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Generally unfavorable reviews - based on 24 Critics What's this?

User Score
3.2

Generally unfavorable reviews- based on 1311 Ratings

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  • Summary: In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old,In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player... Expand
Score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Nov 20, 2013
    47
    To top off a growing tower of gripes, navigation around space in Rebirth is an astounding hassle.
  2. Dec 2, 2013
    43
    No matter what happens with stability and bug-fixing patches, its poor controls, awful interface, and dull pacing ensure that X Rebirth will remain unpleasant for all but the most forgiving, die-hard space jockeys.
  3. Dec 4, 2013
    40
    X: Rebirth will get better over time, and anyone who’s open-minded enough to look past the ‘X’ branding and see the ‘game’, may even find many hours of entertainment.
  4. Dec 3, 2013
    30
    You can (barely) fathom some good ideas about offering the players more accessibility in a saga that surely needed some, but they soon get lost in the utter and complete mess of unfinished mechanics and bugs that, sadly, is X Rebirth.
  5. Dec 11, 2013
    30
    Long story short: In its current state, X Rebirth is just a sad affair.
  6. Jan 7, 2014
    28
    Patches may stop the glitches, but I think this space sim is far beyond repair.
  7. Nov 25, 2013
    16
    Somewhere in this mess is an X as you know and like it: Smaller, but prettier and with a solid foundation. But with problems like game-stopping bugs and bad design decisions all the ambition goes down the drain.

See all 24 Critic Reviews

Score distribution:
  1. Mar 5, 2015
    10
    I pre ordered this game and it was disappointing when it had a lot of glitches. The X series has been my favorite since X-Beyond. I knew theI pre ordered this game and it was disappointing when it had a lot of glitches. The X series has been my favorite since X-Beyond. I knew the old games backwards and the new one was alien. I have since grown to love the game. The developers have been patching / fixing / improving the whole time and it's now a great game.
    Looking forward to the next installation.
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  2. Nov 16, 2013
    8
    After seeing all the very low zero's in the user reviews I just wanted to write my own review to show a more realistic rating on this game.After seeing all the very low zero's in the user reviews I just wanted to write my own review to show a more realistic rating on this game. I've played for about 5 hours now and it's not a superb game, but it's also not bad I would give it a 7.5 but because of the fact it must have a 7 or an 8 and with all the extemely low ratings so far I'm going with an 8 for a bit of a balance :)

    Graphics 8/10
    In space everything is just gorgeous and full of detail and I'm not even running on the highest settings, since my pc is already a couple of years old. Inside the stations it is pretty oke but just not up to the standards set by the space enviroments. The biggest problem that ruins the submersion into the game are the animations of the characters spend some more time on them and it would help a lot.

    Controles 8/10 (For controller use)
    I have connected my xbox controller and using that the most right now. At first the response of the right stick was WAY to high but after some tweaking that was fixed. It took a little bit of getting used to the several controls in the beginning and walking around is still a little bit awkward. But all in all I have no problems with it. But I have not spend a lot of time on the mouse and keyboard yet and since a lot of problems I read on here are about the keyboard and mouse controls my score might be a big higher

    User Interface 7/10
    The user interface has indeed been streamlined and although a lot of people are complaining about the new menu I think it all just a matter of getting used to it. Of course it is different from the old games and ofcourse that means you can't find everything right away. But that was the same thing when you jumped into X3 as a new player to the series. In fact for me this is already easier than the old X3 menus where.

    Gameplay 6/10
    So far the only real pain in my butt while playing the campaign is that fact that you must search for the right entry into a space station and then have to look around for the right persion (took me a long time to find a drones sales(wo)man). I rather not spend unneccesary time looking for people inside the space station when the outside is so much more beautifull to be in.

    Conclusion
    The game has a lot of potential and is off to a great start, just spend a bit more time on the animations and looks of all the characters we have to spend time with and try to think of a faster method of finding the right person for a job and the game would already improve a lot.
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  3. Nov 18, 2013
    4
    This is for Revolve, who has insulted all those who rated the game below 5 (as is my case).

    I'll start by describing the status of my last
    This is for Revolve, who has insulted all those who rated the game below 5 (as is my case).

    I'll start by describing the status of my last X3:TC saved game:
    200 million credits (2 million credit profit every 5 minutes)
    Over a hundred factory complexes (over a thousand factories)
    Over 600 ships.
    Most plots finished.
    Maximum rank for all races.

    So no, dear Revolve, I'm not stupid or a noob, and the savegame above proves I have patience and know my X3:TC pretty well.

    I find it funny that you delude yourself by thinking that peolple like me are posting biased reviews...
    I guess your statement "so please take these idiotic nerdrage reviews as the useless spur of the moment rage induced rubbish that they are, and read the 5 to 9 reviews for a more balanced viewpoint."
    isn't biased at all, right? You basically said this: If you fail X:Rebirth here, you are some nerdy idiot full of childish rage.
    LOL, I'm amazed that your review is still posted here...
    Do you know what I don't do? I don't usually reply to comments like yours, but I will make an exception this time, same as you seem to have done.

    I won't insult you just because you rated this a 9, you are entitled to your opinion, that's the point of this space. I could start trolling you about how could you rate a broken game that high, and so on, but I won't.
    I had to restart the campaign 3 times because, at some point, X:Rebirth decides to get stuck and not to activate the scripts that, theoretically, make the campaign advance, plus, savegames become corrupted pretty easily. I don't discard another campaign restart, by the way, because I think it got stuck again.
    But that's just me and thousands of others, don't worry, we are just idiots, right?
    So X:Rebirth runs fine in your rig? Congrats, there are plenty of people who aren't so lucky, it's not that they are what you called them, it's that X:Rebirth has many bugs and it crashes regularly, more easily than it should.
    Are you willing to rate this broken game a 9? Go for it, but don't insult me just because I'm not willing to pass a game that I can't play properly because it crashes and gets stuck at some point.
    I can't use my joystick, by the way...oh,but of course, as long as I can use keyboard+mouse, the game is absolutely great, right? The ship panel doesn't respond/disappears too often, the interface is limited, uncomfortable and it hides commands instead of presenting them in a clear way. Have you tried to trade? I've tried over 20 times during campaign play. When I do, the game gets stuck or crashes 80% of the times.
    An X game that doesn't allow you to trade and you expect me to pass it? Who the hell do you think you are? I really expect extensions will greatly improve UI, remote ship/factory management, etc. that's my hope, otherwise I'll be demanding a refund.
    Now let's talk about graphics. Exterior graphics are acceptable, but not great (most textures are average to low res and polygon count is too low in too many models). Environment models and textures are the best of the game from a visual standpoint, and yes, Egosoft made this one thing right.
    Interior and character textures/models, however, are a crime considering it's 2013...they were good in 2004, but that was long ago.
    What about performance? Do you even know what's my rig?
    Here you go:
    i7 2600k overclocked to 4.4Ghz
    gigabyte z68xp-ud4
    OCZ vector SSD 128gb (aligned,optimized, AHCI enabled)
    16gb ram
    gtx560ti 1gb

    I don't know about your rig, but mine runs pretty much any demanding game without incidents, it freaking flies.
    Well, X:Rebirth runs a little bit below par most of the time, but in hazy areas it starts lagging too much and, sometimes, it suddenly starts lagging for real (around 10 fps or even less) then it's time to relaunch the game. This is, clearly, some bug within X:Rebirth, for I've never experienced this kind of lag with any other demanding game...my rig has seen a lot of those and it always makes me proud.

    Is everything wrong in X:Rebirth? Thankfully no.
    -Ambience is, in my opinion, its top feature. Sector visuals are astonishing.
    -There is a high level of traffic in almost every sector and you have plenty of stations (station sections) to scan and explore also in 1st person (although interior graphics are bad and interaction is limited). I'm not sure it comes close to X3:TC/AP scale, though.
    -You can dock with your cap ships. You can watch the cap ship travel/fight from the dock while it gives you a ride to the desired sector. Also, now you can target/destroy/hack specific systems of cap ships, the same way you could do in the X-Wing sim saga.
    -While this is not necessarily a good thing, SETA has been replaced by powerful boost engines with limited duration. Now it takes much less time to cross a sector. Roads/highways have replaced jumgates, in case you like them.

    Regarless of these positive elements, I give it a 4. X:Rebirth has serious bugs that break the game and, for now, it doesn't deliver as promised.
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  4. Jan 15, 2014
    2
    I have played this game for several hours. the sad thing is that, the longer i played this game the more bad things i found out about it. itI have played this game for several hours. the sad thing is that, the longer i played this game the more bad things i found out about it. it is like they left out each good thing they had in the x3 series and replaced it with bad things.
    The cockpit is blocking half of your field of view. there are thousands of bugs, menus dissapear, trading does not work properly, there are less ships, less sectors, less action, less available commands and of course less fun. The only improvement i found are the graphics.
    please dont waste your time playing this game.
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  5. Dec 7, 2013
    1
    I'd like to stress that I've been a HUGE fan of the X-franchise ever since X: beyond the frontier. I was aware that this game would not be aI'd like to stress that I've been a HUGE fan of the X-franchise ever since X: beyond the frontier. I was aware that this game would not be a "X4" but an entirely new look on the X franchise. Purpose was to make new gamers enjoy and get comfortable with the franchise and it's economys extreme complexity. A goal I thouroghly embraced.

    That being said this is perhaps the worst spacesimulation of all times.. I can't recall a game that failed to deliver in this way. It's controls are bad to put it mildly.. When u're in the of the only ship u can fly u're pretty much locked in u'r seat with few to no options in regards to view, weaponry or other standardised informations ie. a radar. The fact u can only fly one ship makes the somewhat strange as u'd think they'd atleast make it a good one they haven't.. The fact that i lacks all the basics for a functionally makes u wonder what on earth they spend 7 years on.. Wasn't the complex economy that's for sure.. The economy is non-existent, ships fly with little purpose other than the graphical.. If that wasn't bad enough the only ship u can fly is a ugly bucket, which I didn't think was such a problem as they promised a lot of flexibility in the ships modules they failed to deliver though.. The game promised to make things less complex hardly achieved.. It promised a more gripping storyline hardly as all stations look the same and dialogue options is limited to nonexistent.. What it has done is take a franchise and put it's entire future in the twilight of a nebula.. I for one will not recommend this game to anyone, and I hope the developers in Egosoft are ashamed for releasing such an unfinished game.. Amazing after 7 years abscense..
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  6. May 19, 2015
    0
    It's been two years since this game was released. It has received update after update and it looks like the developers are done updating.It's been two years since this game was released. It has received update after update and it looks like the developers are done updating.

    And you still shouldn't pay a cent for it.

    It is still riddled with glitches, bugs and low FPS issues even on high end systems. The campaign is more frustrating than fun (such as sending you into combat that you can't win unless you run away and make your enemy follow you to a station and let the station turrets destroy them).

    I played for a few hours then uninstalled.

    People, PLEASE stop pre purchasing! The only reason game companies can release crap like this is because you idiots keep pre purchasing their games! They already have your money, so they can release junk and there is nothing you can do about it! STOP!
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  7. Nov 16, 2013
    0
    I feel I have to leave a score of 0 for this game simply due to the number of clearly 10 scores being left. Whether or not this game isI feel I have to leave a score of 0 for this game simply due to the number of clearly 10 scores being left. Whether or not this game is riddled with bugs which may or may not be dealt with soon by the devs, this game is fundamentally broken. It is really awful, anyone who has experience of the X series is in for a big shock with it. The UI has clearly be designed with solely controllers in mind, it is horrible trying to play this thing with a mouse and keyboard, which for a PC title, is really bad. They have clearly tried to reach a larger market of console gamers with this and in the process have gimped the controls for the vast majority of their loyal fans. I really wouldn't be surprised to see a console announcement once they have eliminated most of the bugs plaguing the PC release.
    The price tag of £40 sets this game up as comparable to AAA titles, which it most definitely is not, in fact it is quite clear from this and the lack of review copies sent out prior to launch that the games release was a cash grab on the part of egosoft. Nobody is going to pay £40 for this game having seen the reactions of those who preordered like myself. The severity of the bugs this game has shipped with is frankly shocking, inability to even start the game, broken option features such mouse inverting, falling through interior maps every five seconds (that is only slightly hyperbolic, it took me literally 10 seconds into my first station walk to accidentally get caught on a vent hatch and be pushed through a wall). The minigames are a pain, though they are not really that much of an issue compared to my other complaints, they just seem cheap. The menus are ripped straight from mass effect (as is the art style for station interiors but that is something else) and is pretty much unusable for k/m players like the majority of X players seem to be. They have apparently made it very difficult for joystick users to though I cannot comment on this.
    The menus and maps are horrendous to look at and navigate thanks to a combination of design choice, th aforementioned console controls and the constant, long animations which kill the flow and speed of the game. While in previous X titles i have been able to set my ship on autopilot for a station or gate and use the instant menus to manage my ships/traders and stations/complexes, I am now required to stop my ship and wait for the menu monitor to appear before I can do anything. The autopilot has also been removed, and while the autopilot was a problem in previous games, their solutions seems to have been to remove all autopilot from Rebirth as the vast majority of ships you encounter are moving in strange arbitrary space roads which often lead them into sides of stations (I also feel that it is worth mentioning that these ships are about as real as those encountered in the highways, they feel as though they are randomly spawned to give the illusion that you are in a living universe.).
    That's all I can really think to say about this game, for me it is DOA, and it seems unlikely that the developers will be prepared to change such fundamental, yet broken game mechanics. For these many reasons it is simply unthinkable that this game could deserve a score as high as 8, let alone 10. It is certainly a shame that as a result I must give this game 0 as I cannot allow anyone to be fooled by the average userscore.
    If anyone has bothered to read this I would give this game an honest score of 3, maybe 4 but that seems to be pushing it a little. I have requested a refund on steam and hope I will receive at least credit on my account, and if, in the future, the developers manage to make this game remotely playable I will certainly buy it again, though almost definitely not at the same £40 I (foolishly) paid before release.
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See all 671 User Reviews