Uncommon Valor: Campaign for the South Pacific Image
Metascore

Generally favorable reviews - based on 8 Critics What's this?

  • Summary: You will find that you are not just playing a game but running a war! Uncommon Valor is a completely new operational game covering the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain from May 1942 to the end of December 1943. The scale is 30 miles per hex and the attrition factor is individual vehicles, guns and squads. Phases are one day, composed of two 12-hour impulses. A turn is composed of 1 to 7 phases, at the player's discretion. He may also choose continuous play and may interrupt that by pressing a key. [Matrix Games] Expand
Score distribution:
  1. Positive: 7 out of 8
  2. Negative: 0 out of 8
  1. In my 12 years of reviewing wargames, I've never enjoyed a deeper, richer, more historically plausible simulation. [Sept 2002, p.68]
  2. Controlling all of these details might overwhelm a novice player at first, but given time to practice and master the interface and all of the commands start to come pretty naturally, it even becomes rather addictive.
  3. This system lacks some of the tension of a tactical game, but it bodes well for the follow-up scheduled for this wiwnter. [Sept 2002, p.88]

See all 8 Critic Reviews

Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. mikewall
    9
    I have been playing this game for over 5 years now and keep going back to it. H2H play is superb but unfortunately i have yet to finish a game against another human player, simply because its a very large commitment for anyone to make and can last months playing by email. Anyone who enjoyed Great Naval Battles from the mid 90's will love this game as there are many similarities. The A.I. is very good and will give you a difficult challenge even after you have mastered the game. Expand
    • 0 of 0 users said yes