Generally favorable reviews - based on 7 Critics What's this?

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Universal acclaim- based on 40 Ratings

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  • Summary: Victoria II: Heart of Darkness, the second expansion for the grand strategy/ political simulator focuses on the Scramble for Africa as you compete with other colonial powers and experience international crises which require Great Power mediation if the world is to avoid war.
    Become a truly
    great power by the dawn of the 20th century in Victoria II, an experience crafted by Paradox Development Studio, the masters of Grand Strategy. Expand
Score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Jun 11, 2013
    After some patching and a couple of expansions, Victoria 2 is rounding into shape. It is still deep with a killer learning curve, but it is starting to feel like a fun game rather than a buggy spreadsheet.
  2. May 10, 2013
    It's still huge and uncompromising, but there's no better way to experience Victoria II. The improved combat and naval mechanics were oft-requested, and Paradox followed through, while the new features make the studio's vision of Victorian war, politics, and economics all the more believable and grand.
  3. May 15, 2013
    For the more casual gamer they may feel over whelmed with the depth of control to be had, the game does a fair enough job automating some of the tasks for you. So if your bold enough jump into Victoria II and its latest add on Heart of Darkness.
  4. May 8, 2013
    Heart of Darkness takes Victoria II to the colonialism age, giving a deeper strategy vision and more engaging gameplay; the crisis system is a very good implementation and the feelings of grand strategy were never so good.
  5. Sep 19, 2013
    Just like Victoria 2: A House Divided, Heart of Darkness is a well-done expansion pack. Its improvements are focused on some very specific gameplay aspects, but they’re really deep.
  6. May 20, 2013
    The revised naval combat turns battles into more than just bags of hitpoints slamming into each other at sea. At a time when naval power was so important, the added detail is welcome. And that’s pretty much what Heart of Darkness does for Victoria II: a new level of detail to encourage you to get out and see a bit more of the world.
  7. Jun 19, 2013
    Once the dominion diarrhea is sorted out, an essential purchase for owners of Victoria II: A House Divided. [July 2013, p.96]
Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. Sep 17, 2013
    Immersive grand strategy game, improving on the earlier versions. It is awesome especially with POP Demand Mod. Give it a try to see how it polishes an already good game Expand
  2. Jun 11, 2013
    A nice feature I was waiting for was a larger African and colonial factor. Now you can have competing colonization on a larger scale, navies are much more important, and African states can be released into act Expand
  3. Aug 20, 2013
    The expansion was a great one. First it opened Africa up to more than the normal maybe 4 to 5 countries making the competition for Africa more interesting. Also The crisis feature adds a nice touch of new diplomacy to the creating a sense of war possibly popping up all due to empire building. So overall i enjoyed it a lot. Expand
  4. Aug 6, 2013
    The best expansion for Victoria 2 yet, it adds more options for colonial expansion. It also includes a crisis system where smaller countries can cause tension in a region where they have a core and then cause a crisis where they can ask a large country support them, this makes it a lot easier to play as a smaller country to gain territory without going to war, but this could lead to a world war if the crisis isn't resolved peacefully. The only bad thing I can point out is that in my experience loads of world wars seem to break out at the end of the game and it can get quite annoying Expand
  5. Apr 16, 2013
    The latest expansion to Paradox's Victoria series brings more to the table than before. With a newly introduced Crisis system to push forward with diplomatic missions without war.

    A nice feature I was waiting for was a larger African and colonial factor. Now you can have competing colonization on a larger scale, navies are much more important, and African states can be released into actual puppet states. This completely changes the dichotomy of game play.

    While I don't feel like it was worth the $20, it is very fun.
  6. Apr 16, 2013
    There are TONS of bugs which could be eliminated by simply playing the game at once. Don't buy yet, wait for patches and promotions. I wonder if devs even payed attention to the game. Expand