- Publisher: THQ
- Release Date: Feb 18, 2009
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90While the overall formula could still use some fine-tuning, the current product is one part hypercharged tactical combat, one part streamlined competitive RTS, and entirely worth playing.
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85Extraordinary online play makes it easy to overlook this strategy sequel's less-impressive single-player campaign.
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90Dawn of War II is a risky RTS game, but the new RPG elements and streamlined missions are implemented in a way that is engaging for strategy fans and newcomers alike.
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Replay value is off the map. It's like two games in one with plenty to go back for.
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This is an amazingly visceral title with a second-to-none presentation that delivers some of the best tactical action we’ve seen to date. I applaud the developers for moving the staid RTS genre in a new direction, even if I feel that Dawn of War II stumbles a little bit along the way.
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90The overall "feel" of the multiplayer game is terrific and the basic gameplay paradigm works to create a game that's deep, rich and thoroughly satisfying. Combined with a fun and very different-playing single-player component, this is a game that's well worth a look by any strategy fan looking for something fun that breaks the RTS genre's straitjacket.
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100Some gamers will no doubt hate the new direction they've taken but the game is much improved and definitely deserves its fair share of love. While it still early, I wouldn't hesitate to nominate it for PC Game of the Year honors come December.
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80It doesn't, however, fulfill the task of being absurdly entertaining. The failings in the campaign mean that for all its incredible fireworks and visual splendour, its not interesting enough.
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For a game that tosses so many RTS conventions out the window, Dawn of War II is a surprisingly solid real-time strategy title that pretty much lays down the gauntlet for any game that follows in its wake.
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With shallower gameplay, a dearth of content, and some very distinct repetition, the game feels more like a jumping off point than a complete release.
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91The fact that it does something genuinely different than the rest of the genre earns it a lot of goodwill from me; if DOW2 really was just the expected "COH in space" or "DOW with spiffy graphics," then those flaws would be intolerable. So yes, I love it, flaws and all. Besides, watching Assault Marines or Stormboyz fly in the air and slam down onto some fools doesn't get old.
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80It’s been a long time coming, but Dawn of War finally has a proper successor. It’s not perfect, as anyone who enjoys the resource management side of strategy gaming will be turned off by the gung-ho style here, but it’s no different than most of the earlier Warhammer 40,000 titles out there.
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A lack of maps and repetition mar the single-player, but the multiplayer is brilliantly brutal. [Mar 2009, p.81]
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83Dawn of War was a finely tuned game with huge battles and many disposable troops. Dawn of War II is faster, lighter, smaller, in some ways more interesting and in other ways somewhat lacking in its execution. But taken as a whole it’s impossible to not recommend the game to 40K fans and to those who are willing to accept that this is not a linear sequel to an aging franchise.
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The campaign is surprisingly lengthy, and the unit balance is quite well-tuned. Since most of the changes are beneficial, in my view, I can adamantly recommend Dawn of War 2 to fans of RTS games or Warhammer 40K.
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80Dawn of War 2's greatest accolade is something that it actually does share in common with its predecessor; it's a game that once again takes the Warhammer 40,000 license and does something truly great with it. As for the rest, time will tell if Relic's gamble pays off or not.
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Relic seems afraid to let any of its ideas meaningfully vary your experience, in case the result isn’t as satisfying as the scenario it has clearly tested so well. [Apr 2009, p.119]
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Relic has done a wonderful job with this original and innovative RTS, cleaning away the strategy archetypes we're used to playing with. But sadly there are several deficiencies, starting with the repetitive missions and a difficult to master multiplayer. A must buy for strategic fans but not the perfect title we were looking for.
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80On one hand it's addictive, polished, satisfying and action-packed. On the other hand the campaign lacks variety and the meta-game has no real bearing on anything. But through it all a tinge of disappointment can't help but be felt - one that nags as you play the game.
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It seems like we will have to wait some time to see more armies, as it happened in the first game. Even though, this is one of the most recommended acquisitions of this year, and one of those titles that no strategy devotee should let escape.
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86Although it lacks in mission variety, Dawn of War II skips the pleasantries of base-building and gets right to the point: action-packed, bloody warfare (with loot!) [Mar 2009, p.62]
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85The single-player mash-up of RTS and RPG elements works really well, and the multiplayer is fast and exciting. Relic's reinvention of the Dawn of War brand is a breath of fresh (or possibly fetid, Tyranid infested) air.
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92A really fantastic game that will be able to fascinate old fans and also newcomers in the genre! Go on Relic!
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80DoWII is so unique that it could just as well co-exist with the other traditional RTS games, as it has a focus in places that the others don’t. That said, there still needs to be some new additions and fixes to the multiplayer, as sooner or later the same 6 or so maps will get boring and stale.
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So, in short, Dawn of War II is not Dawn of War, nor is it like a traditional RTS game. What it is, though, is a fast-paced, tactics-focused game that's a lot of fun to play.
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93Dawn of War II does not rebuild the real time strategy, but does a fantastic job extending the scope of the genre. The new Warhammer 40,000 is an addictive and violent effort with a campaign that achieves a true sense of progression. The game has also a great cooperative mode and a multiplayer experience that is, again, its main goal.
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91A strong RTS/RPG outing into the rich Warhammer 40,000 universe. Real-time strategy purists might find a bit to grumble about, but those wanting some real-time tactical RPG-lite goodness are in for a treat.
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An interesting attempt to re-invent RTS genre. It does many things right, like reward system, and is generally fun to play. As a game it feels like a prequel to Dawn of War -series: Bit too simplistic combat without any real threat of defeat and too many generic missions with, my God, end bosses! Those are yesterdays news even on Japan. Hopefully 0-day patch reakly makes things better and more varied. [Feb 2009]
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80Warhammer 40.000 Dawn of War II is an interesting hybrid between strategy and action in its single player campaign, but shows a completely different face on the multiplayer side, strategically deep and less frantic. Several flaws, like the repetitive gameplay and missing modes and maps from the multiplayer don't allow a full marks promotion. Strategy newbies and casual gamers will love it, but RTS hardcore fans should try before buying.
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83An interesting, but ultimately weak, single-player experience is a bit of a disappointment to be sure. But the excellent and innovative multiplayer makes Dawn of War II worth the price for real-time strategy fans.
User score distribution:
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Positive: 177 out of 284
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Mixed: 45 out of 284
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Negative: 62 out of 284
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AndrewM4
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JamesW6