- Summary: War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.
Oct 21, 2013For a F2P game, it excels in every aspect. The game is not pay2win like some others have stated and you don't need to pay anything to enjoy the game. Paying gives you exactly what you expect from a free2play model, faster progression. The game is a WWII simulator that has 3 different styles of accuracy. You get an Arcade system which is user friendly and easy to learn. Then there is a historical mode which makes it a bit harder but still forgiving. Then there is full real battle which sticks you in view with the need of a joystick (or mouse as joystick) and is much more simulation based but not as much as say the DCS series.
The use of money allows you to get premium planes which are typically a bit better at their tier however with the way the game works where you can have multiple planes per game you can still excel. It is not hard to kill something 1, 2, 3, even 5 or more tiers higher than you once you get into the middle of the game. It does not work like World of Tanks where if you are 5 tiers lower you don't stand a chance in a 1v1, here you can still get your kill albeit tougher, you still have a chance.
The plane costs are fair and most cost under $10 to buy, even higher tiers. Some are more expensive but if you buy the packs they offer you get more then your monies worth. Some people have complained about the time it takes to upgrade each plane/crew however this isn't that type of game. The game isn't about getting to the max level and tier as fast as possible as you should enjoy each tier thoroughly. Gaijin does this in a good way where you learn each plane, its advantages/disadvantages and thus making you a better pilot as you progress.
I have 100+ hours in the game thus far and it has me coming back every day wanting more. I can tell you that I sucked hard for the first 10-15 hours of game play, then as you continue to play your skill increases drastically. The game is still in beta and each month, more and more content is released. They still have kinks to work out but for a F2P game you can't ask for much more. It's not like it will cost you anything to give it a chance, just don't expect to be an ace pilot without putting a solid amount of time into the game.… Expand
Jul 22, 2014Pros:
Relatively accurate historical combat
Fun to play, very satisfying when you win
Lots of aircraft/tanks to chose from and they are always adding more
Teaches you about history
Extremely steep learning curve - When you start out, you are thrown into combat against everyone - pilots with 1,000 hours under their belts and pilots who don't know the controls yet. Seeing as how you'll start as the second type, you will be slaughtered for the first 20 hours of gameplay unless you are experienced at flight sims already. If you want to be good, you've gotta learn a lot of maneuvers, energy retention, different aircraft types, etc.
- Reasonably priced for the most part. You get a fair bit for your money, unlike Wargaming's model where each premium vehicle can cost $30-$50. If you wait for sales, you can get a good premium plane for $5. Free players aren't penalized in the actual game, they just earn less money for victories and unlock new planes more slowly.
Although my review seems pretty critical, I should emphasize that this is probably still the best WW2 combat simulator out there, and it's the most fun I've had playing a flight sim of any sort since Star Wars: Tie Fighter.… Expand
Jun 10, 2014Title: Free To Play as a Cannon Fodder
I was hoping War Thunder doesn't fall down the same slippery slope pay-to-win game like World of Tanks, but it seems like they are thinking about money more than gameplay.
The game claims to be a "open beta" stage for quite a while now. If you'd do some research, you would find out that it's part of the money making scheme. Since being an open beta, while taking cash like a fully patched-finished platinum title encourages them to keep the game in a beta-stage and dodge complaints by claiming "hey, it's a beta"! "What did you expect?"
I'm not a conspiracy theorist, but logically thinking- and just counting how some companies trying to find a way not go under funded and loose money, the logical answer why this game is still in beta stages is: Because it's profitable. If you haven't figured this out yet, maybe you will in a year or 2. You can carve it in stone so you will remember that I said it first.
So, Back to this free-to-play game.
The pluses I give to credit where credit is due is just the game engine, graphics, and finding the compromise between realism and playability, when it comes to controls. The planes feel real. Medium/heavy bombers feel heavy and cumbersome, fighters feel agile - according to their tech level and design. You'd expect a bi-plane to be highly manouverable, while you'd expect a mid-tier late '40s fighter to be fast and well armed. You'll find these in the game and it's done just as well as in many previous Russian-origin simulator titles, such as IL2-Sturmovik or the predecessor of WoT- Wings of Prey.
The game can be quite addicting...for a while. The graphics, the sense of speed and satisfaction after a good bombing run or a well placed burst taking down an enemy bogey can make you want more.
Unfortunately, my list of positives coming to an abrupt end, since the gameplay will get quite repetative, especially if you think, you can get away without paying for a premium account.
Again, I'm not revewing this game as a typical game, which usually go for 40-50 dollars, but the free-to-play "beta" game.
Let me state this: You won't get too far without a premium account. And if you won't believe me, ask others, who played it forever. Watch youtube videos, read the forums. You CANNOT progress too far without a premium account, unless you are ready for the punishment of grinding for quie a long time and being stuck in the same aircraft, that you "may" not like or end up facing superior - upper tier crafts, which will shred you to pieces within the first 30 seconds.
For those who have no idea what I'm talking about.
1. The game set up, so there are ties- depending on the aircrafts available for axis and allies. Starting with pre-war airplanes with similar capabilities put into categories, you can fly them (regardless of nationality or historical alliances) to do a team-battle against each other in arcade mode. (the simulator mode and historical modes are different, I'm writing about the arcade type of game, which is by far- the most popular part). After you return from the battlefield, you gain experience by shooting other planes or ground targets or completing game objectives (bomb the airfield, land and take the airfield etc). Once you gained some experienced, you have to "research" the next tier aircraft available and then buy it. After buying the next tier aircraft, you may be put into battles with planes with similar capabilities in the next tie.
The problem is, that you may have worked on and spent and researched 1 aircraft, while you had 3 or 3 "free" tier 1 craft and now you got 4 aircraft , with one being tier 2, while the others are tier 1.
And that will force you to either send your tier 2 craft to "holiday" - and keep fighting with your tier 1 planes against tier 1 planes and you won't be able to fly your new tier 2 plane. If you decide to step up, then you gonna have to face the reality, that you got 1 tier 2 plane and 3 or 4 tier 1 planes, which are far inferior to be played on the map- designed to be played by tier 2 planes. And planes go down fast, I mean, you want to stay in the game for at least 10 minutes, then you need at least 3-4 planes available for each battle. If you are stuck with only one capable craft and 3 low-level planes, then you gonna end up struggling until you earn enough credits to replace all 3 - tier 1 planes with something better. If you can think you can play anyway - be my guest- I have done it. I have gone the hard way to earn my tier 2 crafts and it took me forever, not mentioning that many times my gameplay on a battle was no longer than 2-3 minutes, due to my tier 1 craft being a target practice dummy for superior aircrafts on the map. Just think about it flying against BF109 or Spitfire with a bi-plane from the 30s. If that sounds hilarious, you're right. But this game will force you to do that, because - drumroll- you don't have a Premium Account to buy planes for real $$!… Expand