User Score
4.4 out of 10

Generally unfavorable reviews- based on 862 Ratings

User score distribution:

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  1. May 22, 2013
    8
    Blizz yet again have made something magnificent, MoP is a nice expansion pack on the massive game, World of Warcraft, the new monk class is very fun to play (maxed one out my self) and was a healer, and offered a new take on healing which we have not seen in a good while, they changed the talent system so its alot more easier to understand and not just a bit cluster of little things, but its nothing new, WoW has always be the same and always will be, been playing WoW since vanilla and i am calling it on this one, its a good expansion but nothing new, for new players, go get it now, you will not be disappointed Expand
  2. Apr 28, 2013
    0
    I've seen WoW slowly go down the drain. Pretty soon you'll pick a character and all the abilities will be picked for you and you'll have no choice. I can't believe people actually still play this.
  3. Apr 24, 2013
    9
    The monk is fun. The graphics are really better. The talent system is no longer a illusion of choice.

    In my opinion Mists of Pandaria it's the second better expansion of world of warcraft.
  4. Apr 17, 2013
    3
    Remember when the game was rewarding, and made ditching your girlfriend because it was a raid night and it would take at least 4 hours to get through it okay? Well now you just feel like an idiot, because there is no longer any point to play for more than 2 minutes a day. That is all the time you need to level cap, get geared up, and rape some bosses.

    Remember how there was a sense of i
    ndividualism in customizing your character by paving the way each and every level, learning a new trick that goes with the way you play? Blizzard to a dump on that idea and fed to their dogs by destroying the talent trees, and giving every ability you will EVER use at level 10. By the time you are 90 your face will be bruised, because that is all you need to use to play this game. Just smash your face on the keyboard and everything before you will die.

    This game sucks, end of story. The ONLY reason I give it a 3 instead of a 0 is because leveling from 85 to 90 wasn't so bad. Its just, when I reached the endgame content (which is where WOW used to truly shine) I said to myself "this game blows massive donkey boner". And that was the end of my experience.
    Expand
  5. Apr 3, 2013
    0
    Crappy expansion, same old game with more pandas! Only fans and people with mental issues would enjoy this game. NOT RECOMMENDED! Graphics have been the same since the first release, it's time for a better graphics.
  6. Apr 3, 2013
    5
    IMO this is the worst expansion to date (yes, even worse than Cataclysm) and it has finally driven me to quit, probably for good. If you look at my Cata review which was written some time ago, I had complaints about how quickly it was possible to get geared via dungeons and LFR. I guess Greg Street saw that review and decided to make it more difficult to get VP (Valor Point) capped. For that reason I'm not giving a review score under 5. I think the idea was great, but not the implementation. For starters, they've gated Valor gear behind a bunch of boring, dull, overdone dailies. Pretty much the best in slot gear for non-raiders is behind daily quests. If you're not a raider, it's pretty much do your dailies or die. People would say, "dailies are optional, because you can go straight from dungeons to LFR (Looking For Raid)." Well, sure, except that the gear behind dailies is *still* better than gear from LFR, and the easy-mode LFR is stil more difficult than the daily quests. Someone please tell me how that makes sense, please? Okay so that is not the only problem, the dungeons are still faceroll easy, scenarios provide little to no reward (and they want to push more of those out...good idea. Not.), the community is getting worse overtime with little moderation from the Blizzard GM team and raids are as unimaginative as ever. My biggest pet peeve is the whole Asian themed expansion. Now, I am not racist by any means, but I also have very little interest in Asian culture or scenery. Everywhere in Pandaria is Asian music, Asian art, and the game even has a Great Wall like China does. What is Asia doing in my fantasy game? Anyway, if you're new to the game and haven't played WoW pre-Cata, then by all means, try the game. However, if you remember the good old days, stay away from this like the plague. Expand
  7. Apr 1, 2013
    10
    The overall gameplay is pretty awesome, with new features and such, definitely a must-play for MMORPG lovers out there.
    I am playing and will continue to play this game with my friends for a very long time.
  8. Mar 29, 2013
    2
    I played world of warcraft since about 2006, stopping on occasions when it got boring between expansions. I like the questing experience, the story, the cutscenes etc. Over time, WoW has gotten much better with the cutscenes, but this is not necessarily implemented effectively. the idea of the world changing, characters walking around and interacting, etc that is GOOD. but when it change to a situation where the cutscene is scripted by the server and it does not wait for your computer to load the world and characters, the cutscene can lose any and al impact that it may have otherwise had. This is the issue that has made me decide to stop playing Mists of Pandaria. although it pains me a great deal to do so, I have to do it because while the story and ideas are good, the way it is presented is so bad, that it upsets me to play it. You could call this incredibly poor choice in programming or system design, and is just one of many poor choices. There is also the decision to tie the graphics engine into the internet connection speed so that if you are lagging, your display becomes choppy. for people with intermittent connections, this makes playing the game almost impossible. lag can be dealt with. sometimes a monster might be slow attacking. that is not the end of the world. but when you cannot run forwards because of the stuttering, you know something is seriously wrong with the game. I had quit WoW for good, but decided to come back for MoP. unfortunately that meant i had to go through all the same areas for the 5th time. This is another massive flaw in the game. having to repeat the same actions over and over again, is not my idea of fun. but anyhow, I had decided to play MoP. I had spent all this time getting to the content I had actually paid for, and now it is nearly un-playable. this has become a colossal waste of my money and time. to say I am feeling upset is a gross understatement. Expand
  9. Mar 29, 2013
    6
    If you liked WoW at all you gonna like this. As myself I really enjoyed first month of play this ChinaJapaneese land, music, style. New levels, new quests, new raid I didnt feel disappointed spent 40 euros or smth (I dont remember price). But it is the same WoW fat, old, grindish, and incredibly simple. If you have already left this game I give you good advice dont make mistake by turning back in MoP. Expand
  10. Mar 28, 2013
    10
    The newest expansion pack for world of Warcraft, Mists of Pandaria allows the exploration of a new land Pandaria, which is inhabited by a new playable race, the Pandaren which can be used for the Horde or Alliance, also bringing in a new class the Monk which can be used by the original races as well as the new Pandaren. Setting aside the new storyline involved with this expansion pack and the level cap being risen to 90 the game is essentially the same old world of Warcraft that we know and love with the exceptions of being able work at your professions getting them to even higher levels with new materials to find and harvest and even more armour and weapons to make, new mounts dungeons raids and PVP battlegrounds which in my eyes just gives the game more opportunities to have hours of fun and gear your characters up in even more impressive armour. Anyone who loves world of Warcraft will love this new instalment and should buy it immediately. Expand
  11. Mar 18, 2013
    8
    I've been playing this game since launch and I've loved it since then. There are a couple problems with this expansion (and others) though. There are some class balance issues, but those are too bad. However, the grind is too much! I hate the daily quest system, you can only get a certain amount of rep each day, I wish it was a matter of time put into the game, not waiting.
  12. Mar 13, 2013
    3
    Blizzard: "Let's copy/paste our previous expansions and give it a new look and slightly tweaked mechanics! That way we can get as much money as possible without working on improving the game at all!" MoP is just the same old wow with a new wrapping and unjustified hype. WoW will never be the great game it once was again.
  13. Mar 13, 2013
    4
    I played WoW for about 7 years. Getting on board about a month after the launch of the Burning Crusade. The game was incredibly different then. The world was more alive, and there was a lot of user generated content. From PvP raids, world PvP, world PvE, community events etc... There were groups of strangers always finding something to do. It was more social, which is what kept me playing for so long. However about mid way through Wrath of the Lich King came the LFG (Looking For Group) tool. That allows players to queue, and will automatically assemble a group. Indeed, it takes out all the pain of trying to assemble a group yourself, but the tool caused less people to be in the world. The interaction among players dwindled. Being that the other players are on different realms the communication is minimal, with maybe a ""hi" and "thanks for the group." Towards the latter Cataclysm, they implemented LFR (Looking for Raid), similar to LFG, it exacerbated the same problems that came with LFG. Beyond these issues, Mists of Pandaria, is rather repetitive. Since player generated content has vanished, unless you're an role-player, the only things left to, and not necessarily in a negative sense just a precise sense, you'll do quests to level to cap, once there you'll really be left with only two options. You'll either run battlegrounds to achieve honor points which will be spent on items that will make you more powerful, or you'll end up battling the "random" number generator in dungeons to obtain the gear you need to raid were you'll repeat the cycle. You'll also end up doing weeks of daily quests just to spend the currency you're obtaining while running dungeons. It can be misleading. It'll appear that there is plenty to do at "endgame" but will boil down to raiding, or instanced PvP. With the LFR, and LFG the game feels very lobby based now. Lack of reason to go into the world, and little user generated content leaves everyone waiting around for the next patch. Expand
  14. Mar 7, 2013
    5
    Questing: generally good, great quests, great history. Dungeons and Raid: -Heroics: not hard mechanics. -Challenge modes: they should be the heroic mode of the dungeons. -Raid: you can see all the raiding content via LFR, this is a great tool if you don't have the time to be in a dedicated raiding guild. PVP: I don't like the pvp style of WoW at all so nothing to say here. If you leave this game after Cata, you shouldn't come back yet this isn't the expansion you are looking for. Expand
  15. Mar 4, 2013
    5
    At the start of the xpac Mists is fun and interesting. Some of the quest to zone lay out could have been better and the WoW team has done better in the past. After you reach level cap the daily quest grind sucks and the end game is more of the same only not as good. Populations have dropped sharply on WoW making it less fun to play. The new system of ability points leaves much to be desired. All classes are now basically cook cutter. This is something new to WoW and a very bad idea on Blizzard/Activision's part. Nothing really either newer, funner, or better in this xpac, just more of the same only worse. With the dated platform, no free to play option, and lowering population which may soon lead into a death spiral. Is the xpac bad, no just average but like Bioware trashing Dragon Age 1 with DA2, Activision is killing WoW with this xpac. only time will tell if they can save it or it is too late. Expand
  16. Mar 4, 2013
    0
    I was originally very excited for the expansion having been a loyal player. I was sourly disappointed. The novelty of the new land quickly wears off and it all begins to look the same. I was bored by level 87 from all the green. They modified the game for simplicity but went too far with it. There is not much skill involved. The pandas only have one viable heal until level 40...well, level 80 in my opinion. They didn't fix the laginess. There is no proper raiding or PVP anymore. Any average joe can mash buttons to win. The dumbing down of the game has put me off. Many of my loyal friends are now leaving the game behind for something new (or left a while ago) and I'm a little sad and nostalgic leaving it behind. WoW is simply not the same game it was; their new playerbase of dumbed down, button mashing kids will take over the game for a while. Expand
  17. Feb 27, 2013
    0
    If you don't do endgame raids (NOT LFR!!!!) or endgame PVP, then your opinion on this game has just as much meaning as anyone else's. Obviously you guys are judging this game on the new content (because it's awful). Max level heroics are a joke. The raids are boring, the pvp is pathetic, and the endgame is terrible. This is the worst mmo, with the worst endgame, and for a mmo endgame is where it counts for a small portion of players, many players feel that it's the journey not the destination that counts (the journey in WoW is equally as terrible as the endgame). The facts are this, if you liked raiding or pvp in ANY of the previous WoW expansions than this is a step backwards. The raids are laughably easy even on their heroic modes and would only be challenging to a small child (small children are obviously who this expansion was made more). Expand
  18. Feb 26, 2013
    8
    If you don't do endgame raids (NOT LFR!!!!) or endgame PVP, then your opinion on this game has no meaning. Are you guys judging this game on the old content? Max level heroics have been a joke for a long time and if they weren't frankly no one would do them because the loot isn't rewarding enough. The raids are fun, the pvp is fun, the endgame is fun. This isn't that best mmo in terms of leveling anymore, but it always has been the one with the best endgame, and for a mmo endgame is where it counts. The facts are this, if you liked raiding or pvp in ANY of the previous WoW expansions than this is an expertly tweaked version. The raids are challenging even on their normal modes and heroic will give you some troubles. Expand
  19. Feb 15, 2013
    4
    It's definitely better than the ill-advised Cataclysm expansion, but the damage is done and the game is now too old for redemption; it has Blizzard's seal of quality all over it, it's top-notch until you realize you don't know why you're still playing this dated game at all. There's better stuff out there, just let go already.
  20. Feb 9, 2013
    0
    The economy is inflated, the amount of gear is inflated, the stats are all inflated and an amazingly still on-going stream of bad design choices. It is truly sad to see that World of Warcraft is now on life-support in the form of being spoon-fed yearly expansion-packs that is gradually dumbing the game down in order to slow down the amount of subscribers they're very rapidly losing until they can release their next pile-of-turd MMO known as Titan. Being disappointed far enough by Diablo 3's "Pay 2 Win" auction house I will give everyone this advice from now on: Stay the hell away from Blizzard's new products. They aren't themselves anymore. R.I.P Expand
  21. Feb 7, 2013
    2
    I've been a WoW subscriber since vanilla(first WoW release pre expansion pack for those unfamiliar) and kept holding on waiting for it to return.......it's not and I feel like a fool for dumping tons of cash into Blizzards pockets while waiting. MoP has been the slap in the face I needed to wake up and bail out. Honestly the Pandas weren't THAT bad(remember Hero Class? lol) but the dumbing down of the game just to draw in a new generation of subscribers had to be the worst move in this company's WoW history. Talents mean nothing now....dps classes are catered to on a ridiculous level(I play a tank and managed to hit 90 and probably got about 3-4 non related quest reward drops for my tank in dungeons vs. 700-800 dps drops) and don't even get me started on pvp......everyone has every ability now...WHAT? Blinks, Vanishes, CC's, Fears, Stuns.........I get angry just thinking about it. Now the only point in playing is to log in and do your 12 hours of daily rep grinding so you can get a profession pattern that is outgeared by a piece of raid finder gear you can get in a tiny fraction of the time. And for what...... to grind more daily quests. Ugh! I just can't even think of recommending this game to anyone anymore and it frustrates me to no end. You've gone from #1 Blizzard to.....#2.....literally. Expand
  22. Jan 28, 2013
    0
    This is the worst MMO out there, the worst wow expansion. Its crap, don't buy it , its the most dumbed down version of wow and it will be worse. Blizzard has killed wow and made it for kids.
  23. Jan 22, 2013
    5
    Once again, I have to re-write my review, as I've had a lot more time in Mists of Pandaria and I really want it to be accurate. I've unsubscribed once again for the same reason I left Cataclysm. There's more to do, yes. They've made, uh, cooking more complex (annoyingly so) there's a lot of daily quests that up your secondary levels more quickly and...it's all just...WAY too easy. I just got bored. I'm not a big raid person, but I did run dungeons/heroics a lot and once you know the fights, it's easy. There's no challenge, so when you get a reward, it doesn't FEEL rewarding anymore. Blizzard's attempts to appeal to the mass market by taking the challenge out of the game has taken out what made it so addictive in the first place. Back in the day, it felt GOOD to get that rare drop or to down that horrid boss - now it's just grinding, and you could play this game on autopilot once you figure out the dungeon mechanics ("Don't stand in the fire, the black stuff or the AOEs!" LOL!). Don't get me wrong, there's a lot to do - but there's almost too much to do, and the majority of that is busy work and routine stuff (I don't give a crap about cooking - I mean, I like it, but it's not THAT important to me). It's become a monotonous, uninspired grind with a few new ideas here and there, usually lifted from other MMOs. There's nothing profoundly innovative about this game anymore, especially when compared to the next generation of MMOs that have come into the market that subscribe to the Free to Play model. As much as we'd like to say, "Guild Wars 2 is just another WoW clone!" it's not. Of course there are similarities - every developer (including Blizzard) lifts ideas off of others, especially when dealing in the same genre, but each new MMO that has come out has added innovative ideas and mechanics to the MMO genre - WoW has a few new things, but nothing all that original or exciting. I think we're seeing an end to sub-based MMOs. Though WoW is a behemoth in the industry and still has several years to go yet, it's an old model being propped up by consumers who are extremely loyal to their brand and very invested in their avatars, but that will only last so long before they get enticed by another. My hope is that they'll do what Guild Wars did and come out with a new WoW2 MMO with updated and innovative mechanics, gameplay and graphics, since they already have a huge fanbase for that franchise. As it stands, Blizzard developers seem to be half-heartedly copying innovations from next generation MMOs in order to extend its life (more cut scenes, AOE looting, and, rumour has it, jumping quests, since they're so popular in GW2). Let's face it though - new content for WoW has been coming out at a sluggish pace. Is Blizzard even trying anymore? It was a great game in its time and is still a GOOD game, but it's in decline, which is to be expected because it's an older game. Blizzard will probably lift innovations from these new MMOs for their new Titan MMO project and eventually dominate the market again, though if Diablo III is any indicator of what's to come, Blizzard is losing it's touch. Players get that gaming companies have to make money - but we are loyal to the ones who hide it with the smoke screen of great customer service and exciting features. As it stands now, the only thing that makes me THINK about going back to WoW on occasion isn't the phat loot or the dungeons - it's the in-game holidays, the few friends I have left in the game and a re-living of the great memories I had while playing. Whenever I've gone back in the past, it's just to be able to log in, say hi and putter around...I pay to visit - it's like taking a vacation to Azeroth - but I don't want to live there anymore. Expand
  24. Jan 22, 2013
    8
    Great expansion so far, much more content in contrast to Cataclysm where we had nothing to do. Positive changes, better accessibility for casual players and diverse content. Lots of players are returning to the game. However one big issue is the escalation of bots, especially in battlegrounds, and Blizzard's inability to deal with the problem.
  25. Jan 17, 2013
    0
    This game has been so dumbed down it's ridiculous. Once again blizzards philosophy of "my way or don't play at all" has driving away fans yet again. The 6 talent system had so much criticism when it was first announced in cata, and yet they went with it anyways. Low pop servers continue to suffer. Class imbalance rampant like always. Truly horrible.
  26. Jan 9, 2013
    9
    Quite simply the best paid MMORPG i have ever played and experienced in my history of gaming, i've been on and off with this game since i was 12 (due to financing) i am now 18 and feel that this expansion has been the best one out of all of them so far, possibly in close competition with WOTLK, it has a huge range of customization which will never fail, and even better a huge expansive lore universe, the expansion itself has played out very well and has made a pleasant playable new continent pandaria, by pleasant, i mean color scheme wise, unlike TBC where you trudged through the dingy worlds of Zangarmarsh, Hellfire, and SMV, this one provides a much warmer atmosphere and a new race of pandas, performing kung fu, what more could you ask more. Expand
  27. Jan 8, 2013
    10
    Best expansion so far. Leveling was really easy and there were more than enough quests to get you to 90. For the first time, I felt like Blizzard did a great job with their story and they did a much better job in delivering the story, using new ways to share story content with the player. Phasing is also masterfully done and more than ever, I feel like my actions have an effect on the world.
  28. Jan 8, 2013
    0
    I may look like a simple hater by giving this game a 0, but it is entirely justified. This "expansion" is an example of Blizzard's greed and disrespect for their best franchise. They killed off all the major characters and gave them obnoxious canon backstories, thus completely destroying everything Warcraft III could have lead to. All the villains got killed off unceremoniously by "a group of heroes", and now that they have no more characters to spit on so they could make money, they turn an April Fools joke into an "expansion". I say "expansion" because it isn't really an expansion to WoW, as it is to Cataclysm. Cataclysm changed WoW so much it is basically an entirely new game. But by making it an expansion, Blizzard forces people to play it if they want WoW, as they would ignore it if it were a separate game. It started plunging WoW into a pit of casual gaming, and Mists of Pandaria does that even further, and like Cataclysm, makes old content people worked hard for - obsolete and useless. This blatant, disrespectful money-maker is an insult to Warcraft and an insult to everyone who ever paid to play World of Warcraft. I'd rather give my money to EA. Instead of focusing on fixing this and working on Warcraft IV, they keep butchering the canon so much that such a game will soon be impossible. Kudos to you, Blizzard, I hope you enjoy your money. Expand
  29. Jan 7, 2013
    0
    edit In the end I tried mop. We start from the new zones, they are just a mixture of old areas like Nagrand plus Arathi Basin for example; every new discovery you feel that you have already seen. Then we move to the first new mission that seems to play battlefield instead of wow, to realize that your character moves by itself, because it is too difficult to understand "thrown from the ship." Several quests, for some strange reason, ask to recover the missing son of these new panda, even blizzard to a point jokes about it and the other has not changed, collect and kill; the spirit of adventure is non-existent since all of them are completed near the quest-giver, using only the mount to move from one village to another. The graphics engine begins to feel the weight of years, so to make it look "new" brightness was raised to maximum levels and your eyes, beg mercy after a few hours of play. There are a couple of good things like the loot-area, but the game remains the same so do not expect the new messiah. Pvp is a big unbalanced mess; druid with blink-vanish, hunter Bm with op pet,monk got a spammable blink that can double the distance of the mage,unkillable healer like cata (last BG was full of them) some class get nerfed each patch while warlock can tank 3 dps without die. Worst pvp in the history of WoW. Expand
  30. Jan 7, 2013
    0
    The reason people are giving Pandaria zeros is because it's terrible. I wish I could give it a negative score because it really is that bad. WoW is ruined.
  31. Jan 7, 2013
    10
    OMG PANDAS IN MY WoW?!? THAT's GAY! I WANTED SOMETHING EDGY LOOKING!

    Get real haters, that's the real reason you're giving this game a 0, pandas belong in WoW lore, do you even wc3? Even those of you who actually have LEGIT reasons to dislike this xpac, you shouldn't rate it a 0 - chill out bro, blizz deserves better than that. srsly, tha fuk.
  32. Jan 2, 2013
    0
    Do you know why WoW was popular once? Did you feel it? Did you try the game when it came out in 2005? Did you then try this new one? Did you feel the difference? You would pay every single coin you got in your bank if they gave us back the first WoW game... this one is not WoW in my opinion and it's never going to be WoW again. WoW kept you addicted for YEARS and you would feckin love it. In 2005 you just need the World of Warcraft Classic and nothing else for your PC. It would take you MONTHS to level up your character and HOURS to earn money for good gear. THAT WAS REALISTIC. You can't describe it in words. If you didn't try the WoW Classic, Burning Crusade or Lich King you just missed the biggest chance you could ever have in this world. You couldn't get enough. I'm not a nerd :D but that game was not just a MONSTER, it was a BEAST... why? Because this game was full fun in a way it couldn't stop... it just couldn't. People were hangin around pups and drinking beer together, they were hanging around the mountains doing quests at night and eating food together.. they were communicating in a way you couldn't explain. It was good addiction. The game was FULL of gear and stuff. You could even be a workaholic because you need the money that bad to buy gear, mounts, food and much more. I loved this game. They every SINGLE detail of this game from start to scratch. That's why it isn't WoW in my opinion anymore. Why remove something your customers actually liked? Why not develope what they already pay for... the LOVE it... it's great. They just created an entire new game and called it WoW but that's not the game we once liked... that's just a totally new product. Expand
  33. ZDZ
    Jan 1, 2013
    0
    WoW is now only people for people who lack the intelligence to play a decent mmorpg, or who are just really bad at games in general. I would say Pandaria might be good for small children, but the community is terrible. I know it's "cool" to love Blizzard and support everything they do, but Pandaria is just awful through and through. People are only giving this 10s because it's WoW, and it's cool to like crappy old games (kind of like how it's "cool" to drink cheap beer). You would be hard pressed to find an mmo worse than WoW at this point, unless you're one of those people who refuses to play any other game besides WoW. On a positive note, this game can run on REALLY old computers due to the laughably bad graphics. Expand
  34. Jan 1, 2013
    0
    Everything about this expansion is terrible. From the lame Pandas to the mind numbingly boring quests. This game is a joke. They dumbed down the game so much it's now aimed at little kids. There are so many better mmorpgs out there for adults nowadays. It feels embarrassing playing wow so most people are quitting.
  35. Jan 1, 2013
    10
    Someone has to make up for the haters who downrate the game just for being WoW. MoP overall is a great expansion that corrects the many mistakes made in Cataclysm and is delivering content at a much faster pace this time. Dailies can get annoying but overall they take almost no time at all and most complaints center around people who have no self control. There are faults still yes but you'll be hard pressed to find a better MMO out there unless you're someone that refuses to play the game just because it's WoW. Expand
  36. Dec 30, 2012
    0
    Lets cut straight to the issue. Wow was once a game for adults, based on a great story. Pandaria is a childrens game produced by second rate game designers (top ones are working on titan). I used to be addicted to Wow, so i can only thank blizzard for releasing me from my chains and saving me £10 a month. The only reason to play this game is if you are a child who enjoys trolling chat channels and facerolling quests. Next expansion will be Wow: In the night garden....... what a joke......... Expand
  37. Dec 29, 2012
    10
    WoW is 8 Year old, and its the the best MMO Game on the Markt. Warhammer, AoC, Tera, Aion, Rift GW, GW2, LodR, etc.....no one is so good like Warcraft. But i understand the 0 Raiting, its now "cool" to hate Blizzard and his Games. Its cool to hate EA, its cool to say Bioware is dead and now its cool to say every Blizzard Game is horrible.
  38. Dec 28, 2012
    0
    This is a game for little kids.
    Full of cartoony things,they removed real talents,gave nothing to the storyline,ni epicness.
    It has some good things,but its literally worth a **** 0.
    i dont wanna watch pandas dance,i want to see sargeras,azshara as nage,or even the past kalimdor or draenor.Im sorry for the world of warcraft,it's dead,now what you can play is a funny action game without
    storyline.I hoped the realise and fix their mistakes of cataclysm,but 2bad they ruined 2 games,only starcraft franchise remains,and they made me not buy that after what they did with diablo and wow.
    thanks for reading have fun on cracked servers or **** up yourself with pandas playin pokémon.
    Expand
  39. Dec 25, 2012
    7
    Been playing WoW since May 2005 and have seen all the contents but canceled sub some time after Cataclysm, killing Arthas just brought us a new game but I kept playing out of addition and the fact all other MMORPG games I tried failed to keep me hooked more than couple of months. MoP brought some interesting features and some original quests and updated a lot of the contents, but in the heart of it it is just an update, it is fun but the fun margin drops fairly quickly. Sadly I canceled my sub , I felt like I have finished the MoP game. Expand
  40. Dec 23, 2012
    4
    I unsubed from the game yesterday and its running out today. I will not be returning to WOW again. Why? Because I dont play games that consider waiting in queues for more than an hour to be the best way to gate content. Thats not acceptable and every 10 mins of waiting lowers the score I give the game by 1. So... 4 it is.
  41. Dec 21, 2012
    0
    I have been loyal to blizzard since Pre-BC. I loved BC. WotLK...that's when I stopped.

    However, CatA came out and I said "Hey why not!" It was an entirely different world of warcraft. When I was 15 - I said "LFG VC!" No one knew what I was talking about. It wasn't until an older player messaged me saying "umm..he's dead." and gave me a full run down of the new WoW. Leveling up to 85...
    I was shocked at how easy tanking was now. It was pathetic! People would storm into mobs and not care about aggro! It was going against everything I learned! Remember "tanking" lessons back in Pre and BC? Yeah - apparently that went out the window in WotLK. Remember good old Nax? It was floating in the air!!! Ok, so I got to 85, did the entire "gear thing" which was REALLY easy (seriously). I was disappointed...then Pandas. Ok. Blizzard said it's fixed things and made things fun.

    I will NEVER EVER play a blizzard game again! I do not trust them! D3 was a disaster...but this panda BS is terrible! The community is rotten, the gameplay is good for a 5 year old, and RP is dead.
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  42. Dec 20, 2012
    7
    Mists of Pandaria is (IMO) the best WoW expansion yet. While the voice-actors are really the famous ones (I believe they're the Blizz staff or something of that sort) its still not that bad. The graphics are better than what they used to be and Pandaria is simply beautiful. While the skill cap of the game has definitley taken a nose-dive over the years, the game is still full of content; even at this moment they are creating new raids and scenarios to release. The simplistic talents aren't actually that bad, in fact they're sort of fun to toy around with: like Warlocks being able to cast and move at 90! That was a lot of fun to toy with. There are still some issues floating around in Azeroth's atmosphere that can mostly be resolved, but Blizzard has some (I mean SOME) of the absolute WORST GMs out there; there some really hospitable ones but some are just straight up copy/paste **** (pardon my french). The new account-wide mounts and pets was a really great addition to the game and saves grinding reputation to get some of those awesome looking mounts and pets. PvP still has some issues, but every class IS killable. MoP has introduced a load of new crowd controls that have just blown the balance in PvP into smithereens. IMO Fire and Arcane mages do not need Deep Freeze, and blanket silences (silences that don't have to be used during a cast time to interrupt the player) should be removed from the game entirely. This would add a little bit more skill to PvP, and balance. The dungeons are still one of my favorite things in WoW, the boss fights have always been my favorite. The gear for both PvP and PvE looks awesome; from Sha-touched gear to Asian-style gladiator gear, MoP definitley brings some of those moments where you just look at someones gear for minutes and marvel at the detail. The new Cloud Serpent mounts are stunning. Players say "Its just like Netherwing with a different name." However, the grind for rep is not all that long and takes just about 1 1/2 weeks or longer (longer if you don't have professions). You get to select an egg and raise it from a hatchling to a full-fledge Cloud Serpent, the color of the egg determines the color of the serpent: you choose from Jade, Gold, or Azure (each color has its compliment which adds to the attractiveness of the mounts themselves.) The quests in Pandaria are very rewarding, they include spec/class specific items that are usefl to your character instead of the choose-from-three-useless-items that were in Cata and Pre-Cata. After following a large quest chain, your toon gets a quest that rewards a decent blue (almost as good as that from a dungeon of your level) which was also a great addition in this expansion. The quests and transitions to the zone are very fluent and follow the storyline quite well; both factions start in the Jade Forest (home of the great Jade Serpent, Yu'lon) who's conflicts brings the uprising of the Sha (an ancient evil that has been housed in Pandaria for thousands of years; physical manifestations of negative emotions) that periodically claim NPCs and transform them into the very emotions that consumed them. Pandaria has some really interesting lore and myths thate spellbind even those not really interested in them. The Sha of Anger (a local 25-man raid boss that spawns in Kun'lai Summit) is a huge challenge, and on PvP servers brings some World PvP when both the Alliance and Horde attempt to take it on at the same time. All in all, MoP is a great expansion; WoW itself is NOT focused on the leveling of a character, but the content in the end-game (which is what most people misunderstand). This can be off-putting, but very rewarding. MoP brings in a wave of new things, but there are still some issues Blizzard has yet to fix, which can be the ultimate deciding factor of whether or not to buy this expansion. *****To some of you 0's out there, your posts are NOT reveiws, in fact they're trash. Those are just not even worthy of reading, they're just personal opinions that offer no information about the game at all.***** Another note: The spawns of quest mobs is less than 2 minutes and are bountiful. MoP has had the smoothest launch out of all the expansions. Cinematics are also less than 4 minutes in length, which isn't that terrible. Expand
  43. Dec 20, 2012
    0
    Came back to play after being away since TBC. Early WoTL content was fun i suppose but Cataclysm felt like a dumbing down and now even more so with MOP I tried MOP till level 87 and grew incredibly bored. The focus on gear and removal of many game mechanics makes the game so dry. For some reason I was uninterested in exploring any of the zones, possibly because of the lack of a interesting story (or any story rather). The whole thing feels pointless. In the early days I found it fun exploring the zones you knew existed from previous warcraft games and got to learn about the people and it all felt like it tied so well together. This expansion is just fodder. I wish I could get a refund. Expand
  44. Dec 19, 2012
    10
    Best expansion to date. A new continent to explore, new stories and adventures to partake in, a new class introducing a unique play-style, and not to mention a plethora of new dungeons, raids and battlesgrounds.
  45. Dec 19, 2012
    0
    WoW is dead to me Blizz refuses to accept Cross Realm Zones are the worst features they have ever implemented, not only for the ganking and griefing it is causing, there's also a huge lag since CRZ implementation wich never happened before the implementation of this infamous feature.
    I have heard that attunements in BC were frustrating but the level of grind with dailies rhis expansion br
    ought has no comparison, and even tough they may be "optional", they are only if you don´t want to have any progression with your character.
    The most alt unfrienly exp that has ever been made, much needed resources to adress WoW critical issues wasted on the development of cheap copies of pokemon (pet battles) and farmville (tillers faction).
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  46. Dec 18, 2012
    0
    I concluded to buy MoP. I started fresh, levling was boring as always. When i came to pandaria i was at first extremly impressed. This feeling was short, as i progressed it grew less and less fun. When i dinged 90 i was so happy that the levling was finally was over (was extremly easy). I thought that it would be thons of things to do in lvl 90. But i found nothing fun. There is no world pvp in this game anymore. They try to get people out in the world by indirectly forcing them to do it. The dailiy quests suck and are extremly easy. Everything in the game is extremly easy and doesn't give any kinds of competition. PvP is also broken. Battlegrounds are full of botters. The battlegrounds are also destroyed, some by the players and some by blizzard. Though bgs have been destroyed for a while now it has gotten even worse. I actually spent thons of time walking around looking for something to do. Everything is about farming. Me and some friends also made a guild. We got about 50 active players before my friends starting transfering/faction changing to the alliance. My server was like 5% horde and 95% alliance. It was also "full". Pve content is also extremly easy. Community is destroyed. Bgs have been turned into zerging fiest. The idea of Pandas weren't that bad, but you screwed it up Blizzard.
    The thing that made me finally quit was when i saw thons of blue posts on the forum where people were complaining about different problems like unbalanced servers, destroyed bgs and more. The problem was that most of the posts were about 1-3 years old and are stil extremly popular topics. It shows that even though Blizzard promise to fix problems they wont do **** Also anounced that they are never going to make vanila,tbc,wrath servers since "they were looking forward". Why look forward, when everyone loves their previous stuff and hate their new content? It's time to look back. Blizzard, you screwed up.
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  47. Dec 18, 2012
    3
    Tons of BORING dailies to remain competitive.
    Dailies, Dailies, Dailies, all the way Dailies, again Dailies for rep, Dailies for epics, Dailies for extra loot coins, Dailies for recipes, Dailies to cook, Dailies for titles, Dailies for Mounts. Dailes to unlock factions.

    DAILIES SUCK!
  48. Dec 17, 2012
    6
    Now -desperately- I need to admit the fact that World of Warcraft is dead. If I was a new player starting to play WoW with the release of MoP, I can give it 10! Because it is still way better than any other MMO in the market. But because I am a WoW player since it first released in 2004; I have disappointed to see the point where WoW had come to. WoW had lived its golden age with WotLK, seriously. Now It is very very easy, you can grind up to 90 without even dying once; all dungeons can be completed within 15-20 minutes, crossrealm had killed sociality, friendship and talking to and knowing each other... Old WoW had wonderful battlefields, extremely hard dungeons, gears that you need to play a year to make etc. If you are an old player, this is not a WoW anymore; If you are not, you should still play WoW if you want to start an MMO. Expand
  49. Dec 15, 2012
    0
    With each expansion this game is getting worse. I think that WoW should be finished on Lich King. Mists of Pandaria show a much lower level of quality. In such a way, Blizzard even ignored the plot and story of the game. They started doing some nonsense content, indirectly related to the history of the game, like pandas.
  50. Dec 15, 2012
    8
    When I first heard of "panda expansion" I thought it was some kind of joke. However, after trying it out I must say it isn't too bad. The continent of Pandaria - despite the stupid name - is actually very well done. I also got used to pandas fairly quickly and found out they didn't spoil my experience like I thought they would. Pet battles are fun and make all those companions much more desirable yet at the end of the day it's just a minigame. Overall, this is a solid expansion - not very innovative but it's very well done and it's very polished. Expand
  51. Dec 10, 2012
    5
    Quite easily the poorest expansion to date. Comparing this to the original game makes you realise the massive changes made, and how easy this now is. Simply put Blizzard is now catering to the lowest common denominator and it really impacts the game.

    Still has its moments but how the mighty have fallen.
  52. Nov 26, 2012
    0
    Been a loyal Warcraft member since day 1. This xpac made me cancel my subscription for the first time. The game has been turned into nothing more then daily quests which are WAY too repetitive. The whole pet battles thing also seems very immature. The game always seemed to be more of a live action puzzle the way every class had unique abilities and encounters were designed. Now every class has every ability with a slight variation to make it feel "unique." The pandas make an already borderline cartoonish game way too cartoony. I'm 29 so maybe I'm just getting too old. I don't know. Expand
  53. Nov 20, 2012
    0
    At first I found it good because it was way better then Cata.
    However it's completely destroyed at high levels by the awful daily quest grinds that are a grief fest, a bore fest and an annoying mechanics fest. Blizzard is also cheap on the rewards, with dirty moves like no flying while dead.
    I find myself getting angry each evening while doing these crap daily quests.
    Nothing good to ex
    pect from Blizzard any more after Cataclysm, Diablo 3 and now this. Expand
  54. Nov 19, 2012
    0
    More time consuming than ever, unrelatable and weak storyline, and just aggravating... I loved the game before even Cata was ok but MOP is just a grind fest. Unsubscribed and won't be coming back
  55. Nov 18, 2012
    8
    Full of **** whining about a game think they're elites or some **** I came back from a 2 year break and it was such a refreshing feeling. This game doesn't deserve a score below 5 IMO.
  56. Nov 17, 2012
    5
    I'd like to start off by saying that I've been playing since near launch with one break in late Vanilla. This is also coming from someone who generally disliked Cataclysm.

    Mists of Pandaria (or "MoP" as I will be referring to it as such from now on) is very manipulative. Once you make it to max level, you are given a plethora of new options, but very few actually give you anything. With
    the exception of a single Scenario (the Arena one), the other Scenarios give you little to no rewards for your character (if you get really lucky, a crappy item). Dungeons (or rather Heroics) will get you gear and (very useless) Justice Points which will get you gear that's... under the Dungeon quality... Okay... You'll also get Valor Points... but you can't spend them until you do two+ weeks of daily quests with multiple factions.

    Basically, your progression goes like this: Every day, you're intended to do all of the daily hubs (That is, about 5 of them, each taking anywhere from 10 to 40 minutes each) for 45 days (or 45 times). This is so you can spend your hard-earned Valor Points on higher gear as well as get some other rewards. In addition, you're intended to do Heroic Dungeons to gear alongside your time with dailies. When you're finally done with all of that (such as myself), you're just intended to raid and... not do much else. Similar to Cataclysm, but Cataclysm at least just went: Dungeons (or crafted) and JP Gear to Raiding, whereas MoP is: Dungeons, Crafted, JP, and Dailies (all alongside each other) to LFR to Raiding.

    To any retro gamer out there reading this, Cataclysm is to Castlevania as MoP is to Castlevania 2: Simon's Quest (except that Cataclysm was also terrible, unlike Castlevania, but in the gear progression sense, this analogy holds true).

    In addition, Blizzard claims you have "choices" and "options". I've experienced both sides as I now have two level 90s, one of which (my main), I did all the dailies and did everything possible, and my alt, who is not doing the dailies. While both sides are terribly slow, the dailies character was much faster, but 10x more boring.

    Aside from all of that, the ONLY reason I'm giving my review a 5 instead of a 1 or even a 0 is because of the raiding content and challenge dungeons. I won't lie, I've disliked and even hated raiding since Tier 9 (that is, Trial of the Crusader, the patch after Ulduar), but Tier 14 is actually quite superb for a very awful expansion. Even moreso, Challenge Dungeons are a fun rush that only offers vanity and aesthetically beautiful gear for overcoming difficult challenges with a group of friends/guildies/whatever.

    While I still think MoP is doing very poor in its current state, it is by no means the worst expansion, as Cataclysm easily deserves that award (less choices, less stuff to do, awful raiding, awful EVERYTHING). I have hopes for the future, but they're very slim because if the fun raiding content stops, this will instantly turn into a 1 and a subscription cancellation, permanently.
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  57. Nov 15, 2012
    0
    I just wanted to say World of Warcraft is dead, I loved you from the first moment I installed you on my computer back in the days of Molten core 40s and UBRS 10s, some of the funniest gaming days of my life the dungeon sets the Grand marshals, the fear of seeing someone with sulfuras hand of ragnaros charging towards you in warsong gulch, the STV ganking the ganking when trying to get into SM, THE GANKING OHHHH THE GANKING it made you rage but it wasn Expand
  58. Nov 13, 2012
    10
    At first I was reluctant, but then I started leveling my main... and realized how different this expansion was. Most of the tedious useless grinding is gone. Even what is still left, has some variety to it so it isn't day after day of the same old dungeon or quest. Rather, it's more in sync with learning different game mechanics, which there is a bunch of them. Talents are no longer a template you copy from some mathematically calculated simulation (aka: website), you can actually change them on the fly, and it makes sense to do so. Most -if not all- of the consumables needed by your class are gone; no more addons to auto-refill your bags with arrows or portal runes. Actual abilities and gameplay have been tweaked so you don't have a single winning rotation, but rather a rotation with a set of choices at each point in time, which requires more situational awareness than before. Interserver is a great addition, so places that looked deserted not so long ago, now get filled with people from other servers leveling up, gathering, or just doing whatever they do. The pet minigame is part of that "filling the deserted world" trend, as you need to go to low-level areas to level up your pets. Not that you need to, but it surely is a fun way to bump into someone from the opposing faction and get some impromptu pvp action. The addition of world bosses, scenarios, and the fact you can queue for dungeons, scenarios and raids all at once, is also welcome; no 40+ min waiting times for dps anymore. While faction based dailies get spiced up with the harvesting mini-game, cloud serpent racing, and such. Overall it's an expansion that addresses many long standing problems, while adding new content and challenges to last for quite a while. Expand
  59. Nov 11, 2012
    6
    After Cataclysm I was expecting more content and more "stuff". I knew from the start that this wasn't going to be a huge game changer but I waited with patience and eventually it came out. After about 2 months of gaming all I can say is this: it's not bad, although I can see why the players are angry about it and the reason is it has nothing really different than the other expansions. The questing system, even if it's the exact same as the other expansions, has one major upgrade: they are almost all linked all at one and almost resembles a campaign (something that this game really should have). Apart from that, it's the same old stuff and even though I don't mind at all if quests are repetitive it's showing already how old the game is. The new areas are gorgeous and really shows that they are struggling to make the game still good to look at...but again it shows so hard that it's old and needs a new direction. However, the 2 newest additions are of course the pandarens and the monk class....now for the first one, I don't really like it, but it's very well done and even if people think they are fluffy and cute, which they are, they don't feel out of place at all and I really feel their problems and struggles while questing. The monk class can be considered a bit like a druid or a paladin because it can do all 3 roles (tank, dps, healer) and so far it's actually too good, so good that properly it's gonna need some fixing, but so far I do enjoy this new class and the only flaw is that the first levels are kinda hard due to a HUGE lack of damage (but luckily gets higher around level 15). Now, for the rest, I do have some complaints: the dungeons are very well done and bosses are greatly and nicely thought...but they are still easy and it's a shame that it doesn't get any more challenging. I haven't tried raids but the most I get from players is that they aren't hard and the heroics are not even hard, but actually even easier. At 90 also the game forces you to grind reputations in order to get a lot of your equipment, making the game based mostly on daily quests: this method seems like an excuse to make the gear grinding look harder, but it's only longer and really feels out of place, without mentioning that the levelling is extremely long to reach the cap. Overall, I do enjoy this game, probably more than most of other mmorpgs. I played and tried other online games, from Aion to guild wars 2, and somehow I still get back to this game and the reason is that it's still a very cured game and detailed. It has flaws and I'm gonna give this game a 6 mainly because it's not bad, but it's definitely meant for old fans of the series: they will gladly like the game and won't have real issues at all, but for those who are tired already...I highly suggest to skip it. All I can say is, I do hope for one more expansion, and then put an end to this game, because even though Blizzard is showing capabilities and knows how to improve some game content (and make some other worse), this game is unfortunely becoming too old and needs to end in glory. Not in shame. Expand
  60. Nov 7, 2012
    0
    World of Daily Questcraft. WoW has devolved into a rep grind. What started out as Shattered Sun daily quests in The Burning Crusade where one could do them all in an hour, now dailies have evolved into a 3 to 4 hour grind (depending on server and if you are doing them at peak time). Other than that, the story arc is the same as the last 2 expansions: 1. New world is discovered, 2. Alliance and Horde compete for colonization, 3. A great evil awakens to threaten the very fabric of existence, and 4. Blizzard takes a year rolling out the content to save the world in 2 to 4 content patches before they announce another expansion to reset the cycle. Do not buy! You won't have time to enjoy this game unless you are unemployed and on welfare. This game has become a job. Expand
  61. Nov 7, 2012
    0
    I have been playing it since it's release and it's really boring for someone who is new to the game. It has too much "questing" collecting things and getting reputation, something that is not Warcraft and it's not fun at all. I'm still trying to understand what's so interesting about this game, what keeps the player base in it, but it's only the "item race" to get the best items on the game before someone does. It doesn't worth 15USD every month or paying for the Battlechest + Mist of Pandaria if you could get a lot of fun from other games that are cheaper and interesting (like GTAV, COD, GW2, etc.). For a game that is supposed to fell like a MMO it fells like a Facebook game.
    The story line is really childish focused on young audience, I don't even recommend it for young children because of the addictive level the game has. So far, the worst game to play right now.
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  62. Nov 6, 2012
    1
    Is it me? Or am I the only one who thinking the next expansion... if there ever is one. Will be World of Warcaft: Rainbow Pony Friendship? Even when i saw the WoW commercial on TV. I thought it was a trailer for the next Kung Fu Panda and that movie is seriously where I think Blizzard got their ideas from. 0 creativity, 0 thought, and 0 respect toward their loyal players. This game is NOTHING like what it once was. Classic, and Burning Crusade looking back feel like and are a totally different game. It seems like their idea of business is to take your money and for you to shut up. I even tried to give my account to my girlfriend so she didn't haft to buy it. She wanted the account name changed to hers. Customer Service told me we needed to submit 2-3 copies of each of our LEGAL Identification to get a name change. What is this? Here in the US to vote for a President you don't even haft to show ONE piece of ID. LOL and this is for a VIDEO GAME account. But, that didn't end there. The client then proceeded to threaten to ban my account since letting her have/play it was a violation of the EULA. As a BIG leader in the gaming industry i expected more. Collecting millions and billions if revenue a year, they would be the most polished company on earth. But to assume that, you would be DEAD wrong. Expand
  63. Nov 6, 2012
    10
    The scourge of haters from other games is quite evident here, or people lowering the games rating all the way to a zero because they made 1 change they didn't like, such as a bit of lag (which happens on every launch) don't let them turn you off from this game, the game is terrific. This has made the game fun again, in cataclysm i had a total of 10 days playing time at the end fo the xpax, so far in pandaria i already have 5 days, it is incredible, you owe it to yourself to try it, whether you are a fan of WoW or not, the game is not childish, all the quests are dark and murderous, just how we like them Expand
  64. Nov 5, 2012
    0
    Sparkle ponies, bubbly bouncing pandas, gnomes, and faeries. Pink swords and glowing purple shoulder pads. Angry 13 year olds who can't hack it in a real skill-based mmo. The worst gaming community on Earth. Severely outdated graphics and game play. Pop culture references aimed at pre-teens. Grown men playing one of the most simplistic and easiest mmos out there - and taking it seriously. Sad expansion for a sad game for sad people. Expand
  65. Nov 4, 2012
    10
    Ignore the "reviews" that are really about one individuals soap box critique of WoW in general or are anger fueled diatribes against various personal pet peeves. If you enjoy WoW because it is a fun, light, game that gives you a ton of amusing and enjoyable content to play through and experience, you will like MoP. I was initially very skeptical of the concept, and hated the ida of Kung Fu Panda meets Azeroth, but Blizard pulled it off. The lore is execellent and the continent is extremely well realized. From a technical standpoint I personally hit no glitches during the solo run to 90 and basic dungeon crawling. I have not had an opportunity to raid yet, but all of the features seem well implemented to me. Where I felt that Cataclysm started off with a great concept and fell very flat in delivery, MoP starts off with a questionable concept and pleasantly surprises you. Risky for Blizard but I think this approach will pay dividends in the end.

    One change probably causing the ridiculous flood of exaggerated negative "reviews" is the new talent system. Personally I think the new talent system is a positive since I don't need an MMO to be a full time job and don't have my ego wrapped up in what an "elite gamer" I am (that in itself is a funny concept! using video game expertise to validate your ego is just intensely ironic). It is a flattened and simplified system compared to the legacy approach and much of the fat has been trimmed. Stat jockey's and min/maxers alost certainly have their panties in a knot over this (again, note the butt hurt reviews), but if you can be obective, there is a lot to like in this new system. Especially when you consider that the complexity of the old system really just resulted in a handful of people spending 10,000 hours testing with spreadsheets and the rest of the world simply yelling "WHATS THE BEST BUILD FOR XYZ????" until they find the "cool build" to copy. No loss if you ask me.

    In conclusion if you still enjoy WoW for the exploration, the humor, the lovely art direction and the innovative approach to progression (both group and solo), you will almost certainly find a lot to like here (not to mention a whole new class to try). If you already spend most of your time posting anti-WoW rants, then you already know you hate the game before it is ever released so please stop reviewing it and seek professional help.
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  66. Nov 4, 2012
    2
    Yeah Kung-Fu Panda... seriously? Blizzard it's time to show the world your project titan.

    World of Warcraft has a special place in my heart, and I was thrilled by the original, Burning Crusade too, but then it started to loose it's self, and this expansion only proves the point.
  67. Nov 4, 2012
    5
    I was hoping that the addition of a new race and class would overcome the boredom of doing endless pointless quests like 'retrieve 5 bits of magic wood', but unfortunately it's still as boring as ever. I was a fan of WOW to begin with, and I got sick of it after playing it for 6 months to a year. The graphics in MoP are quite pretty, the addition of the Asian elements and the atmosphere is what the rating of 5 is for, but it does not improve the game. Expand
  68. Nov 3, 2012
    0
    New expansion - it's a joke! You grind more than ever - reputation, justice/valor points etc... You still have the same stupid quest types - kill xxx mobs, gather xxx plants, save and escort xxx npc's... New class - "yeah! let's make it overpowered and nerf all the other classes, so every raid must have a monk!" The glitches from previous expansions still aren't fixed - when gathering quest items, You still have a chance that mobs won't drop it for 1h, eventually dropping more than needed in quest. Personal loot tables? Yeah, right... LFR = no loot at all, 10/25man - there still is a chance that boss will drop something for a class/spec that isn't even in the raid group! Too bad Blizzard again serves us reheated meat instead of cooking something new, especially when Guild Wars 2 showed how new MMORPG should look like. It seems like Blizz just want to make MMORPG for casuals - easier talent trees, "legendary weapon for all" and expanding LFR (item upgrades coming in 5.1) so that players won't cry when their items will have Raid Finder addition in tooltip and giving purple items for everyone - now raid level items from quests! Guild Wars 2 - new, fresh look at MMORPG and questing/grinding playstyle, WoW: MoP - the same things that was in earlier expansions, but made easier for casual players, and not so rewarding and demanding like, in example, ICC/Ulduar - for semi- and full hardcore players. Expand
  69. Nov 3, 2012
    10
    I'd been playing WoW for four years before Mists of Pandaria was released and to be honest I was getting pretty bored of the same old thing with some huge dragon to kill at the end of it all. When I read about MoP I was really excited; I love oriental culture and aesthetics and was looking forward to a WoW expansion being about having fun instead of being all dark and broody (again).

    Ha
    ving been through a couple of launch nights I settled down fully expecting what happened next. Too many people were logged on and everything got so slow - there was evidently a queueing system for the new quests which meant that you clicked on whatever and then nothing happened - for ages. If you were patient (something most wow players can't get the hang of) the quests would complete and you could move into Pandaria and start enjoying the continent. Luckily for those of us capable of relaxing for a while plenty of people rage quit so the queues got shorter quite quickly and the quests became less slow and buggy. Many people have flamed the launch night but I was logged in and able to play all night unlike any other expansion launch night. The quest queues made people think the whole thing was bugged when actually it was preventing us from crashing the servers and getting booted out. On the whole I was massively impressed.

    I really enjoy playing WoW again since MoP launched; the scenery is glorious (I love the less than perfect, iconic graphics styling), the quests have that element of fun that has been missing for so long and the game actually feels like something I can do to enjoy myself, which is the point after all. I particularly like the fact that the focus has put on people actually completing content and not being handed everything on a silver platter. You want to spend your hard earned Valor points? Well then you've got to grind rep. You want to get the best craftables? Then you have to farm the materials. There are loads of dailies you can do and they have removed the hideous rep tabards meaning you actually have to play the game instead of just doing dungeons and raids! Any one who says that MoP requires little time or effort clearly hasn't played the game yet. There is now so much you can choose to do from grinding dailies for rep and gold to scenarios or instances, raiding to discovering all of the hidden items in Pandaria that boredom really shouldn't be a problem.

    If you used to play WoW now is a great time to come back and if you have never played before take a few minutes to learn about the type of realm you want to play on and then come join in with the fun!
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  70. Nov 3, 2012
    9
    "To ask why we fight, is to ask why the leaves fall
  71. Nov 1, 2012
    1
    No more nooby WoW stuff for me, I'm sticking to the good mmorpgs ;) If you're and adult and still play WoW after Pandaria you are just creepy. The Blizzard employees coming on here and leaving generic 10 point reviews just confirms the fail. My server used to be medium pop, and sure it got a spike right after pandaria came out, but now my server is almost completely dead just over a month after the expansion's release lol. Expand
  72. Oct 31, 2012
    2
    I played wow since TBC in chunks of a few months and stopped playing when Cata came out. Cata alienated the game world to me. Everything became streamlined and useless. The worgens on the alliance side were an insult. Then GW2 came out, i tried it and liked it until the first instance - it was a mess, so I dropped GW2 on the same day i went to the first instance. Then pandaria comes out, and i bought the expansion and 1-month subscription "just to check it out". Well, did 2 zones (Jade forest and Valley of 4 winds), created a female panda monk character and deleted it immediately because it looked like a fat ugly woman. I simply hate all this new asian content. It's completely out of place and worst of all, the whole expansion is about China. You can't skip it, you can't avoid doing the zones or quests related to China. It's just China everywhere, there is nothing else. Also, the game got even easier than it was before. So, why should i level up the character? What would i find at level 90? Same heroics, than raids, chaotic bgs and arenas where i will always lose because i don't have the gear. And all that now in the chinese setting... This game is gone, Wow died when Cata came out. The painful part for me as a gamer is that WoW will still earn money, but from the different audience now, from the same people who play farms and buy seeds and potions for real money on mobile platforms. This is a new generation of players. They are dumb, lazy and don't see games as challenge or mental exercise. Blizzard is just adapting to them. Pretty soon there will be no place for us "old farts". This all just makes me feel old. The funny part is that this "dumbing" did not start just recently. Even my generation is dumber than the one of my parents. So, lets see where we come in 20 years from now. Kids of our kids will see Pandaria as an impossibly hard game. Expand
  73. Oct 30, 2012
    9
    Lol this expansion is really fun and well made, just like every other one it provides tons of replay. Also i cant help but laugh at all the Guild Wars 2 fan boy butt hurt about this. Do any of you people even own the gAme? Probably not, i have played guild wars 2 and its a good game but doesnt keep you hooked and always with something do like WoW does. And if you dont like this feel free
    To dislike, swear about me, rate it unhelpful and have a good time in Azeroth! ;) Expand
  74. Oct 30, 2012
    9
    Dragon Soul destroyed my faith in WoW that Firelands built up. The release of MoP has made me regain some of that faith.

    Questing and dailies are as grinding as always and boring, the dungeons are not terrible but at the same time they are nothing great. I am here for the raiding though and so far MoP blows Drag Soul out of the water.

    As I said before dailies are a grind-fest and ver
    y boring so if you want to play a game for the questing then it may not be the game for you, but I play the game solely for the raiding and this is a big improvement over Dragon Soul. It would be nice to see some sort of innovative new idea for questing, but I still give it a 9/10 for a decent opening raid. Expand
  75. Pk8
    Oct 28, 2012
    0
    I came here expecting to find a low score, but what surprised me the most is how many 10s this game got! There is no way these 10 point reviews are written by actual gamers. The expansion is a complete bust, and I don't know a single person who thinks adding pandas and lowering the difficulty of an already mindless game was a good idea. You know why people call it kiddy? Because it feels like you're playing something geared towards very young children. I would also like to add that as an Asian-American I found the stereotypical and overdone voices of the Pandas to be very offensive. Expand
  76. Oct 28, 2012
    10
    An amazing expansion with lots to do, if you aren't an angsty teen (or just plain immature person) who hates the game because they think it's "too kiddy" you're probably going to like it. Also take note of how many 0's were put up in the first 3 days (let alone the first day alone)....just shows you how many people hated it for the sake of hating without even trying the game.
  77. Oct 27, 2012
    10
    Simply put, I think Mists of Pandaria is probably one of the best expansions WoW has received so far. The content is amazing and vibrant and this is one of the first expansions where I geniunly felt that the journey to the level cap has been as entertaining as the destination. Great quests, with good voice acting and a solidifying narrative that takes you over the game's fairly expansive continent. And once you hit 90, there is a wealth of honestly fun activities to now pursue. Farming, pet battles, a greatly improved archeology, scenarios and challenge dungeons just for starters. With a ton of great looking additions coming up in patch 5.1. Is it for everyone? Probably not. Does the formula wear a little thin at times? Sure it does. But as a fan who has been playing since 2004, I honestly feel like this is the best World of Warcraft has ever been and I'm impressed with how much heart and innovation Blizzard can still put into a game that by a lot of people's account should of packed it in years ago. Expand
  78. Oct 27, 2012
    2
    This game is just a re-hash. Boring grindfest to nothingness.
    WoW Pandaria and Diablo 3 has nailed the coffin for blizzard. I regret purchasing this game.
  79. Oct 24, 2012
    0
    It seems that wow new extension is going in the wrong direction, many of the fun is lost by oversimplified skills ans systems, and the original feeling of warcraft is lost to me. I feel like playing a different game, but an old one. The only good point is that wow is still a good place to meet many of my friends, but not much to enjoy the game. I suggest that blizzard go for a wow2 with new graphics and back to orc vs humans rather than stretching the warcraft fluff. Collapse
  80. Oct 21, 2012
    4
    I saw a blog post the other day from another MMO developer which talked about how you shouldn't make drastic changes to an MMO after launch, specifically on 'streamlining' the experience. In it, he talks about changes that individuals felt were necessary, but wound up contributing to his game's ultimate decline and demise. That dev was Dan Rubenfield, writing about the NGE patch for Star Wars: Galaxies. Now, 5.0 wasn't on the level of NGE, but over the years, things have begun to accumulate that make me question the necessity. The most obvious is the talent point system. Mechanically, it works and I understand why they did it. It is actually nice to be 'viable' regardless of the spec you choose. However, A) you are making choices for your character every 20 levels as opposed to every 2 levels, taking a lot out of the feeling of excitement for levelling up. B) oftentimes it is difficult to decide not because things are so good, but because nothing really appeals to you. C) the change did absolutely nothing to get rid of cookie cutter builds. D) things are seriously, seriously unbalanced - it's like they didn't listen to the beta testers. Another terrible decision was the inclusion of Cross Realm Zones (CRZ). Currently these only affect pre-MoP areas, but they have introduced a host of new bugs and issues, including lag spikes which crash your connection and auto-dismount when crossing zone borders. I play on a full server, and I was blown away when I learned I would have to share space with not only people from my server, but at least 5 other high population servers! Quest mobs are constantly camped, and on pvp servers there is constant ganking by high level players. Absolutely terrible decision. You now get Valor Points for dailies, which on the surface seems like a possibly good change, until you realize rewards for running heroic dungeons are cut in half, and you can only get full rewards once a day. This essentially means daily quests are mandatory, forever. I am not able to play 24/7, so the idea of doing 30+ daily quests every day really turns me off. Anyway, this review isn't so much about Pandaria as it is about the changes that came out in 5.0. I struggled with scoring it because content wise, MoP is ok if a bit lackluster. There wasn't anything that blew my mind in MoP like there was in previous expansions, and the "new features" (pet battles, scenarios) feel tacked on. You will run 4 dungeons while levelling 85-90, then find only 2 new, heroic-only dungeons at 90 (the rest are heroic versions of vanilla dungeons - ugh). I don't like to be a 'sky is falling' type person, but the only thing that can kill WoW is WoW itself, and dammit, they're trying. I don't believe I will be renewing my subscription. Expand
  81. Oct 18, 2012
    2
    18OCT2012 - What else can I say about this expansion except Truly Awful. The kung fu pandas are way over the top to the point of being unbearably obnoxious. The panda characters and animations look stupid and clunky. Their voice acting is borderline offensive Asian stereotype. As expected, Blizzard pulled their usual lame tricks and recycled old content over and over. Very little is actually original work. Thankfully most of the Kung Fu Panda land is accessible on a trial account which saved me from purchasing this awful piece of garbage. If there was ever any doubt that Blizzard doesn't know what they're doing anymore, this expansion is proof of it. Don't trust the "professional" reviews here on metacritic because they're often paid to write a good review. I doubt any of them even know what World of Warcraft is nor how low Blizzard has sunk. Expand
  82. Oct 17, 2012
    7
    World of Dailycraft
  83. Oct 15, 2012
    1
    My 3 rl friends and my entire guild quit because of this expansion. Blizzard really screwed up this time. Panda world sucks even worse than cataclysm. I never had a problem with pandas before but they look soooo stupid in this game.
  84. Oct 15, 2012
    2
    First: a copy of Asia in WoW? That's not cut, that's not creative - that's simply cheap. Same with the whole armory. Compared to the gear and level design in Cata, MoP is simply crap. Next thing: the talent "tree". That's no tree at all. It even doesn't have talents. It's just choosing 6 skills. Some of them are pretty cool, many are just copies of old talents - the real ones. That sucks. Next: the PVP. They all call it the "PVP Addon". Did anyone of these guys even play PVP in GW2? WoW never was a PVP-MMO and it never will be one. PVP boring as always. Last: the endgame content. Well, the only reason I give 2 Points for: it's a bit harder to beat. But I bet they will patch it easier, as they always did. I really loved WoW, but it's old and boring now. The world and the whole gameplay are so stiff like an 90 year old guy and its simply ridiculous how WoW tries to copy GW2 and other MMOs with it's scenarios and Pokemon stuff. That's simply cheap. Expand
  85. Oct 15, 2012
    10
    It's been about 4 years since I was excited to get home to play World of Warcraft. Hasn't been this enjoyable since The Burning Crusade. Pretty much says it all.
  86. Oct 15, 2012
    9
    So, I can tell whoever gave this a zero didn't even play it. This is by far better than Cataclysm. This expansion brings you into a new world, with a rich new story to the Warcraft universe. Sure, Pandas are goofy and not so serious, but the expansion is great. The quests they put in make questing not a drag, and I LOVE the continent of Pandaria. The only problems I have currently with this expansion is the Cross Realm Zones, with all the ganking and bugs going on leveling alts has become pretty frustrating. But after getting past all of those frustations, the new monk class is amazing. They are very balanced (compared to release Death Knights). I have no idea where these haters came from, but this expansion is great. I was going to quit WoW but MoP brought me back. Expand
  87. Oct 14, 2012
    0
    Ok, I may lose credibility right off the bat for saying this, but pandas? really? I know they were in the warcraft games, but they were barely even covered. Why go this route when there are so many other options available, such as the emerald dream, or what happened to alleria and turalyon? Or we could have even fought sargeras and it still would have been more plausible than this BS. My second issue is that this "new" continent is just a reskinned northrend, there is no originality here people. Third, the talent tree changes are just bad, it throws off what balance the classes had, meaning that there is no class balance anymore. Fourth, the community blows ass now, it was bad in cata, but it's even worse here, and when a community sucks in a game which requires massive cooperative effort, you've got a serious **** problem. Fifth, the game brings nothing new to the table, it's just more of the same, get to level cap, grind for gear, grind for more gear, make a new character, rinse and repeat. Sorry people, but if you were looking for something refreshing and new or anything good, go somewhere else, this game sucks now Expand
  88. Oct 14, 2012
    0
    Waste of money, i did not like anything about this "pvp expansion" The leveling was fun i guess but its all the same old same old with dumbed down game mechanics this does not truly feel like a MMO anymore.
  89. Oct 14, 2012
    1
    Oh boy, now I am a fan of WOW, but not this debacle. I like the new addition to the game, but none can forgive credit to BLizzard anymore, they have lost the magic it once possessed. I don't want to bash the game, because it is still a social monarch on the scene, but the gameplay and surprise is once lost after a week of questing. The QUESTion marks are this games downfall, it brought to the scene a way to simplify an MMO and takke the immersion one would once get, when you wandered around and LEARNING what the game was about. It is now nothing more than a strict mother telling you what to do. It is a good expansion pack, but I think maybe the AGE of the game is showing. I want to make clear, if you enjoy WOW, please don't read the reviews, they are for honest biased opinions only. If you are a fan of the game, get this XP now! If you are thinking of returning, well....you will have the same disappointment you had when you quit the last time. Blizzard needs to revamp it's developers and seek out young creative talent instead of patting themselves on the back for taking chump money. Expand
  90. Oct 14, 2012
    0
    Good Thing Rift is releasing a proper expansion soon so us MMO-RPG gamers get something decent to play since this is obviously not Blizzard any more. Hope Activision are happy with the sales in Asia since this game will be dead in western markets soon.
  91. HoP
    Oct 13, 2012
    10
    LOL at all the people trying to lower MoP scores so people will join their failing mmo games ... To anyone that wants the truth, MoP is the best Xpac since TBC and in many cases better. To say there is nothing new in the game, is a blatant lie and points to people that have never stepped into Blizzards new exanpsion. The xpac is now a little over 2 weeks old and I already have 7days worth of played time at 90.

    To those saying the game is simplistic? Please, there is more depth involved then your tiny brains can process.

    A lot of these "0" reviews come from gw2, swotr, etc fanboy's who are upset the MoP has stolen their user base once again.

    Hats off to Blizzard to creating what COULD VERY WELL POSSIBLY end up being the BEST xpac, time will tell, but if Blizzard keeps with the quailty they have started with, this very likely will become true.

    So, if you are reading these reviews, don't be fooled by those trying to downrate MoP because of their personal grudge and inadept ability to enjoy a great game when it slaps them in the face.

    Pick up MoP and start enjoying Pandaria. The story, gameplay, graphics, voice overs are all topnotch from a company that cares about their game and it shows through with flying colors.

    Those worried that game has been casualized becauase of simple talent system, don't fool yourselfs, the talent system simply took what everyone does and applied it to your character and finally given you choices that matter and can truly effect your play experience.

    The game has struck a balance for the hardcore and casuals that was never achived before. There are things that are goofy, easy and fun to keep players entertained, but the difficulty of higher rewards is turned up for those a bit more serious about the game. Wow no longer feels like it was designed for players who just wanted free hand outs and this a great step in the right direction.

    Dungeons are truly well designed a mix between some challenge till mastered and fun for the causal player.

    Challenge modes will challenge even the best of players while provide rewards out of reach for others.

    But the pinnicale is raiding, Blizzard has heard and for the first time SINCE TBC the raiding is spot on, even the entry level raid currently available is beautiful the boss encounters diverse and difficult. None of the encounters are push overs the average player will find raiding absolutley amazing, while the hardcore will like always continue to clear ahead of others but will still enjoy the absolutely fantastic raid boss designs, where every member in the raid must play to their best of their abilities with an absolultey fantastic feeling of team work, an the casuals they will have their LFR to let them see the content at a simpler level.

    MoP trulys 10/10 to all the haters, go back to your other mmo's and languish on your empty servers, the rest of us are in Pandaria enjoying what is truly the masterpiece of MMO's.

    Cheers Blizzard you nailed this one!
    Expand
  92. Oct 13, 2012
    10
    (giving a 10 to offset the children, deserves a 9) Graphics are stylized and fantastic Monk class is fun and OP at the moment Pet Battles are poke-awesome Tillers faction is fun Story is actually worth paying attention to for once Panda's are no worse than Tauren or Murlcok and have great animation - WoW after all this time is still WoW, take it or leave it Monks start at level ONE
    Glyphs are better than ever
    -
    Talent system replaced with boredom
    Expand
  93. Oct 13, 2012
    0
    Well look at that, bet you never thought WoW xpacs would become the same as CoD- just releasing the same game but with new skins. And like every year's CoD, the fanbois devour it and let Blizz in turn devour their money.
    Vanilla WoW- fantastic for its time. BC- perhaps the height of mmos across the board. WotLK- sure, starting to weaken, but some great ideas like Wintergrasp and new pvp t
    ypes, and some fantastic dungeons like Ulduar which had fights that were challenging, accessible and enjoyable all at the same time.
    Cataclysm was a mistake- but, at least it had some enjoyable parts like the new starting areas, and a story which while lacking any depth at least completely fit the game.

    Pandaria is to WoW what Twilight is to vampires- a really bad fanfic of something otherwise at least decent. Sad thing is, Bella and Mister Sparkles is still a better love story than lol-Kung Fu Pandaren. I picked the game up because I'd grown frustrated and bored with the extreme repetition in GW2, and lack of endgame of SWTOR- but Pandaria quickly made both those games look godly in comparison. This and Diablo 3 have sealed it- Blizzard's dead, replaced by Activision, not unlike how EA killed Bioware- I have utterly lost interest in Titan if this is what we should expect from it.
    Expand
  94. Oct 13, 2012
    4
    ......why do i have to buy this game because there no way they can do like wow 2 with HD and new look still same look toon over again again i wish they needed to do just like guild wars 2 not just patch evey time they do that i am not buy this add on game they more like DLC cost alot and game just lvl 85 to 90 it to much and go miss alll the other game too all they need to do is just remaster and renew story and remobel and better song and this time they really need add like HD video see more like forever Nintendo 64 game armor not seen good dude that waste of life time >.< come on guy look what guild wars did change to part 2 and remodel better wow did not seen bad idea to buy this game Expand
  95. Oct 12, 2012
    8
    To be fair I have to admit that I wasn't very optimistic about this expansion in the months before its release. I really was disappointed with Cataclysm and I really wasn't liking much of the news and developer posts that I was reading about Pandaria. I have to say that I'm pleasantly surprised though. Pros:
    + The new lands are beautiful and if you're the time of person who loves doing
    the quests like me then you'll be in heaven. + The stories and new Pandaria lore are really fun to follow. + The new cooking dailies where you have to grow food Farmville style are surprisingly fun and addictive. + Pet battles, a new system where your companion pets can duel against each other seems to be a new form of crack. Cons:
    - I'm still not a fan of homogenizing the talent trees into a total of 5 talent choices once you're level 90. That's right, you have a total of 5 talents to choose from and even those choices really aren't all that different from one another. - Profession mats drop and spawn so abundantly that the mats are practically worthless only two weeks into the game. If you had fun working the auction house in the past you might be disappointed. - Mote and Spirit of Harmony (this expansion's Volatiles) are all BoP so again, there's no money to be made selling them on the auction house. - Justice and Valor point gear is exclusively sold by faction quartermasters now so you need to grind reputation in order to spend the points that you had to grind to earn. Basically if your on the fence about picking this up because you hated WotLK and Cataclysm I'd say that its worth picking up and giving it a shot. Like myself, you may be pleasantly surprised.
    Expand
  96. Oct 10, 2012
    7
    I thought it was pretty good. I have no idea how they expect this to last them for the next two years, as it didn't even attempt to re-invent the genre on any level. I'll play it as a single player experience for a month and then move on to something else, but if you see it from that perspective, it's good for a month I suppose. Great art, story, music, etc. Nothing wrong there. Just the overall design and direction on this MMO needs to reach some kind of paradigm shift and I'm not seeing it showing any signs of going there any time soon. Expand
  97. Oct 10, 2012
    10
    There's a lot of kids whining about how the game isn't what it used to be on here,, Minus them i think this should have a MUCH higher user score.
    Band waggoning all over the shop, so i shall add my counter.
  98. Oct 10, 2012
    1
    Did Blizzard hire a bunch of game designers from Zynga? Because that's what WoW feels like now. The heart of the whole endeavor is gone. It's not a matter of hardcore vs. casual -- it's all the design choices that have made it a colorful chatroom where you play minigames and wait for dungeons, instead of a virtual world. That's changing the entire project, from an MMORPG to something else...something more like a suite of FarmVille-type games. They could have catered to casual players without those types of changes. Expand
  99. Oct 10, 2012
    10
    I personally don't understand why this game has been score-dived so heavily. Despite the hitches most expansions experience during launch, Mists of Pandaria has put World of Warcraft back on track. By removing all of the pointless number-crunching rubbish in the game and instead focusing far more heavily on enemy tactics as well as emphasising on this idea of a continuous expansion where the main continent of Pandaria reshapes over the game's lifespan, it is far, far easier to be gripped by this Exp's far more involving story. Pandaria itself looks absolutely amazing and the Pandaren, although originally a bit gimmicky, where well delivered.
    This expansion is head-over-heals better than Cataclysm and every bit as magic as TBC or WotLK when they both first launched.
    Expand
  100. Oct 10, 2012
    2
    I didn't want to buy this game, but I did. I got so excited about new zones that weren't streamlined so I gave in. For that, I figure the expansion was worth perhaps about $20 altogether with a free month. However, there is no free month and the cost of this expac was twice that. In the end the game became nothing more than a grind that is even worse than Cataclysm at level 90. The amount of dailies you will have to do, even after the nerfs to rep needed, will be quite high. These dailies will take you quite a bit of time and will help you eventually get some epic gear to raid with. But the problem isn't so much that as it is the talent system being once again revamped to an even more handheld version of its former self, the overly instanced world of warcraft, and CRZ zones which pretty much turns all zones into random groups of people who just compete for your stuff. It isn't an improvement on the game, but rather a step back. Sure there are more dungeons and heroics to level in and get nice loot, but it is all the same thing with new skins and set pieces to come crashing through on your aggressive romp to end game. The farming btw is also heavily gated since you need rep with the tillers and not to mention you have to wait a day til you can even grow anything. Honestly this annoys me. I have no interest in playing pokemon as well. So what do I do? I try the Scenarios to check out this new type of content and am let down yet again. These are essentially the older group quests but mobs have more health and can overwhelm you, if you die you just graveyard zerg back and try again. The challenge of this game in learning to play it and become good at it are by and large so far gone it is painful to try and remember what it once was. I say don't buy this. In fact don't ever support Blizzard again because at this point it is so blatantly obvious they are milking this game it is a wonder the community hasn't rioted. Expand
Metascore

Generally favorable reviews - based on 42 Critics

Critic score distribution:
  1. Positive: 38 out of 42
  2. Negative: 0 out of 42
  1. 86
    An expansion worthy of the franchise’s legacy that, according to sales and subscriptions data, pulls the series back on the right track, in a spectacular way. On the other hand however, the limitations of the World of Warcraft platform are similarly underlined. There’s no room for fundamental restructuring of the game. [November 2012]
  2. Nov 25, 2012
    80
    The fourth World of Warcraft expansion set is trying to get back all of those souls lost in last months, even years. At the end of the day it manages to get them back, letting them forget Cataclysm that's been dull as ditch water.
  3. Nov 25, 2012
    83
    Another great excuse to delve back into this massive world, though archaic gameplay grates. [Christmas 2012, p.92]