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Generally unfavorable reviews - based on 24 Critics What's this?

User Score
3.2

Generally unfavorable reviews- based on 1308 Ratings

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  • Summary: In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old,In the distant future, the X universe faces a period of profound and irrevocable change. While the universe stumbles towards an uncertain future, countless adventures await as new enemies rise in search of power. Enter a young adventurer and his unlikely female ally traveling in an old, battered ship with a glorious past - two people alone against the galaxy, playing a key part in the events to come. The fate of the universe rests in the hands of the player... Expand
Score distribution:
  1. Positive: 0 out of 24
  2. Mixed: 0 out of 24
  3. Negative: 24 out of 24
  1. Nov 20, 2013
    47
    To top off a growing tower of gripes, navigation around space in Rebirth is an astounding hassle.
  2. Dec 2, 2013
    43
    No matter what happens with stability and bug-fixing patches, its poor controls, awful interface, and dull pacing ensure that X Rebirth will remain unpleasant for all but the most forgiving, die-hard space jockeys.
  3. Dec 4, 2013
    40
    X: Rebirth will get better over time, and anyone who’s open-minded enough to look past the ‘X’ branding and see the ‘game’, may even find many hours of entertainment.
  4. Dec 3, 2013
    30
    You can (barely) fathom some good ideas about offering the players more accessibility in a saga that surely needed some, but they soon get lost in the utter and complete mess of unfinished mechanics and bugs that, sadly, is X Rebirth.
  5. Dec 11, 2013
    30
    Long story short: In its current state, X Rebirth is just a sad affair.
  6. Jan 7, 2014
    28
    Patches may stop the glitches, but I think this space sim is far beyond repair.
  7. Nov 25, 2013
    16
    Somewhere in this mess is an X as you know and like it: Smaller, but prettier and with a solid foundation. But with problems like game-stopping bugs and bad design decisions all the ambition goes down the drain.

See all 24 Critic Reviews

Score distribution:
  1. Mar 5, 2015
    10
    I pre ordered this game and it was disappointing when it had a lot of glitches. The X series has been my favorite since X-Beyond. I knew theI pre ordered this game and it was disappointing when it had a lot of glitches. The X series has been my favorite since X-Beyond. I knew the old games backwards and the new one was alien. I have since grown to love the game. The developers have been patching / fixing / improving the whole time and it's now a great game.
    Looking forward to the next installation.
    Expand
  2. Nov 15, 2013
    8
    This game is great, and does run well contrary to what others have said. I have an I5 2500 with Radeon 6870 and 16 GB of RAM and the graphicsThis game is great, and does run well contrary to what others have said. I have an I5 2500 with Radeon 6870 and 16 GB of RAM and the graphics look great with smooth frames-per-second. I imagine some people either just like to complain or they have so much spyware/bloatware on the system that that is the cause of any slowdown.

    Gameplay wise there is a length tutorial to the campaign which does mean you follow a linear path for a while but this is a good thing as it teaches you the mechanics of the game. The developers stated they wanted a complex game but not a complicated one. They have delivered on that, the interface is much easier to use but there is a lot of depth still. You may only directly pilot one ship, but you can command massive fleets still.

    Die hard fans who are actually aware of the gamelore can see good reason to sticking to the one ship "Albion Skunk" which was originally the "Pride of Albion" a one of a kind ship that any military would have loved to mass produce. Other ships of a similar size would be a DOWNGRADE. There is plenty of room to upgrade it, and as mentioned you can still buy/build massive flights.

    The graphics in space are amazing, but I will be honest the in station and character graphics are not as good as the rest which is why I give this game an 8/10 not or 9 or 10. That said being able to walk on stations is a welcome addition, you can explore ventilation shafts and fine hidden items (usually illegal contraband goods) which is great if you love the smuggling side of the game.

    Very happy with my purchase.
    Expand
  3. Nov 15, 2013
    4
    Very poor graphics, with high system requirements. Awkward control. Often crashes. No exploration. And it just boring.
    If you like X3 as i am
    Very poor graphics, with high system requirements. Awkward control. Often crashes. No exploration. And it just boring.
    If you like X3 as i am you will be very disappointed.
    Expand
  4. Nov 30, 2013
    2
    Bad UI, confusing game mechanics, terrible performance with random fps spikes and drops.
    I would like to take this a bit further, great NPC
    Bad UI, confusing game mechanics, terrible performance with random fps spikes and drops.
    I would like to take this a bit further, great NPC conversations and dialogue, NOT!

    Fun sandbox, EVE single player like concept, terrible execution.
    Expand
  5. NLS
    Nov 18, 2013
    1
    The game is utter cr*p.
    A friend beat me to buying it first, which saved me from making the mistake. Problem is he doesn't talk to me any
    The game is utter cr*p.
    A friend beat me to buying it first, which saved me from making the mistake. Problem is he doesn't talk to me any more, because I pushed him to buy this (I own all X tittles except this one and he doesn't).
    We spent many hours to prove ourselves wrong.
    Let me take out the SINGLE thing that is fantastic in this game: The view of space stations (FROM SPACE only). Fantastic.
    Then?
    There are a million bugs. Some just kill the game, you cannot move the story forward etc. Eventually Egosoft will fix most of them (give them 2-3 years as their history shows), but what I cannot stand is that the game broken IN CONCEPT!
    Let me see...

    - Vital commands are missing. Your ships for example follow you wherever (crashing into structures in the process), you cannot tell them not to.

    - Console controls. Actually BAD console controls, as I tried using my X360 controller and I was still missing so many things. The games was intended for console. It almost "yells" "CONSOLE". WAY WAY worse controls than X:AP. People have found X360 strings in the files too, but let's not get into conspiracy theories.

    - (Non-)Immersion #1. The game forces to do everything using NPCs. Thing is... NPCs look like a 10 years old game. Bad textures, they don't move at all (I MEAN EVER even if you visit the station after a month), they reply incoherently, their lip syncing is German even when they talk English (yes like old Chinese karate movies) and to actually make them talk you need to point at a SPECIFIC box, not just point to the person.

    - Even whatshername, the NPC that actually is next to you as your assistant... They didn't take the time to at least make HER better (and I don't mean even bigger breasts).

    - (Non-)Immersion #2: Stations themselves? Tiny. You open boxes you cannot close (WTF?), you get stuck in environment (ok that's a bug, I said I would bother with bugs) ah... and almost all look the same (yes even where the boxes are).

    - (Non-)Immersion #3. All these would be "tiny" if the game didn't actually use them as core game elements. Your own ship interior (and ALL stations too, but let's concentrate on your own ship)... Textures must be 32x32 pixels or something (yes I am talking about textures like coming from System Shock). They look totally cr*ppy.

    - On with the (non-)immersion... You cannot move your "head" in the you are stuck looking forward or for certain functions turn right to face the (cr*ppy looking) assistant. UNBELIEVABLE.

    - List goes on... You cannot see your ship from outside, there is no autopilot (yes there is no autopilot!), the "highways" have a stupid "slipstream" mini-game (WTF!), viable way to gather some money is to open station boxes (those that cannot be closed) even with station security "looking" at you and get what is inside, there is the introduction of double-click (YES DOUBLE CLICK, like on desktop) for some actions, which must be the most counter-intuitive thing I've seen in a game for years... I can go on forever.

    Funny detail (possibly because game is an XBox game actually): Each save is around 25megs. So 40 of them is a gig. Would be ok with our huge disks these days BUT... Those 25MB ARE XML (i.e. TEXT) FILES that you can compress to around 1MB each. No.. Egosoft didn't add this stupidly easy procedure to save routine.

    Now, knowing Egosoft, assuming they survive from the sales this stupid excuse for a game will make, they will patch serious bugs in the next six months to a year, many more bugs in the next two three years, around the time a "2.0" version will come that will be what 1.0 should be today. Then assuming this game builds some fan base (yes people fall for whatever), they will eventually make a 3.0 that will include some things from the fan base wishlist, most actually implemented by mods... for free. Way to go Egosoft.

    Many people are looking into getting a refund (knowing Steam, they won't get it). Save the money for something else people. I am not buying it even when (it's not a matter of "if", it is a matter of "when") it goes down to budget title prices. Good thing there are at least two nice "space saga" games coming sooner or later. Sorry friend for tricking you into buying this game.
    Expand
  6. Oct 1, 2014
    0
    Instead of a review, I'll write my experience with this game.

    I've waited a half year to try this because Egosoft usually takes this long
    Instead of a review, I'll write my experience with this game.

    I've waited a half year to try this because Egosoft usually takes this long to get a new X game running. I was eager to try my new Saitek X52 Pro on this one.

    First I went into options, like with any PC game to set some graphical stuff. I found the resolution was set to 1280 which was very odd, so I set it to my native res (usually done automatically in PC games, first fears of Consolitis surfaced in me).

    I read on the net, that the "story" mode is a big tutorial, so I went with that to get ready for free play.
    The first thing I saw was this polygon puppet that is supposed to be a woman. It looks exactly like a 3D woman looked.... back in the year 2000. I'm not exaggerating here! The character animations are on the same level and look like a mixture of zombies and robots.
    The game is (supposedly) not about character interaction though, so I thought and just ignored that and went on to fly....

    ... or not.
    The entire Joystick keybinds were completely messed up. Like this game was made for a (inferior) console and not for the PC gaming master race. So there was some Consolitis in the game. I didn't even know they released this game for a console. A space sim... really? They are MADE for PC's.
    I accepted that too, though it started to bug me...

    Anyway I went on to configure the joystick so that it was able to actually fly forward (strafe up/down; left/right were set as default instead of pitch and jaw) and use some of the functions that were unbound or bound to strange keys (autopilot, map, dock, targeting). I still had to choose menu options with the mouse and run around with kb+mouse setup. Strangely there were highlighted button names like they appear on game pads (A)... hmmm...
    I was kinda pissed at this time, but I still hoped the game was at least bug free, stable and that the free play mode later would offer some fun.

    After one hour I was ready to fly. Yippee! A big universe awaits!
    First mission: target practice!

    The game tutorial told me the highlighted stuff was showing me where to go. This was nice, the only downside was that there was no highlighted stuff. It also told me it would display the distance - but it didn't display anything, not even my flight speed.
    While I was still trying to get that display of normal HUD info up and running, which is to be expected in every space sim game since the most early ones, I suddenly lost all control of not only the ship, but also the HOTAS, the mouse and the keyboard too. The ship was now drifting towards some asteroids...
    So I half heartedly tried to solve this next obstacle... I even tabbed out of the game and tried to go back, but couldn't as it was "Not Responding".

    Well okay, then I'll not respond to it either.
    0 points for this epic wanna be space sim fail.
    Deleted.

    TL/DR:
    Wow! After a half year, this game is buggier than the alpha version of Star Citizen - Arena Commander, it surpasses all games I know in terms of unplayability and the character models and animations were directly sent here from 14 years in the past.

    In short: Consolitis, severe alpha bugs, stay away at all costs!
    This game will never reach the state X2-The Threat had, better go with that game!
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  7. Nov 16, 2013
    0
    I hate this game, very very bad performance, bad ui and a lot of bugs. This is really a Epic-Fail. Oh I hate the company now Don't buy thisI hate this game, very very bad performance, bad ui and a lot of bugs. This is really a Epic-Fail. Oh I hate the company now Don't buy this Game, it's only a bad joke! Expand

See all 668 User Reviews