of playability and "fun" factor. I am generally very picky when it comes to gaming and most games like this get tossed to the side after 10 or so hours, but not this one. I find myself getting lost tearing through enemies and clearing whole maps, not one urn going un-smashed. My only gripe would be the skill trees, in which you are pretty much stuck with your choices after choosing a skill (you only can retract the last three you chose) untill end game, or if you choose to "hack" your skills to default levels which can be done, but you are left with an asterisk I have been told. All in all, great game which is easy to pick up and instantly enjoy.… Expand
Feb 9, 2013In the way of Action RPGs the "Diablo" franchise has always seemed to have lead the way. After playing through Torchlight 2, I'd say this game's game play easily defeats that of "Diablo". The graphics take a little to adjust to and the initial game opening starts off slow, but 10-20 levels into your character you will see exactly how amazing this game is! Many have been looking for a "Action-RPG" that would once again make them feel the same way as they felt playing through Diablo 2. A handful of things this game simplified that Diablo 2 3 failed to execute: Inventory No more saving up Gems Embers to transmute into higher ones.
Item Transfers You now have a personal stash and a shared stash that allows easy transfer-ability between characters.
Full Inventory Your "Mercenary Pet" is now able to run to town and empty your inventory for you, as well as go shopping for you while you remain on the battlefield!
Specialization Ever wanted to try an ability out to see how it pairs the way you're building your character? You can remove 3 of your last talent points spent and replace them, if you dislike the direction the new ability was taking your character's play style.
Secondary Spells Or rather spells that you can find while playing through the game, allows more customization to one's own character, as well as mercenary pet! No more going to specific Acts on specific difficulties for that one mercenary ability you want!
Anyhow, if you can get past the initial graphic difference, since this game is definitely nowhere near as "beautiful" as Diablo 3, this game beats out any other Action-RPG, coming from a hardcore Action-RPG player who player Diablo 1, and then Diablo 2 religiously. Take my advice and get into this game, you will not regret it, I promise you!… Expand
Feb 8, 2013Before I started playing it, I said this game is over-rated and there is no way it is better than his greatest competitor- diablo 3. BUT, i bought it with an extremely low price and enjoyed it. The killing, the multiplayer, the loot system, the animals, the monsters were amazing. Unfortunately, the story sucks and there is no voice acting.
This game is a real catch for having fun
Feb 6, 2013users of youuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuu… Expand
Feb 4, 2013Torchlight II is not only a well done game, that could mess itself with the Diablo Series, it´s stands as a little masterpiece against the current trend in the gaming industry.
While permanent internetaccess, Cloud-Gaming, DLCs, missing Mod Support, Realmoney elements and restrictivly high anti-piracy measures become part of the daily routine in gaming development and are forced on the players without an alternative, this title is positively conservative and classic in two ways.
First the quality of the game. These is, measured on today´s standards in graphics, story, presentation, innovative gameplay etc., only average. But it is Hack and Slay in very best Diablo 2 manner, part of an ancient subgenre, which is for today´s circumstances already outdated, what results in a small amount of hack and slay titles.
But what Diablo 2 makes one of the best PC Games of all time is the genres trumpcard, it´s uncomplicated pastime. You can play it for half an hour or while you are along the way. You don´t need to play it hundreds of hours to have a "complete" gaming experience.
And Torchlight 2 fulfills these virtues brilliantly. It offers what the players expect from it, no more no less. Spectacular fighting, an open world, individual charactercustomization and items in tons.
In addition these virtues are supported by the boundary conditions of the game. No permanent online access necessary, full and userfriendly LAN and Mod Support and nevertheless the low price.
I think the main difference to Diablo 3 lies in the fact that Blizzard tried to modernize the Genre. The critics and the huge dissapointment of many players showed that such a modernization, for instance trough MMO mechanics or modern recommendations, is not requested and not necessary.
PS: Thanks for reading. I am sorry for my bad english, but it´s a second language … Expand
Feb 3, 2013It's a fantastic game which and the developer know how to design a real hack'n slay game. Compared to the failed Diablo 3 "game" which destroyed the complete franchise of it TL2 has all the freedoms,that player wants. You can skill the way you want, you can play it offline,you can create your own games there are no laggs... it's fantastic!
Jan 30, 2013One of the best games I have ever played. I sunk 60 hours into the weekend beta and another 200 into the full game. Torchlight II has the "easy to pick up, difficult to master" that is so rare in games these days. Nega-reviewers didn't bother playing with their toons/skills much, and as a result they hated it. Find someone in co-op with Respec pots and have a blast messing about with different builds :D If you like to have fun, you'll like TL2.… Expand
Jan 20, 2013For every 1000 indie products, there comes one that is so great that it makes all the crappy rest worth it. Torchlight is one of those games. It's not only the best ARPG ever made but it is packed with content that will keep you occupied for all eternity. The only place where their budgetless indie studio lacked was in the cinematics and voice acting. Perhaps they opted not to spend too much on those, focusing instead on the gameplay. Smart decision. Still, the voice acting and cinematics are bad they actually makes me cringe and stop them fast before I feel bad for the talentless people who made them. This is why Torchlight II is a 9 instead of a 10.… Expand
Jan 20, 2013The ARPG that might save a genre! With D3's utter failure we(gamers) were left wondering if a truly fun and exciting genre was coming to an end? Had the ARPG run it's course? Nope, take the guys whop made D2 and fire them and have them come back and make another remarkable sequel.
The game gets a 9 from me. Would be and maybe a 10 in future if they can get the networking issues fixed. Also, the legendary loot needs work. It's almost as bad as the other ARPG that came out earlier....… Expand
Jan 14, 2013I was hugely disappointed in T2. The very first spell I tried was so overpowered I could just walk through the game mashing one button and everything died. You feel more like a exterminator spraying **** than anything else: just clearing out areas full of bugs. Rinse and repeat. It's the ultimate grind-a-thon. I quickly bumped the game up to highest difficulty, but it made no difference. They throw so much healing potion at you, and your mana regenerates so quick that everything feels cheap, like you've got a cheat enabled. This is a game you'd give to your 8 year old nephew or something. Definitely not the Diablo III alternative so many people keep claiming. The first Torchlight had a lot of charm and challenge. This thing is just an unbalanced mess.… Expand
Jan 11, 2013I love the first Torchlight and played it though numerous times. Despite alot of things being better in TL2, something it missing. The game is just plain old boring. The skills are mindless with zero depth. You'll be using the same 2-3 abilities from lvl 1 right to the end of the game. Gear seams to matter little apart from better stats. I was able to finish this game once... barely (not from difficulty but from tedium) and haven't touched it since. Its really too bad, had this simply been TL1 + multiplayer it would've rocked. As it stands, its just bland...… Expand
Jan 10, 2013This game is a huge improvement from the last one. Multiplayer, better graphics and overall more content, and the best part of all.... MODABILITY! TC2 is not meant to be played mostly for storyline and is almost entirely around gameplay and having fun experiencing the challenges, bosses and loot. I will probably be playing this game for a very long time or maybe until they release the next one(IF they do). One of the best RPG games ever and a great time!… Expand
Jan 6, 2013I had not played Torchlight 1 but heard very good things about it, so I gave this game a try.
My initial thoughts were that while the graphics were a bit to bright and cartoony for my taste the combat seemed okay.
As I played on I grew more and more bored with the game, not having a comparison between my current piece of armour/weapon with the one I'm examining quickly frustrated me, as well as not being able to teleport home without using a scroll. There are a lot more small details that all add up for a less than enjoyable experience.… Expand
Jan 5, 2013Torchlight 2 is about the adventure, the teamwork, the options, the variety of game play, but most importantly the fun. The moment you begin you feel immersed in this visually beautiful world, and you don't want to stop playing. TL 2 stays true to the Action RPG genre, and has a ton of re-playability. When the mod editor is eventually released, the game will be full of even more options, showing how a game that's open can be successful; a true successor to the first Torchlight.… Expand
Dec 30, 2012Torchlight II is fun. It's a simple, point and click dungeon crawler, like the first. No changes to gameplay, and I haven't completed the story, so I don't know how the story compares, but it has more variety to the dungeons, which is fantastic. The first game had some variety, yes, but that was only done by going into the Torchlight mine and descending down further and further. The way Runic has designed the dungeons in the sequel is more along the lines of unique dungeons being placed throughout the world, and the player explores them to find loot and gain experience. The weapons have also changed a bit. Rifles have been replaced with crossbows, and the game has introduced shotguns and claws to the mix. You may also customize the appearance of your character, unlike in the previous one where you had a set appearance. Overall, it's a good improvement over an already good game.… Expand
Sep 20, 2012This game get's a 10/10, I've been playing the press release. First of all, graphics sound style charm blablabla we've all heard it before. So let me instead say what stuck out to me. Somehow because of my own idiocy I lost 8-9 hours of progress on an elite DW berzerker I made. I was half way thru act 2. Needless to say this was frustrating, so I had an idea. I'm only allowed to show act 1-2 and everyone saw 1 from the beta, so I decided to spend my second, returning 9 hour trainride rushing 5 characters to the end of act 1.
Thanks to a 3 hour train delay I succeeded. I made a lvl 21 dualzerker which rocks, a lvl 21 tankgineer which rocks, a lvl 21 embermage that demolishes elite, a lvl 21 melee 2h engineer I need to work on, and a lvl 21 bowlander that's starting to rock.
Here is the important reason why the game is a ten/ten. Alone, playing single player in a train, with a malfunctioning mouse, I didn't get bored playing 5 characters through the same act. To the contrary I really enjoyed seeing my builds come to life.
you think the repetition would kill you, but the randomized chunks are magic. Honestly diablo 2 has it easier I realized, because part of the reason it captivates me is because the crap graphics let my imagination fill in the blanks. In TL2 everything looks so good, that it's easy to get tired of seeing the same urns over and over. So Runic ingeniously made randomized chunks and they keep the game super fresh. I'd be just starting to grumble over doing the same quest, when I'd run across a little scene, nook, or area I hadn't seen before and it just seemed so wonderful and alive. Like the world evolves with my character. It's hard to describe the feeling, but it just keeps the game from getting tedious if you appreciate exploration like I do.
The skills are IMO not perfect, but they will never be as we all want different things. I'll do a skill change request thread later. Some buffs I thought could have lasted 3-5 seconds longer and some tier bonuses I thought could have been more generous given the mana cost. However each skill has purpose, and if you build correctly you could make many of the active skills your main. I'm going to eventually make a fire bomb embermage instead of the cliche magma spear build.
The difficulties are great now. Veteran becomes legitimately challenging and elite is freaking hard though I have conquered it with one build.
Mainly I have to give a lot of points because I was doubtful about how far they'd come from the beta and they went over my expectations. Every single change I've noticed from the beta not only do I approve of but appreciate. They made dual wield claw berzerkers viable, they nerfed everything that trivialized elite yet unlike some companies nerfed the skills to "viable" instead of "useless."
They are true to their word that you can become OP for moments, only to find in the next 6-8 levels that your enemies have caught back up, or even become stronger than you again.
There is the sweet pain of letting go of a piece of armor that boosted your damage because you are in sore need of more survival based affixes.
The act changes are also great. I won't talk about act 3, but in act 2 I felt, rightly so, that engineers and berzerkers suffered from all the slowing ice damage. Lo in behold though in act 2's desert againt physical opponents my berzerker began to thrive like no other. The acts DO feel different from eachother, and this is very good.
Monsters are fantastic, I find myself thinking, "oh it's one of those types. I better avoid x and do y." Like when I see basilisks I keep my distance and hit and run to avoid being snared by their gaze. When I see hordes of small minions I dive in with AOE to make sure I kill them before their fast damage kills me. Some of my classes handle projectile enemies better, some handle mages better, and some handle melee better. Each play through feels different.
The item game is super sweet. I love the new affixes. Life and mana regen are helpful. The new "cast on hits" are cool. But specifically a lot of uniques were changed since beta. Now every class specific unique has 1-2 affixes that specifically help one or 2 builds for that class. Whenever I find a class unique I get excited and can easily imagine how to best utilize it.
The boss fights were good but I am still a little dissapointed in act 1's. Act 1 feels too fast for me. You meet the wise guy for all of 2 seconds and then he becomes [spoiler] . I was hoping to get more attached to him first.
Every act felt different, the difficulty got progressively harder, the loot and randomization were utterly superb.
All and all, I'm going to waste my life playing this game. I'm adoomgod on steam, feel free to add me, I'll help you min-max your character if you want. I enjoy all modes of difficulty.… Collapse
Feb 6, 2013Torchlight 2 offers everything an action RPG fan wants: a huge campaign, variety of enemies, a rich system of quality loot, well-balanced and fresh classes with different build options, care-free and fun multiplayer modes. [November 2012]
Dec 13, 2012Sure, it might not reinvent the wheel as built by Diablo II over a decade ago, but Runic deserves props for perfectly recreating the formula. Many others have tried to bring their own take on Diablo to the market-and failed. Runic didn't, which makes Torchlight II an essential purchase for anyone who loves to crawl through dungeons while scoring phat loot.