Nov 21, 201170Your long-term attachment to the game will also be determined by how much of an experience grind you're prepared to undertake (combined with your attitude towards impermanent purchases), and whether the hack-and-slash combat against somewhat repetitive character models is a meaty enough adventure to keep you satisfied.
Dec 27, 201078Vindictus is what happens when an MMO meets a beat'em up, giving players the opportunity to play for free with a micro transactions system: the result It's a fast paced action online game with some good ideas a great visual, waiting for more contents and the official european release.
Jan 19, 201260You might like this game for its detailed characters, over the top weapons and combat animations worthy of a Japanese action game. Unfortunately all the advantages are buried under thick layer of typical hack'n'slash routine. [February 2012, p.59]
10The graphics are simple gorgeous. The game play is very reminiscent of Guild Wars, which is not a bad thing. And while they are still implementing all the class types and spells, its an excellent beginning and a real breath of fresh air. Why isn't the Source engine being used for more MMO games, because once you see this eye candy you will find it hard to put up with WOW or other pedestrian graphics.
Worthy of the download.… Full Review »
10I'm a pretty picky guy when it comes to MMO's and have tried a number of them. I always look for new and unique MMO's cause I get tired of the same old thing over and over again. This is the reason that I have not and will not play WoW. Vindictus caught my eye first for looking so damn good, and second cause word of mouth said that this was an action heavy MMO with emphasis on style. What I was excited to hear most, however, was that you were pretty much in control of your character the whole time. No auto-attacking, which I detest in most MMO's (is it really so hard to be able to swing your own sword manually?). Thankfully, Vindictus is not another run of the mill auto-attack MMO. And yes, it is very action heavy. Besides having active combat, it also runs on the Source engine (you know, the same one Half Life 2 ran on), which means there is much of the environment that you can interact with. This means nifty little addictions like being able to pick up rubble and smash your enemy with it I am actually pretty surprised this is free to play, considering how good it looks, how well it plays, and how smooth it runs. There is a limit of content, my only complaint, but hopefully it gets popular and with the popularity comes more content (looks to be that way, too). You can choose between three different standard archetypes: Fiona, the tank with a sword and shield, Lann the quick and agile dual sword wielder, and Evie, the mage. The game also has all the usual trappings. You battle monsters, shop for equipment and items, and level up as usual. However repetitive the game may be though, the action is fun and cool looking enough to make it interesting. And it should be noted that the writing is better than average k-MMO, and the translations are surprisingly sharp. While the game seems a bit shallow in the content department, there are plenty of missions to go on and plenty to collect. The game also does away with typical grinding in favor of mission objects which will keep you wanting to run some missions over again just to get the extra battle points of complete the extra goals. I'm always vary wary of MMO's, especially F2P MMO's. I typically get bored after only a short while due to repetitiveness and clone structuring. Vindictus, however, is a welcome change with active and exciting combat, gorgeous graphics, and a lack of any actual grinding. If you want something a little different, try Vindictus. You just might enjoy it as much as I have.… Full Review »
The first thing that should be mentioned is that this is a free-to-play MMO, with micro transactions. This means you can download the game client, install, run, and create any of the currently 3 available characters and jump right into the game. While I won't go too far into detail, I will outline the game itself and let you experience it for yourself.
You are greeted with an opening cinematic, an in-game tutorial on basic combat controls, another cinematic, and then you are thrown into the hub of the game - the town. Your mini-map at the top right indicates which buildings to visit with a yellow chat-bubble. Once you have talked to NPC's and learned quests to take, its off to the docks! At the docks, you will initially carry out quests on the beginner dock which takes you to The Ruins. Since this is the beginner dock/area, you will not need to pay tokens. Once you reach dock 2 and higher, you will need to gauge yourself wisely. Boat rides to your quest will initially cost 2 Silver tokens, and you start off with 50. Silver tokens are replenished every Monday, Thursday, and Saturday, back to the 50 count. If you haven't seen any gameplay videos already, I suggest you go do so now :)
Vindictus runs on a version of the Source Engine, which means it has physics and shares some sound effects from Half-Life, an older, popular first-person shooter that used the Source Engine.
The available characters as of this time are as follows:
Lann - The quick, dual-wielding attack-oriented character, suitable for people who like hack-n-slash or getting the job done quickly. He initially uses 2 swords though later on he can acquire spears.
Fiona - The slower, single-weapon + shield using, defense-oriented character, suitable for people who like characters that pack a punch and take a little extra practice to master. She utilizes a broadsword and a shield.
Evie - The moderately-paced spellcaster/"mage". Initially she casts small bursts of wind and a heavy-damaging Firebolt, as well as healing abilities. Later on, you may opt to switch from Staff to Scythe, opening up an entirely different playing style for her. You could compare the Staff abilities to that of White or Red mages from the Final Fantasy series, and the Scythe to Black mages; or perhaps more appropriately you could call her a Death God/Reaper, considering the deathly overtones to her attacks.
Vindictus starts off with a fast-pace, introducing characters and lore in a steady fashion. Once you reach around level 20, questing may start to feel more like grinding, though if you're sociable, you can easily pass time while doing older quests by voice-chatting and, should you be a good samaritan, helping newbies complete their quests while showing off your higher-level abilities. Depending on your internet connection, the game can be either laggy or smooth as butter. It appears that as Party Leader, everyone else connects to your computer in order to synchronize the action going on at everyone else's screens. I have a fairly powerful computer myself and a 15Mbps Cable internet connection and have very low occurrences of lag. There are plenty of factors that come into play, but I recommended befriending people in your party who you can play with without lagging, so that
1) The game becomes more fun with friends
2) You have people to trade with or ask for help
3) If you party with them in the future, you can minimalize the amount of lag you'll have to deal with. This applies to many MMO's really
Overall, Vindictus is more than adequate for a free-to-play game, with updates rolling out frequently and still yet more characters to be unlocked/released. Its an excellent time-killer as well as eye-candy, perfect for those looking for an alternative to the restrictive turn-based or timed-attack MMO's out there.… Full Review »