Trine Image
Metascore
80

Generally favorable reviews - based on 50 Critics What's this?

User Score
8.2

Generally favorable reviews- based on 393 Ratings

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  • Summary: Trine is a physics-based action game where three characters allow clever solutions to challenges created by hazardous puzzles and threatening enemies. The gameplay is based on fully interactive physics - each character's different abilities and tactics can be used to invent new ways to overcome obstacles and save the kingdom! [Frozenbyte] Expand
Score distribution:
  1. Positive: 43 out of 50
  2. Negative: 0 out of 50
  1. Trine's got the gameplay and the looks to make it well worth your time and money.
  2. Trine proves that if you have an original mix of ideas, even old school gameplay can still work great, especially when paired with incredible visuals and extremely polished code. So, it is a bit short and lacks long-term replayability and gets scored accordingly, but don't let that stop you - Trine is definitely something special.
  3. Trine is definitely worth spending some time with. It doesn’t bring anything new to the table, but what it does it does well.
  4. Trine isn't as new and exciting as current 2D platforming king Braid was on its release, but its combination of tight controls, exiting action and physics-based puzzles makes it easy to recommend to platforming fans. It's a shame the multiplayer isn't more interesting, but when played alone it shouldn't be hard to get many hours of fun out of Frozenbyte's impressive looking title.
  5. A tactile, inventive and lovely platform adventure.
  6. Trine is a near-miss attempt to revive the 2D puzzle platformer of old.

See all 50 Critic Reviews

Score distribution:
  1. Positive: 69 out of 83
  2. Negative: 2 out of 83
  1. Oct 8, 2011
    10
    It's part puzzle and part adventure game with a light touch of RPG thrown into the mix. For an independent game it's amazingly well produced and has a flow that few games can match. Reminds me of the first time I played the first Prince of Persia. Fascinating puzzles with an addictive mechanics. Expand
  2. KaarleW
    Jan 3, 2010
    10
    It's like entering a fairytale. I am in love with the game.
  3. GabrielR
    Jul 7, 2009
    9
    I was quite surprised with this game! The mechanics are simple but it's so much fun to advance through the beautifully crafted levels. The puzzles aren't that challenging but they do their job never making the game feel clogged. Graphically, the game is very competent but the art is what really stand out in this one, they are beautiful. Trine is not very long, 15 levels, but if you care to get all the treasure and experience it should be about 9 hours to beat one time. Expand
  4. StefanA
    Jan 2, 2010
    9
    Wish there was more of these games. Absolutely fabulous. The levels feel very polished and stunning to look at. But the wizard needs more Oomph. A better way of using his skills offensively. Buy it now. ;) Expand
  5. Jan 5, 2012
    8
    Trine is a nice cool breeze in the gaming world were we're run over by violent games in general. Trine is a very nice looking game with a lot of fun features. It's a cheap game that continuously goes on sale on example Steam (where I bought it for 0,99â Expand
  6. Dec 25, 2012
    7
    Trine is quite good game. I've played only 2 hours, cause i don't like games with magic. But for someone, who like fantasy, Trine is very good game.
  7. KoosKing
    Jul 25, 2009
    3
    Trine is a beautiful looking game - the artists have really poured heart and soul into it. Unfortunately it's gameplay and programming where it falls flat. There's a few small issues that I'll mention first before I get to the real problem. There's no saving mid-way through a level. If you quit it's restart time. Controller configuration isn't saved so you'll need to reset that everytime too. You can't pick a resolution and aspect ratio. You must choose from the arbitrary ones offered. The voice acting ranges from good to really bad. Bad none of those are show stoppers. The problem is that using a physics engine to drive a character in a platform game is a BAD IDEA. There's a fair bit of precision jumping which you will fail time and again as your characters inertia slides them off the edge. Add to that that you're getting smacked around by heavy boxes etc... and you never really feel like you're controlling your character. The other issue with a physics based game is that it's a bit of a one trick pony. By the end of the second stage you'll have solved every puzzle varaint. The rest is tedium. Not even the enemies change. Expand

See all 83 User Reviews