Generally favorable reviews - based on 54 Critics

Critic score distribution:
  1. Positive: 52 out of 54
  2. Negative: 0 out of 54
  1. No matter how you will want to play it, WAR is really all about RvR and not getting involved in such events makes you miss the real point of it. It can't be the best MMO overall, but it beats the best one in many areas, especially when it comes to going against other players.
  2. 90
    Endless depth, gorgeous graphics, excellent polish for a new MMO.
  3. Mythic has dutifully done everything it needs to to compete with Blizzard's jack of all trades and master of most. Crafting is weak, and dungeons - the small, instanced experiences that really cement the group dynamics in an MMO - are frustratingly rare, but aside from that WAR does it all, and does it well.
  4. For fans of Warhammer, the strong presentation could be enough to warrant a subscription. For hardcore MMO players, however, it boils down to this: what can I do that I can't do in all of the other MMOs out there? The answer is, not that much.
  5. Warhammer Online: Age of Reckoning is a very challenging MMORPG with the typical gameplay within its genre, with a very well made interface and an interesting visual, something not very common in MMORPG`s. WAR is an excellent alternative to WOW, despite some flaws and bugs. Everything in WAR is gigantic, it is designed for millions of players. Its sheer size makes WAR challenging but at the same time a little sad, the number of players in the servers at this moment is very little to the point that it can almost make us believe we are in a simple RPG with no online.
  6. If MMOs are what you enjoy, Warhammer Online is one of the best on the market. It may not have a new combat system built from the ground up, or flashy next-generation graphics, but its success without those two elements is a feat in its own right.
  7. Warhammer Online is more of a traditional MMORPG then the recently released action based MMO Age of Conan, but with that “traditional” label Warhammer is also one of the most polished MMORPG's gameplay wise at launch.
  8. Whether you’ve never played an MMORPG before or you are an avid fan, this game is an absolute must play. It took me a few weeks to come to this decision and a fair amount of game time. In that time I turned from being completely underwhelmed at the start, massively frustrated with game glitches in the middle to relishing logging back in for another session of all out war.
  9. The license is strong, the game is great, and the quality of the content is second- to-none. If servers are stable, players are listened to, and expansion content is as well tweaked, inventive and superbly written as its launch material, this could be the game that savages WOW's subscription numbers.
  10. Overall, WAR is a really solid game, very well designed and bringing truly valuable new features to the genre. It still lacks some things, but also has a very long way to go for improving, evolving and growing.
  11. 90
    The true test of an MMO is the one of time. There’s simply so much to see and do that it would take months to experience the entire game.
  12. Its strong license, great quality and interesting innovations mixed with a fairly conventional fantasy MMO, makes this an online role-playing game to reckon with.
  13. It's difficult to recommend Warhammer Online to anyone who isn't into player vs. player, as that's the real focus of the game, but for those who do, it's definitely an interesting take.
  14. WAR pretty much kept all its promises. It’s certainly different from all the other MMORPGs out there – it’s an all-out war in the world of Warhammer.
  15. Whether your preference is for PvP or PvE, the frustrations of aimless wandering and vague directions are gone.
  16. The end result is simply that Warhammer Online is a big deal for those who want to kill other players, but may be ho-hum for those who want the most compelling, charming, content-filled fantasy world out there.
  17. Although one faces problems in getting started, WAR is a very entertaining game and enriches the landscape of MMORPGs.
  18. After playing hundreds of hours there is one thing we can say for sure: this is a good MMO, a very good one, maybe even the best. It offers great quests and great PvP and the fact that both help to gain levels is very motivating. Technically, the graphics are not that good, but landscapes and other places are full of details.
  19. Engaging player-versus-player combat makes this an online role-playing game to reckon with.
  20. Overall, Warhammer Online: Age of Reckoning is a well balanced and fun MMO, that has had one of the smoothest launches to date.
  21. EA and Mythic finally released their star title, and they did well on the lasts months. Warhammer Online manages to include one of the most interestings PvP systems of the recent MMO, and explodes the Games Workshop franchise to the bone. The Old World is live and rich, and it is out there for you to explore. If you join the order or the chaos factions you´re guaranteed hours of endless combat and hundreds of locations, enemies and items to visit, kill and collect. While is not top notch in visuals, it just do it very well taking the player into another universe.
  22. Fairly conventional fantasy MMO with some interesting innovations and heavy bias towards large scale player vs. player combat. Polished and playable, but with many small reservations. Badly in need of more content and balance tweaks.
  23. Unfortunately, with slow leveling between the teens and a level cap of 40, a lot of players will burn out long before the endgame. The foundation is very strong, though, so hopefully Warhammer Online can someday reach its potential for everyone, rather than the lucky few.
  24. Touted as being the pretender to the throne of MMO games, expectations for Warhammer Online were running high. Whilst brilliant in a lot of ways, the lack of polish and a fundamental flaw in the game dynamic does not bode well for its longevity. It is certainly worth playing, but it will leave you wondering why it was not finished before release.
  25. 75
    Warhammer matches its competitors in most categories and even exceeds them with its pervasive social options. Unfortunately, that advantage is outweighed by a steep learning curve that makes getting started a chore.
  26. 100
    Public Quests are some of the most fun I've had in PvE, and, as I mentioned, crafting feels a lot more like an alternate activity than just something else to grind.
  27. 100
    Warhammer Online has had the smoothest, most complete MMO launch we've ever seen. Game balance and other elements of the game need tweaking but they're all there, they all work and most importantly, they're all fun.
  28. All the same, bravo, Mythic. Bravo! Do you know what you’ve done? Do you have any possible reckoning for what you’ve unleashed here? In one act, you have brought more ruin upon the geek community than a fall line-up thick with wonder! Already there were thousands, perhaps tens of thousands who would forgo the normal daily needs to get that extra edge over their peers. My god, sirs, you have opened Pandora’s Box.
  29. After looking back at all these factors, it’s obvious to me that even when it faltered, Mythic poured every ounce of its soul into WAR.
  30. 75
    Battles in WAR are not only highly entertaining but also enriching; PVP nets you more experience, money, and gear than any other activity in the game. And that's a good thing: The other methods of acquisition are nowhere near as fun.
User Score

Generally favorable reviews- based on 360 Ratings

User score distribution:
  1. Negative: 28 out of 151
  1. Nov 25, 2011
    I know many of you will discredit me when saying this, but I tried WAR coming from WoW. Tbh, I probably would not be into MMO's if it werent for the PvE of WoW. I was given 2 months of paid subscription from my friend, since he knew I played the free version and didn't like it, and I couldn't play it for more than a day... The graphics and mechanics all point towards an unfinished game, and the PvE is just terrible. PvP is decent, but I couldn't get into the RvR. Full Review »
  2. Oct 14, 2011
    Decent game, but it was just too similar to WoW for me and it didn't have nearly as much content. That was probably what really killed it, if WoW had not been out I think it would have done much better. The pvp was fun though, I just quit before I had leveled to the maximum level so I never experienced the end-game (I went back to WoW instead). Still, it's not a bad game by any means, and today it might be worth trying out since it probably has a lot more content now than it did when it was newly released. Full Review »
  3. Feb 4, 2012
    Played this game for almost 2 years. Waited for the company to address many player versus player issues. A good ride until you realize the top tier experience is very one sided. An unbalanced PvP game does not deserve a subscription. The guys involved with this title moved on to help with Star Wars The Old Republic. That game has tanked as well. Wait for another title, or try a free to play game. Full Review »