Metascore
61

Mixed or average reviews - based on 29 Critics

Critic score distribution:
  1. Positive: 7 out of 29
  2. Negative: 6 out of 29
  1. Velvet Assassin’s strengths are in its quiet, richly framed version of a World War II inside the head. The stealth mechanic is very specific and rigidly pattern based, but it presents its scenarios incredibly well.
  2. VA is a great story idea, the narrative of which really succeeds, but the actual gameplay itself is a letdown.
  3. If you don't generate monkey rage over non-essential side details, basic gameplay in Velvet Assassin is quite good and setting are sometimes great. For some reason, linear on-rick pony gameplay is not a bad thing in games like Gears of War or Call of Duty. [July 2009]
  4. There are many aspects of Velvet Assassin that could benefit from further time in development. Still, the game is strong enough to stand on its own, and will leave players ready and waiting for a sequel.
  5. Velvet Assassin isn’t an easy game. The unfair saving points and logical inconsequences are annoying and even frustrating and the slow pace will bore the pants off of many players. But those who are willing to immerse into Velvette’s cheerless, morbid world will be rewarded with an atmosphere intense beyond believe and probably the most mature WW2-game for years to come.
  6. The strength of this game is the visceral experience. It all feels very real and can be very tense, much like the enjoyable tension you feel in a good scary movie. This is all very good, but some poor choices in game design sometimes pull you out of the experience which is not so good.
  7. A realistic war-zone atmosphere and rewarding stealth action make this an intense look at World War II, despite some problems.
  8. Velvet Assassin stands out because of its atmosphere, but lacks finishing touches. Too many bugs and a gameplay slightly worse than other games in this genre.
  9. Yet even if it can’t be acknowledged as one of the best games in the genre, Velvet Assassin does its job decently. Barring some obvious flaws, it’s a good weekend title. Just have some patience in the beginning, so you can accommodate with the gameplay style.
  10. It’s like a mediocre clone of the Splinter Cell games, but not as good as far as level design or free roaming are concerned. But the story is captivating and it's a refreshing change from all those WW2 action games.
  11. You'll either love it or hate it. I don't see a lot of people falling somewhere in the middle. The lack of competitive and cooperative multiplayer modes, while not needed, doesn't help the game's replay value.
  12. Barely explicable scantily clad slo-mo sequences aside, Velvet Assassin is a really solid game. [Aug 2009, p.66]
  13. Velvet Assassin delivers a fresh point of view on the Second World War scenario, providing the player with more intense and human aspects than the average shooter. Sadly, the stealth gameplay is split between great level design and lousy A.I, while the overall experience feels a little bit too linear. Disappointing, since a deeper testing could've made a great game of this interesting concept.
  14. In the end, Velvet Assassin is definitely worth a playthrough.
  15. Velvet Assassin is not a bad game, but what it is not for sure a great one. There were some good ideas in its concept, especially in its general atmosphere and charismatic heroine, but all of them fail because of many wrong features and decisions.
  16. Because of the unexciting handling of the game, this title will only attract fans of sneaky shooters. Nice mood and graphics.
  17. You can't call Velvet Assassin a complete disappointment. The cautious move here is to rent the title, and decide for yourself if the title is worth a buy, something not ridiculous considering the attractive price point.
  18. Charismatic heroine and interesting spy story from WWII cannot save the game from development bugs and really really weird game mechanics. Pick any Splinter Cell instead. [June 2009]
  19. When Velvet Assassin gives up on stealth at the end of the game and decides to spawn waves and waves of soldiers, I regrettably also gave up trying to enjoy the gameplay.
  20. In the end this is a game that most likely needed a bit more development time in which to iron out the kinks. There’s a good game in here, but its buried underneath psychic AI and strange game mechanics.
  21. As Velvet Assassin's story unfolds, a realization begins to dawn. Events have nothing to tie them together. [July 2009, p.83]
  22. 50
    While it does bring in the secret agent angle, it also brings in a story that's completely thin and unsupported. Even worse, Assassin features flawed stealth action elements that can ruin the gameplay when they go awry, and only point out the hit or miss nature of the mechanics when they work well.
  23. Forget about clever puzzles and “social stealth”. Instead of presenting various solutions to a problem, Velvet Assassin will beat you on the head with a stick and point to an “X” on the map.
  24. 40
    Velvet Assassin is a primitive and basic game even by last-gen standards.
  25. Velvet Assassin is in one word: weak. The story never reaches its full potential and furthermore the technical side is flooded with flaws. And even though the game has its moments of tension, the game fails horribly in being worth your money. Try to sneak past this one if you can.
  26. Velvet Assassin showed a lot of promise, but a wasted premise and flawed stealth mechanics let it down.
  27. So while the basics for a solid sneak-'em-up are here, a lack of polish makes for a dismal experience. [Sept 2009, p.69]
  28. Appealing alterna-stealth undone by trying to be all things to all men. Specifically, the sexually frustrated teenage ones. [July 2009, p.93]
  29. A depressing and shoddy misfire of a World War II sneak-'em-up. [July 2009, p.84]
User Score
6.5

Mixed or average reviews- based on 84 Ratings

User score distribution:
  1. Positive: 11 out of 26
  2. Negative: 9 out of 26
  1. trinsicg
    May 22, 2009
    3
    Where do I start? Its a good idea gone wrong by bad design, poor controls, bad porting, weak storyline, limited game play choices... the list Where do I start? Its a good idea gone wrong by bad design, poor controls, bad porting, weak storyline, limited game play choices... the list goes on and on and on. The only saving grace is that the graphics look great. Visuals mean nothing if you can't make a solid game. I'm glad I didn't waste my money on this, no wonder they didn't have a demo for it. Full Review »
  2. MarcusW
    Dec 10, 2009
    6
    On buying this game out of a whim I was greeted by what initially looked like a graphically and aurally solid introduction. However, from On buying this game out of a whim I was greeted by what initially looked like a graphically and aurally solid introduction. However, from there it seems to sink ever so much. It tries to be almost akin to both Splinter Cell and they seem to have pinched the purplish hue of the character when in shadows from Ion Storm's/Eidos Theif. The plot is fine, but the gameplay could have used a LOT more development. It would have been nice to have thrown a loose bottle lying around to distract the enemy, but instead whistling seems to be the order of the day - which kind of really dampens any kind of realism to the game. What surprised me most of all is that this game was developed by a German-based company, and you don't see many german manufacturer's or producers of a game of this kind. This was a refreshing change from seeing something that would usually have been something the American game names would have otherwise produced (probably to greater effect having had more experience in the field). Some slight quirks will annoy the hell out of people, like a British person's inability to say english words properly (like Quay and route, both of which appear to be pronounced using the American format - with a British character?). Aside from some of it's - at times simply infuriating - poor moments, it is graphically well presented, the script will sometimes unnerve the bejesus out of you if you have far too much imagination, and the graphics are very good indeed, as is the pleasantly realistic voice acting on the the part of the German soldiers, any German script being much better spoken by germans themselves. But the gameplay is a big downer, and needs a lot of work. If they produce a sequel to this - which it seems like they will (and they'd better if you've ever seen the ending), it would be interesting to know if they make it even better - because it needs to be if I'm going to buy it! Full Review »
  3. PedroS
    Jul 24, 2009
    9
    I love this game. Put me inside the action, tottaly immersive! Graphics are astonishing, audio higly efficient to create atmosphere..and I love this game. Put me inside the action, tottaly immersive! Graphics are astonishing, audio higly efficient to create atmosphere..and Violet is a hot and beatiful carachter. Amuses me see her in action with her unbelievable a**. Full Review »