Oct 8, 2013bad bad bad worst total war game ever CA must see that AI is stupid as same graphic as shogun2 but very bad optimized where is the 40% budget gone bad bad bad bad bad whole game is unpolished and it looks like even more bad compared with alpah testing vid that they showed to us
Sep 10, 2013The latest addition to the Total War series demonstrates some interesting new features, however the core gameplay takes a leap backwards.
Let's start with the positive. The campaign map is huge, there are many interesting units to recruit and there are a number of ways to customise provinces to suit your economic and military needs. The encyclopaedia includes short videos to illustrate explanations, and the game is certainly more accessible to newer players of the series. The ability to set ambushes is improved upon, as the player now has the choice of building traps and reigning down fiery contraptions upon unsuspecting enemy troops.
With all this said, these features are merely the 'side order' of what Total War fans have come to love and enjoy. The 'meat' of Total War has always been the massively epic land battles, which unfortunately brings me to:
After 20 hours playing as Carthage, Roman armies are attacking cities in what could only be described as a continuous stream of kamikaze warfare. Nearly all Roman armies and fleets encountered on the campaign map are made up of just one unit (not a very robust display of force for Rome, one of the world's first superpowers). This leads to the endless autoresolving of battles against an AI that is beyond idiotic, thus negating any sense of challenge and immersion.
The battle AI is poor, particularly in siege battles where troops will stand motionless and capture the flag mechanics can be exploited. Considering that Creative Assembly have been developing Total War games for over a decade, one would expect an improvement rather than a marked disappointment.
Total War Rome II feels like a city builder in which the concept of armies fighting one another was an afterthought that was 'thrown in' at the last moment. Large, epic battles should have been the strength of Rome II, not it's weakness.
This review has not touched on any of the bugs encountered by players. There are loads of them.… Expand
Sep 10, 2013A huge let down after Total War Shogun 2 added so much to the game and had great new feature. However, in Rome 2, they added a good amount of things to the campain UI and made the world map a lot more pretty, they took away so much more. Shogun was a step foward but Rome 2 was 2 steps backwards. I'm not going to talk about the AI too much sense that can be patched later on. They made the unit cards all look the same making it difficult to identify the unit type, and you can now only use seige equipment on prvincial capitals which is weird. They took away the personalities of generals and made the upgrading system for them very confusing. Now generals die all the time of natural cuases and there is no way to continue they're legacy with children or a family tree like in Shogun 2. They talked about how the solider tactics were realistic and the charges were much better but it is really just a mosh pit compared to Shogun 2 chharges. You also have to babysit every unit now since there will be one unit next to them being massecered while they just sit and watch. They will only fight if you direct them to a specific enemy or when they are attacked. Climbing over walls is verry troublesome as once they finaly manage to get on the walls, they have to wait till the last man is on to move an inch and get down into the city. The Naval battles are absolutly horrific in they're current state, so I suggest you just auto-resolve them all. There are actually some positives such as a new larger map stretching from modern day Portugal to modern day Pakistan. They introduce a new province system consisting of minor settlements and one provincial capital which i love, and makes managing the cities much easier. The cities themselves are a pretty as ever before. They actually seem like cities now, and invasions have much better settings. Now to the verdict. I was largely dissapointed with this game, If you are new to the total war franchise, DO NOT get Rome total war 2, get shogun 2, a vastly superior game. I give this game a 4/10 since it is still an ok game. It seems to have been rushed out the door. I would suggest if you own it yet, you wait for the patches or buy Shogun 2 in the meantime.… Expand
Sep 11, 2013This game is the biggest disappointment ever!! I am 35 and i have been playing the total war series since shogun1,back in 2000. Every game was better than the previous. It seemed that the team was becoming better with each release,learning from its mistakes. Ok,there were some issues with empire,but compared to rome2,vanilla empire seems like a perfect game! This game is such a mess!!Bugs to the point that you can say that is a pre beta release!
Gameplay?AI?The I in AI stands for intelligence?!?No...not in this game!
Shogun1 had a better Ai than this game!
Unbelievable,but it is true!
How did this happen??How?After the near perfection of shogun2??
Did they fire everybody from shogun2?
Incredible...They released a broken game..
To all those lucky ones who didnt buy the game(I as a fool fan preordered it) dont buy it!!
Wait,and maybe after 100 hundred patches,around Christmas,we will have a playable game,and something remotely close to what we where promised!… Expand
Sep 11, 2013When I first started the game I noticed only some performance issues, but they were not gamebreaking. Overall I liked what I saw and was ready to give this game a decent personal score of about 7/10. I played prologue at that time and had no issues with AI for example, but when I finished it and jumped into campaign by the lapse of time I started to stumble upon more and more bugs and I started to hate a lot of gameplay changes, which I discovered by the time. After first patch game even started to constantly crash. I've tried pvp campaign multiplayer to mitigate completely stupid AI, but it's almost unplayable, because of very long turn times and desync.
I've played for 50 hours already and I am really disappointed. I don't understand why it was so hard to make similar game as previous titles, leave all old features and add new ones.
In spite of all negativity there is also some great new features, for example big and detailed campaign map, detailed tactical maps, which precisely correlate with strategical map, LOS feature for units (i've been wishing such feature for every total war), combined naval and land battles, but all this is pointless if the game is crashing, lagging, gameplay dumbed down, ai broken, features removed...
I would give it 4/10 now, but simply to make this more noticeable I will rate it 0/10 to support community.
All this hype and marketing, promises and talks, but not actions that's only what is on the table right now from CA/SEGA.
I'm definitely not going to preorder next title (if such will be) and, if this trend will continue, definitely not going to buy at all.… Expand
Sep 14, 2013Over hyped and under delivered, day 1 DLC for some of the most interesting factions (preorder or pay additional $8 to play as Sparta? F that), bugs, lag, glitches, and crashes (even on a friend's computer running a GTX 780), no seasons like in Shogun 2 leaves the campaign map looking very static, you don't feel an attachment to your generals as they come and go like drops of water during a rain, units just magically generate their own transport ships which can defeat actual navy warships in a fight (needed to use autoresolve to fix this), none of the "mechanistic, meat-grinder" combat that CA promised because melees (even between highly disciplined troops like Romans or Greeks) devolve into blobs as units break formation and cohesion, AI is absolutely retarded (will charge archers and slingers into your spearmen, will suicide rush map objectives such as flag capture and have entire force annihilated, etc.), immersion-breaking graphical effects (such as red skies, warped faces or textures), horribly inefficient UI (unit info, overlays, financial/economic information, etc), ridiculously long AI turn times (even if you turn "show AI movements" off, because there's too many factions and even the shortest move takes a second for each faction)
This is not only a clearly unfinished game, it has fundamental problems with its mechanics which may doom it forever. These would take too long to describe here. The campaign map mechanics make the game less fun to play, while battle and campaign AI completely ruin everything.
I have always loved Total War games since I play the first Medieval Total War back in 2002. Rome 2 is, in my opinion, the worst launch and worst game (so far) in the Total War series, and I'm not convinced it will improve, as there are fundamental "unfun" mechanics that cannot just easily be patched, altered, or modded
This is a 5/10 game when judged after playing all the other Total War games that came out before it. When the bugs, glitches, and lag are fixed, this may be a 6/10 game...to people who've never played a Total War game, it may even be 7/10. If you are new to strategy, wait several months or until an expansion to give this a go. If you are a long-term, hardcore Total War fan...this is a far greater disappointment than Empire, and I recommend skipping it completely unless the fundamental gameplay mechanics are reworked (not to mention AI, blob-like zero-unit-cohesion combat, AI, etc.)… Expand
Sep 5, 2013As mentioned by others the bugs etc. but if nothing else the loading times kill this game dead. I have a very decent PC(i7920, gtx590, 6GB) and waiting to load campaigns, battles, turns is excruciating. It's almost a return to the days of the Commodore 64 and tape loading. Your life is being wasted and you don't even get interesting loading screens to look at/read. They could at least give you a mini game to play perhaps tetris...
I'm a big fan of the Total War series but I'm sorry to say Rome 2 is NOT enjoyable. If the loading times get fixed then maybe it get's an 8/10.… Expand
Sep 10, 2013Rome 2 has been a massive step back in the franchise since Shogun 2. Somewhere in there is a good game, but it's bogged down in bugs, horrific AI, graphics problems and tons of really bad design decisions. Give it a few months for modders and patches to make it playable and then buy it.
Sep 13, 2013i can only give this game a 0, and that just getting robbed AGAIN. i dont know who to blame, CA? SEGA? or ME? well i just preorder like a stupid fanboy in spite of burning my money on empire, there goes my share. Now, hows its even posible CA F***** so much this franchise, the majority of franchises fail because they dont add nothig new, but c'mon taking things away and making your game useless get its to a whole new level, thats enough, CA is dead for me.
NOW, SEGAAAAAAA. Go to HELL!!! go and buy stupid franchises like Babyz or something but dont keep destroying the developers and games that once were innovate, you dont care about the industry you just care about your wallet, DIE, ALL OF YOU (you too EA).
Just sell the the studio to Paradox Interactive, sure its worth five bucks after this disaster.… Expand
Sep 11, 2013CA is in denial.
They posted an "I'm sorry" letter today claiming that only 2% of users are experiencing any problems.
The problem is, EVERYONE is having problems with this game. They keep trying to make everyone who hasn't yet bought the game that they have a 98% chance of success but the sad truth is that you will be among the 100% of us who have already been there and done that.
The bottom line is...
No matter how lucky you get as to which graphical problems you get (campaign mode or battle mode) you are still stuck with the stupidest computer AI seen in any game since Dos based games.
You will have problems with this game. CA can say only 2% but the bottom line is100% of people are having some sort of problem.
Save your money. Buy a proven game that gets good reviews.… Expand
Sep 5, 2013Oh dear, here we go: System specs: i7 3770 3.4 GHz (3.9 GHz when auto-clock triggers) nVidia GTX 660 2 Gb video memory (up to 4 Gb dedicated when the ram sync is prompted) 16 Gb ram Its certainly not a god-like computer (really far from it), but its still a performance beast. All the new games run maxed at a perfect 60 Fps rate. In fact, it doubles the the performance rate that recommended settings ask for. Then:
Why does this game run at 30 Fps average at minimum settings?
That, folks its the million dollar question. Me, and a seemingly huge amount of costumers couldnt answer this by ourselves, so we went to CA support to let the "masterminds" answer that for us. The answer: the game seems to have some compatibility issues whit most of the graphic cards out there, but dont worry, nVidia and ATI will soon release new drivers that will solve the problems.
So, naturally I go to the nVidia support forum to find the info about that magical driver, and we are told that even though nVidia technicians are working on said driver, it will barely improve performance since said issues are caused by a horrible game coding (zero optimization).
So, back to the forums of CA, the million dollar question is answered: they admit the game was not optimized neither for nVidia nor ATI GPUs, and that they dont even had nVidia nor ATI official support until now.
So, I have a million dollar question for CA people: if the game is not optimized nor supported by neither of the main GPU marks of the market... WHY IN HELL DO YOU RELEASE IT???
As far as the gameplay goes, I cannot tell anything because on top of the ridiculous performance issues that makes hard to keep playing, the game crashed 4 times when I was trying to get past the first impressions of it, so... that sums it up
I will give it a 0 because its an UNPLAYABLE product for me, its as if I had never bought it, which I remember doing.… Expand
Sep 10, 2013Its fairly easy to say Rome 2 may be the worst Total War game in the series as it stands right after release, but damn does it hurt. Even Empire didn't feel this bad for me and it's likely due to Empire's problems having to do more with AI and smaller technical details than the blatant problems appearing in Rome 2. Unfortunately most the TW fans have taken the PreOrder Free DLC hook line and sinker, but now its our job to try and warn other gamers about this game as it stands. It's easy for gamers not familiar with the problems plaguing CA's AI flaws to buy the game out of nostalgia for the Rome:TW brand, which is easily the most famous and most know game in the TW series.
The AI simply doesn't act competent in any way shape or form. Usually poor AI isn't a big deal for us TW fans, we've seen it before and usually upped the settings for a tougher challenge(not anymore). Most TW AI is at least smart enough to exploit flanks and run down archers in battle, while attacking major cities with larger stacks on the campaign map. Rome 2's AI however suffers from some of worst AI I've ever seen in a strategy game and worse it feels like CA has added deliberately gamey features to cover over its incomplete AI. Units will charge solo then turn tail before impact with a better unit, allowing your ranged units to sit behind and slowly pelt them to death. When a unit does decide to charge it'll send all of its units (including archers) into the front of Phalanx and Legionaries without trying to first use its ranged units to dwindle your numbers or exploit flanks along alternate routes. These are things you could see the AI doing to some extent in Shogun 2 on release, but are astonishingly absent from Rome 2. Formations, a staple of Ancient Roman period combat and often what won battles in Antiquity, completely dissolve into blobs when sent into combat; a far cry from the constant formation and impact units had in the original Rome:TW. Your well set phalanx and legion formations will collapse before impact (usually after throwing javelins), instead these units rely on puffed up numbers CA has put in to give those unit better strength, that was usually due to superior formation.
On the Campaign map, AI appear to always try to max out the number of armies they have, resulting in many factions having a 3 or more small Armies of 2 or 3 units, with only 1 army with a medium size force but no where near the number of units it needs to pose a threat. I have managed to find one army in the entire game with a massive unit stack at about turn 30. It came from a random barbarian tribe north of Greece and proceeded to wreck Macedonia, burn Athens, grind Sparta to dust until I could finally see it take out Epirus. Due to the AI splitting its forces, this single fluke army carved out an empire until I smashed it with a Legion half its size, discovering it was nothing more than a bunch of tier 1 troops. After you destroy a faction its remaining armies will then suicide charge with single unit stacks, rather than group up and attack as one.
Unit balance has become another major issue. Navies themselves are pointless (beyond later game catapult/ballista ships) while Land armies can instantly gain bigger ships, easily ram the smaller naval triremes and win most boarding actions due to land units having 200 men vs the 60 aboard naval units. That's if you can get the boarding function to work properly for yourself, leaving you forced to use ramming while the AI can pick and choose who to board, although I imagine this will be one of the first things fixed within a month. This makes the formidable Naval powers of Carthage and Athens feel no where near as formidable as they should be to take down. Elephants are far more over powered than they should and a single general unit with Elephants can destroy and entire army on its own. However the worst offender of poor balancing goes to the Roman dog units. These units have trainers which send out packs of dogs as shock troops, which historically were used to scare enemies and weaken them before the real Roman assault began. In Rome 2, however, you might as well build legions of just them as they can destroy units in seconds and stop an elephant or chariot charge dead in its tracks.
Rome 2 saving grace is its streamlined map and city management which is really well designed and its fantastic to see your cities grow in size. The technology tree is also streamlined, but still well displaced and easy to understand. I also like the number of factions and the map itself, but waiting for all of them to take their turn takes forever and don't dare play a co-op campaign.
Multiplayer is a huge step backwards however, as the great campaign style fight for territory multiplayer is completely gone, leaving only custom battles. The ability to also call on jump-in multiplayer battles while in campaign, first introduced in Napoleon:TW is also no where to be seen. A feature that could save the poor AI.… Expand
Sep 10, 2013It's fun but right now it's easily the worst total war game in the series. Absolutely horrendous optimisation, horrendous ai problems, horrendous ship combat. Conquering people and running an empire is always fun, and I have played 20 hours so far conquering people. Very rarely does a challenge actually occur and the bugs are ridiculous. It crashed because I merged armies. It crashed because I tried to assassinate a general and attack with my stack at the same time.
It crashed because blah blah blah.. the list goes on.
The textures are pig ugly, on all settings with all tweeking. The frames per second is terribly optimised too.
The game lacks atmosphere and doesn't really suck you in like shogun 2. all the cut scenes are pretty much cut, the music is just generic windy washy sounds with a few shouts thrown in. I already miss the victory song from Fall of the samurai and when you win in this you just get a shout.. oh great yeah.. give me some war drums or anything? Just lacks atmosphere.
I wish I hadn't bothered, the sad thing is I expected this from the developers but I anticipated it would actually be an improvement over shogun 2 which is excellent..… Expand
Sep 8, 2013CA needs to stop releasing buggy games on release. "Total War games are always buggy at release", that is obviously not a good thing, its a nasty habit. Don't be an enabler and mindlessly preorder games. If the developers can't be bothered to polish a game before release, they aren't worth anyone's time.
Sep 4, 2013This game is such a step back from every Total War predecessor... Every last one. The AI is the dumbest I have ever combated, the map is limited and linear. Unit cards can take up half of your screen with 20 units, and there is no option to adjust size or remove them.
Units all look the same, and are difficult to distinguish, even with the 3x larger unit cards. The building and general tabs are hidden, confusing, and not even easy to see. Technology is set to two linear paths. You can choose military or civillian and its just one path from there essentially.
Definately not worth the 3 year wait since Shogun 2, and even less added than shogun did.… Expand
Sep 7, 2013This game in the current state is seriously overrated, it's a beta release at best, the ai is terrible, whatever settings i try it lags, i can run every other game but this refuses properly to work with my pc and to add insult to injury i get wise guy remarks by sega programmers saying that only 2% of gamers have problems....... well you know what? screw you sega! just screw you!
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I didn't even pay for it and I'm disappointed.… Expand
Sep 4, 2013I've been a huge fan of the entire Total War series since 2003 and understand that most of their games are released a little too early and often have some medium to serious bugs to be fixed.
Having said that, I feel like I deserve a refund for this game. I understand they wanted to go a different route with the campaign side (politics, no family trees, building armies with generals (not cities), revamped tech screen, and the use of regions) but the changes they made were not improvements. I find them distracting and unnecessary. I would also like to take the time to go into how horrible it was to implement one year per turn, not having a family tree, diplomacy horribly bugged, etc... but I want to focus more on the core of any Total War game COMBAT.
Combat is Rome II: Total War is too fast and chaotic. Tactics don't have much of a roll to play anymore. Units will only engage one another for a minute or two before routing. That gives you no time to set up flanking and ambushing maneuvers. The enemy will now send their entire force (which is 70% slingers in my Suebi game for some reason) into a mass brawl in the center of the map. Battles are no longer won by tactical skill, no, they're won by bringing tougher units with higher morale and having them go one-on-one with another enemy unit until they route. Don't even get me started about capture points!
I want to write more, but it would just make me even sadder. This game is horrible and has tainted my love of the previous Total War games. The original Rome was in my top 5 games of all time and this horrible excuse of a game (Rome II) isn't even a shadow of its predecessor. I'm so very disappointed in Creative Arts, SEGA and the entire Total War team. I won't be duped again.… Expand
Sep 4, 2013I give this a zero because right now this game is unplayable for me. I Have 3 HD 7970's and an I5-4670K processor and my frame rates are in the 20's with huge drops and there are major graphics issues. I have spent several hours trying different fixes and no success. I will update once the game becomes playable.
Sep 4, 2013Probably one day in the future after tons of patches and mods this game will be great. However at current states this game is one big disaster. Five reasons why I will give it a zero score: 1) Very bad optimization and many bugs. Game lags on top configs. 2) Notable lack of content. No Avatar mode. Only 4 historical battles! 3) Many important features from previous TW games are missing.
4) Interface is ugly and dull. Unit cards are terrible and battle UI is not informative
5) Fantasy unit rosters and historical inaccuracy. Testudo looks like terrible crap… Expand
Sep 4, 2013Probably the worst total war I ever played (I play TW games since the first shogun!)
Graphically the game is ugly (shogun 2 was far better) I don't like to eat pixels that much especially when I play in 1080p. The color choice is at best very inappropriate and depressing.
There are too many factions (it takes forever between each turn) and the game performs very poorly despite my configuration (GTX 680 4go, etc.).
The game is not fun, not difficult, not good at all. I'm disgusted. Last TW I buy.… Expand
Sep 4, 2013CA should be ashamed. Releasing a broken product that is not fit for purpose. This is literally grounds for Class Action and I sincerely hope someone takes the initiative. We paid GOOD money to get a working product and I can't even break 20FPS with my 2500K@4.7GHz&680.
THIS IS BAD AND YOU SHOULD FEEL BAD.
You just lost a loyal customer.
I would not normally rate anything 0 because there is ALWAYS some form of entertainment to be found, but when I can't even get my game running it deserves a 0.… Expand
Sep 4, 2013Sorry this game is a complete disappointment. I've played first Rome and it is one of my favourite games of all time. Now this one plays like it is written by a completely different programmer team. The design and interface is awful, gameplay is dumbed down. Waste of time and money!
Sep 5, 2013The biggest disappointment in the total war series. The battles are extremely fast paced and arcade and lack any strategical depth. Both campaign and battle ai are terrible.
I know it is my fault for pre ordering because while I didn't expect the game to be perfect on release, I never expected such a disappointment. If you haven't bought it yet, wait until they have fixed it to get it dirt cheap, or better still, go play real strategy games like Europa Universalis or Crusader Kings.… Expand
Sep 5, 2013Well, where to start. This game is as big a disappointment as inviting a bunch of orphans for my birthday; it sounded like a great idea on paper, but ended up taking all my resources and the payoff was pathetic.
I'm a vet of this genre. I'm a critical one, but I am; I've taken over feudal Japan twice in both Shogun I and II, likewise with Europe in MEI and II, the same goes for Rome I and Empire and NTW; all with all applicable expansions. I know this genre, and I know how there is a dangerous precedence where CA has buggy launches. But that, bugs are one thing, gameplay's another. Especially when it's missing. After playing a 10 hour campaign with Sparta so far, I've come to the following conclusions:
Even on very high quality, the textures look like a spastic three year old with a crossdiagnosis of Parkinson's went nuts in Paint, it's a detail compared to gameplay.
The battles are predictable and repetitive: The A.I. will just ****ing stand there. When charging a full stack-defended settlement, line your army up in front of the enemy, then take your general's unit to the side of the enemy: The A.I. will completely disregard it. I got 1300 kills with my general alone by plowing through everything from the flank. Every battle is like this. Or move artillery or missile units in position and blast away till the enemy is routed. They do nothing. Also, I haven't had a single field battle yet; the lack of armies sees to that. No minor faction or other empire will have more than two armies at any given time, and these are always defending settlements. So you'll get boring sieges and that's that. Hurray.
Also, due to the lack of armies, you'll never get attacked. Sure, there are enemy agents to harass you, but since Generals are a dime a dozen and have no uniqueness to them and die off after a couple of turns (seems like it, anyway), you won't mind getting a couple assassinated.
Despite "unit variety" with a couple hundred differently named units, they're all just reskins, and they play the same.
There's no diplomacy. People either love you or hate you. If they don't love you, just give up on ever trading or getting peace. But hey, being at war with everyone; they're not going to attack you anyway, so why would you care?
Technology is tiresome and seems a chore to do rather than an accomplishment to get done.
The same goes for province management as well as the partial goals under your objective-page; seriously, total war games are supposed to be open ended. There shouldn't be rewards for fixed objectives forcing your gameplay.
Turn times are excessive. Even on a decent rig. Who the figured 144 factions was a good idea? Just call 'em rebels and be done with it.
The UI is without charm or personality and takes up too much space as well. As for agents: What are all those ****ing attributes? I don't mind that they're there, just ****ing explain them. At last there's a bit of complexity to this dumbed-down cluster**** of a botched up release, and then you won't tell us about it? Ingenious, CA. Plain ingenious.
Ultimately, I don't feel for this game. It runs slow, it's ugly to look at (compared to what we were promised), it's dumbed down and most actions seem pointless. There's no action; it's a Total WAR game, for ****s sake: Someone attack me already! Even with numerous fixes and patches, this game won't be a 10 or even an 8. It might be a 6, but currently it's a 3,5. I'm still giving it a 0, though. Primarily for wasting my time and my money, but mostly because CA said you, man," and I intend to back. If, in the process, I counter the equally meaningless 10's, I won't feel bad, because they will prompt people to do as I and countless others and waste money on this steaming pile of ****
Cheers everybody!… Expand
Sep 5, 2013This game seems like an empty shell of a Total War game. Beautiful (yet horrible demanding) graphics and animations but no strategy content. In the battles you can win with nearly nothing against anything because of the dead AI that can't attack without destroy itself or defend without doing only stupid things. At this stage it seems like luck that the battles are so ugly fast you have to come up with a very clever strategy to have battles longer than 10 minutes. And such longer battles would be nice because the loading time you have to invest every single time is really long!
On the campaign map you are left alone to conquer anything with again nearly nothing because of the dead AI that only leaves it's towns only with max 3 unit armies that can be beaten with every garrison army with ease. The towns may look nice but they are empty because there is nothing to manage despite burning a little bit of the tons of money the game provides even the most prodigal player. Playing on the campaign map is like walking through a dead post-apocalypse town, overthrowing cardboard cut-outs of enemies.
The release version of this game is not a strategy game. It is a good looking, brain dead Blondie. It is a empty nutshell and everybody, who has seen Charlie and the Chocolate Factory knows, what is to do with empty nuts.… Expand
Sep 5, 2013There is just too many things that are wrong. Right now i am going to try to forget that i bought this game and return to it once it is finished, polished and made into a game worth the money we payed. If you don't own the game i recommend you wait. One day it might become good.
My low score is a punishment for CA for giving us a beta.
Sep 5, 2013Poorly optimized excuse for mastered rome 1. Almost half of the new features are either broken or not working properly, they've also screwed around with the AI so they just run at you and flee, that's your new generation of Artificial Intelligence. The best you get out of this is a beta which you have to pay for, some might argue it is still in alpha stage.
Sep 5, 2013The release of this bugged game is just sad. - Bad Performance Why the game works smoother on higher settings than on low? ) - AI just behaves like crap.( Ships not boarding/ramming ships, own units are no attacking other enemy units after theyre routing and so on. ) - Battlespeed, YES Battlespeed. 2-4 Min Battles, what the heck is that? Where is are the tactics when the units are bashing each other arcade-style? Maybe one find it good, but yeah... for me its a no go.
- Whole core game is total unpolished and mainstream optimised.
Im a big fan of the Total War games but this one is just a mess, a disaster. Creative Assembly has reached its zenith and now its going down like the mighty roman empire… Expand
Sep 5, 2013Great potential..... few nice changes... that were TOTALLY anihilated by bugs, AI and the lack of features that were present in previous TW titles. Examples: no way to defend cities no walls, and no you can't build them no guard mode, javelins thrown only at charge, way to fast battles, land armies that can defeat fleets CAPTURE POINTS and most of the time very retarded AI.
C' mon CA you can do better than that. Big warning from me, it's a shame i have been your client from first shogun and rome 2 was last product that i bought with pre order.… Expand
Sep 5, 2013Compared to previous TW games this is a huge step in the wrong direction. Plus it barely runs and I have higher than recommended specs--so they lied to me. Even if you can run it, the gameplay is pretty bad. Can't believe I paid $60 bucks for this. Don't buy this game, Creative Assembly needs to learn its lesson and start to actually listen to its customers and given them what they want. Also would it have hurt them to properly beta test. For the sake of future Total War games please don't buy this game...
A long list of complaints (a little unformatted--sorry):
• Serious performance issues
o needs to run faster
o worst of any TW games I have played in terms of performance
o one would need a supercomputer to run this at extreme settings
o can barely zoom in on cities, units, or trees without stuttering
o when opening diplomacy map, strategic map, and tactical map stuttering occurs
• Sometimes black squares appear in the ground on both the campaign map and battle map
o I think turning on veg alpha improves this issue
• Ground when moving around on the campaign map the ground takes time to load
o not everyone has a solid state drive, most people don't
• Draw distance needs to be greatly improved
o can't tell whether a unit is in phalanx or not without zooming in to check
• The AI is just ****ing retarded
o I don't know where to begin on this one but I know the AI can't handle these capture points--get rid of the ****ing capture points
o also, while the line of sight is good on multiplayer, I don't think the AI can handle it so the AI shouldn't need line of sight
• What happened to building roads/highways?
• There are barely any pitched battles on the map
o Next time the AI should be deployed OUTSIDE the settlement at startup
• Too much of my screen is taken up with panels
o unit panel, map panel, advice panel are all too big and need to be made smaller
• Unit sizes are too small
o I would rather have huge armies with the unit detail of Rome 1 than tiny armies with realistic details (my computer agrees with me on this)
o I don't need to see ****ing facial expressions--its a strategy game!
• There is hardly any need for unit formation and 'strategy' because it's just bash and smash
• Character portraits are ****ing ugly for anyone running on anything other than extreme (and even then they are ugly)
o drawings would have been better than computer generated images
• The music is boring, repetitive, and I swear some of the music is recycled from Empire
• The UI is cluttered, confusing, and isn't centralized around any particular buttons
• Ram/board button is broken for navel battles… Expand
Sep 5, 2013As most have said, it's clunky, slow load times, AI is dreadful, UI is confusing for some things, and quite buggy throughout various parts of the game. It is certainly playable but minus the additional features graphics in the game, Rome 1 was actually better.
Sep 6, 2013There are just too many issues with this game on release to give it a higher score. - Low fps - Performance issues - Multiple fixes needed to even get the textures right Further on. - A.I is so bad in battles and the campaign map that it's laughable - No guard mode (stand ground) - No fire at will mode for melee infantry using javelin, only works when charging You cannot release a game in this state! You simply can't, It's exactly like paying 60 euros to play a BETA. I'll probably never pre order a game CA makes ever again, first thing you need to do is look in forums and sites like these and be sure that there are no game breaking problems that you don't want to pay FULL price for...
For everyone thinking about buying this game, WAIT until it's on sales or something because it's not worth the money they are currently selling it for, and definitely not your time. The game has some serious potential but as of right now it's not close to what it could be. I'm probably forgetting some of the issues I've encountered playing.… Expand
Sep 6, 2013BAI: 2. Quite stupid, too bugs CAI: 4. Low engagement, diplomacy same of napoleon, arcade-feeling Graphics: 4. Nice to see at ultra/extreme but far too many resources needed for what it offers User Interface: 6. I like it, the units/city panel icons are nice but too big, a bit confusing in general Management: 4. Arcadey and i say it all Average: 4. 55 euros is a robbery: 20 for the game, 25 for the patches
CA MUST fix it and give FULL support to the mod community or this will be their last game many people buy.
Sep 6, 2013Words cannot express how broken this game is, beyond performance problems making computer turns easily last 10 minutes. 6 turns where you just wanted to do some reasearch? One hour! But that could be magically fixed sooo:
So the UI design is on par with the rest of the game. One of the keywords here is 'streamline', if you know what I mean.
In other TW games you could plan your economy. In this one you get a black box number representing various territories which tells you almost nothing. But that's ok, because generals have been 'streamlined' too so now they are mostly anonymous, replaceable, disposable units. Gone are family trees. Gotta streamline. Which is probably for the best because seasons have been 'streamlined' too, and now a turn is one year instead of a season. Guess how long generals live. Trained uinits on the other hand are immortal.
Do you like naval battles? TWR has naval battles! In fact you can grab any unit, move it to sea and it instantly spawns a battle capable transport. For free.
Did I mention trained units? Its fun' you can as usual kill stuff and they get xp and level up and improve their skills. This has been 'streamlined' too. Before if a high xp unit got nailed down to a man, reinforcements would bring down the xp of the unit (since they would start with 0). Now they don't. As long as a man survives, reinforcements are as skilled up as that man. Gotta streamline.
Streamlined too was the guard button. Who cares if their archers decide to leave their defensive positions and chase that unit all over the map. Indeed, who cares? The speed of the units is so fast most battles are over in 5 minutes.
Which is telling, movement speed. By default clicking on an enemy unit makes yours charge. Which has the nasty habit of breaking formation. I'll repeat this so it sinks in: the default action breaks unit formation and "tires" the unit. This should have easily been Total War: Blob.
Then we have lovely "features" like capture the flag points, general magic "spells/skills", totally broken AI, even worse AI at sieges, drooling moron AI levels at the campaign map even when it "cheats"...
I wish I could like this game. Or even tolerate it. Unfortunately I don't see how they could manage to salvage this through patches. Not sure what happened through the development, but it ended up in an unmitigated disaster. It's sad that the company that gave us Shogun more than 10 years ago ended up doing this piece of excrement.… Expand
Sep 10, 2013This is not really a playable game at release. It is a bug ridden, mess which Creative Assembly (the developers) expect you to pay a premium price to be a beta tester. Shame on you CA, SEGA, and Steam for not allowing refunds for people who were scammed into buying this, by CA's fake game-play footage and marketing hype
Sep 8, 2013Yet another game series has been killed off by the likes of casualization in the industry. They removed so many great features. My biggest problem were the visuals. How does Rome 1, a pretty old game, look so much better than Rome 2? The new cartoony artstyle and modernistic ugly UI doesn't fit at all, the textures and models are horrible. 55 euros just waisted for crappy beta.
Sep 8, 2013Major dissapointment on release. Huge problems and game breaking bugs. I even unable to finish tutorial campaign because game crashes.
Stay Away until they fix the issues and release it much cheaper in a few months! dont fall for the hype and pay the extra cash to play it now.
Sep 8, 2013Well, this game is just one enormous let down. How are they allowed to release a game in this state? Just bought my high end computer, and I must admit: this game beat it. In campaign map (late game, most of map visible due to trade everywhere) I keep dropping down to 18-24 fps. Sometimes down to 2-7 if I end the turn. And should I mention end the turn? I often go away to do something else for a couple of minutes and come back, only to find it still running.
AI. Don't get me started. I played a game against my friends kid today (9 years of age). He put up a better resistance than the highest AI setting. Incredible.
EVERY battle: I march towards enemy move 2x2 horse units out on both his flanks his entire army just starts running around in circles until it forms a blob because AI doesn't know what to do I charge from all directions routing him instantly. Unless he just separates his army in 2 parts: archer blob and spear/sword blob making my cavalry happy, but me extremely bored.
Sea combat: just autoresolve. No need to play it, most of it is just luck of the boarding-dice. Just board and hope his ship is the first to catch fire. And also, that your entire ships crew doesn't decide to miss the enemy ship and jump into the water and drown. And if u have more ships than him u stand a greater chance of losing, because your other ships will block eachother from being able to board. Even if u just send 1 ship for 1 ship, somehow 8 out of 10 ships just stop next to the other ship and refuse to board.
For the love of Mars, Jupiter and Juno, I must stop here. I could write so much more. I could fill pages upon pages with information of how this game is a fail of gargantuan proportions. But I will not. I will just.. Leave it.
Back to Crusader Kings II and Europa Universalis IV. CA needs to learn from Paradox. How to actually improve your game series over time.
Over and out, guys… Expand
Sep 8, 2013Don't buy this game I bought it and I know what you're thinking; Shogun 2, Rome, Medieval 2 where great I can look past the bugs. It is not finished. The bugs in this crash the game; my first bug happened before I had my first fight and my first turn I clicked on the faction button and it crashed the game. I tried again a couple of days later and played it for a while it crashes each time you try to invade carthage I tried twice in a row and it just freezes and crashes to desktop.
The FPS are appalling, the AI turns take about ten seconds in the first 6 turns then jumps to 3 minutes. The campaign AI is okay (they don't randomly attack you but they are very passive) the battle AI is totally stupid.
Due to a stupid capture the flag mechanic in the battles you will lose even if you outnumber the enemy if you allow a flag to be captured.
Don't let games companies treat you like this the developers have had years to solve these issues but they don't why? Because we keep buying it.
We will all need to wait a month before they patch this thing play Rome 1 Total War instead.
Also Day 1 DLC is a joke.
Not buying a Total War game again this is my last purchase.… Expand
Sep 9, 2013Everyone makes mistakes. But! That is not an excuse to take 50 EUR from our pocket for a broken game and not even apologize. In Estonia (where i'm from), average salary is 500 EUR a month. 50 EUR is 1/10 of a months hard work! And I sincerely regret spending so much money on something broken like this and not even being able to get a refund. As someone said before me: game will "probably" get fixed in half a year time and will cost half the price by then.
LOUD MESSAGE TO CA and SEGA: Fix AI, interface and performance ASAP. Or you will loose many loyal customers FOREVER.
Angry and disappointed Estonian citizen.… Expand
Sep 9, 2013There are significant number of bugs, performance problems and glitches that make this game difficult to enjoy.
The battle AI is horrible. During defense battles they just sit there and stand their ground while your ranged units shoot them to death, and in offense battles they just make a beeline towards your capture point and ignore all other considerations even if it's a suicide charge through your phalanx.
Naval battles are poorly done and the boarding commands are not responsive. You have to continuously give commands to board for melee ships or they just get into close range and sit there.
Amphibious battle AI when attacking tend to glitch out completely where one or a few characters in the army unit does not get off their ship and when this happens they cannot be attacked or take any other action so you end up having to wait out the full 60 minutes before the battle is over and they lose by default.
Campaign map inexplicably has terrible fps performance and turn ends could take a long time even on a high end machine like mine. (16 gb ram, 2 gb graphics card, quad core top of the line intel cpu)
The campaign AI is also passive and very ineffective and very rarely if ever fields even a full army. In higher difficulty levels it simply gains a cheating advantage in resources and unit stats rather than actually being smarter. It takes no time at all to gain an absolute advantage because no factions ever expands to enough territory to pose a threat once you've expanded past a few provinces.
There are also various settings removed from modding like campaign_unit_multipler which will make player modding more difficult, but this is not calculated into my score since my review is only for the base game. I am only mentioning this as a side comment.
Even with all these issues my score would've been higher if this was the first game in series or of the genre, but frankly many of these same bugs and design issues have been seen in every one of the past total war games and there's no excuse for them to release their game with these known issues without fixing them.
Bottom line is, this game had great marketing and propaganda going for it but little to no testing based on the number of obvious bugs and glitches players run into in even the first hour of playing.
This game is not worth getting at the current time. Perhaps in a few months once most of the bugs are fixed and it's on sale on steam with 60% off.… Expand
Sep 9, 2013The critics must be watching trailers on this one!! The biggest problem for me right now is the ever present lag, even on my very capable gaming rig. It detracts from a game which I long to delve into, and frustrates me after short amounts of play. This along with the graphical bugs, such as popping and texture streaming make this game look very shoddy for the AAA title it so keenly clings to. Mopping these issues up is ESSENTIAL for me to ever boost my score.
Smaller irritations that I have noticed, albeit not game breaking for me personally are:
The complete lack of managing to retain a formation during battle; troops just kind of smush together in a big conglomeration which sends the whole "tactics" bit out of the window.
All units seem to route extremely easily and rapidly, meaning that battles are very very short.
The bizarre interface which is counter-intuitive and makes me spend ages figuring out what a certain button actually builds, and what the construct actually does.
Troops seem to run extremely quickly...as though they are all wearing roller blades.
Diplomacy seems utterly pointless, (at least at my stage of play.) The same can be said of politics.
I don't understand the household pool thing at all.
These are the problems which spring to mind right now, although they keep on flooding in as I rethink.
I give this game, perhaps confusingly to those who have read this, a 3. I believe (hope) that were the lag issues to be sorted, I could perhaps try and live with the other problems and irritations. And also, I honestly believe, that somewhere amongst this mess is a very good game with huge potential. Unfortunately however, in its present form, it is nowhere near the quality I would expect for my £30.
Roll on the miracle patches.… Expand
Sep 10, 2013I'm writing this to send a warning: Don't buy it at full price! If you really want to, wait for a few months or a year, when it's on sales including expansions. It's not worth 60 bucks, that's for sure. It could become somewhat average if good expansions and patches comes out, but even then I think it's still going to be the worst total war title.
Sep 10, 2013This game is nowhere near ready for release. I'm sick of pre-ordering supposed AAA games just to be given a beta stage product on release day.
The stripped out features, enumerable graphics glitches, dumber than dirt AI and unplayable multiplayer make me forget any of the good aspects of this game.
Sep 10, 2013Feel that I paid £30 for an Alpha build, I saw better graphics, better AI and a different game entirely to what I'd bought in comparison to what I'd been shown on Rally Point and the Creative Assembly's many media releases.
A solid concept and game has been crushed by some arcade features, a lack of a family tree, lack of optimization, lack of guard buttons, I could go on, really! The AI is just laughable, I constantly get my fleets stuck in ports, I HAVE PLAYED FOR 22+ HOURS AND NOT YET EVEN BEEN DECLARED WAR ON!
This game gets a 4/10 from someone who owns each Total war game, aside from Shogun 1. I'm unwilling to change my vote, as I believe that Creative Assembly have entirely let down their audience, despite promising to make weekly patches that isn't enough, we were sold a game that we were told was fully released, that promised so many things but didn't. (Just watch the Carthage Siege video, look at the screenshots of the units, etc)
This game reminds me of the War Z entirely, yet a lot more dramatic. CA have an age old and loyal audience, and lied through their teeth all the way to release. So dissapointed.
Also dissapointed in how the Critics have reviewed it, makes it awfully clear they play the game for about a half hour when not even knowing the franchise's history!… Expand
Sep 10, 2013In 2004 Rome Total War was released. It was the first 3D game in the Total War series. I loved that game and still do. When I play Rome Total War I am taken to the classical era. For its time the graphics were fantastic, the UI was great and the AI was okay. Even though most effort was put into Rome, each culture felt unique and had their own variation of the UI, their own soundtracks and their own strategies.
Fast forward 9 years and Rome 2 has just been released, but how does it compare to its predecessor?
Here is my honest opinion of Rome 2 with the good, the bad and the ugly. I honestly think Rome 2 could be the best game they made and I wanted to love it. Unfortunately, there are too many issues in the game currently.
- Rome 2 is pretty. Very pretty. The battlefields are more alive than ever and the cities look great even at medium high settings The units look better than some FPS games. Yes there are sometimes missing textures (will get to that soon) but it still looks fantastic.
- Custom battles are fun. I love custom battles where I can play against another army. Yes the battles are shorter than in Rome 1 but I still thoroughly enjoy them.
Things such as bugs, can be easily fixed.
- The game is buggy. This is expected for a first day release, but there are lots of bugs. Missing textures, massive frame rate drops, unkillable admirals and dumb AI makes the game seem almost complete but not quite.
- Campaign battles are boring. Remember I said custom battles are fun? Well the same isn’t for campaign battles. The AI seems to love spamming Mobs and Skirmishers both of which are easily disposed of. I’m finding myself winning every land battle with almost no losses. The campaign battles are more of a cat and mouse game than a battle.
- Sea battles are confusing. I thought we could initiate boarding at sea, but all we can do is ram ships like a bunch of dodgem cars. Having two lines of ships individually ram each other is repetitive to say the least.
- Friendly fire. Yes I understand friendly fire isn’t a bad thing, but it kills more of my own men than theirs. Like any good general I position my archers and skirmishers behind my lines, but they seem to kill more of my own men than theirs.
- AI seems far too passive. They don’t attack with big armies, only tiny ones which always get repelled.
Game mechanics, cannot be easily taken out or fixed.
- The UI is too modern. Rome 1’s UI made me feel like I was playing in the era, Rome 2’s UI is too modern and confusing. Icons are oddly placed and are too small and unit cards are too big.
- Transport ships. Units can run into the water and make transport ships. While the idea is okay, transport ships are just too overpowered. Why make an expensive navy when you can make an army of militia and march them into the water? I remember in the original Rome an invasion from sea took a lot of planning, in Rome 2 that planning is non-existent as you can just march your army across the water, literally.
- City management. In Rome 1 I loved managing cities. When I selected a city I was taken into that city, could see information about it clearly and had to choose carefully what to build. Rome 2’s city management is simple, too simple. You don’t even have to select a city to manage it, just a region. I don’t find myself getting attached to cities or caring much about them.
- No family tree. I loved the family tree in Rome 1, it made me feel attached to my generals as they were family to me (literally). Rome 2 has done away with the family tree and I can raise an army under a general whenever I want. Because of this, I don’t care too much for my generals well being.
- No seasons. Each turn is a year, which is very quick and seasons no longer exist. The campaign map doesn’t seem as alive anymore as the only thing changing is the size of cities. If they wanted the game to have less turns in it then why make the campaign map so big? I would rather a smaller map with seasons as opposed to a big map with yearly turns. Generals and agents also age and die too quickly now.
- I don't like the use of the horse as a movement token. It seems too arcade like to me. I loved seeing the armies move across the land in Rome 1, but in Rome 2 they seem less threatening moving around as a guy on a horse.
So there is my opinion of Rome 2 thus far. I understand that the bugs will be fixed with patches and the game will improve in time, but I can’t shake the feeling that there are too many disjointed game mechanics, which unlike bugs will remain in the game. Patching those mechanics will be like putting a band-aid on a broken arm. I wanted to love this game, I really did but it is currently too disjointed.
Take your copy of Rome 1. Boot it up and remind yourselves of what made Rome Total War so great.… Expand
Sep 11, 2013Unfortunately, I was unable to actually play the game coherently, being forced to wait more than I play,a s well as lagging etc. I don't actually see this as a game... More of a "patience simulator" and I'm not a very patient person, so 0 until they do something about it. If they actually do something about it. They have left a lot of their games bugged and then jumped to the next project, so I'm not getting my hopes up.… Expand
Sep 11, 2013This will be brief.
I'm not going to state any of the issues that have been listed countless times by many others which I have experienced. What I will do is say this. I've never written a review for anything in my life, yet i felt compelled to sign up her and write this.
I have played every total war game to date, even with teething problems with empire and shogun, I came to enjoy them... but with each release I find I enjoy them less. The devs know what they are doing by "taking the game series in a different direction"... they're making it more accessible to children. I am not a child and I don't enjoy successive games getting easier and fundamentally more basic. They go for graphical realism and turn the game in to an ever increasing simplification of historical battle accuracy. This latest installment is a perfect example... not a single nation had comparable units at this time... there are far to many units which are identical in every way (from fighting method to core battle stats) bar appearance. Also, hero units are pure fantasy. Quite why the devs thought they needed to introduce this kind of game influence I'll never know... it may add depth, but it destroys historical immersion completely.
This isn't me hating on a game because I've not got what I want... I'm hating on it because I want the devs to bear in mind there are gamers out there like me... maybe there's not enough of us to make it financially attractive to make games with us in mind? If that's the case I'll hold my hands up and walk away from yet another title which is selling out. I'm pretty certain this will be my last ever total war purchase. Guess I'll just have to replay the classics and prey that the series takes the right turn for a change.
I'm too disappointed to write any more...… Expand
Sep 11, 2013This review contains spoilers, click expand to view. Horrível a jogabilidade e o desempenho do jogo. A única nota positiva vai para as batalhas navais que agora podem ser controladas assim como as batalhas campais. No geral, o jogo ficou devendo e muito para o seu antecessor, Rome Total War e Medieval II Total War.… Expand
Sep 12, 2013I have this game for over a week and can't even play it. I'm able to play all the other Total War games non stopping for hours at a time, but this one lags big time, very unplayable, boring and not fun at all. HORRIBLE Everything is Broken Nothing works like is suppose to be.
May 22, 2014This game came out almost 10 months ago with 12 patches and boat load of DLC that is mostly more crap on top of a broken game....And guess what this game still sucks and really there is no difference from release too 12 patches later....Rome 2 is is total Garbage if you love total war games you will hate this unless you are brain dead. And anyone who gives this game a 7-10 is either slow or still in denial that CA could make such a terrible money whoring game to an otherwise great series
I give it a 0 because when a i buy a total war game i expect a good to great game not a big pile of dog crap that i paid 5o dollars for… Expand
Sep 3, 2013Don't listen to the trolls. This is a worthy successor to both Shogun II and Rome I, with all of the good qualities of both (Excellent, cinematic battle scenes, large, varied maps, naval combat for the former; varied faction and units, huge world map, and more in-depth characters for the latter) while improving some of the faults that have haunted the Total War series since its inception. The AI still makes blunders, but on the harder difficulties, they're less frequent and rarely as bad as Shogun II's, or, God forbid, Empire's. Some of the new mechanics I like, while some I'm more on the fence about, but on the whole, I feel like the changes they made were for the better, especially the region/province/settlement system. If you're a fan of the previous games, there should be no question as to whether Rome II is right for you. If you weren't a fan before, this probably won't win you over.… Expand
Sep 14, 2013It seems that only four of fifty reviewers were the only ones who actually tested the game, instead of writing a canned review the other magazines were told to fabricate by the publisher. A game that was dead on arrival. And a nice example of what the game reviewing industry has come to. "Being corrupt" is a mild expression for it. Whoever has seen the CA pimp in the video who ranted about the fantastic AI they had included in the game "with the highest Total War budget ever" will only be able to think "When was this fluke fired?"… Expand
Sep 10, 2013Game A.I is completely broken and i really don't see a point of playing Rome 2. You can conquer whole game in 3 hours because A.I don't react and it's like playing a chess with mentally retarded person who never played chess in whole life. Not to mention technical problems with units going through walls and ships running through land and missing or mixed texture on battlefield map.
Sep 3, 2013This review contains spoilers, click expand to view. Whilst there is a higher barrier of entry than past Total War games (Except Empire), the player is thoroughly rewarded with a rich and highly varied strategy game, which demonstrates Creative Assembly's continual ability to innovate upon its basic formula which has grown for over a decade.
Presentation- It is quite clear that authenticity has become a clear objective for CA, as Rome II is by far the best of the series and also any other series in presenting you with a realistic world. Be it either with the now astonishing cities with specific landmarks and factional/demographic traits, to the detail on every soldiers face and gear, all of which you can zoom in to see in all its splendor. The only issue that has become apparent is some launch graphical problems and FPS losses which many have encountered, these are highly likely easy to fix, but with a powerful rig most of these problems will not occur, those with less powerful machines will see a drastic loss of performance, more than you would expect anyway.
Gameplay- With a satisfying prologue featuring strong voice action (Mark Strong) Rome II comfortably introduces a new player to the series and demonstrates the changes to Total War Veterans. One of the biggest changes made is the recruitment of armies, no longer are armies queued within a city, but requested from organised armies. This may cause problems for veterans as it makes a huge difference of the way one goes about attacking and defending provinces; however this is a welcome change as it streamlines the process of recruitment of requesting troops to exactly where you want without a rally point being needed from multiple cities. Other changes from the province system allowing the player to macro-manage multiple cities, avoids the complexities faced with past Total war games; to the new diplomatic options which have become much more intuitive in striking deals and easier to deal with, though it still has some faults, with unrealistic AI demands which just have no justification.
Another major change from a gameplay aspect is the ability to embark upon Land & Sea battles simultaneously, this adds a huge variety to any battle and allows for spectacular siege battles, one of which has already been demonstrated with the Carthage historical battle, a welcome change.
Along with other niche changes the battle system has been refined to produce by far the best Total War game of the series, with the only negatives coming from the high barrier of entry and launch graphical issues. Though it may not become a cult hit like its prequel Rome: Total War CA have created a spectacular game which will entice newcomers with its polish and grandeur and also highly satisfy Total War veterans with new refinements and updates. A true Total War game if ever I saw one. I would give this game 9.6 if I could but I will settle for a 9.… Expand
Sep 9, 2013this game is a mess. it is worse than Empire. do we pay 60$ to be beta testers? this game has no AI. CA and SEGA (i don't care is more to blame) are doing same thing over and over again. not only there is no challenging AI (oh sorry there is... buff to the stats. because who would want challenging behavior from computer opponent) but AI can do only basic stuff. no sorry, it can't do even that because it is buggy.
they fix only extreme cases of retardness of AI and bugs. but they never make AI "good". community and their mods do that. vanilla TW are frustrating for people that play mainly strategies. even CA assumes that modders will do their work for them and they made that their business model. they are release framework for game. and they make beta tester from consumers. they got away with this to many time. they used all of my good will at this point.… Expand
Sep 3, 2013Great game so far, I love all the new features in Rome II. Haven't had any crashes or issues so far, just some minor glitches which are to be expected of a new release with so many changes from previous Total War titles. I don't know yet if this game is as good as Shogun II but time will tell, so far it's been great and very addicting.
If you like Total War type of games, you'll almost certainly love this one.… Expand
Sep 9, 2013Avoid this game like the plague. Wait a few months, and then check back with the community at large to see if the issues have been fixed. As it stands right now, the game is unplayable, unless you like the misery of endless bugs and missing features. The Creative Assembly has failed in an epic fashion this time.
Sep 10, 2013Yet another corporate pickpocketing. Released with horrible AI; bugs galore; and features tore out of the game that leave a confusing empty hole. Not to mention DAY ONE DLC that should have been in the game at release for SURE.
It's yet another outrageous game release. And for those that pre-bought this game, your 51% to blame.
Watch the Angry Joe video review to see in detail how bad this release is.… Expand
Sep 9, 2013After 2 hours of play, I loved the game. 12 hours in, it's obvious how broken and incomplete the game is.
No unit collision. Giant formations and unique unit animations mean absolutely nothing. Battles end up being giant brawls where you can't see what's happening. Battles rely not on actually winning the game, but capturing a flag. 100 men can defeat 3000 just by getting to the flag first. Terrain and tactics mean nothing. Just the flag.
End your turn? Get ready for a 5 minute wait for all the other factions to go next, even with AI moves turned off. AI even on Legendary don't start wars. Heck, I had AI at war with me offer trade agreements!
In battle, AI will IGNORE your army, even if it means running through it, and go straight for the flag.
Game is filled with bugs. Ships WILL get caught on the smallest rock, disabling the ship's AI. If a single person is still unloading or stuck on a ship or siege engine, the entire unit cannot be used. Co-Op campaign is unplayable due to dsync, and multiplayer crashes when I tried playing with friends.
I played this a week after release. Even after several patches, it's still broken.
If you skip this game, you won't be missing anything. Go back to Shogun 2. Or at least don't buy this until it goes on a really steep sale.… Expand
Sep 5, 2013As many others have said, the performance and optimization of this game is absolutely terrible. Furthermore, the graphics are completely unlike any of the alpha footage and they are quite ugly in the final release. The lighting effects, texture quality, shadow quality, etc., is all of a low quality. We were promised a grittier, darker art direction for the game and that was evident in the alpha footage. Now we have bloom, bloom lighting everywhere.
The UI is similarly awful in that it takes the clean, artistic UI of Shogun 2 and turns it into a generic mess that is all too similar to Empire's setup.
The fact that CA is already working on DLC is absolutely disgraceful. The game is broken. My PC can run BF3, CIV V, Shogun 2, all on ultra settings with absolutely nothing turned down. Rome 2 succeeds in offering worse graphics with worse performance. It's like CA's QA does not exist.… Expand
Sep 7, 2013This review spoils the prologue:
I am depressed. From the moment this game was announced, I was so excited. The Carthage footage, checking the forum every week for a year to see the new factions.
I love Shogun 2, and this was looking to be S2 and then some. Rome Total War is my second favorite TW game. Conquering northern Africa as my Scipio family, managing my family, doing cool events, building up epic armies, managing settlements .
R2 was going to be all this and more.
So they led us to believe.
The game's development was very tightly kept secret. There were only about 10 gameplay footage videos or so, with various CA/Rally Point "presentation" ones being the most prominent.
With what I did see, the UI looked a little meh. I wasn't in love with the unit cards or the city management, but I would reserve judgment until it came out.
3AM EST, September 3rd. My body is ready. The 9.9 gig download is ready to be unpacked and be played immediately.
4am EST. Apparently it takes an hour for me to unpack this thing. Okay. I'm still going strong.
I boot up the game, I watch the epic intro. Awesome. First thing I do is go to settings. I have an old Macbook pro with a 330m graphics card (bare minimum.) The game had me in Very High settings. That can't be right. I'll do medium.
And then I start the prologue. My first impression. Why am I playing an N64 game? Why are Rome 1's graphics better? Oh well, let's actually play!
I beat up some Samnites or whatever, I kill some catapults. My allies are yapping. Yada yada yada, I'll get there eventually, let me cross this river.
"Sir, we are overrun!" DEFEAT!
Uh what? It was timed? Hurm. Okay.
So I replay the prologue, this time rushing to past that stupid river. Cutscene here cutscene there, and I beat it. Cool.
Prologue 2 starts. City Management. All right. I learn about buildings and stances and reinforcements cool.
I expand all my land to see what I can build. This is a mistake. If you expand your land and not build anything, you get punished via slums that appear. But you have to expand first to see what you can build. But you have no idea how much the buildings cost. This is stupid.
I have to attack a port or something. I put my army in the water, and some boats magically appear (and count towards my unit upkeep, thanks, so now I'm making negative money.)
"Merge with the navy." All right. Hold on I'm getting attacked by these boats, I'll wait a turn. Nope. Since I didn't merge then and there, I have some annoying checkbox that won't go away. So I reload. And the screen gets stuck. I can't move, I can't click on anything, I can't interact This is not a good first impression.
I am barely making enough money, I sort of stop caring. I eventually have to siege some capital city or something. I build what looks like the Rams from the first game. BIG MISTAKE. They are just wooden shields or something. I reload realizing my mistake. But the game FORCES you to attack that turn. If you move away, you can't do anything. Crap. So I reload again earlier (glad I saved often.) I build stupid ladders this time. And I beat the prologue. Yay. (Irony: I can apparently take out gates with units. Thanks for telling me this game.)
I did not get an achievement. It's called like Quaestor or something. So I reload and do it AGAIN. No achievement. And I view the prologue screen and it says Prologue 3, which I just beat, is still locked.
Aye aye aye.
I do an actual game. It's pretty cool. I choose Cornelia Rome. I get a negative penalty to Latin Culture. All right. I won't spread any culture.
Food problems. Public order problems. I have 2 armies. If I want to move back and upgrade/buy units from Rome, I have to move the whole army. I do that, I get attacked by a two stack army from the north. Okay. I have to WASTE a general to act as a courier to move troops around. Sheesh.
No family system. No sons, no daughters. There was some random thing about an adopted son. I said, sure he's mine. And nothing happened. It said "General" in green as a reward, but I didn't get a new son. Okay that's bugged.
I was looking at some traits. The tooltip didn't show up. Bugged.
I was doing a naval battle. I have a ship with like 40 dudes. Let's board this enemy. He gets stuck, and I lose all my units. Bugged.
Province screen? Don't like it. You have client allies in the other three? Sorry you can't issue an edict.
Cities have limited slots. And all the buildings are boring and lame. And there are like 60 of them. Let's have 4 different docks with barely any change in stats.
Can't do 1v1 custom battles. Generals have to be present. Custom battles have limited slots for some units.
Units are just reskins of each other. Iberian Swordsman! Cool! Nope, just reskinned Hastati. :(
And the turn times! 2-5 minutes waiting for these other factions that I don't care about.
So depressed. I am going to go play the older games. Oh Shogun 2. My dear love. You never let me down.… Expand
Sep 3, 2013I made an account to review this game because wow some people are really crazy. 10s? 0s? Really?!
First of all: If you liked the other Total War games you will like this game. The history is cool and the number of sheer factions in the game along side the map is incredible. The combat itself is similar to the other guys although it seems a little bit sped up. I suppose some will like it more some less but it's not THAT different than it was. Certainly nothing to get upset about.
The game itself is very pretty. The water looks great and the sounds are also amazing. The individual soldiers really, really, really make it seem photo realistic when you get close to the action. There are some weird frame rate issues but my PC is 2 years old (I'm on an i5 and a HD6970) and the game runs pretty well. It isn't 100% optimized and I noticed it maybe 10-15 times over 5 hours. That is quite a bit but not "0" worthy and I'm confident it will get fixed eventually. A game the size of this I can understand the lack of polish.
I can't really comment of the campaign mode more than 5 hours but it looks good, I like the region-based city management. The world is HUGE. Almost overwhelmingly so. The intro campaign is useful as a refresher even for a veteran player like myself.
I don't want to blab your ear off. The game isn't a 10.. and it's not a 1. At launch: a fair and honest 7. Once (if) they fix the issues so it runs more smoothly and fix the AI (which is pretty bad but hey.. it's never been good) It could realistically go up to a 9. People need to keep it real when reviewing especially on day 1. Jeez. :)
Thanks for reading,
Sep 4, 2013A good game, with huge potential, if not for the fact it simply doesn't feel finished.
Riddled with bugs and frame rate issues, this is only a Beta. Plus, with all the "new" features (by which I mean all the removed features) It just doesn't feel like a sequel, or even part of the series.
Sep 4, 2013It really saddens me to rate this game this low... Total War Rome II is a bait and switch emblematic of a trend affecting a disturbingly large amount of game releases these days.
If you've had the misfortune to purchase Sword of the Stars II or read any of the complaints for that game... this is a repeat scenario, yet this time by a studio with an enormous budget and massive resources.
The game is not in a release state. I can't even understand how the release version is related to the promo videos I have seen spammed across review sites. I have a high spec machine, no issues running Battlefield 3 or Skyrim with some pretty over the top system sapping mods.
The AI is still woefully underwhelming, and formations are still pretty much eye candy that evaporate moments after contact. Post contact maneuvering is marginally improved over Shogun... but the clumsiness of selection tools makes it a bit of a chore to do any real kind of general-ing (excuse the fake word). What's disturbing is this lack of tactical control doesn't really matter because conflict quickly breaks down in to a blob of routed units getting chased by your troops who then refuse to turn around and reengage etc etc.
To bullet point other issues,
• Tech Tree is shallow and redundant.
• Frame rate on my machine is ok for spans of time then just inexplicably implodes without any discernible reason.
• Diplomacy has nothing to it. An empty vessel slapped in because it's "expected" as part of the rehash cycle of game design for this genre.
• Information gathering feels almost purposefully obstructive.
• Stability issues. Especially in Multi-player.
There MIGHT be a great game hidden in here somewhere. But it's not something that we're going to get with patches. The game design just was not implemented at the core to make this game a grand strategy title. Unit/Faction variation is skin deep, empire management is absurdly easy in some aspects and mind mindbogglingly obstructive in others, and honestly... it just isn't any fun right now. It doesn't make me feel like I'm in command of tens of thousands of troops engaged in important history changing battles.
This along with several other PC releases of late (Diablo III, SimCity, etc) really reinforce that people need to start being discerning with their purchases. The puppy mill system that has infected gaming is too efficient at pulling money from an impatient, hype sensitive consumer base. I'm guilty of contributing myself. I don't say it lightly when I ask, do not buy this game. We're destroying our hobby by continuing to accept half finished games at full price.… Expand
Sep 11, 2013I don't really know what to say after what everyone else has posted in here, but I'll try and give it a shot.
Basically, the game itself is complete un-immersive. If you have any experience with strategy games and I don't mean Command and Conquer, Starcraft, Company of Heros type RTS then you go into them looking to be drawn in with some kind of complex situations where you must actually think before you act and try to fix your mistakes before it's too late. This kind of thing doesn't really happen in Rome II.
I've played only about 25 hours but this has been my experience. I've played as Carthage and have honestly seen no one even come close to challenging me either in the campaign or the battlefield. It's almost laughably easy to take over anything you want, whenever you want. Even Rome wasn't a challenge because they sent their entire army of about 8 legions across the ocean on "insta-boats" which I sank with my 2 fleets in 2 turns.
To say the AI is bad is a bit of an understatement. I'm pretty sure that my 12 year old cousin who has never played any kind of strategy game before could play at least well as the battle AI in almost any situation be it a siege, naval engagement, or field battle.
My most "epic" battle was when the civil war broke out which is quite a flawed mechanic btw in which 9 rebel stacks spawned outside Carthage at the random end of a turn. I was lucky and had 3 stacks of my own outside the city, and proceeded to crush roughly 12000 men in about 15 minutes and only losing perhaps 1/4 of my own troops. 15 minutes!!! To finish an absolutely massive battle!! Where is the strategy in this strategy game which prides itself upon it's RTS battles?
I must say that the multiple victory conditions is a rather nice addition as is a fairly complete and competent diplomacy system. However some rather basic things like region trading should probably be included. When it must be removed from some games because the AI makes too random of trades, should you not fix the AI instead of removing the feature?
Limited armies and navies is actually not that bad in my opinion.
Everything involving graphics with this game is far and above my expectations. I've had a few glitches, but running an older system I'm not surprised or upset by those.
Unfortunately, the thing that kills this game for me is just that I get bored terribly and utterly bored in about one hour of playtime. I can't quite put my finger on it, but I believe it's the lack of good battles which hurts this game. There is just something about Rome II that makes you feel as though everything you do has no substance, and that lack of the substantial makes Total War: Rome II only deserve a 7/10 at the highest.
Perhaps they can patch the game into something better than mediocrity, but I must say that I probably will not be playing this game very much until I run out of anything else to do.
I cannot say I won't buy another Total War game ever, but I most certainly will never be part of it's release. I will be watching carefully from the sidelines and hoping that this series can return to the standards of excellence to which it was known.… Expand
Sep 8, 2013The game is poor quality to begin with, however the problem gets much worse. After turn 60 or so the game simply won't load and crashes to the main menu. This is a common problem and many people have reported it, yet there seems to be no solution. So just to cap off: 1. UI is awful. You can't see what unit is what and the game can get confusing. 2. Awful AI. 3. Poor city management; almost everything you do makes your people unhappy.
4. The game simply won't load after a certain amount of time. Nothing you do can fix this.
5. Navy battles are awful, you have the option to ram, board, throw things and that's it. You can't have a plan or strategy, you simply tell your ship to attack and can then sit there and do nothing.
6. Your army often has trouble marching places or gets stuck. If an agent is standing near an enemy army, your army simply can't find a way to attack the enemy.
7. The campaign map lags awfully. If you select an army or agent the game will simply almost freeze, with FPS of around 5. This has nothing to do with my computer and is the same for everyone.
8. The game doesn't even look good. The graphics you see in the trailers aren't the same ones you'll see in the game; I have everything on max and the game still looks fairly ugly and dark and gloomy. It's not a pretty game.… Expand
Sep 5, 2013No Family tree, yet the faction panel has limited marriage options as long as its not your family getting married No more portrait art No more thumbnail art for buildings, uses stupid tiles the encyclopedia looks like it was copy and past from windows note pad and no art work a lot of cities are missing battles end way too fast its like CA took total war and tried to repackage it as a game for casual gamers.
general and family member progression is just lame, rome 1 formula was better people change as they age and from there experiences and the way rome did it reflected that this game does not
how dare they try and pass this off total war.
I don't have the words...… Expand
Sep 6, 2013Mechanics dumbed down, battles are too arcade-ish, performance is BAD, FPS on campaign map take a hit from 40/50 to 15 whenever UI appears on screen i.e selecting units, cities, agents. I have pretty capable gaming PC that was able to play Shogun II with a stable frame-rate. If you wonder that game is for you, hold your horses for at least 3 or 4 months. At the moment this game is in "unofficial beta stage" publisher and CA lied it's not finished yet.… Expand
Sep 6, 2013A flawed product. Even discounting the terrible performance issues (which will no doubt be ironed out over the course of the next 6 months, as per Creative Assembly's Standard Operating Protocols), I felt like this game didn't capture the 'soul' that it's original did.
Ironic, since Shogun 2 did this very well in my opinion it truly immersed you in the time period and the 'zeitgeist', while providing an enjoyable game experience. Rome 2 on the other hand... meh. Maybe the mod community can make this the engrossing epic is should have been. The battles are particularly bad the AI is terrible, and the fights are just brawls with no real tactics involved. They're over so fast that there's no opportunity to flank, or skirmish, or anything really. Want to use a classical Hellenistic 'hammer and anvil' tactic? Or recreate a Roman legionary maniple formation? Don't bother, it's pointless. Doesn't matter which faction you are: form a straight line, and march that line towards the enemy. Rinse and repeat.
Too many resources went to marketing this one, and not enough to actual design (or even proper beta testing). I'd only recommend buying this if you are a Total War maniac, with money to burn and even then, expect a lackluster experience.… Expand
Sep 6, 2013last week I was convinced of having the best total war and strategic game ever, but all I find is a game full of bugs, when setting down the details of mid low with a dual core 3ghz, 4gb ram GTX460 1GB and I do not reach even 20 fps on average it's absolutely unplayable. I refuse to play. I hope within 10 days the situation better or will be the last total war that I have purchased
Sep 6, 2013Huge disappointment. I play Total War games since the first Medieval and I had high hopes for this game, but in vain. It is much worse than Shogun 2 in just about everything. I don't even know if it is salvageable with patches and mods cause it has too much oversimplified and stupid "new" stuff. I'll keep playing the fantastic and complete Shogun 2 and I hope that some talented modders will find a way to save Rome 2.… Expand
Sep 6, 2013game looks great. In its trailers. Be assured this is A BETA game. with a huge proportion of players suffering from vomit inducing graphical errors to heartbreaking comparability problems. CA are now starting to make amends but their updates have cause some problems whilst fixing others. Now onto the gameplay. If you like previous Total War games then this is not for you. The devs in their urine soaked underwear were obviously held hostage by SEGA to release the game prematurely and to change so many tried and tested great points about the series and turn it into an arcadic casual gamer version of an RTS. With all battles now having CTF in it throwing away the reason to use ambushes and terrain to your advantage. They removed a beautiful and intuitive UI with a hideous number crunching interfave that to be honest make me fell like i am playing Europa Universals (which uis a good game but should not be in a TW series game)
Units route within 5 minutes of combat. That is however if you are ever lucky in the campaign to enter combat the AI is passive and runs away or is just plain broken at times and that is on the hardest difficulty Legendary. On normal it will ZERG rush you and that is because on the higher difficulty it analyses dangerous situation and never wants to enter a fight because it may loose. The siege battle are worst instead ogf having great epic battles with ladders and towers the AI will only try to burn your gates or naval assault which was cool the first few times but is just annoying as the AI demands to land as far away from you as possible.
Testudo is usless against arrows hoplites and phalanxes no longer hold back enemies they just broke all unit capabilities but instead gave you magical powers to give them small buffs here and there at certain points wich is just lazy.
It is simply brilliant the soundtrack gives pacing and the voices of troops banter when you zoom close is very amusing at times with 300 references everywhere. Example of such i i had 1 unit of spartans attacked by a full stack of Parthians when in the battle i heard a spartan say "There are so many sir"
then another say in response "THIS IS MADNESS"
i was lucky enough to have a very powerful rig which meant that i was stricken with all the biggest graphical glitches ever. Yep that's right this game worked better for worse computers. I eventually managed to fix my game thanks to some trickery in script files and task manager and just simple fiddling with options in the game.
For instance to help me i had to run in windowed mode. disabled alpha vegetation, disabled SSAIO and distortion effects. turn shadows down to low. and tick unlimited virtual memory. Then disable in task manager set Rome 2 to high prioity. There are a few more steps but they get pretty lengthy so to summarize this section after these steps i got the game running on extreme settings at 35-53fps which is decent but i should be pulling at least 70fps with crossfire on my eyefinity setup.
(Oh btw install the latest beta drivers AMD is 13.10 that lets me use crossfire on rome 2 if you dont get it your crossfire will cause massive drops in fps due to bad optimization.)
To summaries in all now. As a veteran of the series (Shogun 1 for those of you wanting to know) i am truly disappointed in this game m it was the same case for empire but empire was a new field of warfare and a new engine. This game just feels like it is broken and i can only give it those 3 marks due to it having spartans and for CA being ther with 24 hour support with theit devs working day and night on massive future patches which give me hope for this game as shogun 2 did not work properly for mw at first until a patch came in i was first gen FX cpu back then and TW games hate multi threading in AMD's architecture but thankfully patches and beta Bios later all was fixed. so i still hold out hope and may re-review this game in a month or so after patching and extensive multiplayer testing (multiplayer completely broke as in not even working for me right now) but some people are loving it)
This is just a simple case of a big company pulling strings and rushing it out before the more mainstream games come out. They needed more time and should have released an actual open beta so they could get tens of thousands of rigs tested for comparability issues. and could have responded to fans and our constructive criticism like in shogun 2.… Expand
Sep 6, 2013Countless glitches and technical issues like buttons not working. AWFUL A.I. (Even for a TW game.) You could probably win by just randomly banging your head against your keyboard. I wish I was joking. Very slow load times. Laaaaaaaag. Control Points in open-field battles almost completely throw strategy out the window. Graphics are "meh" even on max settings. Nothing like what we had been shown.
Unit cards can end up taking up half the screen.
Since 1 turn 1 year now, your generals start dropping like flies after only a few dozen turns.
No family tree.
No guard mode.
I'm probably missing some things, but those are my major issues with this game. It has great potential, but in the state that it's in, it isn't worth anywhere near $60, and it certainly doesn't deserve the critical acclaim that it's getting. My advice is to wait until some patches and/or mods come out that fix it. Until then, steer clear of this buggy mess.… Expand
Sep 7, 2013They actually killed the series for its simplifications for youngsters and casual players. Want to play real Total War? Play Shogun 2, Medieval 2, Rome 1.
This game is a huge fail. Capture points and lack of family tree are worst decisions possible. UI is very dull. I feel disapointed.
Sep 7, 2013Wow, looking at the critics reviews you would think they were playing a COMPLETELY DIFFERENT version of Rome, meaning that there version has had a years worth of updates ahead of the present time, Why do you with us CA SEGA?, Why do I have a BETA/DEMO version of Rome 2, I PAID for the FINAL Release, i'd like to see my moneys worth delivered when I pay for it, NOT after a years time
Sep 7, 2013As many i preordered as the city state dlc come with it, everyones want to try sparta...Sadly i am too impatient, should have wait for users reviews, as i cant find anything positive to say aboutt he game.
From the unoptimized graphic engine, lagging strategic map, unintuitive UI, abysmal AI nothing is done right, its an alpha test or its similar to those steam indies early access, clearly not worth full retail price.
Everything is a step backward compared to shogun 2 and 4-5 min inactivity after pressing end turn doesnt lighten the mood.
Theres nothing working, its sounds like theres part of the code missing, the AI never declares war to you wonder why its called total war.
Sometimes throwing small armies to their doom without any hope to success, sometimes jsut standing there completely frozen One thing i noticed is its never ever doing well in any city battle. You probalby seen the "genious AI" gameplay videos those are completely true alas.
Maybe after intensive patching and heavy modding it will be great but as of right now a,void avoid avoid!… Expand
Sep 7, 2013system: NVIDIA Geforce GTX 670 i5-3570 CPU 3.40GHz 16GB Ram 45 hours of gameplay extreme settings with ~38 fps ~5 crashes creative assembly has laid siege to the total war series and they are willing to raise the franchise to another level of depth. the worst: The AI in Total War Rome 2 is very persistent in doing nothing or sending one unit at once into the ensured death and no they aren't trying to lure you into a trap.
The game is rushed like their ground Units are rushing, but god thanks they are only a pack of suicidal morons, who are absolutely free of any creativity besides waiting, smashing gates, running to the flag.
On some maps:
can't deploy units near a ledge or on other accessible places (walls, meadows)
lack of anchoring places, the AI can't debark all units
AI smashes a gate of a building which isn't connected to anything and then they wait
units die to fast
nearly extinguished Units replenish instantly without loosing experience
no family tree
Generals now have magic abilities
town system and research looks and feels like a part of a browser game
total war has changed to another pretty shallow game for people who want no challenge and their enemies in a vegetative state
auto-resolve or you will die mentally… Expand
Sep 7, 2013I know a 0 rating is harsh even almost unthinkable for most people to place on a game. Despite this, rome total war 2 needs a slap in the face for releasing an un-optimized alpha stage game.
Personally i can look past most of its short comings and still enjoy playing the game a bit, although putting on my critical cap this game is as close to completely broken as anything iv played in years.
The game has literally taken 3 steps backwards taken out a ton of good features and introduced some good new ones which few and far between just to complement thier completely broken and/or defunct ones.
If your a huge total war fan you'll enjoy it like me but come to hate how badly done it is very soon into playing it. You can grit your teeth and hang on through the turn times and horrible AI but it dosnt get any better. Only worse.… Expand
Sep 8, 2013As a big fan of the franchise I've waited years for this game. And it's lousy. It's not like a Total War game, it's like a bad port of a cheap console RTS game. Hyper speed battles where armies merge into huge blobs, awful AI, dumb capture the flag garbage, troops with magical powers. Before you get to all the other design flaws and terrible optimisation. Arcade Total War. Avoid like the plague.
Sep 8, 2013Rome 1 was one of my favourite games. I should have just stayed with it and install a HD mod. Unfortunately I bought Rome 2 instead. I don't have the performance problems other people experience although I'm running it on a quite aged system. The game looks really beautiful and they had some good ideas like the province or diplomacy system. This game has a lot of potential. But I think gameplay is just completely broken. CA's promises about the AI are just a joke right now. AI on the campaign map is far to passive or attacking with way to small armies, in battles sometimes just brain dead, not even pathfinding is working properly. Battles are way far to fast, consisting of big melee blobs because units can't hold their formations (no guard mode). Not even charging down routing foes with cavalry works. Units have fancy arcady special abilities, what has happened to the realism approach? Features are just missing like the family tree, generals basically just pop randomly up and die after a few rounds, since seasons are gone and one turn now lasts a whole year. Maybe the family tree was colliding with the new "feature" that each army must be lead by a general and number of armies is limited. Building navys is atm pointless, each army can just march into the sea and instantly free magical transport ships will appear which will suffice to beat most "real" naval units. Of course this makes strategical blocking of regions just impossible. I also don't understand why you can only play campaign factions in custom battles.
This game just feels unfinished. I think CA will eventually fix performance bugs and improve AI behaviour, but salvaging the core of the game with getting rid of ridiculous new "features" will be left to the mods. I can't recommend this game to anybody at this point, wait at least a few months to see if CA/modders can salvage this train wreck.… Expand
Nov 6, 2013And here’s the rub: every addition, every sub-system, every mechanic is subservient to War. War is what Total War is really about. Everything else not directly related to conflict comes across as ancillary. Rome II is a game for warmongers, on both the campaign map and, obviously, on the battlefield. When peace is happening, nothing is happening. When war is happening, Rome comes alive.