World in Conflict Image

Generally favorable reviews - based on 44 Critics

User Score

Generally favorable reviews- based on 232 Ratings

Summary: War is Coming Home. West Germany, 1989. To avoid certain collapse, the Soviet army boldly advances into Europe. NATO responds only to be met on a second front -- a diversionary attack on the American homeland. You are a field commander, leading the era’s most powerful military machines in the campaign to retake America’s cities and suburbs. Superpowered Warfare - Unleash the arsenals of the great military superpowers in the gripping single-player story created by best-selling author and Cold War authority, Larry Bond. MassTech Engine - The latest version of Massive’s proprietary engine allows for a full 360° range of camera control, allowing you to get right down into the midst of battle. Demolish Everything - Destroy every object in the game – crush cars, destroy buildings, burn forests! Drop-in Multiplayer - Join on-going games and immediately help your team take control of the map. [Sierra]
Rating: T
Official Site:
Developer: Massive Entertainment
Genre(s): Real-Time Strategy
Number of Players:1 Player
ESRB Descriptors:Blood, Language
Connectivity:Broadband Only, Online
Online Modes:Team Oriented
Number of Online Players:16 Players Online
PEGI Descriptors:Bad Language
Cast Credit
Carl Lundgren Lead Level Designer
Gabriel Odgren Art Director
Martin Walfisz Executive Producer
Daniel Ljungberg Programmer
Tobias Carlsson Programmer
Orhan Karagoz Level Designer
Thomas Bengtsson Artist
Joakim Mansson Artist
Ola Strandh Lead Sound Designer
Ola Strandh Music
Tobias Strömvall Cinematics Director
Orhan Karagöz Level Designer
Joakim Mánsson Artist
Rob Bridgett Sound Designer
Petter Sydow Project Manager
Magnus Jansén Lead Game Designer
Rodrigo Cortes Lead Artist
Mathias Karlson Game Design
Martin Jansén Game Design
Axel Rydby Game Design
Marcus Rosengren Game Design
Tommi Kiviniemi Programmer
Patrik Hagberth Programmer
Johan Pfannenstill Programmer
Petter Mannerfelt Programmer
Martin Jacobsson Programmer
Alexander Ericsson Programmer
Henrik Edin Programmer
Anders Holmquist Programmer
Gregor Brunmar Programmer
Alexander Schrab Programmer
Joseph Fricano Level Designer
Erik Egerup Level Designer
Petter Andersson Level Designer
Henrik Bohman Artist
Hannes Bartels Artist
Marcus Landén Artist
Magnus Jansen Lead Game Designer
Tobias Stromvall Cinematics Director
Martin Jansen Game Design
Marcus Landen Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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