- Publisher: Ubisoft
- Release Date: Oct 21, 2003
Summary:
Warlords IV is a unique blend of roleplaying and turn-based strategy gaming. The game centers around your Hero, who plays a pivotal role in the success or failure of your military and economic efforts. Warlords IV is set in the troubled land of Etheria. Old foes such as Dwarves, Elves, and Orcs have resumed their ancient hostilities, and the Undead legions of Lord Bane have returned. The Knights continue their quest for dominance, and the unquiet whispers speak of the Empire, a race even more evil than the Undead. The Heroes of Warlords IV show their mastery of sword and sorcery in the tactical combat system. Casting spells, smiting foes, or boosting morale of shaken troops, Heroes can turn the tide of battle. Players may grow and develop heroes from battle to battle, gaining in abilities and skills, and accumulating magic items and treasures. [Ubi Soft]
| Rating: | T |
|---|---|
| Developer: | Infinite Interactive |
| Genre(s): | Turn-Based Strategy |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Blood, Violence |
| Connectivity: | Local Area Network, Online |
| Online Modes: | Competitive |
| Cast | Credit |
|---|---|
| Toby Charlton | 3d Artist |
| Grant Arthur | Lead Artist |
| Steve Fawkner | Lead Design/Programming |
| Steve Fawkner | Music/Sound Editing |
| Mick Robertson | Additional Design/Programming |
| Mick Robertson | Sound Editing |
| Dean Farmer | Additional Design/Programming |
| Chris Proctor | Additional Design/Lead Artist |
| Janeen Fawkner | Additional Design/Producer/Lead Artist |
| Alister Lockhart | Lead Artist |
| Fiona Kerr | 3d Artist |
| Wayne Osborne | 3d Artist |
| Shamus Baker | 3d Artist |
| Jay Kyburz | 3d Artist |
| Alex Whitlam | 3d Artist |
| Guy Robinson | 3d Artist |
| James Neale | 3d Artist |
| Sam Jorgenson | 3d Artist |
| Alex Hobbs | 3d Artist |
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