Metascore
87

Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 33 out of 34
  2. Negative: 0 out of 34
  1. Even though this reviewer has played every title in the Dawn of War catalog, Dark Crusade still manages the trick of pulling me back into its world of epic conflict and frenetic combat... with a vengeance.
  2. There's so much more to do, and it sounds, looks, and plays so well (even better than before), I may never need another RTS. Relic, keep the expansions coming.
  3. An enormous amount of top-drawer content for $29.99, and newcomers may rightly mistake it for a full blown sequel. Highly recommended.
  4. Dark Crusade provides a very balanced game to the world. Relic has a firm hand on what they want a Warhammer 40K themed RTS to be, and they have succeeded.
  5. The difficulty settings are well balanced to allow both the novice and veteran to get a good challenge every time they play.
  6. 90
    Dawn of War was, and still is, a superb real-time strategy experience, and Dark Crusade only adds to what is probably one of the best sci-fi RTS series to date.
  7. By adding more stuff for you to admire and kill, and more places and ways to do it, Dark Crusade gives the already lively Warhammer RTS universe even more life, personality, blood, and meat. It's a gory, giddy delight, with more depth and gameplay than ever.
  8. 90
    The new races and game balance changes have revitalized the multiplayer game, and the new campaign gives plenty of gameplay for single-player fans to sink their teeth into.
  9. Dark Crusade is another real-time feather in Relic's cap, even without the Tyranids. [Jan. 2007, p.56]
  10. A fast-paced game that will keep you glued to your screen as you purge the planet of alien invaders.
  11. 90
    New races and units aside, the unexpectedly impressive campaign mode is perhaps the best surprise put forward by Relic. Distancing themselves from the linear structure of the previous campaigns, Relic has instead outdone itself once again, putting together a turn-based strategic level campaign that brings to mind the dynamic feel of Rise of Legends.
  12. The unit AI is a mess, especially that of the vehicles. If they’re attacked by long range artillery for instance, they’ll usually just stay were they are, not moving an inch to get out of firing range.
  13. The pinnacle of sci-fi strategy gaming and better than its parent game. [Christmas 2006, p.98]
  14. Dark Crusade, in the end, makes a worthy addition to the Dawn of War franchise.
  15. This terrific update to one of the best sci-fi real-time strategy games in years packs in a great strategic campaign and a grand total of seven different interesting, powerful armies.
  16. Dark Crusade is a great entry point into the Dawn of War series for newcomers. It has an incredibly robust single-player experience and you also get a good taste of the online play.
  17. Dark Crusade can be enjoyed by new and experienced players alike, regardless of whether you own the earlier installments – even if the hefty challenge makes it more appropriate for veterans.
  18. Widely available for about fifteen quid, Dark Crusade is a ridiculously attractive prospect for RTS gamers.
  19. The maps are still a bit bland. But by god, holy war's never been so much fun. [Christmas 2006, p.80]
  20. 87
    The campaign mode is absolutely interesting and fits wonderfully within the Warhammer 40,000 universe. It's a great beginning to something that we're sure will be bigger and better in the future and provides a ton of gameplay hours and exciting moments.
  21. A solid entry into the fast-paced, gritty and darkly-humorous Dawn of War series.
  22. Hands down, Dark Crusade is a hell of an expansion. It adds even more longevity to the Warhammer 40,000: Dawn of War franchise, and really opens up the creativity behind all 7 factions.
  23. If you only touched the campaigns in DoW and Winter Assault, you may not find much to latch onto here. The open structure of the Dark Crusade campaign is not far removed from multiplayer or Skrimishes. Naturally, people who’ve been playing those modes constantly should be ecstatic with the new material.
  24. 85
    An outstanding RTS in its own right, and Relic is currently making the best RTS games in the business. For those already addicted to Dawn of War, this a must-have.
  25. An ace expansion to an already ace RTS. Essential for fans. [Christmas 2006, p.102]
  26. Two new ok races and a new ok-ish campaign. As with BfME’s War of the Rings, War of Kronus feels like a series of random battles rather than actual war. WH40K is still one of the few excellent RTS’s. [Dec 2006]
  27. The new single player experience is a big change, but the lack of a good story might irk some people who’d like to see more of the world fleshed out beyond battle after battle. It’s the same tried and true Dawn of War game, but with enough new content to have a good time with.
  28. The sheer amount of content alone in Dawn of War: Dark Crusade is worthy of respect. This is the kind of rampant generosity that we love, and it’s worth going to war with robot zombies over.
  29. Dark Crusade isn't just another collection of random missions and some new units; it's an expansion so crammed with new stuff that it's almost an entirely a new game -and not something that Dawn of War fans will want to be without.
  30. With a change in design, Dark Crusade captures the emphasis on strategy and combat that the Dawn of War series provides. Admittedly it's beginning to look a little rough around the edges, which isn't helped by the awkward path finding and dated visuals; but it is easily the most expansive, balanced and entertaining offering in the series to date.
  31. Repetitive, but well worth repeating. [Dec 2006, p.78]
  32. 80
    There's more than enough meat to the single-player component in Dark Crusade to justify a purchase.
  33. I would have zero reserverations recommending Dark Crusasde if it wasn't so unbalanced in favor of the Necrons. [Holiday 2006, p.76]
  34. It's only masquerading as its own game - really, coming straight to this without having played its predecessors will be frustrating and bewildering, and the inability to play as Space Marines, Orks et al online a real slap in the face.
User Score
8.9

Generally favorable reviews- based on 185 Ratings

User score distribution:
  1. Positive: 46 out of 53
  2. Negative: 6 out of 53
  1. Dec 25, 2011
    10
    I seldom give perfect scores, but Dark Crusade deserves one. It's campaign replayability value is incredible (the dialogues between army commanders shine) and there are good times to be had playing this game online with mates. A standalone expansion with 7 playable, pretty balanced races and it should be cheap as dirt right now. If you don't own it, just get it. I'm serious. All-around, it's the best DoW to date. Full Review »
  2. Dec 28, 2010
    6
    This game IMHO ruined the single player story line of the Dawn of War series, as it introduced multi-race Campaign, so the story entirely depends on what race you chose, whereas the original had a very good story line that was only made for one race therefore the story was better. But I will admit that this game did increase the replay value and made multiplayer allot better. Full Review »
  3. JackG.
    Oct 16, 2006
    3
    Poor story, poor movement, poor game.