Warhammer 40,000: Dawn of War III PC

User Score
4.7

Generally unfavorable reviews- based on 380 Ratings

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  1. Apr 28, 2017
    3
    Glad to see that Relic have punished themselves for COH2. But, i'm quite disapointed that they ruined one of my favorite game series.

    RIP Relic /// RIP Bioware
  2. Apr 28, 2017
    3
    I refunded my game. This game is half ass everything it tries to be Starcraft, Warcraft and Company of heroes at the same time and the story is bad. Comeback is non-existence. Lose your first engagement> slow grind to inevitable doom, win your engagement>slow grind to victory. The story is half ass as well it's nothing more than a glorified tutorial which is a huge disappointment.
  3. Apr 27, 2017
    3
    Tl:Dr - They dumbed the game down to make it more like a MOBA , while retaining its RTS/RTT roots. The End Result is a GAme that is a MOBA/RGP/RTS hybrid and tries to do to much and doesnt do any of it well. If they wanted a MOBA they should of went full MOBA, not forced MOBA elements into an RTS just because its the trendy thing to do.

    WTAF? I have been a DOW fan long before the
    Tl:Dr - They dumbed the game down to make it more like a MOBA , while retaining its RTS/RTT roots. The End Result is a GAme that is a MOBA/RGP/RTS hybrid and tries to do to much and doesnt do any of it well. If they wanted a MOBA they should of went full MOBA, not forced MOBA elements into an RTS just because its the trendy thing to do.

    WTAF? I have been a DOW fan long before the games! I Loved the first one , still occasionally play it, Its depth and customization is amazing. A Pure RTS . I wasnt a big fan of the second one at First but ended up really like the RPG and RTT elements add to it. The Hero units were much stronger then normal units but not by an insane amount.

    DOW 3 however makes most the little guys useless , there feels like there is no character or depth to the other units anymore , their upgrades barely seem all that different or unique and their impact is no where near as significant as other games , they are just meat for the grinders that are the Elites . They made the game almost like all units are just these extra guys there to assist the Elites , which was never what DOW was about. Its more like a MOBA now where the game centers around an Elite and all the units are just puked out to help your Elite kill there Elite or building just a tiny bit faster.

    Everything is dumbed down for normal units , their skills their actions , even the graphics and their skins , seriously compare the tactical marines in 3 to either 2 or 1 and there is no comparison , all units are like afterthoughts to the game with the bare minimal effort put it. Relic normally hits it out of the park but they were catering to much to the trendy crowd so much im half surprised they didn't try to put some sorta overwatch mechanic into the game

    They removed all the depth and usefulness of regular units , the only thing i use them for it to take down buildings and to guard a Elite while he heals .

    The games feels so simple and so empty and soulless and the draw of the game at least for me has always been its tactical depth and the feel that every squad was important , not only that the whole game seem so much slower.
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  4. Apr 28, 2017
    4
    I can imagine that this game may be fun for some people, but for me, its just odd. The overall design of the game makes playing through a match annoying, unrewarding and repetitive.

    -For the first 1 - 5 minutes, its a desperate rush for resource points and hero point generation, slow build of army and technologies (feels like a good solid RTS) -The next 5 minutes is re-enforcing
    I can imagine that this game may be fun for some people, but for me, its just odd. The overall design of the game makes playing through a match annoying, unrewarding and repetitive.

    -For the first 1 - 5 minutes, its a desperate rush for resource points and hero point generation, slow build of army and technologies (feels like a good solid RTS)
    -The next 5 minutes is re-enforcing positions and generating armies
    -Then end game when you can afford your epic unit. At this point, all the amazing design work for the buildings and minor units is forgotten. You march your epic unit down a lane and destroy their towers (ignoring everything else)

    Pros:
    Voice acting for units and factions is good
    Vocal prompts for locations of skirmishes and information is useful and fun
    Animation is good. Unit design is good
    The faction specific mechanics are brilliant (scrap, warp, drop)

    Cons:
    -General flow of combat and game pace
    -Epic units, because they are so game changing, it becomes a rush to get them, stopping any appreciation of the other parts of the game that look and sound awesome
    -The MOBA style objectives. Because they are placed so far out, building defenses is close to pointless. They are generic so look and feel out of place compared to the brilliant faction buildings. You know where they are each map so rushing is made super easy.
    -The maps seem like they are the forgotten beta maps from every MOBA ever. Lanes, towers, patches of grass for cover. Jungle camps have been replaced with resource generators.
    -No exp generation for units for offline skirmish maps.
    -The AI and overall game intelligence seems poor. Attack move is needed for everything, if not then your troops just end up having chats with the enemy.
    -The tutorial
    -Music is forgettable
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  5. Apr 27, 2017
    2
    Probably the worse game of the series...1) No Sync Kills 2) No Special Attacks 3) Not a true Cover System 4) No Suppression 5) No Morale 6) Terrible Cartoony Art Design 6) Poor Sound Design 7) Hilariously bad Animations made for children 8) MOBA Mechanics that have absolutely no business being in a RTS Game. 9) Pointless Base Building that might as well not even be there at all due to howProbably the worse game of the series...1) No Sync Kills 2) No Special Attacks 3) Not a true Cover System 4) No Suppression 5) No Morale 6) Terrible Cartoony Art Design 6) Poor Sound Design 7) Hilariously bad Animations made for children 8) MOBA Mechanics that have absolutely no business being in a RTS Game. 9) Pointless Base Building that might as well not even be there at all due to how pathetically small the maps are 10) and of course DENUVO DRM and asking 60 dollars for this trash this game is from SEGA alright. Dawn of War III was a Corporate Cash-In to try and pander to the StarCraft II fanbase and MOBA fanatics. Do not buy this game, and show Relic & SEGA that they are capable of doing better than this. Expand
  6. Apr 27, 2017
    1
    I am a fan of every Relic game up to now except The Outfit which I have never played. I loved Homeworld, Space Marine, Impossible Creatures, both CoH's and both DoW's even though they were very different games. Also I enjoy Warhammer, especially 40k. So this should be a game for me, no? Sadly, it is not.

    Combat is not interesting and is quite mechanical, economy is outdated returnig to
    I am a fan of every Relic game up to now except The Outfit which I have never played. I loved Homeworld, Space Marine, Impossible Creatures, both CoH's and both DoW's even though they were very different games. Also I enjoy Warhammer, especially 40k. So this should be a game for me, no? Sadly, it is not.

    Combat is not interesting and is quite mechanical, economy is outdated returnig to version before CoH1, turrets and power nodes are a blatant steal from MOBA's and completely unnecessary. Elites are badly designed, being able to kill entire armies while costing nothing (so most combats will be around Elite point in the game and whoever holds it, almost certainly wins) and are completely not customisable taking away a strategy layer.

    Raiding is completely out of the picture cause of listening posts so there are only big blobs running around, and cause there is no retreat the blob which gets the first win will continue winning and return mechanics are completely not working cause instead of pop cap regulated req it is economy regulated, so if you have map control your army is gonna be bigger, period. Super weapons also cost nothing so can be spammed and whoever wipes more with his power, wins engagents without the need to strategise. Also Elites will almost certainly become micro transactions with best ones locked behind mounds of ingame currency or a couple of Euro's, so if you want to win in a tournament you better have the newest Elite (pay cash).

    And I am not even touching strange art style, lore unfriendly abilities and animations and bad responsiveness ... Simply put, this game is gaming disappointment of a decade for me
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  7. Apr 28, 2017
    4
    I am a huge biased fan of everything WH40k; loved the first RTS - DoW, and the RPG-ish DoW 2. (Also a big Moba fan, as it is relevant here).
    Sadly, I must say DoW 3 is a Huge miss here (and I worry my 4/10 rating is too much generous?).
    First off, the gameplay simply isn't there. The mix they tried to do between the two previous DoW doesnt work; it just isn't balanced and the epicness
    I am a huge biased fan of everything WH40k; loved the first RTS - DoW, and the RPG-ish DoW 2. (Also a big Moba fan, as it is relevant here).
    Sadly, I must say DoW 3 is a Huge miss here (and I worry my 4/10 rating is too much generous?).
    First off, the gameplay simply isn't there.
    The mix they tried to do between the two previous DoW doesnt work; it just isn't balanced and the epicness isn't there. The worst is the small maps which are heavily restricted (corridors) and nullify all aspect of strategy which you want in a RTS.
    While there are positive like the graphics, audio, voice acting and the overall 40k universe;
    The worst is the content. If you dont care about multiplayer, the campaign is short and dull and again, very restricted (Feels like a never ending tutorial with never any freedom to play the mission like you want).
    Only 3 races and no game mode... (I mean the potential was there, they could have made another Last Stand mode with the heroes, which was a BLAST in DoW 2!)
    You will basically pay the highest AAA price, play the 10h-ish campaign, forget its dull story and never open the game again.
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  8. Apr 30, 2017
    2
    DoW3 is a compromise of all the values, as a player I came to trust and identify with the franchise. It neither honours the 30yr old IP of Warhammer 40K nor explores it in this iteration.
  9. Apr 29, 2017
    3
    Extremely dissapointing.

    I was A HUGE fan of warhamme 1 + all extensions and warhammer 2. This is absolutely not the same kind og game. The solo is easy, scenario is really lazy. Strategy is boring, too much units have capacity. The graphics are almost like cartoon, not at all like warhammer. Most of the animations (special mention to Angelos) are ridiculous. Colors are too
    Extremely dissapointing.

    I was A HUGE fan of warhamme 1 + all extensions and warhammer 2.

    This is absolutely not the same kind og game.

    The solo is easy, scenario is really lazy. Strategy is boring, too much units have capacity. The graphics are almost like cartoon, not at all like warhammer. Most of the animations (special mention to Angelos) are ridiculous. Colors are too bright,
    Base construction is minimal and not interesting.
    I waited this game for years, and this is a big dissapointement. And this comes from a both of relic and warhammer.
    IDK what happened, this is just sad, sad and boring.

    If at least it would have advanced the story and background of the bloodravens... but it did not even do that.

    The only, little interest, is in the multiplayer, wich is acceptable. But i think most of the persons that plays dawn of war don't do it for the multiplayer. do they?

    I am just sad for this game, this studio, and this license...
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  10. Apr 27, 2017
    0
    Last time I checked,DoW franchise wasnt a moba. Completly dislike the art atyle and gameplay.Where you have all powerful elite and weak creep squads. No thanks relic.See you in DoW4
  11. Apr 27, 2017
    2
    Fatal Errors within the tutorial, and UX design on par with Command and Conquer ... from '95. Truly a shame.

    The sad part is that this is a series with a fantastic history and a truly astounding track record when it comes to the gameplay. To see a series go to the point where there's crashes in the tutorial and unnumbered buttons for macro purposes, which means you can't even hotkey
    Fatal Errors within the tutorial, and UX design on par with Command and Conquer ... from '95. Truly a shame.

    The sad part is that this is a series with a fantastic history and a truly astounding track record when it comes to the gameplay. To see a series go to the point where there's crashes in the tutorial and unnumbered buttons for macro purposes, which means you can't even hotkey efficiently. Not sure what they were thinking releasing a year early.
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  12. Apr 28, 2017
    2
    I was so looking forward to this game but so far it has been a massive disappointment. Most of the strategy is gone in favour of point and shoot with big armies.

    DOW 2 was so good that I will not give up on this game but I won't be playing it again until DLC or updates make it interesting to play.
  13. May 1, 2017
    3
    Must say that I'm very disappointed . DOW3 came out like trendy game for those who like MOBAs and most simple RTS games. Graphics are not that bad but cartoonish style simply doesn't cut it. There is no real tactical options, mostly because regular units on all sides die so quickly that you don't have time or need to manage them. Its total chaos and meat grinder all around. Elites are onMust say that I'm very disappointed . DOW3 came out like trendy game for those who like MOBAs and most simple RTS games. Graphics are not that bad but cartoonish style simply doesn't cut it. There is no real tactical options, mostly because regular units on all sides die so quickly that you don't have time or need to manage them. Its total chaos and meat grinder all around. Elites are on one side overpowered MOBA heroes with MOBA specials, yet need to micromanage couple of them at same time makes loosing focus and momentum easy. Relic tried to make hybrid of MOBA and light RTS and that is mistake from the start. Even worst mistake was to do away with anything that makes tactical combat an option. DOW1 had cover system way better and more intuitive. In MOBAs you control one hero, mobs come by themselves and you don't have to produce them like here, chaos is expected and welcomed. In DOW game it shouldn't be so but Relic did it in worst way possible with clear idea of making a game to try to lure players of MOBAs and simplified tank rush RTS games both. Game looks lot like StarCraft in level design (space platforms/space forts look almost identical) and even some race mechanics ( elder focus, unit shielding etc.) or story bits with MOBA twist. Campaign is somewhat interesting but it is in essence training for MP and they do not even hide it. Forcing you to play each mission with different race makes patching something lot simpler in a way of story and selling it. DOW1 Winter assault even had better solution for telling a simple but effective story and Dark Crusade or Soulstorm made it with almost no story but good competitive drive. I don't even want to comment Pokémon/Power rangers like flipping Chapter masters and Terminators, or Spiderman like antics of Orc Warlords and so on. You got that but no combat animations of slashing, crushing and dashing, sure sign who was target audience. Even MP is very rudimentary, in truth just somewhat more developed hybrid of MOBA and Clash Royal (lots of Giants and Skeleton/ Minion horde stuff) . Yes it can be light fun but it simply isn't good DOW game

    PS: I see that some reviewers are giving 10 to this game " to balance haters" even when they also think that lot went wrong with this one and because they expect that game will be patched and improved with DLC-s. I really honestly hope so but that's not the state of the game now and only that can be taken in account for review and scoring. Right now that's very low.
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  14. Apr 27, 2017
    1
    OMG this is such a steaming pile of crap! COH2 was a bad game and that was 10 years ago, but it's better than this! Game is laggy as hell. No cover, no strategy. Ugly for this day and age. Can't change key binds. Devs ignored all feedback and just threw out a quick cash grab!
  15. Apr 28, 2017
    0
    This game features poor map design (for the few maps there are), lore breaking abilities, barely functioning menus and to top it all off: the resource nodes are entirely pointless.

    Graphics are out dated and the army painter is hilariously pointless for the Eldar. DoW 3 could have been a $20 expansion to the existing DoW 2, offering a new MOBA style game mode and a minor graphics
    This game features poor map design (for the few maps there are), lore breaking abilities, barely functioning menus and to top it all off: the resource nodes are entirely pointless.

    Graphics are out dated and the army painter is hilariously pointless for the Eldar.

    DoW 3 could have been a $20 expansion to the existing DoW 2, offering a new MOBA style game mode and a minor graphics update. It would have been well received.
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  16. Apr 27, 2017
    0
    They tried to make an esport and forgot to make it fun. Removed all character, added MOBA bases to destroy, and made the multiplayer pay to win. Oh don't want to play against the pay to win people?
    You can't level up your Elites unless you play multiplayer, no xp for co-op skirmish vs ai. Next time focus on making a fun game instead of being greedy.
  17. Apr 27, 2017
    0
    What we have for full AAA price tag? for €60 or $60?
    -ONE single multiplayer mode stolen from Dota 2 or LoL - Defend of the Ancient
    -ONLY EIGHT maps OVERALL
    -ONLY THREE boring race with very limited units' roster
    -SPAMMING AND VERY lore unfriendly gameplay more suitable for free-2-play
    -NOTHING SAME WITH PREVIOUS GAMES
  18. Apr 28, 2017
    3
    This is a shell of an RTS at best, gutted by removing basebuilding, and silly design choices that stamp out certain strategies (good by early skirmishing/rushing) . DotA wants its gamestyle back...
    Not worth the full AAA asking price, thank god for steams refund policy....
  19. Apr 28, 2017
    1
    Disgrace to a genre, DoW series and tabletop original, not a Dawn of War game. Terrible maps, only 3 races with even less units than original DoW, cartoonish graphics and gameplay as shallow as a puddle. This game tries to mix some MOBA, C&C, Starcraft and DOW into one pot, result is a disgusting mush resembling a puke. It is not nearly as good as any of those game. For me, this a fail ofDisgrace to a genre, DoW series and tabletop original, not a Dawn of War game. Terrible maps, only 3 races with even less units than original DoW, cartoonish graphics and gameplay as shallow as a puddle. This game tries to mix some MOBA, C&C, Starcraft and DOW into one pot, result is a disgusting mush resembling a puke. It is not nearly as good as any of those game. For me, this a fail of epic proportions. Expand
  20. Apr 28, 2017
    2
    Why, why did you totally destroy such a beautiful game?
    The community only asked for a game like the first DOW with new and better graphic/ textures, and you released a RTS-MOBA abortion.
    Even DOW 2 is 100 times better than this.
    Dow3 is like C&C4 : an EPIC FAIL.
  21. Apr 28, 2017
    0
    I've bought the game only to support Relic. But it coud send the wrong message after all, 'cos the game is really bad for people expecting a good Relic's experience. Forget everything that made DOW 1 & 2 great, add a cartoonish look (doesnt fit with the universe in my opinion), no map rotation, a useless zoom (in or out), very few maps, no cover, no buidings, no suppression, no morale, noI've bought the game only to support Relic. But it coud send the wrong message after all, 'cos the game is really bad for people expecting a good Relic's experience. Forget everything that made DOW 1 & 2 great, add a cartoonish look (doesnt fit with the universe in my opinion), no map rotation, a useless zoom (in or out), very few maps, no cover, no buidings, no suppression, no morale, no nothing ... They started to dumb downs their games with COH2, with DOW3 they are clearly leaving the fans behind and trying to seduce a younger audience ... I think that they could loose everyone in the process. I hope they can get back in business after this Epic failure. Expand
  22. Apr 28, 2017
    0
    Laughable mimicry of starcraft II, loses all the beauty of the DOW universe, boring and empty mechanics, completely uninterested if I win or lose the game, no thrill, poor sounds, no sync kills or cover mechanics, it's like it was made by another company, refund requested, and I'm absolutely gutted... totally gutted they didn't continue the DOW 2 design... DOW 2 is frankly beautiful andLaughable mimicry of starcraft II, loses all the beauty of the DOW universe, boring and empty mechanics, completely uninterested if I win or lose the game, no thrill, poor sounds, no sync kills or cover mechanics, it's like it was made by another company, refund requested, and I'm absolutely gutted... totally gutted they didn't continue the DOW 2 design... DOW 2 is frankly beautiful and has enjoyed a strong resurgence as a result of dow 3's sell out. Listen to the user reviews, not the metacritic one...

    The best thing about this by far is the promo vid... that was great... shame about the actual game... Enjoy the flop.
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  23. Apr 29, 2017
    3
    This game does not know what it wants to be and ends up being a boring mess that takes a steamer on the DOW ip

    Feels more like a lane game than a RTS Mechanics are fairly bland and less than previously titles (eg morale and suppression gone) Buggy Heroes are overpowered to the point that regular units are nearly worthless Recommend watching TB & Archs youtube reviews, they explain
    This game does not know what it wants to be and ends up being a boring mess that takes a steamer on the DOW ip

    Feels more like a lane game than a RTS
    Mechanics are fairly bland and less than previously titles (eg morale and suppression gone)
    Buggy
    Heroes are overpowered to the point that regular units are nearly worthless

    Recommend watching TB & Archs youtube reviews, they explain it far better than can be said here.
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  24. May 1, 2017
    5
    The game is mediocre through and through. The voice acting isn’t particularly good nor bad. The music is nothing special. The levels, scenery and the cartoon art style arn’t spectacular in anyway or form. It’s Starcraftish. While I do enjoy Starcraft. This game is not Starcraft. It’s dawn of war, or was supposed to be. Removing the dynamic cover system and changing the art style was aThe game is mediocre through and through. The voice acting isn’t particularly good nor bad. The music is nothing special. The levels, scenery and the cartoon art style arn’t spectacular in anyway or form. It’s Starcraftish. While I do enjoy Starcraft. This game is not Starcraft. It’s dawn of war, or was supposed to be. Removing the dynamic cover system and changing the art style was a mistake, which changed the game from something unique, to a standard rts games with nothing special going for it.
    The graphics on max setting isn’t jaw dropping or even good. It’s just average. And that’s what this game really is, average. It doesn’t shine at any moment. It’s like relic didn’t know what they wanted to do with this game.
    This game is a five.
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  25. Apr 28, 2017
    0
    [Short version]: The worst relic's game! Warning! If you were going to play only Skirmish vs AI - bad news: you won't get any aftermatch experience for matches vs AI!
    [Long version]:
    MOBA. No damage types and armour types like in previous games, no suppression and cover system, no unit moral system, no sync-kills. The only difference between tank and infantry is HP, infantry literally
    [Short version]: The worst relic's game! Warning! If you were going to play only Skirmish vs AI - bad news: you won't get any aftermatch experience for matches vs AI!
    [Long version]:
    MOBA. No damage types and armour types like in previous games, no suppression and cover system, no unit moral system, no sync-kills. The only difference between tank and infantry is HP, infantry literally can shoot the tank (because there are no armour types).. with rifles.. the tank! with rifles! using usual bullets! no rockets need anymore! Nobody cares about casualties anymore you just spamming Space Marines squads and they die like creeps in Dota 2. Their only purpose is making "meat shield" for your Heroes.
    [Elites or Heroes system] (did I mention that this is MOBA?) very primitive and much, much worse than it was in WarCraft 3 in 2002.
    [Animation and visualisation] makes this circus even worse - units are very poorly animated, art-style is terrible for Warhammer 40K.
    [MP] contains only 8 maps and 1 Dota2-like MOBA mode.
    [Singleplayer "campaign"] is just glorified tutorial nothing more. You can earn experience for campaign but it contains only 17 easy boring missions.
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  26. Apr 27, 2017
    0
    This game is seven steps back from what past Relic games were standing for. There are no things which were created through several very well received Relic games (CoH 1&2, DoW 1&2) like retreat, smoke, cover, positioning, firing arc, requisition beholden to popcap not economy, etc.

    Other things like commanders (Elites) are dumbed down versions from Relic's earlier works, while maps,
    This game is seven steps back from what past Relic games were standing for. There are no things which were created through several very well received Relic games (CoH 1&2, DoW 1&2) like retreat, smoke, cover, positioning, firing arc, requisition beholden to popcap not economy, etc.

    Other things like commanders (Elites) are dumbed down versions from Relic's earlier works, while maps, artstyle etc. are downright stolen from Moba's and SC. This is just a bad game.
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  27. Apr 27, 2017
    1
    All I can say is, what happened???

    If you were interested in playing something similar to the original DOW titles or even DoW2, DoW3 is neither. It seems like Relic/Sega were more interested in playing League of Legends than making their own game. The game is optimized poorly, stutters & lags even in the menus. The voice acting is atrocious & somehow the graphics managed to go back
    All I can say is, what happened???

    If you were interested in playing something similar to the original DOW titles or even DoW2, DoW3 is neither. It seems like Relic/Sega were more interested in playing League of Legends than making their own game.

    The game is optimized poorly, stutters & lags even in the menus. The voice acting is atrocious & somehow the graphics managed to go back in time a decade.

    The business model is clearly setup with DLC in mind to milk the playerbase in future updates with content that should have been available on release.
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  28. Apr 27, 2017
    6
    Just enough to keep you entertained, but not much beyond that. The game at its current state is very barren and lacks depth in terms of its content instead relying on flashy activation of heroes moves to liven up the skirmishes.
    Armies take minutes to build and can be demolished in seconds giving almost no sense of urgency to the combat as you are not punished to heavily for losing
    Just enough to keep you entertained, but not much beyond that. The game at its current state is very barren and lacks depth in terms of its content instead relying on flashy activation of heroes moves to liven up the skirmishes.
    Armies take minutes to build and can be demolished in seconds giving almost no sense of urgency to the combat as you are not punished to heavily for losing troops.
    This game is confused on what lane it should stay in, RTS or MOBA. It falls short in both. I applaud relic for trying this formula but shake my head.
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  29. May 1, 2017
    7
    I am changing my review, I admit I knee-jerked a 0, and this game is not a 0. It is somewhat fun to play.

    On my complaint of the graphics, I am realizing that the graphics being mediocre does allow HUGE battles with hundreds of units, with no slowdown. I still feel like the gameplay is sloppy, but I am also realizing that the "ultimate control" I desire when playing an RTS is
    I am changing my review, I admit I knee-jerked a 0, and this game is not a 0. It is somewhat fun to play.

    On my complaint of the graphics, I am realizing that the graphics being mediocre does allow HUGE battles with hundreds of units, with no slowdown.

    I still feel like the gameplay is sloppy, but I am also realizing that the "ultimate control" I desire when playing an RTS is unreasonable. I used to save scum DoW 1 and 2 if I ever lost a unit in DoW1 or had a team member go down in DoW 2. This game is more about war being brutal and units are dying rapidly on all sides.

    Fact of the matter is, I came on here and gave a 0, got a Steam refund, but just couldn't resist buying it again and I am now having fun. It isn't the game I had hoped for, but I do encourage people to avoid a knee jerk reaction and missing out on a fun game.
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  30. Apr 27, 2017
    2
    They remove everything that made Dawn of War an interesting title to try and entice a community that would never pay 60 dollars for a rts style game. I am flabbergasted at the removal of cover a bunch of unit upgrades replaced by meaningless ones and the limiting of Elite units that are suppose to be definitive of my army. Dawn of War 3 is a pitiful travesty and Relic should lose controlThey remove everything that made Dawn of War an interesting title to try and entice a community that would never pay 60 dollars for a rts style game. I am flabbergasted at the removal of cover a bunch of unit upgrades replaced by meaningless ones and the limiting of Elite units that are suppose to be definitive of my army. Dawn of War 3 is a pitiful travesty and Relic should lose control of this IP after this. Expand
  31. Apr 28, 2017
    0
    Where to begin? ....This game is NOT a Dawn of war title despite what sega and the devs tell you, and it's quite bad.

    It fails on so many levels that it's actually hard for me to explain, suffice to say that the epic feel of battles and engagements with your favorite warhammer 40K races and units is simply not there anymore. There is no customization of your troops who feel like
    Where to begin? ....This game is NOT a Dawn of war title despite what sega and the devs tell you, and it's quite bad.

    It fails on so many levels that it's actually hard for me to explain, suffice to say that the epic feel of battles and engagements with your favorite warhammer 40K races and units is simply not there anymore.
    There is no customization of your troops who feel like worthless fodder to be thrown away at a whim in contrast to DoW II where losing a veteran squad or two was a serious blow to your forces. Cover has been removed from the game and many tactical options with it, flanking is gone as is hitting vehicles in rear armour, facing of heavy weapons and the retreat button. Also gone is the great musical score and voice acting that would accompany your victory's and defeats replaced with inept and sometimes laughable dialogue, "die you commoners"...this was yelled by the imperial knight pilot when engaging a squad of orks..........
    There are also various other lore-defying immersion breaking things like a terminator doing backflips entire squads of tactical marines armed with plasma guns or flamers.
    The new game mode "power core" is a bad joke which often leads to oneside battles being drawn out and favors almost a passive Blob up your forces and/or "camping" type approach, hugely different to the fast aggressive tactical gameplay of point control which featured in DoW II.

    I believe DoW II was/is a far superior game to the original dawn of war which was good in it's time but by todays standards is a muddled chaotic mess. It's gameplay was rendered obsolete once the mechanics of company of heroes were developed.
    And so here we have the problem, all the nostalgia sick fools that were calling for DoW to be taken back to the originals gameplay style have had a hand in this ABOMINATION of a game, it has far more in common with the first game than it does with DoW II. This is the devs attempt to make a Dawn of war 1-like game for the current times yet they even fail at that as a DoW1 reskin would have been better.
    Now we wait and see if the series dies with this game which it probably will or if it does survive somehow, will the next game we get be a continuation of the excellence that was found in Dawn of war II? Will we ever have....RETREBUTION!?
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  32. Apr 27, 2017
    1
    If you are a fan of DoW 1 or 2 - avoid it. If you are looking for something 'grimdark' - look somewhere else. This game is not a RTS anymore. It is a mix of Clash Royale and a bad StarCraft clone.
  33. Apr 28, 2017
    0
    If you are a DoW series fan - just skip this game, pretend it was never released. Its actually HOTS (or any simple MOBA) in messed up 40k setting. And - oh God why - they got rid of melee finishers animations. 0/10
  34. Apr 27, 2017
    0
    Compare to DoWII or CoH this game is 2 step behind. No cover system, no terraforming, unit's spam. Devs killed all tactical elements, DoWIII now is just brainless meat.
  35. Apr 27, 2017
    1
    Nice lightning effects.
    If you like LoL or other titles like that, well good for you. You found new way to dumbing your intellect.
    For kids who like gummebears, jumping heroes, and all that childish "fun" factor. There you go.
    Bye Relic. I hope not for ever...
  36. Apr 27, 2017
    10
    Nice RTS, spent already 25 hours in the Beta.
    Calm down haters and put your pink glasses away!
    Everything in the Past was good, bla bla bla.
    This game deserve love :)
  37. May 27, 2017
    5
    Dawn of war 2 was, and still is, one of my most loved game of all-time. I even liked Retribution (slightly less than Chaos Rising and DoW 2 Vanilla). I think the commando-type Gameplay is what hooked me, alongisde the universe. I played all campaigns in the most difficult setting possible multiple times, because I enjoyed the challenge it provided. I Played a little DoW 1 but not nearly asDawn of war 2 was, and still is, one of my most loved game of all-time. I even liked Retribution (slightly less than Chaos Rising and DoW 2 Vanilla). I think the commando-type Gameplay is what hooked me, alongisde the universe. I played all campaigns in the most difficult setting possible multiple times, because I enjoyed the challenge it provided. I Played a little DoW 1 but not nearly as much. So I had high expectations for DoW 3 but I wasn't expecting the same thing, because of this whole THQ bankrupt thing.

    DoW 3 is not to be compared to DoW 2. It is a modern RTS that is very similar to Starcraft 2, far too similar imo. When I see replays or when I play against the IA, it feels like Starcraft. So DoW 3 is closer to DoW 1 than DoW 2. You liked DoW2 ? Then you might not like DoW 3.

    I was bored during the campaigns. I found myself struggling to get the motivation to finish the campaign. The heroic units from DoW 2 have been switched by Elite units. The difference is that these units have no progression. No experience, no equipement. Just 2 "army" abilities to unlock, which have sometimes a meaningful impact on the experience. The idea ot have a lot of different elite units seemed great and If I had the opportunity to customize them like in DoW 2, it would have been awesome (Did I mention i loved this game ? I also played a lot of the Last Stand..).

    It's not a MOBA because of its heroes, because in a moba your hero progress as the battle unfolds. Even in Warcraft 3 your hero had progression. In DoW 2 too. So actually Elite units are exactly this, units. They are not heroes, they are just powerful units you have to micromanage more. I felt very disappointed by this. Except for the Titans and some classic units (terminators, I see you), I felt most of the Elite units to be, well... useful but not really enjoyable. The main Ork Big Boss seems ridiculous to me, when you compare to other Big Bosses from the Warhammer universe. Of course, you might not even see your Elite unit depending on the game, since for some of them it's incredibly hard to get them if you're losing (which I am, often).

    Actually the maps look like what you would find in a MOBA game, with lanes, turrets and power core... Maybe that's why the term has been used recently. The maps are uninteresting and very small, making for very nervous skirmishes if you're okay with that. But since objectives are fixed (Shield -> Turret -> Power core), it can be very quickly boring.

    Dawn of War 3's main impact on my life is that I reinstalled Dawn of War 2 and remade all the campaigns. And even in some of the silliest Retribution campaigns I found more fun than in the entire solo experience of DoW 3.

    I wished I could love this game... This it not a bad game, this is just not the game I wanted it to be.
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  38. Aug 23, 2017
    0
    First ever refund.

    It should be noted that I, and pretty much anyone else that had DoW in their library, received a 50% off coupon. I used mine and gave this a try and refunded after playing each faction and being the most disappointed I have ever been in a franchise. All I can say... multi-laser cannons... I have played some really trash RTS games, but I could still find them
    First ever refund.

    It should be noted that I, and pretty much anyone else that had DoW in their library, received a 50% off coupon. I used mine and gave this a try and refunded after playing each faction and being the most disappointed I have ever been in a franchise.

    All I can say... multi-laser cannons...

    I have played some really trash RTS games, but I could still find them fun.
    The art and sound teams did an extraordinary job and I really wish I could give them a rating independent of the game; the game is so godawful I can only liken it to Final Fantasy XIII. Just with worse voice acting. No matter how pretty you make this look, you can't disguise the fact that this is a Fukushima level dumpster fire.

    Lore:
    -BIG ORK follow ....little Ork?
    WHAT?

    -Shootas being able to kill a squad of space marines.... no.
    This violates even the table top's rules, let alone any form of cannon in any book series.

    -The Eldar are incredibly poorly portrayed with almost zero loyalty to how they should act regarding source material.

    Unfortunately, if I took the time to pidgeonhole every lore discrepancy, this would be a small novel. These are just some of the most glaring transgressions.

    -Overview and context:

    What happens when you try to turn a beautiful, flushed-out, respected, and revered RTS legacy into Dota 2.

    DoW was everything an RTS could hope to be and more.

    DoW II took everything DoW did and expanded into a different genre while retaining enough of DoW's RTS strengths and built a very personal world. It combined elements of the table top, and some minor rpg elements; this truly made it about 'YOUR GUYS.' It was Chaos Gate made manifest with better plot and an awesome community. Was it completely an RTS? No. It was more, it was DoW II. There wasn't a term for it, but it was at it's very core Warhammer 40k. It was about your guys.

    There is no legitimate cover mechanic. No more epic showdowns while being pinned down behind a tank. The map is literally divided into lanes. All mechanics from both the table top and former DoW games forsaken. No true unit customization or specialization with three types of armor.

    Greatest betrayal and heresy present:
    The game and every single encounter boils down to split second skill activation... there is no real form of strategy present. Just rush in and use your skills fast. This is an enormous betrayal to both RTS and the DoW legacy. There is no strategy, just mindless bum rushing and ... multi-laser cannons.

    DoW III is a disaster in every sense of the word, it is Relic's death knell.

    By the Grace of the Golden Throne, I declare Exterminatus upon Dawn of War III.
    I hereby sign the death warrant of an entire title and consign the whole of the work to oblivion.

    May Imperial Justice account in all balance; the Emperor protects.
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  39. Aug 28, 2017
    3
    I'm all shocked this is a bastard false offspring not a true blood from the franchise. I'd rather play dow 1 and enjoy it rather than wasting my time. dawn of war chaos rising was ten timesbetter than this, really miss the spirit of the game
  40. Sep 13, 2017
    3
    I feel like I've played this game long enough to tell you that this game is in early access. It doesn't say it is, but believe me, it is. It lacks many basic quality of life features and there is a distinct lack of content and a busted meta that obviously wasn't tested enough. I know it's only been out for a little bit but the state this game launched in was simply unacceptable

    It
    I feel like I've played this game long enough to tell you that this game is in early access. It doesn't say it is, but believe me, it is. It lacks many basic quality of life features and there is a distinct lack of content and a busted meta that obviously wasn't tested enough. I know it's only been out for a little bit but the state this game launched in was simply unacceptable

    It essentially acts like an early access title without saying it is, and it was blatantly rushed out of the door. It was missing a damn fullscreen option for emperor's sake and a surrender button in multiplayer! Give me a break! It STILL has framerate issues several months after release and general performance problems abound.

    The campaign was the definition of playing it safe. It wasn't bad per say but it wasn't very good either. Most mission are basically just tutorials. The jumping between different factions was very disorienting and was overall very forgettable. I wasn't asking for much here but I somehow got even less. I'll sum up the whole story really quick: gabe, macha and gorgutz fight each other a bunch then team up to fight a demon at the end, that's it. That's literally all the happens throughout the course of the campaign (minus the teaser at the end which ironically is more memorable than the entire game).

    What the game excels at in atmosphere and sound effects it fails in gameplay and polish. Units are far, far too fragile and 1 click army wipes are very common. Comeback mechanics do exist but the overall feel of the game revolves around cheesy tactics like backdoor dreadnaughts, spamming units en masse, and hiding knight sized units in grass (yes you read that right). I can look past the hiding knights thing, I can look past Gabriel somersaulting around in terminator armor, I can look past nit picky things like that but the gameplay overall is so volatile with how punishing it is for mistakes it really doesn't even matter. I recall particular low point heroes able to basically 1 shot entire legions of units it was that unbalanced. Isn't this what that beta test was for?

    The UI is sloppy. Nobody likes interfaces that fade in and fade out. It feels sluggish and unresponsive that way, this is basic design and they inexplicably chose to have the menus work this way. It's not cool! Nobody likes an unresponsive UI! The in-game UI is all over the place. I do like seeing my heroes on the side ala Warcraft 3 and it is customizable like you can have your map on either side and your command card on either side which is good. I know there are a lot of units to deal with. The battles get huge in this game, but the little cards that pop up at the bottom for each individual unit sucks. Not saying I know of a better way but there has to be a more user friendly way to view your selected units than having them all clustered up at the bottom like that.

    There's a currency system. You collect skulls to unlock hero units and doctrines for multiplayer. The problem is that it's unfair to newcomers who don't have access to these units and doctrines until they either get stomped a bunch of times by players who DO have these things, or slog through that boring singleplayer. The other problem is there really isn't anything to buy with these skulls, after you unlock all the hero units and some choice doctrines you like there isn't anything to buy. You just keep accumulating them for no reason. It's almost as if they wanted to implement a cash shop of some kind but didn't have time to do it or something!

    This game isn't bad because its a MOBA, it's bad because it's just plain unfinished and overall not very fun. What is there is high quality stuff don't get me wrong, but there's not nearly enough of it and there's just so many bugs and untested things it generally feels very bare bones and experimental and certainly not worth 60 dollars or hell, not even 30, not in its launch state and certainly not now. I simply can't recommend this game. It breaks my heart to do it but I can't recommend it. It's just not very good.

    And that's surprising, baffling even, that Relic would release Dawn of War III in this state after their previous titles had so much polish and were great! Why would they waste their time if they weren't going to put any effort into it? What the heck happened? Player numbers are very low (like 600 max) and that's because the game isn't very well thought out or polished. You can't tell me after how much polish their previous titles had, and after a trailer like that the game would come out in this state?

    There isn't much hope for this game, it needed about another year of development but at this point I would say Relic really blew it with this title. Bottom line: don't rush your damn games out before their finished. Go early access if you have to but don't release it barely working and certainly don't charge 60 dollars for an incomplete mes
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  41. Sep 7, 2017
    0
    I didn't enjoy playing ,It was like working without salary.Worst sequel to one of best series I have played.I hope next game will also be called Dawn of War III so that we can live peacefully believing this thing never happened.
  42. May 10, 2017
    4
    I am having a hard time understanding this new phase in the game industry of going away with the things that work perfectly. I dislike this game. Its pretty, but it has no soul. You know what is not pretty? Dark Crusade, and its soul its still here. Its heart still beating and all of us warhammer fans still go back to it for more fun.

    Why change a formula works? I would've zero problem
    I am having a hard time understanding this new phase in the game industry of going away with the things that work perfectly. I dislike this game. Its pretty, but it has no soul. You know what is not pretty? Dark Crusade, and its soul its still here. Its heart still beating and all of us warhammer fans still go back to it for more fun.

    Why change a formula works? I would've zero problem paying the msrp price for a remastered Dark Crusade. Just imagine how amazing Dark Crusade would be with HD HDR/4k texture and added features.

    A Dota style game will only sell to Dota fans. I have bought every single warhammer RTS games since the first one ( The amazing Gabriel angelos vs. Isador Akios story). I bought into the idea of warhammer two even if I did not like the lack of base building.

    But this evolved warhammer 3? I played the beta for a few days and was so disappointed. If I wanted to play Dota or Heroes of the Storm I can play those cause they are best at it. there is no need for a dota style dawn of war if the old formula works and sell guys.

    I did not and will not buy Dawn of War 3. A Dark Crusade with new graphics? I will pre-order now.
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  43. May 29, 2017
    3
    For a Dow fan: this is just a way back in time....thy for trashing a real good franchise....
    This is just a Star Craft or Command and Conquer styled game.

    I have played Dow 1 and & 2 more than 1500hrs.....this game bores me after 50 hrs.......
  44. Jul 22, 2017
    2
    The graphics are reasonable, the sound is OK, but that's as far as this game goes. All the wonderful aspects of DoW1 and DoW2 that made them enjoyable, albeit very different games, have been removed. As a hard core DoW and 40K fan, this game simply doesn't cut it. In the Emperor's name, this heresy of a game must not survive!
  45. May 19, 2017
    4
    ohhh boy oh boy... I love 40k and I loved the first dawn I sort of liked the sequel dawn of war 2.... But yeah dawn of war 3 is so disappointing. The unit roster is ok, the graphics and animation is fine...
    But the gameplay is just pedantic, a snooooze fest, it's half RTS half MOBA but yeah it's not really a playable game.
    The campaign is the worst DOW campaign in the franchise and
    ohhh boy oh boy... I love 40k and I loved the first dawn I sort of liked the sequel dawn of war 2.... But yeah dawn of war 3 is so disappointing. The unit roster is ok, the graphics and animation is fine...
    But the gameplay is just pedantic, a snooooze fest, it's half RTS half MOBA but yeah it's not really a playable game.

    The campaign is the worst DOW campaign in the franchise and honestly multiplayer games are just boaring (15 mission campaign to cover the 3 classes). The game is so flawed the mechanics are counterintuitive and you really need a very high APM to get things done in this game. Really not a game for the casual crowd and the multiplayer is so un-dynamic i don't see serious players getting involved either.

    I love 40k but in this case I should of kept my money. The total war games are much much better is a shame I really don't know what relic was thinking.
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  46. May 9, 2017
    2
    “the game Warhammer 40k fans have been waiting for”
    9/10 – Gamereactor
    Sure, why not? How could relic deliver an unfinished game is really beyond me. Despite the already bad animations (see the devastator with heavy bolter please), voice actions and lines exchangeds between characters, the game is full of bugs and glitches. I could really overslook all these problems if the
    “the game Warhammer 40k fans have been waiting for”
    9/10 – Gamereactor

    Sure, why not?

    How could relic deliver an unfinished game is really beyond me.

    Despite the already bad animations (see the devastator with heavy bolter please), voice actions and lines exchangeds between characters, the game is full of bugs and glitches.

    I could really overslook all these problems if the campaign mode was at least "ok", since im not really into MP competitive stuff (and in that perspective, this game had a HUGE downgrade in comparison to DoW II) but the campaign was mediocre at best.

    I've played some skirmishes with my friends against the AI and it is full of bugs, enemy units sometimes just stop and do nothing, or some times they keep attacking you with their mediocre ranged damage (i.e howling banshee's ranged attack).

    If this game is to be something good in the future it will be because of the community doing mods and maps. Hope relic staff sees this and dont make this mistake again.
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  47. May 10, 2017
    1
    How did the developers manage to ruin a follow up to such a great franchise.
    Dawn of war had quite big armies and variety of units/abilities/heroes and fun multiplayer as well as campaign.
    Dawn of war II had smaller armies and and less variety of units but much more and stronger abilities which made it much more tactical. This wouldn't have been possible to play with big armies like in
    How did the developers manage to ruin a follow up to such a great franchise.
    Dawn of war had quite big armies and variety of units/abilities/heroes and fun multiplayer as well as campaign.
    Dawn of war II had smaller armies and and less variety of units but much more and stronger abilities which made it much more tactical. This wouldn't have been possible to play with big armies like in DoW but was also as much fun in a quite different way. Also the Last stand mode was fun big times.

    THIS is just terrible. It tries to bring big armies like in Dow but units got even blunter than in DoW(less abilities, no equipable weapons, no progress for your units)
    No buildable defensive structures. Neither Moral nor suppression system. The graphic totally switched the direction, now it became catoonish(terrible for a universe that tries to be serious). The animation of movement looks silly, which leads to an essencial part of DoW franchise:
    They removed the executions! With a terrible argument of how they couldn't balance the "make a unit take damage, or not take damage while it executes another" their lazy asses just removed them completly. The campaign of DoW II was better though it was boring as watching tar drip.
    There are only 3 factions with not enough variety to make them interesting.
    Actually considering that you could give most units on average 3 upgrades/weapons, even that had more variety.
    Some argue that the workshop appendex could improve the game through gamers over time, like skyrim was improven through mods by players BUT IT'S NOT THE JOB OF THE PLAYERS TO MAKE THE GAME PLAYABLE IF THE DEVELOPERS GET PAYED.
    I just hope that someday a miracle happens and somebody takes this over and forges DoW IV as good as ther first two. This game here is pure ****
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  48. May 18, 2017
    0
    All they had to do was ideally blend the first and second DOWs together....but no, they made this garbage; it's not an RTS but a very poor MOBA with graphics worse than DOW2. I have hundreds of hours in the other DOWs yet I would not play this game even if it was free.
  49. May 19, 2017
    0
    This is a **** connection to the Internet, and without it you will not earn skulls. And even nichrome is not optimized. I go to the main menu after the fight, it takes me at least 5 minutes to do this. I can only add that their intention to merge 1st and 2nd DOW did not justify my expectations. The 1st and 2nd DOW are individually good, but here ..., horror. With Dawn Of War III, theThis is a **** connection to the Internet, and without it you will not earn skulls. And even nichrome is not optimized. I go to the main menu after the fight, it takes me at least 5 minutes to do this. I can only add that their intention to merge 1st and 2nd DOW did not justify my expectations. The 1st and 2nd DOW are individually good, but here ..., horror. With Dawn Of War III, the developers went clearly the wrong way, and maybe the composition of the team just changed. And the plot is completely absent. It's just flat! It's a shame. My advice to you, play in 1 and 2 part, because they are good. And this part 3 send to the trash. Expand
  50. Aug 3, 2017
    0
    There's not a single redeemable factor in the game, and this is from one of the biggest fans of Relic and all of their games - I have signed copies of Homeworld and Company of Heroes. DOW3 is simply a cash-grab at the pre-teen market and shameless in it's simplicity.
  51. Jul 26, 2017
    0
    Played this about 30 hours at a buddies house, then bought it just so I could actually tell this review without having it deleted by the toxic moderator on that forum.

    I personally was hoping for something that had the gameplay and basebuilding of DOW1 combined with the Garisonable buildings, cover system, Leader choices and wargear of DOW2, with new and great graphics and ragdoll
    Played this about 30 hours at a buddies house, then bought it just so I could actually tell this review without having it deleted by the toxic moderator on that forum.

    I personally was hoping for something that had the gameplay and basebuilding of DOW1 combined with the Garisonable buildings, cover system, Leader choices and wargear of DOW2, with new and great graphics and ragdoll physics.

    What we got was none of that, instead..

    Sync Kills got removed
    Garisonable buildings removed
    Intelligent cover removed. Replaced by a mindless bubble shields.
    Cartoony graphics replaced grimdark of old.
    No ability to rotate camera.
    No risk style campaign like we loved in DOW1
    No game speed setting like in DOW1
    No Co-op style campaign i loved from DOW2
    No last stand mode like we loved in DOW2
    Only 3 races
    Only 9 maps
    A Gabriel angelos doing frontflips in terminator armor.

    Watch this video and around 8 min in you will see the interviewer throw out a bait statement saying "warhammer lore is stupid and over the top" Phils response was to laugh, nod and agree repeatedly.

    https://www.youtube.com/watch?v=h_QBkq1uMs4

    Its no wonder it missed on so many levels when that is the lead designer and how he responds to someone criticizing the game. Even his response to Gabriel Angelos flipping in term armor was made up by players on development forums and just regurgitated in mass by phil to say "yeah he can jump". Which proves he heard everyones complaints/suggestions during development and just ignored them since he didnt care.

    Another reason game ended up in this state is the moderation. During development me and many of my friends spent time in the official forums critiquing losing the things stated above and the direction of the game. All we got in response was argued with by the mod of all people. Each and every thing listed above the mod would show up and just argue with you til you felt you were wasting your time and we all eventually left and quit wasting our time.

    Once the game released, they let the same mod police the steam forums. Now to go along with arguing with the users, he bans them left and right and then sanitizes the forums to make it look like everyone is happy. Over and over anyone who spoke out about the game found themselves banned and their posts deleted, while people who attacked those that criticized the game were given free reign to say as they pleased, mod would just show up and sanitize their ignorant remarks or remove them IF any action was taken.

    Here is a link to where steam users talk about that issue.

    http://steamcommunity.com/groups/acpreport/discussions/0/2119355556483626427/

    They even went so far as to plant people who spend all day every day arguing with people who say anything negative about game, I have even seen these people slip up and instead of mention things like "they are releasing" they slip into first person and say we are releasing showing that they work for or are affiliated with the company and are hiding that fact.

    Dont get this game, you will regret it. There is very good reason it is mostly negative status last 30 days and has such a poor population. Look at it compared to COH or even Dow1, less than soulstorm made a decade ago and less by far than all DOW1 games added together. This is after less than 3 monts, and since no effort was put into singleplayer, multiplayer is all you will be left with after doing a campaign that even the people who defend this game didnt like, since you will be forced to constantly switch between all three races.

    Multi and ghostown populations is all you will have left for your money, sitting in ques til you log off. Just buy DOW 1 and DL the free titanium mod! You will end up with 50 or so unique units to use with each army, which is about as many as all 3 factions in dow 3 combined.

    http://steamcharts.com/search/?q=Dawn+of+war
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  52. May 13, 2017
    4
    Risks taken on base building Real Time Strategy games doesn't save the game from its horrible controls, wonky UI, slow and unresponsive elites and frustrating animations.

    I threw away money because I didn't want to believe the negative campaigning. I could see past the somewhat different take on base building and 'lanes'. It seemed like these guys were just taking a risk to finally try
    Risks taken on base building Real Time Strategy games doesn't save the game from its horrible controls, wonky UI, slow and unresponsive elites and frustrating animations.

    I threw away money because I didn't want to believe the negative campaigning. I could see past the somewhat different take on base building and 'lanes'. It seemed like these guys were just taking a risk to finally try to bring the Dawn of War games to the limelight.

    Unfortunately the troubles begin pretty early. Starting up the tutorial you can already tell that the screen is really too cluttered and I can't tell exactly what style of art they were going for with the aesthetic -- it's a little murky. After you finish the tutorial, which explains basically nothing of 'doctrines' or the skull 'currency' to BUY them, you go into the first mission of the campaign.

    Before I start on the campaign, I want to mention that I think it's a terrible, terrible design choice to gate your content behind ridiculous like a currency. Want to jump right into multiplayer? Nope. You better have your doctrines ready and to get them is going to take some tedious grinding.

    The campaign starts you off as Space Marines, or at least as Gabriel Angelos. Sure it's pretty evident when you should use your abilities -- he is one of the easier heroes in the game. But the first mission is INCREDIBLY boring and unwelcoming for newer players of the genre. That style of play has nothing to do with what you probably bought the game for in addition to a good single player game -- the multiplayer.

    Most of the game you DO NOT build any kind of bases or structures, or you're purposefully limited.

    The story is mediocre, not bad -- which is one of the reasons I'm not giving this a lower score. But come on, we know the motif for these games, don't we?

    After finishing the the eleventh mission of the game, I decided that I just couldn't take it. running a rat maze while one elite hits an alarm and stealths while your other two stand at a point is lazy design. There's no reason to play multiplayer at the moment without a ladder and who knows if this game is going to try to scam even more money from you. Why are doctrines gated behind this skull currency? Why couldn't I just decide to take a break and play a multiplayer game? Then again, why would I want to. Want to make changes on the fly to control groups? Nope - reselect everything you want and rebind it.

    The races feel almost identical with maybe an exception to orks.

    The game was rushed and every second after the first eleven missions I just wanted to play DOW1. I suggest that relic/CA whoever takes this game back like Final Fantasy fix the broken, unfinished garbage they rushed out and apologize to the fans.
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  53. May 29, 2017
    3
    Lots of people have spoken on various aspects of the game so I'm just going to talk about the fundamental component that disappoints me the most. Non-elite units are squishy as f**k...

    One of the reasons I hated playing the imperial guard in DoW for the longest time was how easily your units died. You'd have these large squads spec'd out with cool laser pointers and noob tubes and then
    Lots of people have spoken on various aspects of the game so I'm just going to talk about the fundamental component that disappoints me the most. Non-elite units are squishy as f**k...

    One of the reasons I hated playing the imperial guard in DoW for the longest time was how easily your units died. You'd have these large squads spec'd out with cool laser pointers and noob tubes and then stare in despair as they all got mowed down by heavy bolters, But I came to appreciating that that was the gaurdsmen signature. Lots and lots of eager yet easily broken cannon fodder. And that was great, because it made them unique and accentuated the awesomeness of their artillery and vehicles.

    In DoW 3 all your units are weak. Yes, they're necessary and have a significant impact on the game, but they die to most things in seconds. I've always been a big fan of the space marines. Their look, their weapons and their unwavering love of combat combined with fearless devotion to victory in the name of the emperor is what make them bad a$$ as f**king hell. They are pure awesome.

    But in DoW 3 they are mere cannon fodder. Forget their crazy heavy armor or their genetic enhancements. They drop like flies, literally. They seemed a bit weak in DoW 1 as well, but I came to appreciate their strength in relation to what they were up against. But in DoW 3 they're plain and simply weak against everything. And this applies to any unit, of any faction that isn't an elite unit.

    Vehicles were incredibly strong in the original. Dreadnoughts would tear through entire armies. Predators were tanky as f**k, which makes sense being as they're a friggen tank. And land raiders, avatars, blood thirsters and squiggoths were an insane force to be reckoned with. You were not putting those monstrosities down quickly.

    In DoW 3 a predator misplaced for even a split second will explode instantly to even a couple anti-vehicle infantry squads. It'll die in a few seconds to regular infantry weapons. This applies to any non-elite vehicle. They just die incredibly fast and this is how the game has been designed. When I built my first predator playing DoW 3 I felt really excited thinking it was going to wreck all these sh1tt3r infantry units only to be disappointed to my core when it exploded in seconds to what might as well have been a couple of snow balls.

    Elite units are godly and satisfying to use. But they're strong to the point of making regular units seem like mundane, mass produced, mindless creeps. 3 elite units can easily erase an entire army. And while I enjoyed using the crazy strong elites I unfortunately still had to use my sad, frail sh1t tier units instead of being able to just enjoy bashing all the side show tin foil wannabe tanks with my over 9000 hammer.

    Regular tac marines are especially pathetic, to the point that they quickly become irrelevant as the game goes on. They can no longer wield rocket launchers or bolters and are frequently out ranged and out damaged by the majority of units. Against melee units they get sliced like butter. They don't even remotely compare to the guardsmen of the first DoW in their strength or damage output. And in the end they just don't feel satisfying to use, because when I use them I don't feel like I'm using incredibly strong, armored up heavy hitting super soldiers. I feel like I'm using animatronic target dummies composed of butter, paper mache, tin foil and match sticks. And that's being generous. There are no appropriate words for their air particle destructed frailty.

    Also, there are army decimating super weapons. I mean sure, an orbital bombardment annihilating an entire army of anything seems perfectly plausible. In fact, it feels like the entire game was built around the strength of super weapons. But in all honesty, I'd rather weapons of that strength not even be available. So much so, that not only did I not enjoy using them, I actually felt guilty as hell when I used them on someone. The whole time I'm sitting there, sadly moving my cursor along, watching my opponent's units helplessly hovering in the air getting mushed to pulp, all I can think is, 'I'm sorry man. I'm so, so **** sorry. I am so, wholeheartedly sorry for making you watch as I slide a cursor across your screen decimating every unit you've built in seconds. I'm only doing this because I have to, and because I know you will do the same to me. Thanks to the devs, the cycle will forever continue. No unit shall be spared.'

    I can appreciate the kind of gameplay the devs were aiming for, and I think they nailed their intentions, but it's not what I was expecting from a DoW game and it doesn't really line up with what I know of the Warhammer universe. Because of the unit fragility it's a very hyper micro, zero macro, heavy hero kind of game.

    In a sentence, the game is no longer 'HOLD THE LINE BROTHERS FOR THE GLORY OF THE EMPEROR!', but instead just, 'Man, look at allllll the space pulp on my screen right now...'
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  54. Jul 9, 2017
    0
    I would give this game a higher score, except for one glaring problem;

    The tiny font in the menus make this game COMPLETELY UNPLAYABLE for me. I have a 19" 1280x1024 monitor, and the options menus in this game look like they were made for 4K, but with no downscaling to the lower resolutions. This makes the options menu completely unreadable; and as such, I consider the game to be
    I would give this game a higher score, except for one glaring problem;

    The tiny font in the menus make this game COMPLETELY UNPLAYABLE for me.

    I have a 19" 1280x1024 monitor, and the options menus in this game look like they were made for 4K, but with no downscaling to the lower resolutions. This makes the options menu completely unreadable; and as such, I consider the game to be unplayable.

    I don't have this problem on any other game, just this one.

    Relic/Sega, please fix this, ASAP.
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  55. Aug 2, 2017
    0
    Triumph of marketing over game design. This hybrid MOBA/RTS fails hard in both aspects, fake reviews here and on Steam from the same two PR people won't save this pile of SH*T. Campaign is trash, with the most useless and horrible dialogues ever made, written by an ape. Game design fails in almost every aspect except for race characterization, everything tries to push you to multiplayerTriumph of marketing over game design. This hybrid MOBA/RTS fails hard in both aspects, fake reviews here and on Steam from the same two PR people won't save this pile of SH*T. Campaign is trash, with the most useless and horrible dialogues ever made, written by an ape. Game design fails in almost every aspect except for race characterization, everything tries to push you to multiplayer badly and races aren't even balanced so it's pointless, this game should be canceled from history because it's Relic's ME:Andromeda. Stop making mediocre games to appeal the stupid kid masses, you are killing the industry, change field and quit your job designers and brand managers. Expand
  56. May 7, 2017
    2
    Difficult to say whether this game is worth recommending or not. Also, lots of people have been commenting on my playtime. The reason it is so low, is because I wanted to refund the game after playing the campaign, which obviously we could not do in the betas. I have collectively around 24 hours of playing if you include both closed betas as well as the open beta.
    If you're really
    Difficult to say whether this game is worth recommending or not. Also, lots of people have been commenting on my playtime. The reason it is so low, is because I wanted to refund the game after playing the campaign, which obviously we could not do in the betas. I have collectively around 24 hours of playing if you include both closed betas as well as the open beta.
    If you're really passionate about W40k, and you can't stand the idea of divergence from the lore and atmosphere, then I'd say give it a pass. I'd also advise giving the game a miss if you're very much into the established gameplay from either the first or second game, as this game diverges quite a lot from its predecessors in ways which seems to have the community mostly angry about.
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  57. May 8, 2017
    4
    This game confuse me.

    Its quality is below other Dawn of War games. Narrated slides instead of CGI cutscenes, less varied and downright cheap animations, questionnable designs (those Space Marines legs). The story is the first Dawn of War reharsed, minus the Chaos faction (which could, SHOULD be here) The strategy is weird, even more skill usages than in DOW 2, with no micro for
    This game confuse me.

    Its quality is below other Dawn of War games. Narrated slides instead of CGI cutscenes, less varied and downright cheap animations, questionnable designs (those Space Marines legs).

    The story is the first Dawn of War reharsed, minus the Chaos faction (which could, SHOULD be here)

    The strategy is weird, even more skill usages than in DOW 2, with no micro for cover/flanking. With the exisitng defending structures and those bushes, you end up with more a moba-like impressions than a RTS.

    In the end, it's like they wanted to make a strategy game with the same competitive elements and designs you can find in a Moba. The result is "original" in the same way peanut-butter flavored yogurt is original. It aims to attract to more people, claims to be the new sensation while being just a mix that no one wanted, will end up with its fanbase, but most people will only taste it once or twice and never eat some again.
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  58. Jul 21, 2017
    1
    Pitiful shade of the former glory of its two predecessors. What's worse, the developer is not above using their moderator henchmen to suppress valid criticism of this mediocre product in Steam forums. Well, obviously, I don't need your forums to discuss your games to survive, however you need my money to sustain your revenue stream to survive - money you will now never get. Refunded, moving on.
  59. Jun 7, 2017
    1
    This review contains spoilers, click expand to view. This was, honestly, an utterly pathetic attempt. Gameplay is over simplistic, the devs have a horrendous disregard for the fluff (terminators can't do backflips) and the campaign is dull and unimaginative. Not to mention the fact that we only get three races to play with a hint at a fourth in the end cutscene. This from a setting that has over a dozen different factions is simply not acceptable. Sadly this has fallen into the same trap that EA did with battlefront. Relic could have easily made something incredible, and instead they made something tragic. Expand
  60. May 3, 2017
    2
    I am not reviewing the campaign of this game, just multiplayer.

    This game is a great disappointment compared to the previous titles in the series and an even greater let down if you enjoyed any of the Company of Heroes games. It is closer to a regression to Starcraft merging with Dawn of War I than an advance on Relic's previous titles. There are few animations (and the ones there
    I am not reviewing the campaign of this game, just multiplayer.

    This game is a great disappointment compared to the previous titles in the series and an even greater let down if you enjoyed any of the Company of Heroes games. It is closer to a regression to Starcraft merging with Dawn of War I than an advance on Relic's previous titles. There are few animations (and the ones there look like a cartoon), no sync-kills, a very restricted camera, poor voice acting (in comparison to the previous titles), less strategic depth, more of an arcade RTS, and general lack of immersion. They went from a work of art to a game that tries to win over the e-sports crowd and fail to deliver even there.

    The game becomes boring after a few games, and as an RTS, judged apart from previous Relic games it deserves something around a 6 if you ignore the downgrade from the previous titles and that it is supposed to take place in the 40k universe.
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  61. May 9, 2017
    0
    I was massively disappointed. I played the multiplayer beta and then requested a refund on my preorder.

    I doesn't feel like a Relic RTS. Everything was a step backwards. I have played RTS since Command And Conquer. I have played DOW 1 and 2. I have also enjoyed the Company of Heroes franchise. This was the perfect storm of things I don't like about RTS. There is only 1 way to win,
    I was massively disappointed. I played the multiplayer beta and then requested a refund on my preorder.

    I doesn't feel like a Relic RTS. Everything was a step backwards. I have played RTS since Command And Conquer. I have played DOW 1 and 2. I have also enjoyed the Company of Heroes franchise. This was the perfect storm of things I don't like about RTS. There is only 1 way to win, you are clearly channeled into choke points. You have god like elites. Blob on blob combat.

    Other gamers have covered these same points more eloquently than I have.
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  62. May 10, 2017
    0
    This game is like a half finished Star Craft mod, that just before the dev's quit working on it decided to make it a MOBA. All the things that made Company of Heroes and Dawn of War awesome and unique aren't there.

    Units have no persistence, there's no per unit retreat function only a mass callback. Not that it matters because the combat is spamming unit blobs and micromanaging hero's.
    This game is like a half finished Star Craft mod, that just before the dev's quit working on it decided to make it a MOBA. All the things that made Company of Heroes and Dawn of War awesome and unique aren't there.

    Units have no persistence, there's no per unit retreat function only a mass callback. Not that it matters because the combat is spamming unit blobs and micromanaging hero's.

    There is no tactical use of terrain, no cover mechanics to speak of, no destructible buildings like in CoH. Just some barricades, that seemingly got tossed in as an aside. The maps, all 8 of them (as of this writing) are flat non interactive clearly divided into MOBA style lanes, which if the game had interesting hero mechanics like say DoW II would be serviceable....but it doesn't so they serve to highlight the lack of gameplay in both depth and variety.

    The camera is awful, if your going to have mass blobby combat at least let us see the action. Instead we get a tiny keyhole camera view. You'll never see anything like the cut scenes except during a cut scene.

    The art direction is equally bad, it looks like it should be for another game not a DoW. Everything is shiny and neon like an unflattering combination of Star Craft and Tron.

    No base building, it doesn't even have the ability to build defenses like in CoH (listening posts not withstanding), no mine fields, no emplacements except on points, just shallow and bland pop out your 6 or so buildings as quick as you can and done.

    DoW III doesn't feel like a finished game or much of a game at all, the mechanics are unfinished and shallow, there's no direction to the game, the animations are bad, and a decided lack of depth on the whole process. While I appreciate the thought, you don't just make a half finished clone of Star Craft pump out a few League of Legends inspired maps, and instantly get e-sports success, you have to make a good game first something Relic forgot to do while chasing that MOBA money.
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  63. Apr 29, 2017
    4
    Disappointing 3rd installment of the Dawn of War Franchise.
    The bad -
    The changed cover system makes little sense. The cartoon-like units. The Moba feel. The interwoven singleplayer campaign meaning you have to play all three factions to continue the campaign, there is no single faction only campaign, similar to warcraft III. Every unit needs to be micromanaged. It doesnt take
    Disappointing 3rd installment of the Dawn of War Franchise.
    The bad -
    The changed cover system makes little sense.
    The cartoon-like units.
    The Moba feel.
    The interwoven singleplayer campaign meaning you have to play all three factions to continue the campaign, there is no single faction only campaign, similar to warcraft III.
    Every unit needs to be micromanaged.
    It doesnt take itself as seriously as WH40K game should.
    It doesnt feel like WH40K.

    The Good -
    Fantastic soundtrack and sound effects.
    Above average voice acting.
    Plays reasonably stable with very few dips in FPS.

    Imagine if they had combined all the good elements of DoW and DoWII into DoWIII? Well, they didnt, sadly.
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  64. May 3, 2017
    1
    We were told repeatedly that this would be the game that takes the series back to its roots, that brings back the big battles and even better, would bring in the scale of the titan units to really shake things up. Cut to the actual game and you have a game about hero units, where basically everything revolves around them and the big battles of the past are nothing but a distant memory.We were told repeatedly that this would be the game that takes the series back to its roots, that brings back the big battles and even better, would bring in the scale of the titan units to really shake things up. Cut to the actual game and you have a game about hero units, where basically everything revolves around them and the big battles of the past are nothing but a distant memory.

    This isn't fun, it doesn't look good (were they designing this ready for a smart phone port?), it has no idea what its trying to be. I loved the first two games, and for me the only thing the series was missing was the sheer scale of the overall universe this IP is set in.

    If you want just another game set in the 40k universe, this is definitely that, if you want a Dawn of War game, don't bother.
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  65. May 20, 2017
    0
    This game is just BAD. There's no other way to describe it. Great intro movie! Everything else is just a s***t show. Stay away from it and don't believe obviously paid off critics.
  66. Jun 19, 2017
    0
    Garbage game, his precedent was exceptional, could say that was a game of 9 (dawn of war 2). But in this new delivery everything is over, a cinematic campaign, instead of the wonder that was the dow2 campaign. The game vs IA is a ****** So hard to find this option and SERIOUSLY no OFFLINE vs IA...

    Why a strategy game has no offline mode... Never buy this ****
  67. May 22, 2017
    3
    Worst edition of DOW ever, I owned and played every single version/edition/dlc of this game and I enjoyed it even in different way.

    Well I ordered this version as a pre-order, played the beta end part of definitive game then I asked for a refund. Maybe in the future I will buy it when it will be at a very strong discount, but at full price It is theft, really, worst, worst edition
    Worst edition of DOW ever, I owned and played every single version/edition/dlc of this game and I enjoyed it even in different way.

    Well I ordered this version as a pre-order, played the beta end part of definitive game then I asked for a refund.

    Maybe in the future I will buy it when it will be at a very strong discount, but at full price It is theft, really, worst, worst edition ever, for almost everything, they ruined a great saga.
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  68. Jun 18, 2017
    3
    I loved Dawn of War 2 and was very excited for the release of this game. I started watching gameplay videos a month or so before the release and while I had reservations, I went ahead and pre-ordered the game.

    The graphics are decent and the sound is not so great. The story is terrible and you won't feel connected to the characters at all. I feel like playing this game is a chore. I
    I loved Dawn of War 2 and was very excited for the release of this game. I started watching gameplay videos a month or so before the release and while I had reservations, I went ahead and pre-ordered the game.

    The graphics are decent and the sound is not so great. The story is terrible and you won't feel connected to the characters at all. I feel like playing this game is a chore. I have kept coming back because of the happy memories I have from dawn of war 2 and the expansions expecially Chaos Rising. This game tries to do something new and it totally fails. The strategy element is weak with gameplay that offers no real depth. Add that to the lack of compelling story or likeable characters and you have a game that is not worth your money.
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  69. May 1, 2017
    4
    I' am so disappointed! I was waiting for this game for so long and now what do I get? Buggy, unfinished repetitive, game similar to SC. U spawn a bunch of cheap units, use ur hero and destroy enemy. The one with bigger bunch wins. No strategy needed. No morale system, no cover system (the bobbles are OP or useless, no sync kill :(, I don't feel like I'am in charge of the battle. JustI' am so disappointed! I was waiting for this game for so long and now what do I get? Buggy, unfinished repetitive, game similar to SC. U spawn a bunch of cheap units, use ur hero and destroy enemy. The one with bigger bunch wins. No strategy needed. No morale system, no cover system (the bobbles are OP or useless, no sync kill :(, I don't feel like I'am in charge of the battle. Just moving units. I'am not connected with my units. When your hero has abilities that can devastate our army in one click its so unfair from competitive stand point. There is no story behind the game. its just tutorial for the MP. It's not WH DOW. I want my money BACK! Expand
  70. Apr 28, 2017
    4
    How you will see the game depends on it how very much you are acquainted with the universe.
    Worst in my opinion:
    - Raping lore, even more than in previous games. - Graphical style not matching the universe generally speaking (Too polite, sterile, bright) - Simplification in terms of base construction and unit quantities - Applying some solutions from MOBA games (lines, towers,
    How you will see the game depends on it how very much you are acquainted with the universe.
    Worst in my opinion:
    - Raping lore, even more than in previous games.
    - Graphical style not matching the universe generally speaking (Too polite, sterile, bright)
    - Simplification in terms of base construction and unit quantities
    - Applying some solutions from MOBA games (lines, towers, "inhibitors", "nexus" and bushes)
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  71. r4f
    Apr 28, 2017
    5
    As a old Dow1 and Dow2 player and 40k sympathizer I have to say: what a huge letdown :(

    There is not too much to add to the existing user comments, except that they could at least changed the title so to not link to the Dawn Of War franchise this... standardized mediocrity.
  72. May 4, 2017
    2
    You played the series and loved it !!! Whats not to love, its the best part of COH with heroes mixed in set in the 40k universe! Now you hear the third installment is dropping holy **** its gonna be amazing.....no. no it isnt...... Its a pathetic abomination of what we loved from these games with dumbed down mechanics and vomit inducing vfx. **** THIS GAME AND EVERYTHING THEY DIDYou played the series and loved it !!! Whats not to love, its the best part of COH with heroes mixed in set in the 40k universe! Now you hear the third installment is dropping holy **** its gonna be amazing.....no. no it isnt...... Its a pathetic abomination of what we loved from these games with dumbed down mechanics and vomit inducing vfx. **** THIS GAME AND EVERYTHING THEY DID WITH IT. I dont understand how you can take a winning franchise and change its core mechanics that made it famous and **** up everything. See this is the ****ing problem with games nowadays you got some suit who pays your ****ing production telling you we need something fresh......dude if it aint broke dont fix it...just make it better. **** THIS GAME Expand
  73. May 1, 2017
    0
    The Dawn of War III is presented by developers and professional critics as a compromise between DoW 1 and DoW 2. I totally disagree with that statement. The predecessors and both CoH games, all belong to an original RTS style, created and developed by Relic Entertainment for years.
    Those games feature many unique and interesting mechanics which ultimately make them great and distinct
    The Dawn of War III is presented by developers and professional critics as a compromise between DoW 1 and DoW 2. I totally disagree with that statement. The predecessors and both CoH games, all belong to an original RTS style, created and developed by Relic Entertainment for years.
    Those games feature many unique and interesting mechanics which ultimately make them great and distinct from other RTS games (mostly based on WarCraft style, C&C style or Total Annihilation style). It is why me and a lot of other people love those games. The DoW 3 do not implement most of those unique mechanics but clearly try to be some kind of poor mix of StarCraft and DoTA at once.
    The Relic discarded all good features which make their previous games great, like:
    - destructible environment,
    - morale/pin down mechanics,
    - indoor/outdoor cover system (the cover system form DOW 3 is very symbolic, most of times useless)
    - rich unit customization (which alters the way the unit is used)
    - unit preservation - previous games encouraged player to care about his units. In DoW 3 they made Space Marines, a cannon fodder which is a Heresy against the lore of W40K.
    - Different damage types (it is almost impossible to damage a tank with anti-infantry weapons) – in DoW 3 the Tanks and Non-elite Walkers seems to be made from paper like in SC.
    - Heroes with significant impact on the battlefield but incapable of winning the fight alone.
    - The graphical design of the units and environment suitable for the Lore. The cartoonish graphics in DoW 3, even though very beautiful, is a parody thus a Blasphemy against the lore of W40K.
    - The epic music (especially in DoW2). In DoW3 I can hear some ambient sound with some melody in it, but is almost unnoticeable.

    There is actually one thing that I like very much. The UI is useful and very elegant.

    In addition to abandoning all of those great concepts, Relic manage to achieve something I thought was impossible. They crated the game with mechanics even more primitive then that in SC.
    They abandoned and betrayed their loyal fans and created the game for dumb players which recognize ultra-fast clicking and blobbing as an art of strategy. Downgrading DoW to SC style (while SC is a well-known W40K imitation) is creating an Abomination, which cannot be forgiven. The GW should seriously consider to revoke the IP from Relic after this explicit act of Treachery.

    On top of that, the game is not even a good MOBA, because if treated as such, is way too overwhelming (you have to control 3 heroes and your creeps at once) and underdeveloped (there is no in-battle customization and leveling).

    Summarizing in four accurate words: The Heresy, The Blasphemy, The Abomination and The Treachery*. The Inquisition should now perform its duty and at least fire the Lead Designer of this game.

    * - I am using those specific words because those are suitable for the Lore of W40K, not because I am some kind of mad lunatic.
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  74. May 1, 2017
    3
    DoW3 singleplayer is below avarage at best with no coop and there is very little of it, there is no last stand and i dont get why people are claiming that there is anything from Dow2 in this game, i even feel like there is very little from DoW1.
    The astetics are questionable at best, for example has the entirety of the bloodravens made a packt with slanesh so they would look fabulous and
    DoW3 singleplayer is below avarage at best with no coop and there is very little of it, there is no last stand and i dont get why people are claiming that there is anything from Dow2 in this game, i even feel like there is very little from DoW1.
    The astetics are questionable at best, for example has the entirety of the bloodravens made a packt with slanesh so they would look fabulous and oiled up all the time?
    This game is far away from previous Dow games and the sourcematerial.
    The movement and behavior of the models just feels off and derpy.
    Some of the animations are just insulting, overall the artstyle and thone is a downgrade from Dow2.
    This game just feels like a compleately new rts with the DoW tag just slapped on for sales!
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  75. May 2, 2017
    2
    After playing this game for 4 hours, i just felt exhausted.. it was boring, no progression, ui is a mess, game seems horribly maze-like and just really oddly balanced. I got a refund through steam, since this was not at ALL what i was expecting. They really screwed this one up :(
    Being a big fan of the first game, and also (to lesser extent) the 2nd game - but this is just awful :(
    This
    After playing this game for 4 hours, i just felt exhausted.. it was boring, no progression, ui is a mess, game seems horribly maze-like and just really oddly balanced. I got a refund through steam, since this was not at ALL what i was expecting. They really screwed this one up :(
    Being a big fan of the first game, and also (to lesser extent) the 2nd game - but this is just awful :(
    This is not something a hotfix or patch can fix. The overall game design is flawed.
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  76. Apr 29, 2017
    0
    This game does not serve 40k fans as it does not care for lore.

    This games does not serve RTS fans as it's MP is a moba in an already saturated market that better games come free. This game does not serve Moba fans as it is not free. I guess they want to invent a new type of customer. Another niche game and genre ruined by trying to cater to the moronic masses who buy games
    This game does not serve 40k fans as it does not care for lore.

    This games does not serve RTS fans as it's MP is a moba in an already saturated market that better games come free.

    This game does not serve Moba fans as it is not free.

    I guess they want to invent a new type of customer.

    Another niche game and genre ruined by trying to cater to the moronic masses who buy games based on hype. Look at the Games Workshop video game spam over the last couple of years though. They don't care for quality, just trying to spam their monopoly on the term "Space Marine" anymore.

    DoW3 single player experience is not worth 10 bucks, which for me is 75% of what I want out of an RTS as Mp farming ladder rank is like watching paint dry.

    Would wait for it to be 10 bucks in 5 years when they are done releasing the rest of the game as DLC that shouid have been in the original box. If you want Moba MP then there are tons of better games that are free.
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  77. May 4, 2017
    0
    This game is terrible MOBA, complex of cheap and lazy development (low budget?), collection of silly game design decisions and full disrespect to the constant buyers community of the Dow series. RIP relic.
  78. Apr 28, 2017
    0
    Why this is MOBA with strategic elements but not a strategy with MOBA elements - you can read here. MOBA - Multiplayer Online Battle Arena. What we have here:
    1. Game requires all-time online even for singleplayer, you won't earn experience points playing in Skirmish vs AI. As well as in Dota 2 and LoL. Game forces you to play online vs human players! Outside this your Heroes won't
    Why this is MOBA with strategic elements but not a strategy with MOBA elements - you can read here. MOBA - Multiplayer Online Battle Arena. What we have here:
    1. Game requires all-time online even for singleplayer, you won't earn experience points playing in Skirmish vs AI. As well as in Dota 2 and LoL. Game forces you to play online vs human players! Outside this your Heroes won't progress.
    2. Game has Heroes* and forces you to use them all time. Heroes itself are very OP as well as in MOBA. Other forces are just a covering crowd, worthless without heroes, like creeps in Dota but with direct control.

    *A little remark! In Warcraft 3 there also were heroes but only 3 per faction, with decent background gameplay RTS mechanics for 'em, deep tactical items system, only as support for forces, with permanent buffs for all game life cycle and without pay-to-win policy like here. WarCraft 3 made by former gamers for actual games, DoW3 made only for making money on further paid content spam this is first and the last goal.

    3. You can boost your heroes with aftermath experience points like in MOBA.
    4. No battle tactics, no retreat button, no weapons difference outside damage and HP, as well as in MOBA.
    4. Pay-to-win policy and further DLC spam with OP factions and heroes to make 'em attractive for buying. No doubt sega and relic will be selling "heroes pack" and "skins" like in MOBA - Heroes of the Storm.

    Obviously this isn't Warhammer 40.000 strategy game, it's barely can be called a strategy game, obviously it's MOBA with some strategic elements (building, collecting resources) and with very low quality of realization, more acceptable for f2p game but absolutely not for triple-A RTS game!
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  79. May 2, 2017
    0
    I can't find a single redeeming quality of this title.. Literally everything you loved in DOW1 is missing. Literally everything you hate about every MOBA is present here. Everything you love about RTS games has been pulled out to make a mindless pile of junk spam fest game with almost tactical thought. No base turtle action, units are easily killed, fights are just a series of spam meetsI can't find a single redeeming quality of this title.. Literally everything you loved in DOW1 is missing. Literally everything you hate about every MOBA is present here. Everything you love about RTS games has been pulled out to make a mindless pile of junk spam fest game with almost tactical thought. No base turtle action, units are easily killed, fights are just a series of spam meets spam on a lane.. ONE mode ships, terrible AI and you really have one of the poorest games released in 2017.. How does a company fail so badly when all they need to do was upgrade DOW1 and add some of the better DOW2 elements and they'd sell a million copies.. What a DUD! Expand
  80. Apr 28, 2017
    0
    I have very conflicted feelings about this game. I like warhammer 40000 sci-fi gothic universe, but I really hate moneygrabber companies that skimp on quality to sell more...and this is clearly the case.
    This game is all about that wonderful 2016 cinematic trailer (yeah, it was very promising...), and a lot of marketing by Sega. It's hard to call this product a game, since there's no fun
    I have very conflicted feelings about this game. I like warhammer 40000 sci-fi gothic universe, but I really hate moneygrabber companies that skimp on quality to sell more...and this is clearly the case.
    This game is all about that wonderful 2016 cinematic trailer (yeah, it was very promising...), and a lot of marketing by Sega. It's hard to call this product a game, since there's no fun in playing it, it's more a successful advertising campaign: they are literally selling garbage, and people are asking for it...
    There are no good ideas behind this product, there are no successful innovations to gameplay, competitive game sucks, single player is too boring, the plot is randomly generated for sure.

    The only positive thing about this game, is that I haven't spent a dime to play it, because a friend of mine pre-ordered it some time ago and promised to let me play it before I bought it.
    He literally saved me 60$. Now he would sell it to me for 30. I feel sorry for him, but I think this "game" should be free-to (not) play.
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  81. May 5, 2017
    9
    This review contains spoilers, click expand to view. Pro: Single Player Campaign Story Telling and Art Wort, It's a Warhammer Game in the 40k Universe, the videos are good. Heroes like in WC3 but sadly no lvl Mechanic or skill choice at all. good fun in the campaign when you like storytelling and the MP part is fantastic, also you can expect a growing and healthy community like in the other dawn of war titles.

    Contra:
    Some balance issues, some pathfinding problems.

    Missing Content: Last Stand Mode, Coop Mode, Cover Mechanics, Tactics beside a bit micro.
    SP Part:
    Single Player Campaign to easy on the highest difficulty and sometimes it feels like a tutorial for MP the last missions have some challenges but overall it takes a lot of time since pop cap and limited ressourced to finish the missions savely, but you get a lot of experience for your elites and skulls. The storytelling and especially the ork part is awesome made. Sadly like in every RTS the AI in SP is not challenging or hard to come by, maybe in the last mission you need a second try. Achievement for finishing the Campaign is bugged but will be patched. Future dlcs will improve a lot also on the SP part.

    MP Part:
    Right now MP has only 8 Maps. But the next patch will bring a few more, the community have already some maps out for the dow 1 fans with less core mechanic and a lot huger with more ressourced for big battles. The Modes are 3v3 2v2 and 1v1. The Game is balanced mostly atm for 3v3 next Month will come a balance patch and so overall the game will be more fun. The only Mode you can play is rush the enemy core. aka Ancient and win with turrets and shields protecting it. Early loses are hard punished by low income and lose of map control which further decrease the income so the enemy will stay ahead, and if you win the early its like a comp stomp in 90% of the matches. But thats due to all learn the game and mechanics you will soon see that the game itself is awesome and brings fun you can also make some real comebacks by countering units and enemy tactics. Splitpushing and such things. Income increase with Each Escalation Phase, and when you turtle you can actually make it back when the enemy don'T use his advantage correctly or you can finish the enemy when you have the advantage. You don't have the macro game like in SC2 with 2-5 bases and a lot of workers but that helps you actually to learn to master your micro if its is not perfect.

    Game Pace/Pathfinding:
    the Pace is ok for an RTS! sadly the Pathfinding and reaction to your clicks are not always but relic will patch this soon. Sometimes your elite or normal units don't respond at all to a command or bug out, in 5% of the cases. This is heavily due to terrain issues or stuns when they channel an ability.

    MP Games are decided in 60% of the matches in the first 5-10 minutes, comeback mechanic will help a lot if players get better and escalation buffs those with less units a bit more in income since you have the upkeep mechanic. You cant disband units so your eco will still be behind but with 1-2 good fights you turn the tide to your favour.

    Bad for Competition:
    The Skull System forces new players in the future to do the SP and a lot of Mp Matches, to upgrade their "Elite" which act like heroes in WC3 without a lvl mechanic, and doctrines to even flash out 1 army to win vs people who have it. Limited balance see above. I hope this will be changed so you don't have to lvl up elited and farm skulls to unlock them and doctrines.

    at the moment the game missing a lot of quality of life features like: Custom Key Binding, Better Zoom in/out, Better switch in control modes, faster scroll and a lot more.

    Sega solved the DLC issue and is now mostly helpfull.

    I changed my review to 9 from 10 cause i have faith in relic, they will deliver and they delivered in the past.
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  82. May 3, 2017
    3
    yet another game ruined by SEGA ...what a load of crap .....shallow gameplay nothing like dow 1 such a shame .........................................
  83. May 4, 2017
    3
    Playing this game i feel more like im playing some advanced version of Cannon Fodder, then RTS. It feels more arcadey then strategy - battles are chaotic, super fast and require hell of micromanagement.

    Graphically, the game is imo quite pleasant. IRL it looks better then on streams.

    Regarding campaign, i don't like constant side switching. I prefer playing one faction.
  84. May 3, 2017
    1
    This game is a massive insult to the DOW franchise.They removed the features that people loved about the first 2 games and made a crappy rts wannabe that no one wants to play.The game has only 1 multiplayer mode,it has no depth,just mindlessly throw your armies at each other with no regard for strategy.
    They removed unit upgrades and customization.Which was one of the things I loved about
    This game is a massive insult to the DOW franchise.They removed the features that people loved about the first 2 games and made a crappy rts wannabe that no one wants to play.The game has only 1 multiplayer mode,it has no depth,just mindlessly throw your armies at each other with no regard for strategy.
    They removed unit upgrades and customization.Which was one of the things I loved about the dow games.The roster is smaller and you cant even play the single player campaign offline.
    Lastly don't be fooled by reviews by users like "Voenix",they have just created an account to give 10 rating to this **** game.If you value your money and time stay away for this game.
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  85. May 2, 2017
    1
    Вообщем ребят нечего особо разглагольствовать,множество обзоров в стим говорят сами за себя. От себя,я очень люблю Ваху,перечитал множестов книг,пересмотрел множество настолок иииии,я был школьником когда был первый ДоВ,я пришел из армии,когда был второй ДоВ,но третьего ДоВа лучше бы и не было.Вообщем ребят нечего особо разглагольствовать,множество обзоров в стим говорят сами за себя. От себя,я очень люблю Ваху,перечитал множестов книг,пересмотрел множество настолок иииии,я был школьником когда был первый ДоВ,я пришел из армии,когда был второй ДоВ,но третьего ДоВа лучше бы и не было.
  86. Apr 29, 2017
    0
    Rated E for EXTERMINATUS

    causal simplistic rts, completely missed targeted audience. I know, it can be fixed and patched and they can add content and races with dlcs. But the game is in its core thrashy Warcraft 3
  87. May 2, 2017
    1
    This game is a piece of crap. It takes everything Dawn of war games were about and throw it away and makes a shinny **** with decent graphics, a few maps of multi, crap campaign, crap sizes. The game is broken in all aspects and costs a way too much for nothing absolute nothing. I wouldn't recommend this game to anyone especially people who know the lore and played the other games. WorstThis game is a piece of crap. It takes everything Dawn of war games were about and throw it away and makes a shinny **** with decent graphics, a few maps of multi, crap campaign, crap sizes. The game is broken in all aspects and costs a way too much for nothing absolute nothing. I wouldn't recommend this game to anyone especially people who know the lore and played the other games. Worst game so far by far in 2017 in terms of expectations and results. Expand
  88. May 2, 2017
    0
    Questo gioco è la pigrazia fatta a Gioco. Non è possibile che questo gioco disti così tanto dal primo dawn of war ma soprattutto è identico a quel cazzo di starcraft 2. IDENTICO!!!!!!!!!!! Pure le texture fanno schifo...sembra di giocare alla guerra con i soldatini tutti colorati, gli edifici sembrano usciti da un parco dei divertimenti scadenti tutto sembra così colorato e "Fumettoso".Questo gioco è la pigrazia fatta a Gioco. Non è possibile che questo gioco disti così tanto dal primo dawn of war ma soprattutto è identico a quel cazzo di starcraft 2. IDENTICO!!!!!!!!!!! Pure le texture fanno schifo...sembra di giocare alla guerra con i soldatini tutti colorati, gli edifici sembrano usciti da un parco dei divertimenti scadenti tutto sembra così colorato e "Fumettoso". Ammetto che dopo aver visto il trailer di dawn of war 3 ero in orgasmo per il realismo e l'atmosfera che era riuscita a creare in quel trailer dall'epicità senza paragoni. Poi però tutto scema in un cazzo di gioco che emula lo stile grafico di Blizzard e il più recente LOL. LOL esatto! Mi viene appunto da ridere per non piangere. Forse non vi è venuto in mente perchè il primo dawn of war era così figo? Perchè anche se in miniatura tutto sembrava realistico, a partire dalla natura e dealle texture e quella nebbia di guerra che dava un atmosfera surreale, "tossica" o aliena alle mappe. Si ogni mappa aveva una cazzo di atmosfera. Ora le mappe sono un esplosione di colori nonsense e addio epicità. Addio realismo! E poi 8 mappe contro le 40000 disponibili nel primo dawn of war, mille sfumature di mappe diverse, ANCORA PIGRIZIA. Dawn of war era speciale e magari qualcuno ci giocava perchè forse quel cazzo di stile cartoon non si addice a tutto. L'universo del 40000 è cupo cazzo!! CUPO!!!!! Cazzo er davvero così difficile??? Se a qualcuno piace qualcosa e si è affezionato a quel qualcosa non vuole che cambi, O-K??? Vuole semplicemente di più e più figo quindi volete fate dawn of war 3? tenetelo uguale ma aggiungete eroi, aggiungete truppe, migliorate semplicemente le texture e gli effetti e vomitate dettagli e animazioni ambientali stra fighe ma mantenete l'atmosfera cazzo!!! Le mappe di dawn of war sono senza anima, senza carattere, senza esplorabilità. Quanto figo sarebbe stato anche solo semplicemente ingigantire le mappe e creare questa volta delle vere e proprie fortezze o imperi con mura torrette sistemi di difesa, che ne so tipo un age of empireso o che so io... 0 perchè non si poteva peggio tradire la fiducia di un fan di dawn of war. E ve lo dico, continuerò a giocare a soulstorm perchè lo adoro ed è ancora attuale e figo. Piuttosto fategli un remastered e ve lo compro subito. Ma sono contento di aver ritornato i miei 60 euro a steam dopo l'acquisto di DoW3. Expand
  89. May 2, 2017
    1
    No rebindable keys.
    No Fullscreen (borderless windowed by default) cause huge issues in the game, for me this is simple, i can't play at all. For other people they can't select their native resolution or they have permanent windows taskbar above the game.
    Both are mindless devs choice. Both are without any fix. Uninstall is the only one good choice, and this is my last game from
    No rebindable keys.
    No Fullscreen (borderless windowed by default) cause huge issues in the game, for me this is simple, i can't play at all. For other people they can't select their native resolution or they have permanent windows taskbar above the game.

    Both are mindless devs choice.
    Both are without any fix.

    Uninstall is the only one good choice, and this is my last game from Relic.

    For me, this studio are the world number one of the lazy now.

    Don't buy it without fix.
    They probably go to never fix it.
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  90. Apr 30, 2017
    0
    Very bad half MOBA thing. They shouldn't have used the title Dawn of War, cuz it has nothing in common with DoW RTS franchise. Relic enforcing people to play the only MOBA mode the game has. They pushed away DoW fans who awaited real RTS and tried to cater f2p MOBA casuals community. A fail fail. Really really disappointed. Don't buy this stuff or refund it.
  91. Aug 1, 2017
    0
    Do not purchase.
    1) Boring gameplay, no story
    2) Really, this is NOT WH40K setting, it is a funny cartoon for 4+ children! 3) Poor graphics (like 10 years old), worse than DOW I 4) Poor tactics possibilities for multiplay 5) This is not RTS, but a cheap simplified MOBA Just admit, that 80% of positive opinions is only from release date! This is marketing or people have no gameplay
    Do not purchase.
    1) Boring gameplay, no story
    2) Really, this is NOT WH40K setting, it is a funny cartoon for 4+ children!
    3) Poor graphics (like 10 years old), worse than DOW I
    4) Poor tactics possibilities for multiplay
    5) This is not RTS, but a cheap simplified MOBA

    Just admit, that 80% of positive opinions is only from release date! This is marketing or people have no gameplay experience
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  92. May 3, 2017
    0
    Wish I could get a refund for this, feel like the game is half completed in terms of graphics/gameplay compared to DoW1 and even DoW2, the game honestly feels like it was given to a bunch of interns to create that have never played this style of game before.
    The gameplay is stupidly basic comapred to anything Relic have made before, I loved company of heroes 1/2 and DoW 1, DoW 2 was a
    Wish I could get a refund for this, feel like the game is half completed in terms of graphics/gameplay compared to DoW1 and even DoW2, the game honestly feels like it was given to a bunch of interns to create that have never played this style of game before.
    The gameplay is stupidly basic comapred to anything Relic have made before, I loved company of heroes 1/2 and DoW 1, DoW 2 was a little hit or miss to be fair but it was playable. there is no way I'm buying another Relic game without trying it 1st now, 0% faith in the company to produce a quality sequal or even a playable game (and after so long too!) no doubt they will bring in more factions (as there are only 3) as DLC later but they won't be getting a penny more from me on this pile of junk.

    To put it another way, this game to Relic is what C&C 4 is to EA
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  93. May 4, 2017
    1
    ok, the graphics are nice. that's all for the good things.

    the bad things now: -when i buy a game which is a sequel (furthermore for 60€) based on a marvelous and complete license than warhammer 40k, i expect to have more content than in the previous one. here you have less armies (only 3 choices), less units (take à look at the eldars, where are the guardians? or the spacemarine
    ok, the graphics are nice. that's all for the good things.

    the bad things now:
    -when i buy a game which is a sequel (furthermore for 60€) based on a marvelous and complete license than warhammer 40k, i expect to have more content than in the previous one.
    here you have less armies (only 3 choices), less units (take à look at the eldars, where are the guardians? or the spacemarine motocycles for exemple).

    -it's suppose to be an rts game, which mean for me basically build a base and an army.
    here you have 5-6 buildings available depending on the army you play and which are mostly the same in each army, so much for diversity...

    there are probably more defaults i don't think about right know but it's enough for saying i'm really disapointed about this game and it's not worth it the expensive price of 60 €
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  94. Jun 23, 2017
    0
    Dawn of War III under shadows in their old games.
    There is many orginal mechanics removed in to make this game like Star Craft 2 with League of Legends graphics and game lack of player customize to choose a fact that you want focus a side of story or creat differences in game. Units lack of soul, personality and this is not a fact for Warhammer 40k becaus there is many heroic moments for
    Dawn of War III under shadows in their old games.
    There is many orginal mechanics removed in to make this game like Star Craft 2 with League of Legends graphics and game lack of player customize to choose a fact that you want focus a side of story or creat differences in game. Units lack of soul, personality and this is not a fact for Warhammer 40k becaus there is many heroic moments for every basic unit but they are very passive under so many effect of graphics and no animations in campaing or sync kills. It is fast based developed for money bait with many adversite not for the satisfy of players.

    We really wish to see a great game for Dawn of War III but It is not the game that we want after 8 years with a great universe of Warhammer 40k in their hands.
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  95. Apr 29, 2017
    0
    It's MOBA. Nothing more. It isn't an RTS. You have one Dota 2 game mode, you cant' rebuild hotkeys, you won't gain exp points "sculls" for Skirmish vs AI, variation of Heroes is locked at start you must unlock them with "sculls" so you must play dozens and dozens matches in multiplayer only, no exp for matches vs AI, all time online is required even for singleplayer, you can't evenIt's MOBA. Nothing more. It isn't an RTS. You have one Dota 2 game mode, you cant' rebuild hotkeys, you won't gain exp points "sculls" for Skirmish vs AI, variation of Heroes is locked at start you must unlock them with "sculls" so you must play dozens and dozens matches in multiplayer only, no exp for matches vs AI, all time online is required even for singleplayer, you can't even increase camera scroll speed and only 8!!! maps!
    There is no depth and tactics, there is nothing! It's free-to-play game which has been selling to you for $60. As an RTS player I won't event pay $5 for this stuff. Period.
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  96. Apr 30, 2017
    0
    So disappointed about this game. Reviewers / game critics going "This brings the best of DoW1 and DoW2" - What friggin' game did they play? I'd say they are bought.
  97. May 2, 2017
    3
    all i can say is wow its not a moba when u have to defend something saying its not a moba it normally means theres some weight to the claims it feels like a mix of rts/moba/ i was gonna say rpg but no very little customization no leveling up relic should be taken off the next dawn of war game this is just dumbed down crap blob on blob gameplay no cover system its a bubble system whoeverall i can say is wow its not a moba when u have to defend something saying its not a moba it normally means theres some weight to the claims it feels like a mix of rts/moba/ i was gonna say rpg but no very little customization no leveling up relic should be taken off the next dawn of war game this is just dumbed down crap blob on blob gameplay no cover system its a bubble system whoever thought that up should never work again in the games industry what a stupid idea one multiplayer mode a tutorial 17 missons long at least give us a proper decent campaign last relic game i ever buy dow 1 fantastic plus expansions dow 2 ok spoilt the game franchise in my opinion but this is garbage Expand
  98. May 5, 2017
    8
    I have played all 3 DoW games, and while all of them are pretty different, IMO all three are pretty good. Just like everything else in today's society, game reviews are so polarized. This game absolutely doesn't deserve anything less than a 6-7. I thoroughly enjoyed the campaign playing on Hard, I actually found some of it to be decently challenging. Most of the campaign missions takeI have played all 3 DoW games, and while all of them are pretty different, IMO all three are pretty good. Just like everything else in today's society, game reviews are so polarized. This game absolutely doesn't deserve anything less than a 6-7. I thoroughly enjoyed the campaign playing on Hard, I actually found some of it to be decently challenging. Most of the campaign missions take about an hour to complete and there are 17 of them.I haven't played too much multiplayer yet, i'm sure there's balancing issues (what game doesn't have balancing issues) but overall seems pretty solid.

    There are some minor complaints (such as units not automatically defending when attacked) or personal preferences I wish they had kept from previous installments (like the cover system or the retreat function) but all and all, its a solid game. I would definitely purchase a 4th version of this game so I hope these extremely polarized reviews don't reflect sales. If you're a Warhammer fan, I would definitely suggest picking up this title.
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  99. May 3, 2017
    10
    Don't let those people with nostalgia bring you down. This is a great on its own with a lot more content coming soon. It's fun and rewarding. Love playing 1v1 and even more 3v3
  100. May 5, 2017
    10
    Dow3 is far more competitive that dow 1 and 3 together. Hell its about time for this kind of big Step im my loved RTS genre. Thanks Relic for this great game.
Metascore
77

Generally favorable reviews - based on 76 Critics

Critic score distribution:
  1. Positive: 55 out of 76
  2. Negative: 0 out of 76
  1. LEVEL (Czech Republic)
    Jul 5, 2017
    60
    The new Warhammer is a classic strategy in core, but simplified to MOBA elements. It combines the gameplay of the first Dawn of War with the latter, and it certainly works nice. [Issue#275]
  2. Jun 30, 2017
    65
    DOW 3 is trying very hard to satisfy many target groups -RTS players, online competitors, mobs fans- but in the end it fails to deliver something memorable.
  3. games(TM)
    Jun 23, 2017
    80
    The games that play out as intended - courtesy of the twists that Relic has brought into the franchise this time around - well, those will stay in your mind as some of the most intense RTS games you'll ever have. [Issue#188, p.74]