Metascore
80

Generally favorable reviews - based on 50 Critics

Critic score distribution:
  1. Positive: 43 out of 50
  2. Negative: 0 out of 50
  1. Trine's got the gameplay and the looks to make it well worth your time and money.
  2. Trine is an extremely well-balanced and clever game. A little combat, a little platforming action, some very well-designed puzzling – the overall effect resulting in a quite enticing game.
  3. Trine is one of the better platformers I've played this year, and it's definitely worth buying.
  4. Trine is just one of those games that a casual gamer can pick up and play a little or a lot, also a heavy Impulse Gamer can feel good at having this hidden gem in their gaming collection.
  5. Trine integrates physics in to a platformer and the result is beautiful, innovative and fun to play. Unfortunately the storyline is far from original and the slaying of enemy hordes isn't as fun as solving the puzzles. [July 2009]
  6. In conclusion, Trine comes very close to legendary, and while there a few things keeping it from such lofty heights, you should absolutely play this game. It's smart, it's fun, and it's well worth your time.
  7. Trine proves that if you have an original mix of ideas, even old school gameplay can still work great, especially when paired with incredible visuals and extremely polished code. So, it is a bit short and lacks long-term replayability and gets scored accordingly, but don't let that stop you - Trine is definitely something special.
  8. Awesome game that nobody wouldn’t like. Try it, love it!
User Score
8.2

Generally favorable reviews- based on 400 Ratings

User score distribution:
  1. Positive: 70 out of 84
  2. Negative: 2 out of 84
  1. Dec 30, 2011
    9
    Fantastic visuals. Someone cared deeply about the art. The voice acting is great, the game play is very fun. Don't hesitate to get this or it's sequel. Full Review »
  2. KoosKing
    Jul 25, 2009
    3
    Trine is a beautiful looking game - the artists have really poured heart and soul into it. Unfortunately it's gameplay and programming where it falls flat. There's a few small issues that I'll mention first before I get to the real problem. There's no saving mid-way through a level. If you quit it's restart time. Controller configuration isn't saved so you'll need to reset that everytime too. You can't pick a resolution and aspect ratio. You must choose from the arbitrary ones offered. The voice acting ranges from good to really bad. Bad none of those are show stoppers. The problem is that using a physics engine to drive a character in a platform game is a BAD IDEA. There's a fair bit of precision jumping which you will fail time and again as your characters inertia slides them off the edge. Add to that that you're getting smacked around by heavy boxes etc... and you never really feel like you're controlling your character. The other issue with a physics based game is that it's a bit of a one trick pony. By the end of the second stage you'll have solved every puzzle varaint. The rest is tedium. Not even the enemies change. Full Review »
  3. Dec 2, 2011
    6
    The game is extremely pretty to look at. It's a good length game consider the price tag and there welcome complexity to the character designs. However, the game play is very lacking. The puzzles are extremely easy and repetitive. The jumping controls are unresponsive and lack precision. You see largely only 1 enemy type throughout the whole game which gets dull extremely quickly. The coop play is awkward as the game is obviously not design only for single player. The music lacks variance. Full Review »