- Publisher: 2K Games
- Release Date: Oct 24, 2005
Summary:
Vietcong 2 is a FPS set against the background of the 1968 Tet Offensive, in and around the ancient city of Hue during the Vietnam War. Brought to life through a gritty story compiled from first hand accounts and memories of Special Forces and Infantry servicemen stationed in Hue during the assault. [2K Games]
| Rating: | M |
|---|---|
| Developer: | Pterodon |
| Genre(s): | First-Person Shooters |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Blood, Intense Violence, Mature Sexual Themes, Sexual Themes, Strong Language |
| Connectivity: | Online |
| Online Modes: | Competitive, Cooperative, Team Oriented |
| Number of Online Players: | 64 Players Online |
| Cast | Credit |
|---|---|
| Jarek Kolar | Project Manager/Lead Game Designer |
| Michal Janacek | Lead Programmer |
| Michal Janacek | Multiplayer Game Design |
| Ivo Novak | Programmer |
| Marek Trtik | Programmer |
| Petr Benysek | Lead Mission Programmer |
| Petr Benysek | Programmer |
| Jiri Matyskiewicz | Singleplayer Game Design |
| Lubomir Dykast | Multiplayer Game Design |
| David Brumla | Level 3D Artist |
| Petr Klvac | Level 3D Artist |
| Jan Hlavaty | Lead Level Artist |
| Pavel Sirucek | Lead Character Artist |
| Petr Mores | Lead Animator |
| Petr Mores | Music Director |
| Vladimir Zadrazil | Level 3D Artist |
| Tomas Slapota | Sound Recording & Editing |
| Tomas Slapota | Sound Recording & Editing |
| Pavel Mores | Programmer |
| Mike Zbleka | Programmer |
| Jiri Pecher | Singleplayer Game Design |
| Honza Korinek | Singleplayer Game Design |
| Tomas Kanda | Level 3D Artist |
| Jano Pavelko | Level 3D Artist |
| Filip Uhlir | Level 3D Artist |
| Marco Maltese | Level 2D Artist |
| Petr Kral | Level 2D Artist |
| Romain Laporte | Level 2D Artist |
| Jana Kalinova | Level 2D Artist |
| Pavel Grim | Level 2D Artist |
| Katerina Konvalinova | Animator |
| Martin Hebert | Animator |
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