Total Annihilation Image
Metascore
86

Generally favorable reviews - based on 10 Critics What's this?

User Score
9.3

Universal acclaim- based on 128 Ratings

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  • Summary: Long ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise andLong ago, the galaxy had known peace. Paradise was ruled with the hand of science, and the hand was that of the galactic governing body known as the Core. Ironically, it was the Core's ultimate victory, the victory over death itself, that brought about the downfall of its paradise and started the war that would decimate a million worlds. The immortality process, known as "patterning," involved the electronic duplication of brain matrices, allowing the transfer of consciousness into durable machines. Effectively it meant immortality, and the Core decreed the process mandatory for all citizens in order to ensure their safety. However, there were many citizens unwilling to toss aside their bodies so casually, many indeed who regarded patterning as an atrocity. They fled to the outer edges of the galaxy, forming a resistance movement that became known as the Arm. War began, though it was never officially declared by either side. The Arm developed high-powered combat suits for its armies, while the Core transferred the minds of its soldiers directly into similarly deadly machines. The Core duplicated its finest warriors thousands of times over. The Arm countered with a massive cloning program. The war raged on for more than 4,000 years, consuming the resources of an entire galaxy and leaving it a scorched wasteland. [Cavedog Entertainment] Expand
Score distribution:
  1. Positive: 9 out of 10
  2. Negative: 0 out of 10
  1. This is the best, most fun game I have ever played. It represents everything that a five-star game should be. It's different, original, and most importantly, solid. I could find no glaring omissions, or bugs, or problems that indicated that it is a rushed product.
  2. It has beautiful graphics, eerie music, and a very low learning curve. Each level is different enough to keep the gamer interested.
  3. Cavedog has done a commendable job of taking the basic mechanics of real-time strategy and using them to create something new: A game that relies less on constant mouse-clicking than careful planning and strategic thinking.
  4. As a game of resource management and tactical combat, Total Annihilation is not fundamentally different from anything that has come before, but it is nonetheless an evolutionary leap for the genre of real-time strategy.
  5. An impressive contender in the real-time strategy genre. An easy-to-use interface, coupled with intelligent AI, establishes the game as one of the best of its kind.
  6. Total Annihilation lacks one critical element that would have put it on my all-time list, and that involves immersion. In other words, the storyline and between-mission cinematics (which were somewhat lacking) did not suck me in as C&C did.
  7. The fully three dimensional landscapes are stunning, and animation is equally so - units move around the area with superlative realism, and weaponry is as full of life as a piece of machinery can be.

See all 10 Critic Reviews

Score distribution:
  1. Positive: 35 out of 36
  2. Negative: 0 out of 36
  1. AngusL.
    Feb 16, 2007
    10
    The game that got me into gaming the best RTS game ever.
  2. Keus
    Jun 16, 2005
    10
    Great! * years old and still the best, until supreme commander of course.
  3. TylerF.
    Jan 28, 2008
    10
    This is a true classic. Even today, TEN YEARS after it was originally released, the graphics look great on new PCs. I still have the original This is a true classic. Even today, TEN YEARS after it was originally released, the graphics look great on new PCs. I still have the original discs and the Core Contingency expansion pack. This game pioneered RTS games. All the modern RTS games still draw from TA...there have been few major features introduced since (in a decade of refinement!) other than realistic graphics. I still get a kick out of building up massive bases in TA, and the unit diversity as well as fantastic overall interface and incredible custom soundtrack just make this game a timeless masterpiece that can be played for years to come. I wonder if any game studio would be willing to take on the daunting task of (official) Total Annihilation 2? Revise the graphics, add new storylines, etc..but keep the heart of the game intact! Expand
  4. mikebare
    Dec 13, 2008
    10
    i'll be honest, i bought this game at dollar tree. now i know i would have gladly payed full price for it when it came out, becausei'll be honest, i bought this game at dollar tree. now i know i would have gladly payed full price for it when it came out, because it's one of the most complex, innovative and enjoyable rts games ever made. it's just plain fun, a true game with the feeling of a total war (not the franchise 'Total War' lol). Expand
  5. Sep 22, 2014
    10
    Its my favourite RTS ever. Innovative, with great music, campaign, lot of units, tactics, mods and everything. "I am imba" commander andIts my favourite RTS ever. Innovative, with great music, campaign, lot of units, tactics, mods and everything. "I am imba" commander and climate of the game that is so addictive.
    Graphics after 17 years (!) are still good, thats really hard to believe how they did it.

    You MUST play this game!
    Expand
  6. Ruudie
    May 16, 2009
    10
    Simply put, Total Annihilation (+ Core Contingency expansion pack) is the best rts ever. Large scale land, sea and air warfare while building Simply put, Total Annihilation (+ Core Contingency expansion pack) is the best rts ever. Large scale land, sea and air warfare while building a giant base from which to launch your nuke strike or blast away with long-range artillery. Make armies of hundreds of units and sent them to a certain death against layers and layers of defence. Or play on a small map and micro every single unit for maximum efficiency. An economy model that's very easy to learn but incredibly hard to master. Real 3d units on a real 3d map with real physics. Hundreds of very different maps and many more created by the community. Concerning gbarules2999 saying this game is about fast clicking with no strategy involved: this is a REAL TIME strategy game, so yes its about doing stuff fast (which is a good thing). But its also a real time STRATEGY game, meaning its impossible to beat your opponent if you dont have a better strategy. Furthermore when executing your strategy, you'll need tactics to make it work: yes its easy to move many units at once, but to make the most out of them its necessary to manage them individually. But whatever, sounds to me like you only played the campaign. And altough the campaign or a skirmish against the ai can be quite entertaining, i must say it's a pretty bad basis for judging this game. Its the multiplayer where Total Annihilation shines. Expand
  7. gbarules2999T
    Sep 19, 2007
    5
    The game plays great and has a nice presenation (coupled with an amazing soundtrack). Too bad the rest of the game is linear and boring as The game plays great and has a nice presenation (coupled with an amazing soundtrack). Too bad the rest of the game is linear and boring as heck. Being a war of attrition, tyhe game never reatches the status that makes StarCraft look up and think. TA is fun, but it's not a strategy game. It's an action game. Very little thought goes into selecting all your units and pressing attack, and no matter how nice it looks and plays, that very fact makes the game aged and whithered on the vine. That's why the AI sucks so bad, a well: the gameplay is not designed for thought process. It's for clicking really fast, and here is where you can see the beginning of the end for a lot opf modern franchises (like C+C). Unless you have the nostalgia, stay away. Expand

See all 36 User Reviews