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76

Generally favorable reviews - based on 31 Critics What's this?

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6.4

Mixed or average reviews- based on 279 Ratings

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  • Summary: Taking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak’ar Desert. Featuring as much content as the original, Two Worlds: The Temptation features more intricate missions, improvedTaking place shortly after the events portrayed in the first Two Worlds, The Temptation takes place in Eastern Antaloor, in the regions surrounding Oswaroh and the Drak’ar Desert. Featuring as much content as the original, Two Worlds: The Temptation features more intricate missions, improved voice-overs and animations, retooled horseback riding, completely revamped combat, and a new game engine that delivers improved visuals. [SouthPeak Interactive] Expand
Score distribution:
  1. Positive: 19 out of 31
  2. Negative: 0 out of 31
  1. Dec 17, 2010
    91
    If you are looking for a really good role playing game, that keeps up with a straight but good story, you will find it in Two Worlds II. Your character can live through a lot of customization and the world is rich of 70 hours of action-role playing with more than 300 quests.
  2. Jan 9, 2011
    87
    It may not be perfect, but it's still a great free roaming RPG, filled with things to do and amazing monsters to kill.
  3. Dec 17, 2010
    85
    Quotation forthcoming.
  4. Jan 25, 2011
    78
    Like other games that could fit under the B-game label, not everyone will embrace the elements I enjoyed in Two Worlds II. If you're looking for a lengthy and humorous (if somewhat unpolished) hack-and-slash RPG to tide you over while you wait for Dragon Age II or The Elder Scrolls V: Skyrim, it's worth giving Reality Pump a second chance.
  5. Feb 1, 2011
    75
    This role-playing sequel's big world and seemingly countless quests make it easy to overlook its wrinkles.
  6. Feb 3, 2011
    70
    It's not a perfect sequel, but for those who remember the original Two Worlds, it's an adventure that is finally worth most of its weight in loot.
  7. Dec 23, 2010
    58
    Refined visuals, almost bug-free code, and pleasant music are pretty much the only things that make Two Worlds 2 better than the original game.

See all 31 Critic Reviews

Score distribution:
  1. Positive: 43 out of 84
  2. Negative: 20 out of 84
  1. May 17, 2011
    10
    The magic system in this game is the best magic system I have ever come across in any rpg. EVER you can create a nearly unlimited number ofThe magic system in this game is the best magic system I have ever come across in any rpg. EVER you can create a nearly unlimited number of spell combinations.Once you get into this game it is just so addictive theres so many armours and weopens to collect that you will spend a very long time trying to get them all! Very fun game! Expand
  2. Apr 3, 2011
    9
    The best RPG since oblivion, this game is an underrated fine piece of RPG gaming.

    A bold statement? Yes. A false statement? No. First off,
    The best RPG since oblivion, this game is an underrated fine piece of RPG gaming.

    A bold statement? Yes.
    A false statement? No.

    First off,

    ==Gameplay==

    The game play is solid and moving around feels great even while sprinting which may I add looks amazing. The combat can seem a bit daunting and difficult at first, especially as a mage but you'll soon find yourself slaying many of the creatures TW2 has to offer and having a hell of alot of fun while doing so.

    Melee combat itself is great with nice fluid block and counter mechanics that look amazing, melee combat is refreshingly dynamic in the sense that it isn't the same attack animation over and over until the bad guy is dead. Take dual wielding for example, your character fights with such grace and graphical brilliance you'll sometimes check twice your not watching a well choreographed cinematic.

    Magic combat is, I found at least, hard to begin with because early in the game you don't really put out enough damage to stop whatever fiend your attacking from getting close and bashing your face in. It can be off putting but stick to it because mage gets VERY VERY good. And once you get a nice set of robes a nice staff and some of your very own made spells, yes you can make your own spells, you'll soon be commanding undead minions or hurling bouncing fire bolts at enemies in no time.

    Ranged combat is very nice in TW2 and looks great, although in some places such as caves and small rooms you can often find yourself overwhelmed and having to retreat to a safe distance or fire as many arrows into the bad guys face while hoping you don't die. This is to be expected however, because let's face it a rangers combat prowess lies in distance and boy in distance landscapes (Of which TW2 has alot of) you will find yourself happily using enemies as a pin cushion before they even think of getting close.

    Now, stealth combat. Stealth combat in TW2 is somewhat strange because it's not a full class in it's own right because it lacks any combat skills which is a shame because while you can fight with a dagger it's just a simple 3 hit combo. Stealth is more of a utility rather than combat class because you can pick pocket, pick locks, one hit kill people in the back, sneak around and place traps.

    Crafting is great and you can upgrade all your weapons and armour, so that trusty sword you got at level 15 may very well be at your side at level 20 while you slice and dice your enemies. You can add special gems to weapons and armour to give them effects such as fire, ice , lightning etc. Most of the time it's better to dismantle any unwanted loot rather than sell it so you can use the materials to upgrade your own equipment.

    Making potions is your typical throw ingredients in a pot and click create. And hoping you get something decent after. You can save recipes if you find a suitably good recipe to save time and effort when you want to make x amount of them.

    ==Graphics==

    Just wow. Easily the best looking RPG to date there is no doubting that, the world looks amazing the armours all look amazing, weapons look amazing. Pretty much everything looks amazing and the game is pretty well optimized too. One thing that really stood out for me is just how good open landscapes look, they look incredible sometimes the lighting can seem overdone and sometimes blinding but other than that you will be opened mouthed, wide eyed and in amazement of what's being displayed on your screen.

    ==Sound==

    The music is very nice and 9 times out of 10 suits the town or zone your in just perfectly. The voice acting is great, unlike the first game which was sadly not very good. Your character sounds suitably bad ass and not in the cheesy try-hard to be bad ass sense, he sounds great. And other NPCs sound great with a very few voices inducing face-palm moments.

    The combat sounds great with clangs and bangs having a nice sounding ring to them rather than a sound engineer whacking a can of beans with a spoon. Magic sounds great and casting them cues your character to chant magical words which sounds great. Ranged combat hasn't been left in the dark in the sound department, whizzing arrows sound nice and when they hit something they sound great.

    ==Story==

    Well it can seem quite confusing at first but once you get to grips with it, it does seem good. Although the story is easily the weakest point about TW2 and is why im only giving it a 9 instead of a 10. Don't let this discourage you from purchasing this fine game however, the gameplay MORE than makes up for it.
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  3. Mar 22, 2011
    8
    Two Worlds 2 is not a game without flaws, the flaws and bugs are many but the other features really made me ignore them, and i guess so willTwo Worlds 2 is not a game without flaws, the flaws and bugs are many but the other features really made me ignore them, and i guess so will you. the battle animation is not perfect but certainly improved, and the graphics got upped a notch, the story is better (though still a usual cliche of the genre) too. as a sequel this game surely succeeded at making the franchise better and showing the gamers that the "Two Worlds" franchise have a potential of creating a good RPG . there is a multiplayer feature, but i think you dont buy this game and play because of it, as it is nothing special, really. the spell and potion creation feature is special, though, as you can create potions and spells with little to no limitations. the environment is good and varying, though sometimes it seems like the game is confused on the design, as the enemy types feels out of place and weird. the character creation is not bad, but you can only create male character, as there is no option to play as the opposite gender, probably because of the direction the story takes since the first game. an okay buy for people looking for a good RPG with many quests and a lush, beautiful word, i give it an honest 8 out of 10 because really, i enjoyed the many addictive hours the game presented me. Expand
  4. Aug 22, 2014
    7
    The first Two Worlds was a laughably pathetic and overhyped steaming dung pile of a game. Is its sequel any better?

    Yes. While Two
    The first Two Worlds was a laughably pathetic and overhyped steaming dung pile of a game. Is its sequel any better?

    Yes.

    While Two Worlds 2 is not of the same caliber as other major RPGs such as the Elder Scrolls, Dragon Age: Origins, and others, it's still a decent title nonetheless.

    The developers appeared to have listened to the hatred that spewed forth as a result of the previous Two Worlds sucking so badly, and they responded by improving and overhauling just about everything for this game.

    The story, however, is pretty much all generic fantasy trite. However, compared to the prequel, it's more bearable. It's a direct continuation of the first game, so conventional logic states that you should play it before playing Two Worlds 2. But really.... would you want to subject yourself to that kind of an experience?

    The graphics are pretty decent, with great water effects, lighting, and decent texture resolution and spell effects. However character models are... strikingly dated.

    Gameplay however is vastly improved over Two Worlds, as melee combat is actually bearable to play, even if the combat itself is still pretty shallow and simplistic.

    The real gem however is the magic system. It's probably the most in-depth magic system I've ever seen. So in-depth, in fact, that it came across as downright intimidating during the early part of my playthrough. But once you learn the nuances of it, you can have a ton of fun messing around and combining spells for a myriad of magical effects.

    I enjoyed the magic system quite a bit more than melee or ranged, so I ended up playing through the game as a pure mage.

    In general though, Two Worlds 2 is a vastly, VASTLY improved game over the fecal smear that is its predecessor... of which I'll be writing a review for.... soon.
    Expand
  5. Apr 7, 2014
    6
    Story starts out with a major face slap of deja vu as the playable character is faced with the same dilemma again. That also made meStory starts out with a major face slap of deja vu as the playable character is faced with the same dilemma again. That also made me personally feel all the effort achieved in the first game was for absolutely F**KING nothing! The sequel is very streamlined in the nature of modern console games (meh). Sadly the only thing TW2 has got going for it is way better optimization than TWEE. Plus a major bump in the eye candy department ( and NPC bimbos yay ). Everything that made TWEE endearing with its rough and ready charm, depth of customization and freeroam nature is missing in TW2. Expand
  6. Aug 16, 2011
    5
    A beautiful - or at least a decent looking - semi open world role playing game. There are some choices and consequences which might matterA beautiful - or at least a decent looking - semi open world role playing game. There are some choices and consequences which might matter here. If you can stand the game long enough to reach them. Really though, its just more of the same in the badly over-crowded sword and sorcery genre of role playing. There are some nice ideas - upgrading weapons and armor using similar items found as loot is a nice touch. On the other hand, these things simply cannot make up for a broken stealth system, a magic system so clunky its better off ignored, an uninspired story and a world that feels like more like a nation geographic special than a real fantasy realm. My advice: Wait for Skyrim. Expand
  7. Jul 26, 2014
    0
    Bought through steam... keyboard doesn't work, mouse doesn't work. How the f do you make a pc game where the keyboard and mouse don't work?Bought through steam... keyboard doesn't work, mouse doesn't work. How the f do you make a pc game where the keyboard and mouse don't work? And... got a controller plugged in that only half works. F whatever lazy bastard made this port... might be decent on a 360 or ps3... but if you've got some convictions, you won't buy it because these bastards are robbing people blind Expand

See all 84 User Reviews

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