The sex is still great, and I'd love to say we could still stay faithful to one another for many years to come. But it may well be that we've come to a point in our lives when it might not be a bad idea for us to start seeing other people. [Dec 2008, p.72]
Lovingly concocted, generally well executed, and hampered only by a few niggles, this is a game that not only achieves its goal -- plunking us into another time and place to live the life of an entrepreneurial spaceman -- but shows us that some titles can truly take us places.
Numerose razze aliene, un universo vastissimo e pieno di possibilita', qualcuno lo trovera' un po' lento, ma e' giusto che sia cosi' per non rischiare di finire subito le cose da fare, qualche bug c'e', alcune cose sono un po' sbilanciate, ma c' dietro un panorama di Mod che puo' aggiustare tutto. Vasta scelta di navi, l'esplorazione e' magnifica. Questo e' un gioco che secondo me si avvicina molto alla perfezione e da cui tanti altri dovrebbero prendere spunto.
X3: Terran Conflict is a deep and involving game with gameplay that is difficult to get in to. If you can get past the first hurdle of the initial few missions the game will open up into its massive potential.
Terran Conflict is not everybody's game. It may be more accessible than previous entries but that is not to suggest much headway has been made in this area. I would have loved to have scored this game higher but it can't be ignored that this a difficult recommendation to make to most people. [January 2009, p.55]
X3: Terran Conflict is the last episode of the space saga from Egosoft. There is a huge war going on, a war against the Xenon and against the game's controls. Terran Conflict looks great, there's more action than before and it's possible to control lots of ships - theoretically. But in reality controlling more than one ship is very complicated, if not impossible. But if you liked the other X-series games, then you might like this one, too.
X3: Terran Conflict Well first off let me just say this is a very complex game. I think that the beauty of it is how you start out so humbly which makes the game not overly complex in the early stage. People are not forced to know everything to play. Yet with lots of resources for information in game, and especially on the egosoft forum people who want to delve deep into X3 have the ability to do so. The variety of ships is incredible. Ranging from small fighters, to huge capital ships. Ship to ship boarding (awesome feature can be frustrating). X3 Also has an incredibly in dept economy. Trading is multi dimensional in a way few if any games have ever rivaled. There are just so many things that make this game amazing. There are some things I think this game could improve upon. For one thing, while the game offers lots of options for open ended play, I wish there was a more compelling story line.
After reading a number of reviews of this game I have some more comments. Many of the issues people complain as being bugs are actually complexities added into the game. For instance a few people mentioned no being able to save in space. There is an in game item called salvage issurance which is cheap, and allows you to save any time. You can buy it in quantities >1k which means you can go 100's of game hours without even needing to restock. Someone mentioned getting missions he could not complete in time. Well there are more than 100 sectors most with multiple mission at any given time. These missions change regularly allowing you to pick and choose ones right for you at any given time. Also the game has many features that make these seemingly impossible missions possible for advanced players. In a game where you have the potential to gain so much wealth, and power it would be silly to not have difficult missions that cannot be completed in the first hour of play.
It starts out looking like any space combat/trading game in the Elite format, but really flips into a long drawn out first person RTS. The UI is not well designed and the tutorial is trash. Not even extensive re-read of the 100+ page manual really helps. You know this game has serious learning curve problems when you have to watch a many long form community fan tutorial. Very slow 2001 the Space Odyssey paced game that ends up with a lot of busy RTS work. I still find the game universe and models very beautiful to look at. Niche, janky, nerdy out of 10.
Not an awful game by any means. The concept is great and the developers did an exceptional job creating a vast and expansive universe. Combat can be fun if you can figure out what weapons you need in order to fight different opponents and find them somewhere that actually has them in stock. This leads me to the biggest problems with this game. The interface and menu screens, and the amount of micro managing you have to do. Everything you need in the game is always manufactured 5-10 sectors away and they are usually out of stock after you spend 10-15 minutes of research and travel just to get there. Do you have a small carrier with a few fighters ready to engage in battle? Guess what? Each ship requires different weapons that have to be bought at different locations that never have any in stock. You'll be banging your head against a wall after a while. I'm sure it gets better once you get factories set up and can manufacture your own goods but getting to that point is a monumental task if you have a life away from your computer.
Yep I tried this game, again and again and again. There are some really awesome aspects. Massive universe, incredibly diverse numbers of ships and ways of playing the game. But I'm done, there are just too many painful and annoying things with the game. NUMBER 1 is the inability to save in space. You have to fly to a base and save. No big deal, but it is when you've just spent 15 minutes flying to the mission location and you die you want to scream. I mean really what is the logic in forcing people to dock to save. It doesn't contribute to the game, other than being a royal pain in the arse, THERE IS NO POINT. Secondly, but maybe as big a problem as the first is the flight time. The sectors are bloody huge, say 400 km, but your ship flies at 100 m/s (fastest ship I had was 260m/s), so to fly from one side of the sector to the other it will take you 400,000 m / 100 m/s = 4,000 seconds or wait for it 66 minutes, you can increase time by 10 but that still means it will take you 6 minutes to fly through 1 section. When a mission makes you fly through 5 sectors to get to the mission site the time painful!! I mean serious WHY do that to your players, there is no reason you would do that. I just give up. Fro the new X Rebirth release, have an option for the fan boys if they want these stupid features in the game, but give the rest of us a bloody break. DO NOT waste your money on this game.
I don't normally take the time to write reviews but I feel it's necessary to give a fair warning for those who might think about buying this game. First of all yes the game does have a steep learning curve because of the lack of a proper tutorial. There is a mission to get you started but its hardly adequate.
My issues with this game in a nutshell are: lack of saving feature in space (unless you buy/rebuy this thing called insurance) and tons of bugs bugs bugs bugs. This will make you very angry time and time again after spending 15 minutes of your real life trying to do something in the game only to die or fail because **** bug, such as your own ships being attacked for no reason by the police, or being run over by your own ship when you're out in a space suit, or being given impossible missions that fail before you even reach the mission area or whatever. I found a new bug every day and you will find that you need to get accustomed to the game bugs and treat them like they are part of the game. The game is also very slow. This isn't a game you sit down and play for 1 hour. You need to dedicate at least 2 or more per session if you want to enjoy the game, at least what is enjoyable. The user interface although not terrible, it shows a lack of planning and cohesiveness. Options are not where you would expect them to be and sometimes hard to find.
Another big problem is the inability to adjust mouse sensitivity. In the game it's a lot lower than what you would use in Windows. Since you will be using the mouse most of the time this will bother you. You can use a joystick but I found that using the mouse is by far a better way to play and be more accurate with guns.
It's really sad that after making the same game for the 3rd time Egosoft still hasn't fixed some bugs which should never be in a video game, and hasn't added features that should have been there, like an option to allow you to save in space which is a major problem. It's also sad that this game looks so good yet plays so bad. It feels like it's more of a tech demo than anything else. Egosoft, properly named, is egotistical. They think they know what a good game is. They also would probably use an excuse like they lack funding and that is why they did not include these fixes. However they spent plenty of money on DRM to ensure you do not pirate their crappy game and get **** into buying it like me. Once bought you can't return and they made their money so the game served its purpose and made them their bucks.
My advice is if you really want to try this game, you should buy it used. That way you can satisfy your curiosity, see how crappy it is after you punch your keyboard and break your computer because of the endless frustration this game gives you and then not feel bad about supporting the lazy workers at Egosoft.
Don't listen to the fanboys that are on here. I have played the other installments of this game and it is the same game. Why buy it? Do you want to support a company that just re-releases the same product with minor improvements? They're milking their community. They let the modders do the hard work of fixing the game for them for free. It's quite lame. Egosoft is LAME and I think I gave them enough money by mistake.
SummaryIt is the culmination of the X trilogy, with a grand finale that takes us all the way back to Earth's own solar system. Gamers can take on the roles of different characters in the X universe, or of a Terran military pilot, and experience a multitude of stories in the largest X universe ever featured – for X3: Terran Conflict will offer m...