- Publisher: Krystian Majewski
- Release Date: Aug 8, 2011
- Also On: iPhone/iPad
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Aug 9, 201170An interesting visual story that manages to tell a narrative in such a way that it blurs the line between art and game into something unlike anything else out there.
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Aug 9, 201140Trauma is an overpriced collection of panoramic photos with grossly shallow gameplay, wedged into a pretentious shell of a story.
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Aug 10, 201170I can say that if you're tired of the preoccupation with the omnipresent emotion of "fun" most games seemingly need to contain, and like the idea of an experience which garners actual thought, you would do well to give Trauma a look; just remember that what you'll find will depend entirely on what you're looking for.
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Aug 10, 201170But alas... Trauma was a game I wanted to love, but found more curious than transcendent. Still, any game that requires this much psychological analysis is a welcome departure from the norm.
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Sep 8, 201170Thoughtful, mysterious and haunting, Trauma is best approached as a curio. Its execution is arguably stronger than its ideas, and the narrative trajectory of the game has no surprises in it, outside of the surreal tone. But as an artwork exploring the mind of a trauma victim, its singular voice and approach stick in the mind.
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Aug 23, 201160If taken as an artistic creation, Trauma is noteworthy, but considered only as a videogame, it is too limited and short in duration.
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Nov 16, 201170Trauma is a very interesting product: unconventional gaming fans should take a look.
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Sep 28, 201170I enjoyed myself without question, but I think something like this with just tad more concreteness to it could be a real hit.
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Sep 4, 201160Appealing yet not fully finalized attempt of interactive novel. Emotional dream adventure is not flawless but it evokes interesting questions to answer. [Issue#208]
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Nov 7, 201148There is a seed of wisdom hidden somewhere deep in Trauma, but it cannot break through the thick cement crust of a poorly executed concept.
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Aug 31, 201150Intriguing visuals, great music and an interesting concept. Unfortunately Trauma is too short for its price and shallow – no matter how hard I tried, I was unable to see any deeper meaning to this story. [Sept 2011, p.68]
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Aug 22, 201150It is much, much easier for me to recommend the game as a free browser-based Flash game than as a commercial product.