Metascore
93

Universal acclaim - based on 57 Critics

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. 100
    There’s always a hesitation in giving something 10 since you are essentially saying that it’s perfect but as things stand now that’s exactly what World of Warcraft deserves.
  2. 100
    A tremendous product. Wonderfully fun and thrilling, inspiring and energiz[ing], just a great amount of fun.
  3. 100
    It takes the essence of the MMO experience, breaks it down into its component parts, and plays up all the fun elements while actively minimizing the boring or tedious aspects. World of Warcraft is the MMO that nearly everybody can enjoy, and is a shining example of the game developer's art.
  4. Addictive from the moment you begin...It's incredibly friendly to the solo gamer, allowing players not only to gain Levels 1 to 60 without ever grouping with someone else if they prefer, but also to earn the same or more experience playing that way. That means the solo gamer can level nearly as quickly as a group of power gamers playing together.
  5. 100
    This is the best example of what a massively multiplayer online game can offer, and is highly recommended to anyone who simply enjoys playing games.
  6. The best MMORPG on the market, of that there is no argument. By taking the choicest cuts from previous titles in this genre, Blizzard has constructed a fairly unoriginal but nevertheless brilliantly assembled game world.
  7. 100
    In fact, apart from the world itself, the great attraction of World of Warcraft for me is the community. Making friends and helping each other out is especially enjoyable.
  8. Incredibly addicting... They’ve just cleaned up your standard Dungeons and Dragons style online RPG and made it super fun, extremely refined, and exceedingly accessible to gamers of all levels.
  9. A fantastically beautiful and exceedingly friendly MMORPG. It's also nice to finally have a good-looking 3d RPG that doesn't suffer from terrible lag and massive server load-times.
  10. 98
    As solid an experience as can be found online. This game will absorb your life once you start playing, and crusty pizza boxes will become an all too common appearance around the house.
  11. 97
    It’s the total package for any game of the genre to follow: user-friendly, deep character customization and plenty of replay value. World of Warcraft is a game you need to play.
  12. One of the most well crafted, and thoroughly developed game worlds made by Blizzard to date. It dazzles, it awes, and it entertains.
  13. Unlike its competitors, World of Warcraft boasts a magnificently done quest system. Each quest you take a detailed explanation written into your Quest Journal that gives you enough information ingame to solve it. The sense of immersion is greatly heightened through this as well.
  14. 96
    Another thing that adds to the entertainment is the fact that dying, although something you want to avoid, does not end up being the experience-loss tragedy or the time-consuming corpse retrieval it is in some other games.
  15. Part of what makes this game so remarkable is it doesn't assume that all you have to do in your busy life is play this one game, and so it delivers a high-quality experience regardless of how much or how little time you're able to invest...A stunning achievement that will make you feel privileged to be a game player.
  16. Though WoW doesn't radically differ from the tried-and-true MMORPG formula, the subtle tweaks, additions, and special layer of Blizzard polish make it an amazing and fresh experience. [Feb 2005, p.122]
  17. Blizzard’s first foray into the world of MMO gaming is Superb. They’ve managed to blend New and innovative ideas along with tried and true features in a smooth running game worthy of the Warcraft name.
  18. Blizzard has done what every MMORPG should be trying to do - it's ticked all the right boxes and really tried to forge the link between the heart and the head in a hugely immersive virtual space. This is what creates the stories in your imagination. These aren't just battles, they're adventures. Now that's what role-playing should be all about. [PC Zone]
  19. 95
    One of the best games ever made, and the experiences continue to amaze players throughout the whole game.
  20. 95
    With fantastic art direction, technical stability, a compelling storytelling, addictive and enjoyable gameplay – we have the recipe for success.
  21. Three months of my life already wasted and many more probably going down the drain. Thanks a lot, Blizzard. [Feb. 05]
  22. And best of all, in this time of graphical resource-hogging, you don’t need a machine built by God to enjoy it.
  23. I can't stress how great this game is. This is truly Blizzard's achievement. They have made a game that is fun for everyone and can not only appeal to the hardcore massively multiplayer online crowd, but to the casual gamer as well.
  24. Nevertheless, put the hype to one side, as WoW is still an exceptionally good game, and nothing less than a highly accomplished jewel in the crown of MMORPGs.
  25. There's an unbelievable amount of variety to be discovered, from dusty deserts to lush grassland and spooky forests. The cartoon-like presentation ties everything together nicely - you'll never look at something and think it looks stupid. [GamesMaster]
  26. They don’t come any better than this.
  27. What's different about it is that Blizzard has made the game very accessible and really put together an amazing system of quests that aren't just part of the depth, but actually a tutorial. All this is done in a world rich in landmarks, characters, races and enemies.
  28. If you're already accustomed to suffering under "Everquest" or "Dark Age of Camelot," WoW will be your familiar stomping ground minus a heaping helping of the stupid stuff you've already grown accustomed to putting up with. If you've never played an MMO before, WoW is the least of many evils you could start with.
  29. Broadly speaking, in MMOs you hit things, then fashion things to make your hitting more effective. World of Warcraft does that better than anything else on the market at the moment. [Jan 2005, p.96]
  30. World of Warcraft may not be the great savior of MMORPGs, but it's certainly the most solid one to come out in a long time.
  31. 91
    The MMO we've all been waiting for. It does not blow away the genre, but it does hone it to near-perfection. I think the biggest problem you'll have is managing to play it in moderation.
  32. The game's hardware requirements are high. Really. Take the Recommended settings, add 256MB of RAM and 500Mhz of CPU, and that's what I'd say is the Minimum hardware requirement for this game...Will a few technical issues keep you away from what is the best MMO on the market this holiday season?
  33. Accessible is one word that truly fits this game. Players can move into the world without a lot of trouble and the learning curve is small.
  34. By merging some of the genre's best ideas with the appealing Warcraft mythos, the game could well become the first "mainstream" MMO. [Feb 2005, p.44]
  35. Despite a rough start and ongoing issues, Blizzard's epic MMORPG is a very fun experience.
  36. This game has kept me glued to the screen longer than any other MMORPG and that's down to the fun-factor.
  37. With its army of minor improvements and thoughtful touches, Blizzard has blessed all MMORPGers with the genre’s finest, most polished title to date. Whether you enjoy hardcore role-playing, shameless griefing or something in the middle, you will find what you’re looking for in this brave, new world.
  38. It’s a game designed to exhaust the world’s supply of adjectives. It’s a world littered with riches - tiny details sewn into a vast, varied and utterly spectacular canvas. [Sept 2005, p.90]
  39. If this is only the beginning of what this newly imagined Azeroth has to offer, we can see ourselves living there for a very long time. [Apr 2005, p.98]
  40. WoW has the depth and detail of massively multiplayer online game, with the ease of a single player RPG, whose only downside is there not being enough hours in a day to get the most out of it.
  41. Arguably it’s a game that could last a life-time. From the start there’s plenty to get stuck into, and we suspect Blizzard will be keen to carry on the momentum and evolve the experience.
  42. With the dust settling now on World of Warcraft, it is becoming more and more obvious that this is by far the best MMORPG currently on the market.
  43. 90
    Like "Warcraft III" before it, World of Warcraft is less about cataclysmic evolution and more about refinement.
  44. For each part of the game there is trade off: the concept works well but to MMORPG outsiders some of the things seem, well, epically pedantic.
  45. On our 5.1 system, the sound was as overwhelming and exciting as the best battles, although there were times when the environmental sound made it difficult to hear an NPC's spoken dialogue.
  46. Delivers great atmosphere through simplistic stylized environments, suited music, relevant quests, massive PvP raids, and party adventuring. With their customizable user interface, chat channels, and guild system, it is easy to build strong communities for rich gaming relationships.
  47. If you want a highly polished and lavishly designed MMORPG set across a sprawling fantasy world made popular by millions of devoted fans, then I strongly advise that you familiarize yourself with World of Warcraft immediately.
  48. 90
    The game isn't flawless, nor is it technically finished - a good many quests fall into a "kill 20 of enemy X and collect 9 of item Y" pattern, a lot of promised end-game content still isn't in, and there are still bugs being squashed - but it's easily the closest MMORPGs have yet come to perfection. If this one doesn't hook you, nothing will.
  49. Although it's not as technologically proficient as "EverQuest II," World of Warcraft has a more pronounced sense of style...If you're looking for a new MMORPG, then the World of Warcraft is the very first place you should visit.
  50. It's designed to let players make significant progress without requiring a decisive committment to sitting motionless in front of the computer for days at a time. Unfortunately, the game's so addictive that you may end up with a case of bedsores anyway. [Feb 2005, p.73]
  51. Combines not only technical prowess and fine-tuned gameplay, but pleasure as well, making this the new standard for the competition. Word to the other companies: this is the reason your registered users are dwindling.
  52. Considering the complexities of building this type of game, it's nothing short of a miracle that World of Warcraft and its land of orcs and goblins has been launched so successfully.
  53. One of the most endearing and involving online worlds the genre as ever known. [Jan 2005, p.72]
  54. 86
    The vastness of the story, the volume of things to do in combat, the art direction, and the realm combat all rolls up into a wonderful package.
  55. Its ease of play will allow anyone to pick it up and get stuck in. That ease of play however will turn off people looking for a more challenging in-depth game.
  56. This is the greatest fantasy MMO in existence, the absolute state of the art in orc-bashing. But the nagging feeling I can't shake is that, for me, that's not quite enough anymore.
  57. Fix your game, Blizzard. Listen to your players, actually cater to the high end, fix bugs that need fixing, and don’t leave your playerbase hanging for months on end. Then I will give your game a higher mark.
User Score
7.1

Mixed or average reviews- based on 1673 Ratings

User score distribution:
  1. Jul 30, 2011
    4
    It was as good as it gets back in the day. However, that time is gone. Most of the content in the World of Warcraft set the standards for every major mmo to come. Speaking from today.. the content is extremely stale, and very unbalanced due to badly designed expansion packs. If you end up playing or are playing this game keep in mind that the content is focused on PvE and waste your life away raiding schedules. As for PvP, the game has no real PvP focus, it never has, they just offer it. Regarding the future of this game, it's already undergoing a slow painful death. If your willing to purchase 100+ dollars in expansions and a subscription on top of that by all means go ahead. Just keep in mind it's not as good as it was. Full Review »
  2. Mar 23, 2011
    10
    The time when World of Warcraft was THE MMO. It wasn't the down-booted bantha crap that is now. This was the time when the game made you actually think about tactics, professions and others. Hell, if you compare the mounts' level and prices, you should know what I mean: Vanilla: Lvl40: around 100g,normal mount. Cataclysm/WOTLK: Lvl40: less than 100g and EPIC mount. Getting Items was another thing. When I got my first epic item, I was incredibly happy (I still remember which item it was). In newer expansions: Completely unexperienced kids running around in Full Epic because they did a heroic with some other kid who MIGHT had some XP in the game. I even had a full-epic off set from the stupid Triumph badges that dropped from heroics. To sum up, If you feel yourself as a beginner in MMOs, you might wanna try the newer Expansions first, but when you're tired of the no-challanges, you'll defineatly wanna try one of the Vanilla Private servers. Full Review »
  3. Dec 19, 2011
    6
    I'll do a short-ish review: At start it was good, after Vanilla it started to go down. Especially after Mists of Pandaria. Blizzard has truly ran out of ideas. If it becomes F2P or they remove monthly fee, I might continue playing it. (Yes I have played it!) Full Review »