Metascore
81

Generally favorable reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 7 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 0 out of 7
  1. Jun 11, 2013
    85
    After some patching and a couple of expansions, Victoria 2 is rounding into shape. It is still deep with a killer learning curve, but it is starting to feel like a fun game rather than a buggy spreadsheet.
  2. May 15, 2013
    85
    For the more casual gamer they may feel over whelmed with the depth of control to be had, the game does a fair enough job automating some of the tasks for you. So if your bold enough jump into Victoria II and its latest add on Heart of Darkness.
  3. May 10, 2013
    85
    It's still huge and uncompromising, but there's no better way to experience Victoria II. The improved combat and naval mechanics were oft-requested, and Paradox followed through, while the new features make the studio's vision of Victorian war, politics, and economics all the more believable and grand.
  4. Sep 19, 2013
    80
    Just like Victoria 2: A House Divided, Heart of Darkness is a well-done expansion pack. Its improvements are focused on some very specific gameplay aspects, but they’re really deep.
  5. May 20, 2013
    80
    The revised naval combat turns battles into more than just bags of hitpoints slamming into each other at sea. At a time when naval power was so important, the added detail is welcome. And that’s pretty much what Heart of Darkness does for Victoria II: a new level of detail to encourage you to get out and see a bit more of the world.
  6. May 8, 2013
    80
    Heart of Darkness takes Victoria II to the colonialism age, giving a deeper strategy vision and more engaging gameplay; the crisis system is a very good implementation and the feelings of grand strategy were never so good.
  7. Jun 19, 2013
    75
    Once the dominion diarrhea is sorted out, an essential purchase for owners of Victoria II: A House Divided. [July 2013, p.96]
User Score
8.7

Generally favorable reviews- based on 45 Ratings

User score distribution:
  1. Positive: 5 out of 7
  2. Negative: 1 out of 7
  1. Sep 17, 2013
    10
    Immersive grand strategy game, improving on the earlier versions. It is awesome especially with POP Demand Mod. Give it a try to see how itImmersive grand strategy game, improving on the earlier versions. It is awesome especially with POP Demand Mod. Give it a try to see how it polishes an already good game Full Review »
  2. Mar 1, 2015
    3
    Five reasons this game is absolute s h i t e !

    1. I needed community support to even start the game. 2. Game-mechanics are somewhat
    Five reasons this game is absolute s h i t e !

    1. I needed community support to even start the game.

    2. Game-mechanics are somewhat booring. Rather limited options for doing anything.

    3. Once you become a Great Power you must spend the rest of the game watching the influence interface, trying to jocky your sphere of influence into the AIs. About as fun as watching an intrument-panel on a random factory-machine.

    4. Every 5-20 seconds the game throws a splash-screen in your face, demanding you press "confirm" or make a choice that have a miniscule impact on your game. Until you do, it will either lock the game in pause or block your view while the game is still running.

    5. You have to go online to learn how to play the game.
    Full Review »
  3. Aug 20, 2013
    10
    The expansion was a great one. First it opened Africa up to more than the normal maybe 4 to 5 countries making the competition for Africa moreThe expansion was a great one. First it opened Africa up to more than the normal maybe 4 to 5 countries making the competition for Africa more interesting. Also The crisis feature adds a nice touch of new diplomacy to the creating a sense of war possibly popping up all due to empire building. So overall i enjoyed it a lot. Full Review »