X3: Reunion Image
Metascore

Mixed or average reviews - based on 32 Critics

User Score

Mixed or average reviews- based on 266 Ratings

Summary: X3: Reunion immerses the player into the most realistic, living universe, ever experienced. Extensive development has gone into the X³ engine, making full use of DirectX 9 technology, to create dramatic visual effects and stunningly realistic starships. The economy model in X3: Reunion is more complex than any previous X game. Coupled with the massively enhanced A.L. (Artificial Life) system, X³: Reunion presents players with an ever changing, evolving universe; where a player's actions can shape the future of the universe. Combat A.I. has been improved to take all ship classes into account and will challenge players; from individual dog fights to commanding full-scale fleets against massive enemy armadas. A new array of weapon systems give increased choice and tactics for any situation, while the multiple threat targeting system makes the player a force to be reckoned with. Rebalanced fighter classes make any encounter a challenge for players of all levels. [Enlight]
Rating: T
Official Site: http://www.egosoft.com/games/x3/info_en.php
Developer: Egosoft
Genre(s): Futuristic Combat Sims
Number of Players:1 Player
ESRB Descriptors:Drug Reference, Mild Fantasy Violence
Copy Protection:Starforce Protection
Cast Credit
Bernd Lehahn Director/Story
Markus Pohl Lead Designer
Christian Vogel Lead Designer
Martin Brenner Lead Programmer
Thomas Egeskov Peterson Music
Alexei Zakharov Music
Andreas Itze Shader Programming
Chris Burtt Jones Engine Programming
Tim Klemen Universe Programming
Carsten Kramer Universe Programming/Story
Sebastian Rouaiha Universe Programming
Sebastian Schlicht Universe Programming
Michael Baumgardt Universe Programming
Matthias Kalthoff Universe Programming
Christian Rousselle Universe Programming
Andy Walsh Story
Ivan Tefalco Script & Content Writer
Ivan Tefalco Script & Content Writer
Martin Hensler Sound Effects
Alexander Koch Sound Effects
Jonathan Handby Map Design
Wolfgang Helbing Map Design
Brian Ronald Map Design
Helen Forster Map Design
Greg Kingston Map Design
Designer/Producer/Programmer credits provided by GameFAQs.
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