• Publisher: THQ
  • Release Date: Sep 20, 2004
  • Summary: Warhammer 40,000: Dawn of War is a science fiction real-time strategy (RTS) game set in the violent, post-apocalyptic universe of the 41st Millennium. Utilizing the exceptional game design skills of Relic Entertainment, Dawn of War provides an immersive entertainment experience of epic proportions. Command hardened troops, deadly vehicles and high tech weaponry with one goal in mind, the complete extermination of the opposition. Whether you lead Humanity's finest - the Space Marines, the diabolic and villainous traitors of man - the Chaos Space Marines, the brutal and savage beasts - the Orks, or the psychic and technologically advanced alien warriors - the Eldar, you control the action and the fate of your race! [THQ] Expand
Score distribution:
  1. Positive: 49 out of 51
  2. Negative: 0 out of 51
  1. 100
    There's no question that Dawn of War will turn even the meekest, mildest players into bloodthirsty battle addicts.
  2. Simply a great game. The streamlined gameplay stressing combined arms tactics over brute force should and will appeal to any RTS gamer who is looking for something new.
  3. This isn't anything new for players to experience. It's the same old formula in a new package, with a new name and new ways to animate the whole process.

See all 51 Critic Reviews

Score distribution:
  1. Positive: 42 out of 45
  2. Negative: 0 out of 45
  1. One of the best (if not the best) game I ever played. Got clever design features which make the game really nervous at all stage, where numerous RTS you might stay in your base until you have a big army. Best translation of Warhammer ever. Epic animations who make want to watch replays on and on. 9 factions in total with the extensions. Great in multiplayer or in Skirmish vs IA (especially with Dawn of Skirmish Mod). Best RTS game ever. Expand
    • 1 of 1 users said yes
  2. 10
    If you're a fan of the Warhammer 40k franchise, you'll enjoy this series of games by THQ. Dawn of War brings the tabletop miniatures game to life in 3D RTS with explosive action and gore. Expand
    • 1 of 1 users said yes
  3. JohnD.
    6
    The good: The idea of controlling strategic points for resources, without the tedium of building armies to gather them is excellent. The game includes the need for resource gathering and management, while making that process as light as possible. The game's art is impressive. The complex animations of many of the units make the user want to watch the battle just as much as command it. I almost hated to leave battles to manage other armies or construct buildings in my base. The Bad: While the art is impressive, it is also resource intensive. Lesser computers will suffer in larger battles. The squad management is cumbersome and adds nothing to the feel or play of the game. Most maps have inadequate terrain for moving large numbers of infantry, which is the core of any army. The mini-map is missing key features which have been available on many titles which have come from years before. For example: the 40k mini-map colors all of your allies a single color, with no option to color them individually. The same goes for your enemies. Also, it isn't very clear which part of the minimap is being displayed. A circle or square on the map indicating this would be helpful. Individual unit upgrading is tedious, slow, and takes away from the ease of gameplay which we as gamers should come to expect. The AI is unbelievably poor. Units will regularly tolerate being fired upon without reacting in any way. The game has simply too many units, with ambiguous purposes. While there are both light, regular, and heavy infantry, it is unclear what the differences or advantages are. The same could be said for many of the vehicles. I'm all for unit versatility, but not redundancy. The distinctions between the races was rather slight, with many of the special abilities of units being the same thing with a different name. Expand
    • 0 of 0 users said yes

See all 45 User Reviews

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