Mar 11, 2014An incredibly great game. My friend bought it for Ouya, then we both bought it when it came out on PC. It is one of the best mutliplayer games I have ever played, wonderful for groups in a way reminicent of Smash Bros. The co-op is an amazing additon, great for practice and challenging yourself; or to fight through back to back with a friend. The polish in this game is astounding, and just brilliant all around. I literally have to stop writing this review to keep playing!… Expand
Mar 13, 2014An excellent multiplayer brawler in the vein of Smash Brothers.
However, it falls down because it does not have online multiplayer. If you have people who you can play with, at a games room at work, at school, or if you are a child, this is great.
If you are an adult used to gaming with friends online, unfortunately this game is not for you.
May 9, 2014Great game for local multiplayer session. We have a lot of fun playing this game but you should at least be with two, preferably three or four. Lots of customazation possible which makes it very fun to play. Our sessions are mostly arounf 1 - 1.5 hrs and then it is time to do another game but you keep coming back every day.
Mar 11, 2014One of the greatest multiplayer games around. Not only are the controls amazing, and the gameplay quick and exciting, but the attention to detail is impressive - whether it's the animation of the characters or the fact every archer has his own set of sound effects, giving them each their personal "voice".
Mar 12, 2014A high level of polish, tight controls, and subtle complexity make Towerfall not only one of the most exceptional indie games in recent years, but one of the most purely entertaining games of the past few years, period.
There are not too many games being released these days that focus 100% on the fun, but that is exactly what Towerfall does. Within minutes of starting up the game, you and however many friends you’ve tricked into spending time with you, will be laughing and having a blast. There isn’t any need for a tutorial, not a single second is wasted on story, and the menus could be navigated by a five year old. As someone who will play an otherwise terrible game, simply for a good story, it may seem weird for me to be using the lack of story in Towerfall as a plus. The fact of the matter is though, that not all games need a story. Sometimes all a story does is waste your valuable time, and prevents you from jumping right into what it is you actually care about, the action.
If you are completely unfamiliar with Towerfall, it is an archery combat platformer that is heavily inspired by Super Smash Bros.
2 – 4 players will battle it out with a limited supply of arrows in a series of short rounds that will end when either all but one player has died, or the time has run out. Though firing your arrows will likely be your main form of attack, it is not your only option. Just like the classic platformers many of us love, you also have the oddly satisfying option of jumping on your opponents head. For your first handful of matches you may think that the combat is a simple matter of jump, shoot, and hide, but once you start to learn a few of the little trick that creator Matt Thorson has hidden in this little beauty, the whole dynamic of the matches will change. I’m hesitant to reveal these little tricks, as the discovery of them can be one of their most exciting aspects.
With 120 versus maps, spanning across many different environments, each with their own unique pick-ups, Towerfall is anything but light on local multiplayer content. With a large array of variances that can be switched on or off to add some extra diversity to your matches, there should be more than enough here to make Towerfall the center of attention at many game nights, or get-togethers to come.
When Towerfall was first released on the OUYA, if you were looking for a solid single player experience, you would have had to look elsewhere. Unless you are a hardcore time trial junkie, there wasn’t much there to warrant spending your alone time booting up Towerfall. Shooting at unmoving, non-hostile dummies, just wasn’t going to hold your attention for very long. Luckily for us all, Towerfall ascension has been upgraded to include a full Quest Mode that can be played either alone or with a friend. Each stage in Quest Mode will pit you against increasingly difficult waves of enemies. At first it will seem quite simple, and may lull you into a false sense of security. Don’t fall for it! Even the harmless seeming blobs will become a challenge when your attention has been pulled away by an archer or flying demon. Towerfall Ascension’s single player experience may not hold a candle to the fun that can be had in its multiplayer, but it’s a solid addition to the game and gives you a good reason to boot it up while the friends or family are away.
There is one omission from Towerfall that is hard to ignore. I can’t be the only one who finds it increasingly more difficult to gather 4 gamers in a room together. When I want to spend an evening trash talking and then failing miserably to live up to my trash talk, I generally need to do it online. Towerfall currently has zero online support and its creator has stated that he will not be adding any. However, before you start posting on Matt’s twitter demanding he add online support with threats of not buying his game without it, it’s important to understand why online support isn’t there. It may not seem like it when you’re playing Call of Duty or Starcraft online, but lag is always an issue. It is something that is always present, and must be accounted for in some way or another. In a game like Towerfall where every frame matters, none of the current methods of dealing with lag, such as prediction, will work. If you want a more detailed explanation of how lag would affect a game like Towerfall, there is a wonderfully indepth article over at Polygon.
Though $15 may seem steep when compared to other retro style games, it’s a great deal when compared to the $60 - $70 being charged for games that will provide you with far fewer hours of entertainment.… Expand
Mar 16, 2014Oh well... points down because it does not have online multiplayer, which would make it hold the interest solvingly longer. If you have people who you can play with, at a games room at work, at school, or if you are a child, this is ok , IF you're not hardcore gamer kid or CS kid. .If you are an adult used to gaming with friends online, dont buy.
Mar 22, 2014I've shown this game to 2 non gamers and 2 gamers, various ages and they all loved the multiplayer in this game. It is fast paced and has a low skill level for entry. If it could be implemented well, online play would be great but I still think this is a great game and shouldn't be overlooked for a lack of online play.
Mar 17, 2014Without a doubt, Towerfall is one of the funniest games you can play with the people you know. Controls are very precise as you would expect. Game is packed with a crazy amount of content and if you don't care about the lack of online option, this one is simply flawless.
Jun 16, 2014One of the greatest games to play with friends up to 4,it's a tight controlled,arena vs platformer.
The art and assets are beautiful with a memorable soundtrack.
When you lose you really feel it's your fault not the game because of how the control and mechanics work it's really responsive and intuitive.
The single player mode its not that great, you are supposed to kill waves of enemies to advance but the versus is where is at. You can tweak almost everything in the game with a bunch of arrows and modifiers to select. I'd recommend it to anyone who would love to play a vs game with 2 to 4 players.… Expand
Apr 20, 2014Kept reading about a smash bros killer, i instantly bought the game, i like 8-bit style and indie games anyway so it seemed to be the perfect deal.
Everything i love in smash bros is not in this game. I don't say it's a bad one but what the **** this game is more of a copy of "super mario war", the free game you can find online. Smash bros is a complex fighting game, this is an arcade game in arena.
I don't understand why this game is so hypped, i think it's because of the ouya having way less games than xbox live arcade for instance. On XBLA you can find a lot of crazy multiplayer games like 'hidden in play sight' or even fighting platefromer games better than towerFall in my opinion.
With my friend we play every local multiplayer games we can find, and we spent more time on mario party than on this game so this is quite sad.
Overall i think you should test this game or see videos before buying (not like me). The gameplay is really straight forward, the gameplay variations comes from the items, not from characters (they're just skins).
i put 5/10 because i think this should be payed half price, and i don't think at all that this game deserve a 10/10. I would keep playing it for fun but never more than 30 minutes.
One last thing : super smash is played in tournament. This game have a tournament ruling but it fools no one. I rather see sumotori dreams in tournament...… Expand
May 27, 2014One of the best local multi-player games you can buy, to top it off it's under $20.
Local multi-player seems to be uncommon in too many modern games but the thrill of having you adversaries right next to you help make this a completely unforgettable experience.
May 28, 2014If you have 1-4 controllers, friends, and a hankering for sweet, sweet 2D brawling, look no further. The cooperative/single player campaign is refreshing as well, offering incredibly difficult challenges (even for very experienced gamers). Treat yourself, this game is an absolute blast!