- Summary: This massive-scale, stand-alone expansion to Total War: SHOGUN 2 offers a completely new experience to players. Six new playable clans, including those supporting a modern imperial Japan such as the Satsuma and those allied with the old Shogun like the Nagaoka, are now available. Three great foreign powers must also be dealt with: America, Britain and France all have a vested interest in Japan’s future. How will you treat them? All this plays out across an expanded and improved campaign map, covering new island provinces in the far north and featuring all-new building and technology trees as well as brand new features such as railways and naval bombardments, seen for the first time in a Total War title.… Expand
Mar 22, 2012Fall of the Samurai, like the original Shogun 2, is good enough that I heartily recommend it to everyone who owns a PC regardless of their experience with or opinion of the grand strategy genre. If you're coming into the series for the first time there is a lot to learn, but you'll be amply rewarded with hundreds of hours of top-notch entertainment should you make the investment.
Mar 22, 2012A great expansion pack transmits Shogun 2 in the modern history of Japan and offers dozens of hours of good entertainment with catchy campaign, new units and historic battles. [March 2012]
Apr 9, 2012After a decade of development, and thousands of years of bloodshed and territorial domination, it seems the Total War series has come full circle. Fall of the Samurai is the resounding conclusion, a well-thought out, well-crafted game that puts comparable expansions to shame.
Apr 17, 2012The Boshin War marked the end of one era in Japan's history. The civil war, fought from 1868 to 1869 between forces of the Tokugawa shogunate and the Imperial troops, provides an excellent basis for a Total War game. Caught between the crossfire of different factions, Western influences and rapid technological development, Japan was reshaped. Fall of the Samurai draws successfully from this interesting setting. The battles are as massive and tactical as ever and conquering Japan province by province is immensely satisfying despite the familiar feeling of the game. [Apr 2012]
Apr 11, 2012Fall of the Samurai is a good expansion pack for one of the best strategy games of 2011. It gives a great history lesson about en epoch in japanese history the western hemisphere tend to forget. Furthermore, it is the first time the Total War franchise shows the staggering effect the industrial revolution had on military warfare - evolve or die.
Mar 23, 2012This is by far the best Total War title to date. Multi-player runs perfect and the additional units add so much to the Shogun 2 title that it's made me want to start playing it again. The graphics and smoothness of the game are great. Fall of the Samurai is worth every penny.… Expand
Jun 4, 2012I'm a little disappointed by the use of steam, while I love steam, this is not a game that belongs on steam. DLC is a cool thing in some cases but a blood pack for about 1.99USD? WUT? The other major thing that putting it on steam does is disallows the use of cheat codes. I loved cheating in Medieval total war 2. It was so much fun.
Anyways enough of my ramblings, I suppose my major complaint with the game is that the use of steam ruins aspects of the game for me. However, more importantly this is still a total war game, through and through. I can lose hours and hours playing these games and this is no exception.… Expand
Apr 7, 2012One of the best total war games in fact expansion i have ever played. That modern era and the benefits that are coming from that era in terms of economy,warfare and weapons can glue you to your chairs for so many hours. Once again total war has managed to deliver an excellent game which is near perfect in terms of strategy, battles, graphics and sound. Recommended to die hard total war fans and even for new entrants.… Expand
Apr 25, 2012This game will give you hundreds of hours of fun, complete one campaign then just start another one as another clan. Multi-player also lets you test your skills online and so far I have been in some epic battles, the tutorials on this game are also brilliant for beginners and the animations in the game out brilliant.… Expand
May 16, 2012One of the greatest expansions of the Total War series, in my opinion. It fixes a lot of the 'faults' of Shogun 2 with the two different unit-compositions (modern vs traditional), which makes the armies feel diverse and interesting. Also brings up a lot of new tactics if you want to be successful (especially with the modern armies). The navy aspect has gotten a new and improved aspect with the bombardment. This is great as it makes navies important as never before. The navy battles are also improved compared to Shogun 2, but that might just be the guns.. There are now multiple ways to win the game, as everybody does not turn on you in the end (if you choose to support the common cause), but you can also go the total war-style (war with everyone) if you like. The expansion supports (multiplayer)battles with the original Shogun 2 armies and that is also great fun. I think they have balanced the games pretty well against each other. The only complaint I have is the tendency of the modern units to bug when they shuffle into lines after getting shot. This makes the unit unable to fire in the meantime and while under fire, even more troops will die which equals to even more shuffling.. Oh well, still love this expansion and you should go buy and game it!… Expand
Mar 8, 2014I'd like to give this an 8.5 but I can't, so it'll be an 8.
The good at Shogun II: Everything.
The visuals, sounds, game mechanics, diplomacy, naval battles, everything is such a vast improvement over Medieval II TW(I didn't play Empire).
The game as a whole is a glorious success in every aspect, but it does come with a few minor and two major flaws.
The first major flaw is simple: it lags. Terribly. After checking around, this game has no multicore support. That means that the game's loading times, battles and world map all lag. It's a terrible, unforgivable issue that never stops. It will sometimes lag so bad it'll crash, that's how bad it is.
Besides that, the balancing of units is a little poor: Artillery almost always ends up being the one and only thing you want to use, along with some support units to defend your cannons. While the mountainous landscape sort of kills that, it only sorts of does it. Most of the time, going for cannons is your best option for 90% of battles. Ironically, cannons become way less good against castles as the walls and hilltop fortresses are usually pretty decent at protecting from the ammo-limited cannons.
Cavalry has become almost universally useless except in some extremely specific situations, too. That is certainly historically accurate, but it means that you're almost better off never making any cavalry.
I may also be a massive pansy for saying this, but the other big flaw I found is that this game's very hard and legendary difficulties are just bollocks. They are absolutely ridiculous since you will find yourself, even if you play like a god, having to fight with 4-5 provinces against 30, since every single clan and their mother will attack you. I even had clans from literally the other side of the farthest island of Japan send out an amphibious assault specifically for me when they could attack literally anywhere else on the way!
The AI doesn't get more difficult, it's just that the level of agressivity towards YOU specifically gets retarded. Even your allies, or people who have every reason to attack you, will betray or assault you.
As long as you hold yourself to normal or hard difficulties, this is pretty great though. The difficulty is just fine and the strategy, while usually pretty simple as Japan's shape does force you to fight clan after clan, you can't have many 3-way wars, you have to just push forward city after city till your victory, does allow for a lot of ambushes, surroundings, sieges, assaults of all kinds, naval supports, and such.
Naval battles are a ton of fun, but are a bit on the easy side once you've learned the basic principle of "get them in your range, don't get in their fire range". I won many battles with 3 major ships against fleets of 10.
One big problem with it is how huge the sea battlefields can be. You literally have to wait 5 full minutes of game time just to get in range! That is 2 real life minutes of waiting for nothing. And when it's a tough battle that you keep losing and have to reload to win, it's two minutes you'll really get annoyed at.
This is actually another big problem, the loading times. They added this neat little quicksave feature before every battle. That's great and all, but if I lose a battle, the game automatically loads the world map to show me my defeat. I can't load a save from inside a battle. So I lose 10 seconds. Then I reload the quicksave. 10 more seconds. Then I can reload the battle. 10 more seconds!
How about keep this feature but allow to just reload the battle once you've lost it? It's the same principle and it doesn't have to take that much time! Or better yet, just have the little battle menu show up if you choose to reload the battle so you can choose auto-battle or battle battle without any loading.
With these problems out of the way, and apart from a few minor gameplay mechanics like the boarding and unloading of ships, trains and the like, this is an excellent title in every aspect.
The upkeep of units is too high though, especially for artillery which should have very little as it only needs 30 men.
Diplomacy works much better(although I'm never quite sure why my trade agreements are rejected and I find it a bit silly) than M2TW, the battles are extremely fun and varied although you'll often end up fighting in a forest or a hill, guns and cannons are the way to go to win battles apart maybe for castle battles, the technologies, agents and generals growth trees are an extremely great mechanic and this is an all-around wonderful TW game.
I just wish CA had made an effort on the programming and actually had working multicore, this lag is awful. And that the difficulty wouldn't go from fighting a somewhat weak enemy to fighting 10 somewhat weak enemies at the same time. Oh and the cutscenes are very meh, too.
Still truly a great, memorable, fun and complex game.… Expand
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