User Score
7.2 out of 10

Mixed or average reviews- based on 445 Ratings

User score distribution:
  1. Negative: 84 out of 445

Review this game

  1. Submit
  2. Check Spelling
  1. Jul 30, 2012
    10
    "this expansion was the peak of this game, every raid dungeon was difficult before the "nerf" and there was still a level of difficulty involved while having many things available for the casual gamer. This expansion set the perfect balance or the best balance this game has ever had." I quoted becaus it was my exact opinion
  2. Aug 31, 2012
    10
    This review contains spoilers, click expand to view. The Burning Crusade was the first expansion for World of Warcraft and also my favourite expansion. Going through the Dark Portal on release day and seeing Horde and Alliance team up to battle against giant Demon-like creatures was an epic experience. Running 5 mans with my guildies and just winging it not knowing what to expect around each and every next corner was really fun that day. The different zones in Outland all had a really different look and feel to the original WoW continents. Most of them looked like alien landscapes with demonic and/or alien looking creatures in them. Nagland looked like a beautiful ancient landscape before most it had been touched by mankind. Everything was new and different and this made it a very exciting expansion. Karazhan, the entry level 10 man instance was a very fun place. In fact to this day some of my guildies like to go back and run it with no gear on just for fun of it. SSC was also really different, an underground cave system with water and elite murlocs, omg how I hated murlocs while leveling lol, and here we found epic ones that we needed to kill. TK was very futuristic looking and did not look like any of the other raids either. Black Temple was kind of meh looking but this was the prime of my raiding career in WoW so I was loving every minute of it. I was in a great semi-casual raiding guild (in those days we raided 17 hours per week spanning 4 nights, and yes back then that was semi-casual lol). We managed to kill Illidan a couple of times just before the next expansion, Wrath of the Lich King came out.

    In those days, the amount of trash you had to kill was excessive in both the 5 man instances and in the raids. Also, if you did not clear a raid during the week it reset completely, there was no way to start from where you left off like you can do now which make progression really hard if you were stuck on a particular boss (which my guild often was for a few weeks). But overall my memories of this expansion were of it being my best times in WoW so I have to give this expansion a 10.
    Expand
  3. Sep 12, 2012
    9
    This was the only good expansion for World of Warcraft. When The Burning Crusade ended, an era of free epixx and general pandering to bad players began. TBC got a lot of things spot on. The instances were fun, and large enough that they took some time to go through them. Heroic difficulty was how you expect (particularly at the start of the expac) i.e, takes brains and skill to get them done efficiently. This was the last expansion to have a proper set of armour drop in dungeons. It gave people that do not raid something to aim for, it also gave the collectors and RPers an opportunity to grab some more nice gear for their collection. I probably should have stopped playing after this expansion, it was definitely a high point for Blizzard. The game has rapidly declined ever since. Expand
  4. Sep 29, 2012
    10
    The burning crusade expansion was perfect. Everything had been done with the intention of satisfying the customer; was balanced in every aspect. Pve really had varying degrees of difficulty, in a heroic a failure of any player or miss cc compromised the pull, but in the end the satisfaction was the real prize; Side PvP arenas were introduced, someone with new armor were admired and respected because at the beginning only the good people could take it. Were introduced flying mounts, different types of raid, according to the difficulty not the same as it is now where it changes the loot.
    I omit something, for sure, because Blizzard was able to upload content to the end like Isle of Quel'Danas.Everyone regret those time
    Collapse
  5. Sep 28, 2012
    0
    WoW was a fantastic game in the past. It was filled with adventure, discovery, and most importantly, teamwork. However, the game has been going downhill recently with the release of the new expansion, the Mists of Pandaria. It has become too simplistic, and plays like a console game. There is no sense of accomplishment and adventure anymore. Clearly, Blizzard is now targeting a different demographic - the game is now for kids. If you enjoy paying a monthly fee AND playing with (other) children, this game might be for you. Expand
  6. Sep 29, 2012
    10
    Burning Crusade is my favourite expansion in the World of Warcraft universe. Though I wasn't a big fan of the Draenei race (their culture seemed kind of weird to me and a little out of the blue, but I grew to tolerate the), I didn't hate them (though I admit I liked the Outlands and the lore behind it - Blizzard made it work). I absolutely LOVED the Blood Elves - the lore, the architecture, the culture - everything - and they're the main reason I switched to the Horde. I enjoyed the addition of daily quests and dungeons that were rich in lore and provided a challenge that was worthy of the original game. Outlands was artfully done and I really enjoyed the inclusion of PvP in Hellfire Peninsula, Nagrand and Zangarmarsh, which hailed back to the Sithilus and the Eastern Plaguelands in Vanilla WoW. The Isle of Quel'Danas and the progression of its development via player participation, as well as the accompanying dungeons were one of the highlights of this expansion that I will always remember fondly. Burning Crusade was an expansion that maintained the spirit of the original MMO without altering it to the point where it was unrecognizable, as later expansions did. Though WOTLK gave us some fine additions such as Achievements that gave non-hardcore players an alternative way of enjoying the game, Burning Crusade maintained the challenge and magic of the game that I feel has been lost with each expansion that followed. Expand
  7. Dec 10, 2012
    7
    A solid and enjoyable expansion further expanding the vanilla game and adding to the story. Not quite the same feeling as Vanilla but enjoyable none the less.
  8. Apr 17, 2013
    10
    A lot of sequels and expansions fall short, because it is just of the same old thing. Maybe that is exactly what BC is considering it just added more of the same thing. Vanilla WOW is clearly the best, but this expansion took it even further. All of vanilla WOW's potential was made active through this new set of dungeons, far bigger raids, and more factions and rewards. The world truly came to life, and the things you did really impacted what happened around the fantasy world. Expand
  9. Jun 15, 2013
    9
    WoW was at it's peak at TBC PvP was most balanced at the time & Karazhan was fun as and pve content was good overall.
    Armors looked nice & not like the looks we got these days. thank god for transmog )

    Rip wow MOP was truly most worst expansion so far.
Metascore

Universal acclaim - based on 46 Critics

Critic score distribution:
  1. Positive: 45 out of 46
  2. Negative: 0 out of 46
  1. New areas and races are well thought out and there is tons of stuff to do. Some hardcore raiders will not love the new 25 player raid cap, though, and the guild aspect of the game could have used more improvements. [Jan 2007]
  2. 100
    The new locations, characters, items, and monsters are nothing short of awesome. The voice acting is perfect, the sound effects spot-on, and the score at times both ominous and uplifting.
  3. Launch issues aside, there's absolutely no reason why any World of Warcraft player should hesitate to pick it up. Consider it essential.