- Summary: In the modern hyper-connected world, Chicago has the nation's most advanced and integrated computer system – one which controls almost every facet of city technology and maintains critical information on all of the city's residents. Assume the role of Aiden Pearce, a notorious hacker and former thug, whose criminal past lead to a violent family tragedy. Now on the hunt for those people who have hurt your family, you will be able to monitor and hack all who surround you while manipulating the city's systems to stop traffic lights, download personal information, manipulate the electrical grid and more. Use the entire city of Chicago as your personal weapon and exact your signature brand of revenge.… Collapse
May 27, 2014The game was designed to put control into the player’s hands and it succeeded. I thought the concept was incredibly epic and it didn’t leave me with that “I wish I could do this” feeling I get from some games. The power to play the game how you want is also a bonus. Also, if you’re looking for a game with a ton of replay value, Watch_Dogs will definitely do it. While I figured Watch_Dogs would have been a more sophisticated version of GTA, it isn’t. It can be frenetic at times and sometimes, that’s all you need to have some fun.
May 27, 2014A delightful open-world playground with terrific graphics, lots of activities and brilliant hacking gameplay. Poor plotting and the lack of a more courageous treatment of its up-to-date scenario keeps Watch Dogs from playing in the same league as Rockstar's masterpieces.
May 27, 2014Watch Dogs has some smart gameplay mechanics. Hacking is a great experience full of possibilities, and the game perfectly combines stealth situations with good gunplay. However, Watch Dogs has two problems: driving isn't at all polished and has some graphical issues. It's better on PC.
Jun 13, 2014Watch Dogs are no gaming revolution, but it is definitely a steady start of the new series. With respect to the game's size you may wink at technical issues which are like a really heavy stone attached to the PC version's ankle. However, you may wink at them but only to some extent. Enough is enough. Despite all that, Watch Dogs do not deserve to be damned considering it is an entertaining title, and although it does not run on 100% for the most part, let us say it does not pronouncedly fail in anything apart from its story.
May 27, 2014Watch Dogs is decent, but as the first entry into the series it’s still trying to find its niche and its style, and as a result it’s a little bland and all too repetitive. It successfully apes a lot of other games without ever really finding a way to stand out on its own, and the hacking isn’t really enough to push it past “me too” status.
Jun 2, 2014The game is great but i have run into some serious technical issues which has nothing to do with my system. My specs are the following,a gtx 780 and an i5 3570k processor. The major issue i am having with the game is that every 5-10 minutes, the game crashes and i have to restart the system in order for my pc to work again. I have the latest available drivers and i have even tried lowering the in game settings and reducing the overclock on my gpu but to no avail. The fps is ridiculous and even with the recommended settings used from geforce experience, it fluctuates from 40 to 60 fps consistently which makes the gameplay unbearable. So all i can do now is wait for a patch but until then I can't even play the game. I am so annoyed with ubisoft and their **** this is the worst port i have ever played. This game needs serious fixing ubisoft!!!Get you acts together jerks, i want my moneys worth!!!… Expand
May 30, 2014This is, truly, the end of PC gaming as we know it.
And, it's not only various developers and publishers fault. It's the typical user's fault too. User's which were raised using consoles and now they demand the same level of compatibility and ease when using their high-end PC systems. (systems often not configured correctly)
A lot of people bought it without knowing about 64bit requirement, not knowing that the ultra textures are optimized to work in 4k resolutions.(not MUCH difference between high and ultra on 1080p monitor)
Geforce tweaking guide (which some people show to each other as proof that nvidia knew of the supposed bad optimization) is nothing more than guidelines for making the game look prettier.
I even saw some youtube videos showing users shooting every npc on the street, and saying to the listeners: "I can't find any fun in this game.i'm looking for some fun, but i cant find any! *Boom*Boom* Maybe five more minutes and something fun will come out of it!"
The game is solid, the plot is a little cheesy, but what do you expect in this day and age?
(times with best selling AAA action games without any plot at all)
The graphics are very nice, LOD's are beautiful, light reflections are gorgeous, i didnt saw ONE ugly texture (on high). Water rendering is quite pretty.
That said, there is something wrong with dynamic shadows, there ARE shadows from small light sources
but the dynamic shade for the city is somewhat lacking, (eg The shadows are not moving dynamically with the sun, but rather have stages) and there are no shadows cast when walking through the front of a car with lights on. (GTA IV had them)
Finally, the game adds some nice new options and ideas to your classic city GTA-ish experience.
The hacking really finds its place in the sandbox universe, from slowly setting-up the traps using the cameras, to dynamically influencing the infrastructure in high speed chase.
The only thing that scared me off is this dubstep-ish feel to mini games ("digital experiences"),
bit like in the last Saints Row game. It looks like the game was in production for a long time, and they
added (after the shocking success of Saits Row IV) some teenage arcade touches (breaks the realism
of the game a bit, but nothing excessively brain-dead)
I, personally, can't imagine an objective point of view from witch i would give this game anyting less than 5/10. Anything less than 5(maybe 4) is trolling or frustartion from first-week technical problems, or AMD owners with little patience for driver fixes.
I remember the same problem few years ago with EA's The Saboteur (sandbox city simulation too), which hated ATI cards, and was unplayable (i owned one at the time), but the users Metacritic score is 8.0 !!!
There is something wrong with common PC user. If you expect plug and play - type of games, stick to the consoles, if you don't have the energy needed to make PC games look their best (by fiddling with driver options, using beta drivers, comparing different graphic levels, using the web to learn how to utilize the power of your hyper-powerfull setups) why bother buying expensive PC's?
I would give it 10, if not for the publisher problems (uplay is horrible), too much marketing, and giving all these moronic promises about 60fps and next-next-gen graphics.
The game runs on High textures, Ultra quality all options switched on - all besides shadows (high),
TXAA x4. My setup is i5-2400, geforce GTX 660, 8gb Ram. No SSD. Around 30 FPS, maybe less, the trade-off is worth it, TXAA 4x really takes the textures to the next level (even distant ones).
If you want to play with Ultra textures, and you have similar PC to mine, buy SSD drive. It takes the hiccups away even with 2GB vram.
I found only one irritating bug - the textures and the shader sometimes break, and surfaces become transparent (you can see things behind the textures). But changing the resolution reloads the shader, and everything comes back to normal.… Expand
Jul 15, 2014This is not a very bad game. It's just like if the developers tried to make something and then switched to make something else. There are plenty of things to do but nothing feels like it's completed. For example the cars physics are terrible but the crs acceleration feelings are great. The background story seems deep but the campaign scenario and the characters are so B-movie like ... In fact nothing intends you to stay in the game, it's not serious, it's not funny, it's repetitive. Passed the 3 first hours of fun and discovery you will be bored.
The most impressive is the city, it's big, but yet you don't fell atracted to play in it. The game felt a little like "infamous" for me but really more boring.
There are some good ideas (the prison for example) but yet ... it's only some minutes of fun in hours of game ...
Moreover if you want to play an ethical hacker forget about it, you will take gun and shoot people ... ho and the police doesn't care, so ...
This game is a good concept, had a very impressive commercial team and finally is disappointing.
Buy it when it will be around 20/30$ else is too much expensive.… Expand
Jul 23, 2014The idea of the game is really good and interesting, but after 2-3 hours it is totally boring. Hacking is boring, gameplay is boring, Chicago is boring and story is boring too. It's a GTA clone without satire, humor and charm. Game without a soul. The story execution makes you yawn.
A complete disappointment.… Expand
May 27, 2014This game has 9 different editions and the season pass doesn't even cover all the available DLC, to add insult to injury it also uses uplay DRM on top of steam. I guess you can view those points as problems with the publisher instead of the game's fault - that's why I didn't factor those into my score, nonetheless they are here so you can make an educated purchase or not.
Now about the game itself. Ubisoft has promised us a true next-gen experience (whatever that actually means) but Watch_Dogs fails to deliver in almost every regard.
- The PC Version is very unoptimized and is crash prone, there are also crashes related to AMD AND Nvidia drivers but you can't fully blame them for this.
- Graphics on ultra doesn't look that good yet the game requires big hardware for it (see point above for why)
- Car Handling is really bad
- AI is overly scripted and generally bad; Examples: When you are in a vehicle and drive onto the rails the trains will do a full stop for you - even if they have just 4m to hit you which brings us to the next point
- Physics are very, very bad. Generally the game feels like GTA on training wheels, Cars and trains will do physical impossible full stops to get out of your way, there is no real deforming/damage models on vehicles, you can hop out of moving trains without any injury, drive your bike with full speed into a wall and it just stops, then you drive backwards against a pole and your car is flung 100m into the air.
- Missions are repetitive and not fun after a while, the story is also a kind of hit and miss. There is really no character development
- The most notorious flaw however is lazy developers/ Lack of detail: Poor Water detail (no spray when you shoot it, static waves etc), static shadows, reflections are phony - they only reflect static images no cars, NPCs or even the protagonist, lack of vehicle damage model, most decorations are static and can't be destroyed by driving your car into it, no scratching walls with your vehicle, invisible walls everywhere, overdone minigames with little to no change to them, shooting civilians always kills them with a single bullet even if you hit their pinky. Hacking is very boring after 1-2hrs in the game, always the same pattern (very much like a problem with the AC series), speaking of Assasins Creed: They even copied the run animation for Watch dogs, do some sprinting and you will recognize it.
There really is no excuse for all that laziness for a game that promised a nextgen experience and even went so far to compare itself (in it's own ads) with GTA. GTA4 does everything in the detail category better and was released 2008! Also it's highly modable which can put it above this game graphic wise and still perform better.
I'd give this 3/10 but as so many idios give it 10 to "even out" the bad reviews, well I'm doing that too.… Expand