User Score
8.1

Generally favorable reviews- based on 1962 Ratings

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  1. Oct 10, 2012
    9
    This review contains spoilers, click expand to view. Possible spoilers in review.
    Fantastic game, very smooth release (few bugs that I have encountered). I am now about a third through the campaign (classic difficulty); and find myself yelling at my soldiers on screen when they mess up (because I'd never miscalculate tactically, heh). I feel like, on classic, I am struggling to beat back the alien invasion and every move is vital. Being my first playthrough; if I didn't save often and then revert to said saves, I'd have already lost.
    I've heard this game is not like the original X-Com; I never played them though. However it is extremely tactically based on missions and has very good strategic development/deployment in the 'Geospace.' The graphics are fantastic, the UI is a bit unresponsive (mouse).
    The bad: some of the battle cutscenes are ridiculous. The shooter has no real LOS but still is able to fire and hit (although 2K says it's more of a graphic misrepresentation of what is really going on). When I have already broken a window/opened a door and go to shoot; it shows me breaking the window again before I fire; not very immersive. I am prior military and our tactics were to always engage with 3x the numbers, flanking, combined firepower and fields of fire. You only get to take 4 to 6 soldiers on a ground combat mission and only 1 aircraft on air intercept missions. The maps are also quite small so that you don't have to really hunt for the enemy. Also you only get one Strike Team (one Skyranger: troop air carrier) to manage per mission. I would prefer things to be bigger; maps 4x the size, multiple ships in air combat, and multiple Strike Teams. Squads in real life are about 10 men, with platoons being about 3 squads and companies being about 3 platoons (90 total men in a X-Com company). You would never send a Fire Team (half a squad) to clear a city block by themselves. Although I do understand adding more soldiers on a mission might weigh down the fast paced combat action; be a load on the computer; etc. Also, when hiring rookie soldiers you can't pick their gender or nationality but you can change their first, last, nick name, and appearance. But if a soldier goes down on a mission you can't pick up that critical medipak or stunner or grenade, etc. he was carrying and use it (no inventory system during combat).
    All in all, a very well spent $50. I can't wait to see what they do with expansions, DLC, and mods.
    men women nationalities ammo pick up items
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  2. Oct 10, 2012
    9
    Also, look at the reviewers previous reviews. 10 for Dead Island but 0 for Xcom? You mad? Don't understand why people do things just to be generally annoying.
  3. Oct 14, 2012
    9
    The original XCOM was amazing, first game I played with a research tree (and you had to obtain certain alien artifacts before you could research them). Always meeting new aliens, no idea in advance what they could do. Got this remake Friday night. I'd logged 12 hours by Saturday evening. Loving it. While a few things (e.g. multiple XCOM bases) have been taken away, many new thingsThe original XCOM was amazing, first game I played with a research tree (and you had to obtain certain alien artifacts before you could research them). Always meeting new aliens, no idea in advance what they could do. Got this remake Friday night. I'd logged 12 hours by Saturday evening. Loving it. While a few things (e.g. multiple XCOM bases) have been taken away, many new things added including RPG progression for each character, ability to customize soldier's appearance, great in-game cut-scenes when you send-out a mission or land at a mission site as well as longer voice-acted scenes. Just FUN. Expand
  4. Oct 14, 2012
    9
    From what I thought was just another remake of an exceptional series actually turned out to become one of my favourite games for this year (if not forever). Sure it lacks minor abilities like controlling your spaceships and several hardcore tactics which you may find in the previous release, but still the newly designed XCOM will hook you up for several hours of intense gameplay, IFrom what I thought was just another remake of an exceptional series actually turned out to become one of my favourite games for this year (if not forever). Sure it lacks minor abilities like controlling your spaceships and several hardcore tactics which you may find in the previous release, but still the newly designed XCOM will hook you up for several hours of intense gameplay, I actually quit playing FPSs because of this superbly made remake (or rather some what streamlined experience) and then on other hand you've that superbly made interface, aliens and an huge arsenal of fire-power, all developed by Jake Solomon's team at FirAxis themselves, thank you, I'll be looking forward for a lot more content such as DLCs or why not an expansion or two!?

    Score: 9/10
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  5. Oct 14, 2012
    10
    Before Reading negative reviews and believing them, check that users past reviews - you will see they hate EVERY GAME.. not just this one. This is a great re-make, not perfect but for a first release with DLC coming, it's well worth it. Don't believe the negative reviews, they are just sore on everything.
  6. Oct 15, 2012
    9
    Truly Firaxis has revived a genre and re-invented a style of gameplay I thought had long since died out! To be honest I would be giving this game a 10 were it not for (what I feel) what has becomes SOP for firaxis games which is glitchy UI performance and overall bugginess! And I fully expect things to level off and many patches later most of these bugs will be fixed.. but until thenTruly Firaxis has revived a genre and re-invented a style of gameplay I thought had long since died out! To be honest I would be giving this game a 10 were it not for (what I feel) what has becomes SOP for firaxis games which is glitchy UI performance and overall bugginess! And I fully expect things to level off and many patches later most of these bugs will be fixed.. but until then Congrats Firaxis on bringing it back and SHAME on firaxis QA for continuing to let the lackluster polish go on games that would otherwise be perfection! Expand
  7. Oct 15, 2012
    9
    It's natural to compare this to the original UFO:EU (X-Com: UFO Defence) because it's a reboot of the IP, but it's unfair to detract from the score because it's not the exact same game. The original was far from perfect and this title goes a long way to smoothing over the old issues. It's generally simpler all round but in a way which makes it more intuitive and gives better ease-of-useIt's natural to compare this to the original UFO:EU (X-Com: UFO Defence) because it's a reboot of the IP, but it's unfair to detract from the score because it's not the exact same game. The original was far from perfect and this title goes a long way to smoothing over the old issues. It's generally simpler all round but in a way which makes it more intuitive and gives better ease-of-use without making the game tactically easy to win. I'll go over some of the major differences: 1) Smaller range of weapons and equipment. This isn't necessarily a bad thing because you still have all the items you really need. Yes the original had a million and one items but let's be honest, how many of those did you really use? It was impractical to load your soldiers up with all that kit because they needed so much time to ever move anywhere, let alone fire. The reduction and simplification in equipment means you don't have to waste a load of time re-equipping your soldiers for 10 minutes at the beginning of every mission (though when they return from injury, sometimes you do need to do a quick re-fit) but it does mean less flexibility between soldiers. Ammo is gone, though reloading is not. This means you can't fire forever without a pause, but you don't have to manage ammo stocks and go back to previous weapon tiers when you run out. It also eliminates the bug in the original where you lost partially emptied magazines at the end of a mission. 2) Smaller research tree. A by-product of having fewer items means less research, but even so there's not an exhaustive amount for your scientists to do. I found them running out of options a few game days before I finished the game, though, so you could argue it was timed correctly. 3) Simpler statistics. Gone are the multiple, varied, stats you found in the first game in favour of a two-step action system where you can move twice, move then shoot, shoot twice (depending on skills) or use items. I personally welcomed this as it did away with the fiddly time unit management where you had to constantly keep track of how much time your soldiers had left for different types of shots. Shots themselves have been simplified, as have many of the items. It's a more streamlined experience, allowing you to move through missions more fluidly without getting bogged down in statistics. 4) Soldier classes. Like the UFO series did, this game has classes. I'm not sure how the game assigns each class to each soldier but it seems to be out of the player's control, which I found to be a little awkward. You might be trying to get another sniper but you keep getting support soldiers, for example. The classes give diversity to your team but they are, admittedly, restrictive due to the limited equipment options for each class. Snipers can only have sniper rifles and pistols; heavies can only have heavy weapons and a rocket launcher; assaults are the only ones that can use shotguns but both them and the supports can use assault rifles. It's restrictive, though you won't mind too much since they do work well together and you won't find your heavies having a significant movement or shooting penalty like you used to in the original, making them a viable choice. 5) Single base, worldwide scanning via satellites. Gone are the multiple bases and multiple squads in favour of a single one with worldwide scanning ability achieved through satellites instead of several bases. Interceptors are now limited to a continent instead of the old fuel limits, meaning you should still station them sensibly but you don't need to build a new base to accommodate them, you simply buy them and arm them. 6) Story. The original had a story but the game was more expansive and you could sort of ignore it and kill aliens forever. This title gives a linear storyline that you need to progress along by reaching certain world objectives. It's not a bad story at all, but it's short and a little too guided. It would be nicer if the game also included some sort of endless or free mode which gave a result more like the original, with less hand-holding. For me, this is the only disappointment of the game. 7) Enemies. They're back, they're good, but they're placed in groups rather than individuals. I like the new graphics, even though they're not amazing, and it's nice to see the old races re-imagined and re-designed. Environments tend to be smaller and easier to navigate, but that makes sense on the UFO crash maps. You follow the trail of broken trees and flaming wreckage to the downed craft, which is more realistic than a craft placed down on the map as if it fell directly down and made no impact, like the original game depicted. It's a great and it does many things right and better than the original but it could do with a few tweaks to make it more flexible and I dare say slightly more complicated but certainly it should have been longer, or have alternate game modes to give re-play value. Expand
  8. Oct 9, 2012
    10
    This is a 10 for me. It is fun to play not tedious like the original. You can spend hours playing and actually enjoy it. It is somewhat simplified compared to the original but that is not a bad thing. Great graphics and cut scenes while playing, a lot of tech to research, money management, base management and of course awesome missions that are the meat of the game. Bottom like if you areThis is a 10 for me. It is fun to play not tedious like the original. You can spend hours playing and actually enjoy it. It is somewhat simplified compared to the original but that is not a bad thing. Great graphics and cut scenes while playing, a lot of tech to research, money management, base management and of course awesome missions that are the meat of the game. Bottom like if you are looking for a complicated and hard core strategy game than this is not it. If you are looking for a fun yet challenging strategy game this should be on your TOP list to try. Expand
  9. Oct 9, 2012
    10
    Possibly one the best turn based tactical game. Dont listen to the bad reviews. probably players who does'nt even own the game. Good job firaxis.
  10. Oct 12, 2012
    10
    XCOM: Enemy Unknown pays homage to the original by giving you what the original title couldn't. With updated graphics and physics engines, you don't feel like you're destroying the same space craft over and over like you did in the original. With character customization, all of your soldiers aren't clones of each other like the sectoids are. There were those that complained about the 1XCOM: Enemy Unknown pays homage to the original by giving you what the original title couldn't. With updated graphics and physics engines, you don't feel like you're destroying the same space craft over and over like you did in the original. With character customization, all of your soldiers aren't clones of each other like the sectoids are. There were those that complained about the 1 base limit, but what they do not tell you is that one base is enough. You start out with 4 hangars world wide to store your aircraft, so strategic placement is still there. Research is still a must, and you have more development processes than the first one offered. This isn't dumbed down at all, it's revisited and they removed excessive micromanaging that was taking away from the player experience. Do yourself a favor and play this game. The complaints about bugs in the game are based on the initial release, and 2 days later they already had patches out for them (PC). Don't drag this game down based on reviews that are now obsolete. Expand
  11. Nov 6, 2013
    10
    Fire Emblem with guns? Pretty much- you must get this game if you love strategy/RPGs. I loved this game for its story, its gameplay for giving players the ability (and responsibility) to make choices that affect the resistance to alien invasion. Best of all, I loved having my soldiers rank up and become specialists. The game is well thought out, as enemies generally spawn in randomFire Emblem with guns? Pretty much- you must get this game if you love strategy/RPGs. I loved this game for its story, its gameplay for giving players the ability (and responsibility) to make choices that affect the resistance to alien invasion. Best of all, I loved having my soldiers rank up and become specialists. The game is well thought out, as enemies generally spawn in random locations so you can’t just restart a level once you know where the enemy is. My only regret about this game is that once you really get the ball rolling with powerful soldiers, weapons, and income, the game ends rather abruptly. Other than that (and some production issues, like being able to shoot through solid objects to hit targets), the game is nearly flawless. Expand
  12. Oct 10, 2012
    9
    The original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series and Incubation were close... This new Xcom is the real thing. Shut up and take my money!
  13. Oct 10, 2012
    9
    This is a very very good strategy game at the tactical level. I think the Strategic level needs a little work, and the itemization of weapons and gear needs more options. But with that said, I have been playing pretty much non stop since release and I see a lot of replay-ability. With DLC coming, i can see spending many many hours on this game.
  14. Oct 15, 2012
    9
    Love this game. I'm a long time fan and still a player of all the previous x-com titles (the real ones not the flight sim or 3rd person shooter rubbish). This iteration of the series is much more streamlined and easy to play while actually providing more options to players tactically. It removes some things some players such as excessive micro-management base supplies and otherLove this game. I'm a long time fan and still a player of all the previous x-com titles (the real ones not the flight sim or 3rd person shooter rubbish). This iteration of the series is much more streamlined and easy to play while actually providing more options to players tactically. It removes some things some players such as excessive micro-management base supplies and other micromanagement details like that, but those changes actually makes you feel more like a commander of a base rather than someone filling the shoes of logistics, command, and every other role of a military base all at once, and lets face it logistics (buying supplies manually) is boring as hell. The Prone, crouched standing for your men has been replaced with full cover, half cover and no cover (also flanked) which makes movement and play feel more realistic and makes it easier to use. Tactically (which is where the fun is in these games) all tactical options from the previous games are still in there except for the some (non-tactical) tricks people used with time management such as creeping forwards really slowly while spamming overwatch which is just cheating really, the new time management system actually results in more believable gameplay without closing off tactical options and making your choices for what to do with your 2 actions per turn more important. The new class system for your troops while taking away the choice from you of how sort of class they will be still gives you the choice of how to make up your squad and with the unique skills each class provides this makes for more strategic choice than in the previous games when making up your squad. On the point of unique skills they open up more options for how you will use a turn than previous titles which only adds to the tactical depth. The only other major change from previous games is the shrinking of the squad size, this doesn't change gameplay or your tactical options all it changes is the time it takes to do a mission. The only negatives I've found are a few rare bugs with the menu system and occasionally the AI will take time (up to 1 min for me max so far) to process what it is going to do making you think it is frozen although graphics are still being rendered in realtime. Overall its a great title and the people making a fuss over changes really don't understand that the changes actually haven't changed the game much at all and have actually enhanced the tactical and strategic aspects, but some people just don't like change or enjoy jumping onto causes weather real or imagined. Expand
  15. Oct 13, 2012
    9
    Love this game. True pinnacle of turn based gaming. Firaxis is to thank for that. Feel light and shallow at first until about 15 hours in. After that you are almost forced to restart on the basis that you've been playing the game all wrong. I felt the same way with Civ 5. Enough depth and entertainment to give me sleepless nights. Lots of ways to customize your play style. Great pacing.Love this game. True pinnacle of turn based gaming. Firaxis is to thank for that. Feel light and shallow at first until about 15 hours in. After that you are almost forced to restart on the basis that you've been playing the game all wrong. I felt the same way with Civ 5. Enough depth and entertainment to give me sleepless nights. Lots of ways to customize your play style. Great pacing. Sometimes wonky camera and movement , but that doesn't distract from the challenge the game offers even just playing on normal. It's a must play for any turn based fan. Expand
  16. Oct 16, 2012
    9
    A wonder of a game and a wealth of surprises for the shrewd tactician. After dozens of hours, the player is met with an abundance of unpredictability in the nearly mind-wringing array of maps and possible outcomes that lay in wait. One can only be pleasantly confounded by the assortment to which the player can indulge in their tactical and strategic obsession. Furthermore, this energeticA wonder of a game and a wealth of surprises for the shrewd tactician. After dozens of hours, the player is met with an abundance of unpredictability in the nearly mind-wringing array of maps and possible outcomes that lay in wait. One can only be pleasantly confounded by the assortment to which the player can indulge in their tactical and strategic obsession. Furthermore, this energetic assortment is wrapped neatly in a graphical package that never ceases to amaze and leave one in awe. It's a game that can leave you twisted with its unflinching difficulty but have you coming back for more in order to perfect the skill it takes to be victorious on the battlefield. Also, somewhat gleefully, it teases you with neat crescendos of ease to lull you into thinking you've got it mastered until you lay wasted, once again, at the hands of a Muton or shimmering disc of instant death. The multiplayer is impeccable and leaves one thinking that it might just be the only game that can outshine some of the first person shooters so many are playing right now. The only glaring hiccup seems to come in the form of deceptive cover. You just never feel comfortable seeing your Squaddie ripped to bits while he stands confidently behind an abandoned tank or brick wall but, even this, could simply be attributed to not adapting to the "feel" of the game. Such a refreshing break away from the usual and a must-have for anyone fond of gaming. A true classic in its guile. Expand
  17. Oct 11, 2012
    10
    As an avid PC gamer from my teenage years until now, I was a big fan of the original XCOM and Jagged Alliance games. I also loved turn based games like Fallout 1 & 2 and Silent Storm. In recent years I was pretty much resigned to the seemingly inevitable fact that there would be no more turn based games made, simply for the fact that games like that haven't been hits on consoles. PlayingAs an avid PC gamer from my teenage years until now, I was a big fan of the original XCOM and Jagged Alliance games. I also loved turn based games like Fallout 1 & 2 and Silent Storm. In recent years I was pretty much resigned to the seemingly inevitable fact that there would be no more turn based games made, simply for the fact that games like that haven't been hits on consoles. Playing XCOM: Enemy Unknown has restored my faith that not all game genres are dead. The game is a great reimagining of the original, and the streamlined bits eliminated some of the tedious aspects from the original. The combat could have a bit more strategic depth like Silent Storm but overall the difficulty and pace of the gameplay is outstanding. I hope XCOM sells well as I would love an expansion or sequel to this game. Expand
  18. Oct 12, 2012
    10
    I am completely baffled by some of the low reviews. This game is great! It captures the essence of the original XCOM games but has been updated and polished. I hear some people say there are no tactics involved. Are they playing the same game?? What makes a great game is the ability to customize, to have autonomy and make meaningful choices. This game has all 3. Combat has been simplifiedI am completely baffled by some of the low reviews. This game is great! It captures the essence of the original XCOM games but has been updated and polished. I hear some people say there are no tactics involved. Are they playing the same game?? What makes a great game is the ability to customize, to have autonomy and make meaningful choices. This game has all 3. Combat has been simplified to a degree but not to a point where it feels dumbed down. I am playing this on the PC and utterly enjoy it. Expand
  19. Oct 13, 2012
    10
    This game is everything I expected from a modern day remake of a classic. The best parts have been kept such as research, resource management, engineering and base building. Combat at first glance may appear to have been dumbed down by reducing your squad size and taking away movement points, but obvious thought and detail has been put into it and frankly, it works better than theThis game is everything I expected from a modern day remake of a classic. The best parts have been kept such as research, resource management, engineering and base building. Combat at first glance may appear to have been dumbed down by reducing your squad size and taking away movement points, but obvious thought and detail has been put into it and frankly, it works better than the original! As many others have stated, the promotions and advancement of your soldiers is greatly satisfying and makes you care about your guys. Great, great game. Well worth the purchase price. Expand
  20. Oct 9, 2012
    10
    a true spiritual succesor to the infamous x-com. a brialliant game that my as well along starcraft be the savoir of rts genre on the pc, a genre many claimed to be dying. This game, along with dishonored will keep you busy. PC gamers rejoice, x-com is here to stay.
  21. Oct 13, 2012
    10
    As an old fan of the original XCOM game Im very pleased to see that this game brings the heart of the original into a real smooth and fun new game. That being said, its not the original game with new graphics, its a new game. That aside its just as captivating and time absorbing as the original. My guess is that there is over a hundred hours of fun in this game, so I see my money wellAs an old fan of the original XCOM game Im very pleased to see that this game brings the heart of the original into a real smooth and fun new game. That being said, its not the original game with new graphics, its a new game. That aside its just as captivating and time absorbing as the original. My guess is that there is over a hundred hours of fun in this game, so I see my money well spend. - My wife and job disagrees of cause. A solid 10 from me to a game that shows, that a good idea don't always involve MMO to become a great game. Sometimes the idea is so good that it can carry itself for over 18 years ;) Expand
  22. Oct 13, 2012
    10
    Well done Firaxis! Amazing work. I would have rated with 95%, however rounding gives a 10. I have over 20hours of gameplay and haven't encountered a single bug. I don't know, since when I had to see something like this. 1990s or when? My only point of criticism or better nostalgia is the ability of the aliens to invade your base... Most of the concept has been reworked and overall improvedWell done Firaxis! Amazing work. I would have rated with 95%, however rounding gives a 10. I have over 20hours of gameplay and haven't encountered a single bug. I don't know, since when I had to see something like this. 1990s or when? My only point of criticism or better nostalgia is the ability of the aliens to invade your base... Most of the concept has been reworked and overall improved e.g. no more insane macromanagement is needed. Micromanagement is a lot more tactical and action orientated and a lot less logistic. It is definitely the best turn based strategy of the decade. Keep up the good work Mr. Solomon! You managed to revive Microprose from its ashes. I gave you a 10, but now we are expecting to see XCOM: Terror from the Deep. ;-) Long live turn-based strategy games! Long live XCOM series! Expand
  23. Oct 10, 2012
    10
    Played XCom in every form since 1990/91.
    This game is excellent.
    Flaws limited unit tactics, and some very small maps (though some are big) most map sizes are fine. Good things very nice graphics easy play for people new to the game. Kept very close to all the things I like about XCOM whilst I accept todays market is not the 20 year old market that had no problem with complicated and
    Played XCom in every form since 1990/91.
    This game is excellent.
    Flaws limited unit tactics, and some very small maps (though some are big) most map sizes are fine.
    Good things very nice graphics easy play for people new to the game. Kept very close to all the things I like about XCOM whilst I accept todays market is not the 20 year old market that had no problem with complicated and steep learning curves.
    Accessable to all gamers which I like super multiplayer fun. Will be even better multiplayer when all the game formats let the game team create multi format - multiplayer.
    Loving the game loving the fact its obvious that the coders played and liked the series.
    Looking forward to completing it on the Ironman/impossible mode I am playing at the moment.
    The AI is very challenging in the harder modes but that means you must accept your troops will die (often). I give it 9.3/10 in the hope future DLC or a second game improve unit tactic choices and increase the map size's throughout. Though as it stands from a stuanch XCOM fan thumbs up :)
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  24. Oct 10, 2012
    9
    Don't let the nostalgic grumps fool you. They beat off to reams of tables and pointless micromanagement and wouldn't know good, solid game design if it had its way with their cat. This game is extremely good and is head and shoulders better than the original. Only nostalgic people and toothpick-counting sperglords have reason to complain.

    The only truly bad change is the weird
    Don't let the nostalgic grumps fool you. They beat off to reams of tables and pointless micromanagement and wouldn't know good, solid game design if it had its way with their cat. This game is extremely good and is head and shoulders better than the original. Only nostalgic people and toothpick-counting sperglords have reason to complain.

    The only truly bad change is the weird "encounter script" where the aliens run for cover.
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  25. Oct 13, 2012
    9
    An awesome game - difficult (on classic at least), complex and demanding. After terribly disappointing CIV V Firaxis finally released deep and fun TBS. There is a lot of decisions to be made and different setups to try out, but beware: the game will punish your severely for your mistakes - an approach that is the heart of old games from '90 and that is seldom found in modern titles. It isAn awesome game - difficult (on classic at least), complex and demanding. After terribly disappointing CIV V Firaxis finally released deep and fun TBS. There is a lot of decisions to be made and different setups to try out, but beware: the game will punish your severely for your mistakes - an approach that is the heart of old games from '90 and that is seldom found in modern titles. It is more in line with last UFO serie (Afterlight, Aftermath, Aftershock) than with the original, but that is not necessary a bad thing. The game is great, although not ideal - camera does not work well sometimes and is overall rather unresponsive. On top of that the variety of maps is poor and they become repetitive quite fast. Also I have no idea how moddable the game is and in the long run it is up to the mods to keep this game alive. This does not change the fact that XCOM is the best game of this year so far for me. Expand
  26. Oct 15, 2012
    9
    A great attempt by Firaxis to modernize the X-COM franchise. While there are some bugs, i have not encountered any game-breaking bugs yet after 20+ hrs of playing. Game has being simplified from the original XCOM UFO Defense but in my opinion its still pretty fun. From conducting risky flanking maneuvers against powerful aliens behind cover, to breaching rooms not knowing what is behindA great attempt by Firaxis to modernize the X-COM franchise. While there are some bugs, i have not encountered any game-breaking bugs yet after 20+ hrs of playing. Game has being simplified from the original XCOM UFO Defense but in my opinion its still pretty fun. From conducting risky flanking maneuvers against powerful aliens behind cover, to breaching rooms not knowing what is behind the door, the tactical gameplay is very enjoyable. On the strategic level, the game challenges you to juggle your limited resources but the main thing i dislike is how fast the panic levels of the countries can fill up, forcing most players to rush for uplinks and satellite coverage early in the game (satellite coverage will prevent abduction missions from popping up in that country, which is important for controlling panic) I like the good graphics and ambient effects but dislike the limited no. of maps (although they are mostly quite well designed) This game's combat music is nothing short of amazing, and the aliens sound effects/audio prompts does a good job at keeping you in suspense on whats behind the next corner. Overall i think this game is worth the money and everyone who is interested in tactical games should give it a go.

    For those who slam the game because it is not XCOM UFO Defence with updated graphics, please be mature and rate this game by its own merits and faults and not because it isn't what you want it to be.
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  27. Oct 21, 2012
    10
    Game is epicly Awesome!! It is a nice moderate RTS turn stylish game and I love it. It is new I have never played anything like it, an I an completely enjoying it! I can not wait till they do DLC or expansions or another one!
  28. Oct 16, 2012
    9
    Unfortunately, it looks like this game is slightly shadowed by a small number of 'comic book guy' types that are trying to compare this game to something made in 1995, that really can't be compared to. Not having played the old xcom games (face it, they are ugly, and if you disagree, then why are you even trying this), I can rate this game without previous bias. So far after only playingUnfortunately, it looks like this game is slightly shadowed by a small number of 'comic book guy' types that are trying to compare this game to something made in 1995, that really can't be compared to. Not having played the old xcom games (face it, they are ugly, and if you disagree, then why are you even trying this), I can rate this game without previous bias. So far after only playing for a few days, this game is extremely addictive, and fun. It is hard for me to enjoy a single player game (usually get board within an hour), so it is rare and refreshing to play a game that takes me in, and this reminds me of the first time I played Civilization. I'm sure there are some bugs, but overall the game seems very well thought through, and I really like the design decisions on what you can build, customize, and choose. After a couple hours you'll feel like you're responsible with defending the earth from aliens, and that's pretty cool. If you're in doubt, wait a while and get it when it's cheaper. Expand
  29. Oct 12, 2012
    9
    The original X-COM updated and expanded to a level that will make you cry... If you are a fan of the original, sure this new version will satisfy all this years of waiting and bad clones...
  30. Oct 12, 2012
    10
    One of the best strategy games I have played in the last few years. It's fun, addicting, and your choices have real consequences. Soldier deaths are permanent and wow is the game hard when you ratchet up the difficulty. Fireaxis made a brilliant game and I can't wait for further installments.
  31. Oct 16, 2012
    10
    Gran remake del original, pocas cosas le fallan. Es el XCOM de 1993 con mejores gráficos y unas mecánicas de juego mejoradas. Las batallas tácticas son geniales y con una profundidad estratégica que cumple perfectamente. Te enganchara desde el principio y te hará estar jugando turnos hasta altas horas de la madrugada. Si tiene algo negativo tal vez sea laGran remake del original, pocas cosas le fallan. Es el XCOM de 1993 con mejores gráficos y unas mecánicas de juego mejoradas. Las batallas tácticas son geniales y con una profundidad estratégica que cumple perfectamente. Te enganchara desde el principio y te hará estar jugando turnos hasta altas horas de la madrugada. Si tiene algo negativo tal vez sea la rejugabilidad algunas misiones son iguales aunque hay 70 diferentes. Un juego de 9,9 si señor. Expand
  32. Oct 12, 2012
    10
    I loved the original back in the mid 90's. I was completely addicted to that game and to see it remade I am so so happy. Its a great game to boot Fireaxis makes such excellent strategy titles. There was no better candidate to remake XCom.
  33. Oct 14, 2012
    9
    Before sharing my two coppers, I took some significant time to read through both good and not so good comments by the respected fellow gamers. And the truth is I agree with both points of view. You will notice either near-10 and near-0 scores, which is absolutely normal. For the guys expected to play the Xcom of the past with newly made graphics, I confirm this is not the case. For thoseBefore sharing my two coppers, I took some significant time to read through both good and not so good comments by the respected fellow gamers. And the truth is I agree with both points of view. You will notice either near-10 and near-0 scores, which is absolutely normal. For the guys expected to play the Xcom of the past with newly made graphics, I confirm this is not the case. For those judging the game as an effort to "translate" the concept with today's means and way the gamer has evolved (with all the pros and cons that this involves), I agree with your high scores.

    To make a long story, short this is Xcom, with upgraded graphics and gameplay that (unfortunately) is not encountered today. Only the fact that a game focused on turn-based, non-10 year old-maniac-clicking way of playing deserves respect and should be supported if we want to see similar efforts in the future. This game is a proof that you can get gaming-satisfaction for using your head instead of your reflexes (and believe me, after 25 years of gaming, your reflexes are significantly reduced!), so a solid BRAVO with the relevant score by yours truly ;-)
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  34. Oct 15, 2012
    9
    It's been a long time since we got a good turn based game on the PC, brings a tear of happiness to my eyes.

    Also, needs more different shades of pink, so i can rice out my squad.
  35. Oct 16, 2012
    9
    Now this is what I'm talking about. A real game with real strategy and a real challenge. Very happy with this game - can't stop playing it. Don't want to stop. Get it right now.
  36. Oct 12, 2012
    9
    Could have been slightly more compelling as an heir to the X-Com legacy, but still one of the best Xbox 360 games of all time. Lots of fun, with a few glitches here and there.
  37. Oct 17, 2012
    10
    As a fan of the original X-Com Apocalipse game I have to say: This game just felt absolutely right! I love every aspect of it: from the modern, fast paced gameplay to the many different ways to play the game.
    Yes, the net playtime is not as long as in the original X-Com games, but the hours that I played (42.5) were filled with enough amazing moments to forgive that.
    Now there's just one
    As a fan of the original X-Com Apocalipse game I have to say: This game just felt absolutely right! I love every aspect of it: from the modern, fast paced gameplay to the many different ways to play the game.
    Yes, the net playtime is not as long as in the original X-Com games, but the hours that I played (42.5) were filled with enough amazing moments to forgive that.
    Now there's just one question left: Where's the expansion with several bases and more development?
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  38. Oct 17, 2012
    10
    As an old-timer, I've played (and worked on) some of the clones. Ignore the naysayers, this one beats the pack by a long shot. I'm a little cut up about loss of multiple bases and inventories, but I think the overall experience is much more fluid and focused on the importance of each and every move.

    The pros: no more endless searching for the last bad guy (the original and every clone
    As an old-timer, I've played (and worked on) some of the clones. Ignore the naysayers, this one beats the pack by a long shot. I'm a little cut up about loss of multiple bases and inventories, but I think the overall experience is much more fluid and focused on the importance of each and every move.

    The pros: no more endless searching for the last bad guy (the original and every clone has this problem); xcom soldier skilling is much more combinable, diverse and important; cover actually means reduced chance to hit, visibility is not an on/off probability; the base, research and engineering is more ingrained into the story, and is compelling - this is IMO a very un-firaxis quality that they managed to get right; lots of meaningless cruft was removed.. this isn't a weapons manufacturing simulation afterall.

    The cons: isometric soldier placement controls and wall/ceiling occlusion is glitchy. I actually disagree with old-timers saying they miss random maps - I think the original did it fairly well, but sometimes it really degraded the quality of smaller missions.

    It's surprising that they pulled off something as good as this, all considering, and it's a lot better than other games rated over 90.
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  39. Oct 14, 2012
    10
    Outstanding remake that managed to capture everything that was good in the original, leave out a lot of what held it back in areas, and even add new engaging features and subtleties in a modern, graphically appealing wrapper. Even if you know nothing of the original this game stands on its own.
  40. Oct 15, 2012
    10
    This game is basically chess, only your pieces are space marines and your enemies are aliens. Throw in some additional strategy elements and you have a game that's easy to love. I love strategy, and it has always made me sad that there wasn't much of a selection in modern turn based strategy games. Well, this game delivers it and is phenomenal! I had always wanted to try the original XCOM,This game is basically chess, only your pieces are space marines and your enemies are aliens. Throw in some additional strategy elements and you have a game that's easy to love. I love strategy, and it has always made me sad that there wasn't much of a selection in modern turn based strategy games. Well, this game delivers it and is phenomenal! I had always wanted to try the original XCOM, and after playing this game I will. Expand
  41. Dec 19, 2012
    9
    XCOM is basically a flawed classic, it needed to be made to reboot one of the best game series in the strategy hall of fame, but they have messed up in some areas, none of which spoilt the game for me. I bought my first PC as a teenager when the original UFO Enemy Unknown came out, it was that good... now about 15 years or so later the remake is out and it's pretty faithful while trimmingXCOM is basically a flawed classic, it needed to be made to reboot one of the best game series in the strategy hall of fame, but they have messed up in some areas, none of which spoilt the game for me. I bought my first PC as a teenager when the original UFO Enemy Unknown came out, it was that good... now about 15 years or so later the remake is out and it's pretty faithful while trimming down some aspects. The game is a lot faster paced than the original, whih is a good thing, but they took some of the freedom out of the game in doing so.... it was nice to fully customise loadouts in the original game, that is now pretty much gone and a very basic system replaces it...I don't really miss the action point system as the new mode it generally better. The biggest issues with the game are more to do with game balancing which can often be stupidly unfair and unrealstic, it seems a 90+% hit chance more often than not will statistically fail more than it succeeds, so feels like you get cheated by the game quite a lot..... Other main issues are to do with terrain problems with rendering, but most of that was fixed in the last patch. Expand
  42. Oct 17, 2013
    9
    I am not a turn-base game player, but this one caught my eye. It was on sale at steam for around 10.00 USD. I jumped on it. I can't put it down. The reason I didn't give it a 10 is because I play on easy mode since I am not to familiar with TBS games, but as it turns out, the game becomes difficult, very difficult.
    Also, Scenarios always change and it is not repetitious, at least not at
    I am not a turn-base game player, but this one caught my eye. It was on sale at steam for around 10.00 USD. I jumped on it. I can't put it down. The reason I didn't give it a 10 is because I play on easy mode since I am not to familiar with TBS games, but as it turns out, the game becomes difficult, very difficult.
    Also, Scenarios always change and it is not repetitious, at least not at the level I am at.
    Warning: Do not name your soldiers with Family names. You will end up restarting and becoming sad when they die. LOL
    Great game. If it ever goes on sale at Steam again, grab it. Don't pass this one up
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  43. Oct 22, 2013
    9
    I can't believe I waited a year to play this title. This is a stunning, stunning game. I can't speak of the older X-COM games as it was before my time, but I'm really surprised that this reboot is getting ANY negative reviews whatsoever.

    The major complaint seems to be that it's "dumbed down" from fans of the overall franchise. I don't think this is the case. The difficulty level here
    I can't believe I waited a year to play this title. This is a stunning, stunning game. I can't speak of the older X-COM games as it was before my time, but I'm really surprised that this reboot is getting ANY negative reviews whatsoever.

    The major complaint seems to be that it's "dumbed down" from fans of the overall franchise. I don't think this is the case. The difficulty level here is fine; I can imagine it's been streamlined somewhat to make it more accessible to the modern gamer, but that was to be expected. X-COM fans of old need to ask themselves a question; would you rather have a game that has a multitude of vaguely thought out features that could foreseeably ruin the project, or a streamlined experience which is highly polished and still a challenge worthy of the franchise?

    Because XCOM: EU is a top, top strategy title. There's no doubt in my mind that Firaxis have done this franchise proud here. I'll go back and play the older titles, and I'll probably prefer them too, but there's no reason to hate on this game at all.
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  44. Oct 7, 2013
    9
    Very entertaining strategy game, even for a guy like me who hasn't played the original Xcom. Game is very challenging and nearly sadistic punishing on higher difficulty levels, not that it is a bad thing. Every move has to be planned carefully and charging in without a plan causes you to be squashed like a bug. This is a must buy for any strategy game fan.
  45. Oct 30, 2012
    9
    While not as good as the original, this game is quite enjoyable and keeps the spirit of the original. The combat system has changed a lot but in a good way. I finished the game on normal and started a game in Classic - Ironman. However, the classic mode seems a little outbalanced and it seems to required a specific order in the research/development to succeed since the clock is ticking asWhile not as good as the original, this game is quite enjoyable and keeps the spirit of the original. The combat system has changed a lot but in a good way. I finished the game on normal and started a game in Classic - Ironman. However, the classic mode seems a little outbalanced and it seems to required a specific order in the research/development to succeed since the clock is ticking as the countries get invaded and removed their support to your cause. Expand
  46. Nov 20, 2012
    9
    A great mix of old and new. If you are looking for a remake of the classic games, this is not it. However if you are looking for a nice blend of the old school tactical feel with the ease for anyone to pickup and get started that is the norm for today you should be presently surprised.

    Starting off the game looks good, not amazing but good. It controls very smoothly with both
    A great mix of old and new. If you are looking for a remake of the classic games, this is not it. However if you are looking for a nice blend of the old school tactical feel with the ease for anyone to pickup and get started that is the norm for today you should be presently surprised.

    Starting off the game looks good, not amazing but good. It controls very smoothly with both keyboard/mouse and gamepad (using a 360 controller). Do watch out for a few graphics glitches with SLI, the last update fixed most of these but I would still recommend running single card if you can.

    The game itself is infinitely replayable. On the easiest settings most anyone can can pick it up and play it. As you adjust difficulty you can find a fair challenge for all skill types. The constant threat of loosing one of your favorite soldiers, or having a country withdraw provides a great base level of tension where every decision matters. Enabling the iron man feature ups this even more by not allowing you to load up old saves, preventing you from going back if you screw up.

    The game is not perfect. Another soldier class or two would be nice (there are 4). A few more maps would also be nice (roughly 20 maps). It does seem like they are adding to both of these via DLC if that is something that interests you. For me what really makes the game a 9 out of 10 is bang for the buck. Because encounters are random, certain events are random, which map you get is random, where you enter it is somewhat random (each map seems to have 3 or 4 start points), every play through is different. I spent about 80 hours with the game before I shelved it, even then I plan to come back to the game from time to time for several years to come. There are just few games that offer such a long lasting value.
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  47. Nov 30, 2012
    9
    This is a great turn based strategy game. I really like the ironman mode where every decision you take may have an impact on the outcome. I wish more games like this would be made.
  48. Dec 13, 2012
    9
    Xcom enemy unknown is an not your average game. It's not a first person shooter, but a turn based strategy. You get to name, and customize you characters and end up bummed out when one dies. The game never gets repetitive. They have new missions, and new and awesome stuff to build. Another great thing is the aliens. Love the aliens. The aliens steal the show, in Xcom and make you excitedXcom enemy unknown is an not your average game. It's not a first person shooter, but a turn based strategy. You get to name, and customize you characters and end up bummed out when one dies. The game never gets repetitive. They have new missions, and new and awesome stuff to build. Another great thing is the aliens. Love the aliens. The aliens steal the show, in Xcom and make you excited whenever you encounter a new one you haven't seen before. They have sections, which are aliens that look like paul from the movie Paul(2011), then you have thin man, which are much like slender man, and my favorite, the Chryssalids, which are much like the Xenomorphs from Alien (1979). So, definitely check it out. Expand
  49. Dec 31, 2012
    9
    I'm not one for giving big wraps on a game, but XCOM:EU is really deserving of high praise. Graphics great, emersiveness great, strategy great, very clever AI, and just A+ fun for the armchair general.
  50. Jan 28, 2013
    10
    While aliens invade the world, an organisation called XCom takes place to make a stand against them. You find yourself as the commander of Xcom. This organisation establishes a base on the earth wherever commander wants. At this base, there is a whole facility you are responsible of. It has almost every opportunity to produce newer technologies. Engineers, scientists, soldiers work by yourWhile aliens invade the world, an organisation called XCom takes place to make a stand against them. You find yourself as the commander of Xcom. This organisation establishes a base on the earth wherever commander wants. At this base, there is a whole facility you are responsible of. It has almost every opportunity to produce newer technologies. Engineers, scientists, soldiers work by your commands. You can enlarge the facility by making new rooms. And soldiers, the best part of game: You can even become their godfather. Name them, create their faces, hairs, their armors. Just like a Role-Play-Gaming. By every single killing of an alien, you collect their materials and by researching these materials your facility is able to produce alien technology. Yes! You can shoot aliens by their own weapons. Your scientists research alien technologies, your engineers produce your own weapons that developed by alien technology. You can give these expensive weapons to the soldiers you choose. With all these researches and RPG themes, you will feel there would be an invisible bond between you and your soldiers. Besides you try to save the world, you also try to save your soldiers' lifes on the battlefield by making smart moves every turn. The unique thing about the game is playing "turn by turn." Every single turn you have limited move changes. Each turn, first you make your moves and afterwards aliens (cpu) do. You can choose to make your soldiers move, shoot or use a special ability in every turn. About that special abilities, you can be sure Xcom has surprises for you! Walkthrough is not straight, It is all up to you. The places where are seen alien activity are random regions every time you play. Incidents occur randomly. Graphics are good, musics and sounds are fair. There are some little bugs i faced of. However they can be ignored. If you like both strategy and role-playing-games, Xcom: Enemy Unknown is for you. Expand
  51. Jun 25, 2013
    9
    Without a doubt XCOM: Enemy Unknown is one of the better games that have come out recently. It manages to create very athmospheric gaming experience. Especially during first play through, I was genuinely scared since I didn't know what to expect.

    One of the key aspects of the game is managing your base and soldiers, which is lots of fun. Soldiers are very customizable and gain
    Without a doubt XCOM: Enemy Unknown is one of the better games that have come out recently. It manages to create very athmospheric gaming experience. Especially during first play through, I was genuinely scared since I didn't know what to expect.

    One of the key aspects of the game is managing your base and soldiers, which is lots of fun. Soldiers are very customizable and gain experience from missions so you can level them up. You get attached to them and it can be upsetting when you loose them in battle. The game very is streamlined and everything works intuitively. Item management is a bit cumbersome, but otherwise I had no issues with gaming interface.

    The alien design (although a bit cartoony) is also great. Almost all aliens can be devastating in their own way and you can rarely take any enemy troops lightly. Some aliens like cryssalids, berserkers and PSI-using aliens force you act quickly and can really bring panicky feeling to missions. After few missions, your really start to fear them.

    Main weak point of this game are special missions and maps that quickly become repetitive. Also the plot is rather irrelevant after one play through. Still the game has good replay value and gives lots of playtime compared many other titles.

    NOTE: I haven't played the original XCOM games (altough I've seen gameplay video etc.) so I reviewed this title as independent game.
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  52. Jun 25, 2013
    9
    I bought this game on Steam and i had no idea what i was going into. But when i started the game it was fantastic! The gameplay was really cool and i had alot of cool characters. Had is the keyword here because they all died The graphics was also pretty good. I didnt really listen to the story because im stupid. There is ALOT of replay value. And theres multiplayer. The multiplayer was ok,I bought this game on Steam and i had no idea what i was going into. But when i started the game it was fantastic! The gameplay was really cool and i had alot of cool characters. Had is the keyword here because they all died The graphics was also pretty good. I didnt really listen to the story because im stupid. There is ALOT of replay value. And theres multiplayer. The multiplayer was ok, but not as fantastic is the single player Expand
  53. Aug 5, 2013
    9
    Still probably the most enjoyable time-sink in my library. Not perfect, can be a little buggy, but the fun factor completely outweighs this fact. Tonnes of replay value too and the expansions add a bunch of new maps which is a nice touch
  54. Sep 6, 2013
    9
    Xcom: Enemy Unknown like its predecessor is a well-crafted turn-based strategy game. Here is the story so far: Some nasty aliens have invaded earth and it’s time for humanity to fight back, the elite unit known as XCOM is ready for the job and you are the commander, so the destiny of the world is in your hands. How you handle this situation is up to you, from squad management (hiring,Xcom: Enemy Unknown like its predecessor is a well-crafted turn-based strategy game. Here is the story so far: Some nasty aliens have invaded earth and it’s time for humanity to fight back, the elite unit known as XCOM is ready for the job and you are the commander, so the destiny of the world is in your hands. How you handle this situation is up to you, from squad management (hiring, promoting, and upgrading your soldiers), alien technology, gear and aircraft research, you probably will have a lot of fun customizing your squad. This game is deep and yes it’s also hard, do not expect any mercy from the AI, even at lower difficulties so you have to play safe and you have to play smart if you want to succeed, also you need to be careful with the resources you manage. Overall, the graphics are nice and the animations are awesome, so if you like turn based strategy games, then you are gonna love this one. Expand
  55. Oct 22, 2013
    9
    There are quite a lot of butthurt original X-Com fanbois on here slamming this game and giving it 0 to 3-score reviews, which is utterly ridiculous. It’s like bashing a modern platformer b/c it doesn’t force you to get through 100 levels on 3 lives. XC: EU isn’t perfect but it’s still a lot of fun and doesn’t deserve to be trashed.

    It may not be as complex as the original game but it is
    There are quite a lot of butthurt original X-Com fanbois on here slamming this game and giving it 0 to 3-score reviews, which is utterly ridiculous. It’s like bashing a modern platformer b/c it doesn’t force you to get through 100 levels on 3 lives. XC: EU isn’t perfect but it’s still a lot of fun and doesn’t deserve to be trashed.

    It may not be as complex as the original game but it is still very tactical and turn-based, despite many claims here to the contrary. Not sure how some reviewers can compare this to Call of Duty or Mass Effect. Idiotic. There are still difficult decisions to make, as in do you dig open another level of your base, buy another plane, buy another satellite, or research better weapons? Should you investigate that UFO you just shot down or wait b/c your medic & sniper are still recovering from wounds and you’d have to take too many rookies into battle? If you don’t plan & pay attention to what you’re doing, you will have to start all over. You also end up getting attached to your squad members even though they never speak and it’s hard to resist the urge to reload when they die (or when you get faced with a very inconvenient random event between missions one game hour before finishing research on that new armor).

    Some here are even complaining about the “cutscenes” during missions which are actually cinematic visuals of your characters doing what you tell them to do. Sorry, I never got tired of the camera zooming in on one of my guys rounding a corner & shotgunning a baddie at point blank range, or my sniper coolly raising up his rifle & blasting another before they could attack a vulnerable squad mate in the next turn. These are a very cool touch.

    Where I will knock the game is that battles do feel a bit skewed in the AI’s favor. Whenever you stumble upon the enemy, they always see you and essentially get a free movement turn to shuffle around. So if the last guy you move in a turn happens to be the one the aliens see, they immediately get a free move and then will move right away again since their movement turn just started, which most likely means they will swarm whichever squad member is closest. This makes most levels take a long time unless you reload after finding out where the baddies are, as you don’t want to move around the map too quickly.

    And the battles do end up becoming a bit tiresome by the time you reach the end of the game. No way around that after sinking hours & hours into the game.

    Overall, though, it’s an excellent game. Regardless of whether or not the original X-Com is better, XC: EU stands on its own as a great experience.
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  56. Oct 3, 2013
    9
    Excellent Tactical Rpg. You cant really compare to the older version due to technology, but on its own compared to what available it stands out. Its a very unforgiving difficult combat but that how it should be, people whining its too hard is what lead to dumbdowned games. There was some bugs like MObs spawning on top your team and graphical error when entering alien mothership but theyExcellent Tactical Rpg. You cant really compare to the older version due to technology, but on its own compared to what available it stands out. Its a very unforgiving difficult combat but that how it should be, people whining its too hard is what lead to dumbdowned games. There was some bugs like MObs spawning on top your team and graphical error when entering alien mothership but they seems to been patched, has good replay ability due to you could always research technology differently, play in different area and 2nd wave. Good hard strategy game Keep it coming and make them harder Expand
  57. Sep 14, 2013
    9
    This is XCOM: Enemy Unknown, not quite like the first one, but a good reboot on it's own. I just miss some features that were on the first game and they didn't include them in this version (multiple bases, alien retaliation attacks, more ships, more weapon tiers...) but still, I've liked the game much. I have like +200 hours played, and always enjoyed it, specially on Classic andThis is XCOM: Enemy Unknown, not quite like the first one, but a good reboot on it's own. I just miss some features that were on the first game and they didn't include them in this version (multiple bases, alien retaliation attacks, more ships, more weapon tiers...) but still, I've liked the game much. I have like +200 hours played, and always enjoyed it, specially on Classic and Impossible difficulties (always Ironman). If you don't know the series, it's a good introduction, and way less complicated than the first. Buy it. Expand
  58. Oct 2, 2013
    9
    Simplemente brillante. He jugado a casi todos los juegos de la serie, y no recordaba haber disfrutado tanto desde el Apocalypse. Han dado con la tecla, una maravilla en todos los sentidos.
  59. Oct 5, 2013
    9
    Great fast paced game play and the control of your base of operations is awesome, and the ability to rename and customise your squad makes the combat personal
  60. Oct 9, 2013
    9
    hey guys, guess what: it's not a free roaming game! So what? cmon, we know that from 1993! How can you give a 0 for that?? And no, you cannot just click randomly with left mouse button to beat this game (i'd rather say difficulty here is below your average tbs games, imho, not to mention comparing to previous Xcom's).
    It's fun and engrossing. When you start capturing foes to learn their
    hey guys, guess what: it's not a free roaming game! So what? cmon, we know that from 1993! How can you give a 0 for that?? And no, you cannot just click randomly with left mouse button to beat this game (i'd rather say difficulty here is below your average tbs games, imho, not to mention comparing to previous Xcom's).
    It's fun and engrossing. When you start capturing foes to learn their weak spots or equipping your soldiers with ultimate weapons and armor, entertainment goes through the ceiling.
    If you think gaming is about fun, get this great product. If you like to dissect everything to test your ability to show off how some cleverness, well you don't belong here. Try rubik's cube or Nouvelle Vague movies.
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  61. Oct 13, 2013
    9
    My first XCOM game ever, definitely not the last one. I don't know original XCOM from early '90, but I know that is a bit worse, that the first version (Microprose always made awesome games).
    Game is sometimes too simple (alien's AI could be better), sometimes is too hard (massive misses from soldiers, even with HIGH aim skill). It also have few annoying bugs camera works, hud bugs
    My first XCOM game ever, definitely not the last one. I don't know original XCOM from early '90, but I know that is a bit worse, that the first version (Microprose always made awesome games).
    Game is sometimes too simple (alien's AI could be better), sometimes is too hard (massive misses from soldiers, even with HIGH aim skill). It also have few annoying bugs camera works, hud bugs (guard/reload with few soldiers), critical wounded soldiers in final mission or atack on ufo-base. Could have more maps after all, could have more soldiers nations and more countries (if I'm allowed to lose 8 countries from the total number of (about) twenty, it's too easy).
    But, besides that, it's really great piece of work. Not so easy as almost every game this days (even GTA looks too easy, San Andreas was last one really cool piece of hard work), have an AMAZING soundtrack (Michael McCann still sounds amazing, just as he did in DX:HR), and still give you at least 30-50 hours of playing. Including the top difficulty level (which is really tough) and Ironman mode you could gain even about 100 hours of playing. And that is definitely good score.
    One more thing "One more turn" syndrome is absolutely here. It only happens to me with a few games (SCII, Age of Empires, Football Manager), so, at least for me, it's worth buying and playing.
    It could be more difficult to gain access to all discoverable goodies from aliens, but that's probably only mine opinion.
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  62. Oct 15, 2013
    9
    This was my first foray into the Xcom genre and I must say I was pleasantly surprised. This game delivers on all levels. Overall I found the game very entertaining. I've almost 80 hours played and still holding my interest. The graphics and music are good. The missions are challenging but fair. The overall game play is great and fun. The only reason this wasn't a 10 is that I wouldThis was my first foray into the Xcom genre and I must say I was pleasantly surprised. This game delivers on all levels. Overall I found the game very entertaining. I've almost 80 hours played and still holding my interest. The graphics and music are good. The missions are challenging but fair. The overall game play is great and fun. The only reason this wasn't a 10 is that I would have liked to see some additional tactical choices available on missions and some of the skills you can purchase build off of each other but this is not apparent the first time through (because you can't see the locked skills). Expand
  63. Oct 18, 2013
    9
    Xcom is a great game. Far from perfect. It has those cheap shots, and those 3% never going to hit it shots that really change the entire game. One shot can change everything about a campaign. For the better, or for the worse. Impossible mode is just pure evil... which is why I love playing it
  64. Nov 22, 2013
    9
    Very good game, and is a good tradition holder from the original xcom. It does not has many flaws, Mainly i would have prefered to be able to play with more than 6 soldiers at a time, and the lack of alien assault in the player base removes one of the best moments in the original game. But it is solid and very well done.
  65. Dec 23, 2013
    9
    This game is an excellent product. A good reboot and remake of the original XCOM videogame. This is what we needed to play again against the Alien invaders. It is immersive, difficult and well balanced. Definitely a must have both for nostalgists and for strategy gamers alike
  66. Oct 10, 2012
    10
    Absolutely Stunning. A game that takes strategy, decision and luck. This game definitely improves from the old XCOM and you should buy it. This is one purchase you wont regret.
  67. Oct 13, 2012
    10
    This is a commendable imagining of the XCom universe for the 21st century. It's definitely not a remake (check out the nearly ready Xenonauts for that!) but a great T.B. squad tactics/base management game. Support the makers and lose days by repelling the alien menace.
  68. Oct 10, 2012
    9
    I played the original x-com UFO defense like it was the only game that existed to the point I would mod my save game files (after beating the game time after time). There was little to nothing I didn't know about that game. When I heard the designer of this remake was cut from the same cloth I could barely contain my excitement. I still worried for this game after expecting so much fromI played the original x-com UFO defense like it was the only game that existed to the point I would mod my save game files (after beating the game time after time). There was little to nothing I didn't know about that game. When I heard the designer of this remake was cut from the same cloth I could barely contain my excitement. I still worried for this game after expecting so much from Diablo 3 (and yes I was disappointed in D3). I got the game early in the morning on release, installed and played all damn day long. No regrets, not 1. The amount of soldiers feels right for this game, the maps are nice even if not 100% generated randomly, ship raids are a blast and scary! I can honestly only nitpick 2 things at this point, and that is I don't seem to have the ability to shoot wherever I want with normal guns (so if a alien is behind a wall I can't aim at the wall to destroy it so another soldier will have a clear shot at that alien), and when you learn to make something new (like armor or weapons) you don't really see the stats or how much better it actually is until it is made and ready to be equipped. This game is totally worth it, It did not disappoint me in the least. Hats off to Jake and the whole team! well done sirs! Expand
  69. Oct 12, 2012
    10
    Wow ... Have only sky-high praise for this magnificent game! I have been involved back from the C64 days and have always had a high opinion of Sid Meier from I tried "Sid Meier's Railroad" for PC. This man knows how to develop games - period! He has only been a consultant at XCOM-EU, but Sid understands the art of mixing with only quality developers. Bravo and congratulations on aWow ... Have only sky-high praise for this magnificent game! I have been involved back from the C64 days and have always had a high opinion of Sid Meier from I tried "Sid Meier's Railroad" for PC. This man knows how to develop games - period! He has only been a consultant at XCOM-EU, but Sid understands the art of mixing with only quality developers. Bravo and congratulations on a distinguished release Firaxis Games ... once again! Really nice to see there are still companies that take pride in publishing quality (just look how far down in quality, some companies have begun to publish games. Thinking here of sots II and Legends of Pegasus). I have never given a game a score but I have quite simply felt it necessary to create an account here just to give this excellent game 10 because I think it's directly is a mortal sin that some here gives a score below 6 But unfortunately there's some who apparently have been deeply disappointed XCOM-EU is not an exact COPY of the old just in new graphic packaging. Let me close by saying, if you're into strategy, thick and heavy atmosphere which just genuinely makes you forget the time in real life - then buy the game. If you do not buy ... well, then it's your loss!

    Hey, I almost forgot to mention something about the amazing music in the game. I always shut down for the music in every game but one before ..... now it's two!
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  70. Oct 10, 2012
    10
    XCOM: Enemy Unknown is solid. Period. For those of you who have been playing games for years and like various aspects of many types of games, this one will satisfy you. Turn based strategy. Check. Shooter vibe. Check. Base building. Check. Difficult decisions. Yes. Desisions matter. Umhum. Feels like you're "in the game." Absolutely. Fun and re-playable. You see where I'mXCOM: Enemy Unknown is solid. Period. For those of you who have been playing games for years and like various aspects of many types of games, this one will satisfy you. Turn based strategy. Check. Shooter vibe. Check. Base building. Check. Difficult decisions. Yes. Desisions matter. Umhum. Feels like you're "in the game." Absolutely. Fun and re-playable. You see where I'm going with this.
    Give XCOM a chance and it'll surprise you at the most unexpected moments in both great and devastating ways. These moments are always interesting though and happen in ways that never leave you feeling cheated.
    This team deserves to be supported. A little creative searching can yield a slightly cheaper result if pricing is a problem for you. I have over 40 games on Steam and XCOM is my shining star that I'm most proud of and that I'm most likely to recommend to others. It's the game I going to want to talk about months after completion and maybe fire back up again from time to time.

    Firaxis,
    Congratulations and thank you for implementing your ideas for an XCOM reboot so well. I know that you know that you have a special product under your belt. Now the rest of us know it as well, and most of us agree that it's unique, fun, and relevant in today's gaming space/market.

    Knocked it out of the park!
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  71. Oct 13, 2012
    9
    This is a wonderful update of the old classic. While the old game had so many management options as to bog down the pace of the game, the new XCOM takes much of the tedium away. For example, in the old game, as you hired soldiers you would have to look at their randomly-generated stats individually to determine who should be carrying which weapons, and then work on increasing their bestThis is a wonderful update of the old classic. While the old game had so many management options as to bog down the pace of the game, the new XCOM takes much of the tedium away. For example, in the old game, as you hired soldiers you would have to look at their randomly-generated stats individually to determine who should be carrying which weapons, and then work on increasing their best stats during missions; in the new XCOM, soldiers are automatically assigned weapons and classes, and as they gain experience on the battlefield, they level up, granting them a new class ability each time. Not everything is perfect, however. The camera can only turn in 90 degree increments; not a problem outside, but indoor missions can be hell. Also, you'll find yourself fighting with the scenery at some of the worst times, trying to get the camera to hide it. Despite such minor flaws, this is a truly great game and a worthy successor to the franchise. Expand
  72. Oct 15, 2012
    9
    The gameplay of the new XCOM easily justifies a 10, more than a 10 in my book. Unfortunately, the superlative gameplay is the only thing keeping me from bumping my review down to a 6 or 7. I don't want to give the wrong impression, I'm loving the game, but I've experienced numerous issues, many of which have made my missions more difficult than they should have been. I really hope they doThe gameplay of the new XCOM easily justifies a 10, more than a 10 in my book. Unfortunately, the superlative gameplay is the only thing keeping me from bumping my review down to a 6 or 7. I don't want to give the wrong impression, I'm loving the game, but I've experienced numerous issues, many of which have made my missions more difficult than they should have been. I really hope they do a post-release patch in the near future, and I can upgrade the game to one of my all-time favorites. Expand
  73. Oct 14, 2012
    10
    Absolutely fantastic. I have never been a fan of turn-based tactical games (although I am of turn-based strategy games like Civilization), and I have especially never been a fan of squad style combat (I prefer StarCraft to Dawn of War 2 any day).

    This game manages to make turn-based tactical gameplay enjoyable, while maintaining a level of challenge and interest in the strategic
    Absolutely fantastic. I have never been a fan of turn-based tactical games (although I am of turn-based strategy games like Civilization), and I have especially never been a fan of squad style combat (I prefer StarCraft to Dawn of War 2 any day).

    This game manages to make turn-based tactical gameplay enjoyable, while maintaining a level of challenge and interest in the strategic development of resources. I have rarely enjoyed a game so mcuh after pre-order.
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  74. Oct 15, 2012
    9
    I have played and been a fan of the original X-Com since its release. When I saw some of the promotional material for that horrible looking FPS using the IP i was terrified. When I found out Firaxis was putting together a game true to the spirit of the original I became cautiously optimisitic. I pre-loaded and got into this installment the second it came availiable and am more then pleasedI have played and been a fan of the original X-Com since its release. When I saw some of the promotional material for that horrible looking FPS using the IP i was terrified. When I found out Firaxis was putting together a game true to the spirit of the original I became cautiously optimisitic. I pre-loaded and got into this installment the second it came availiable and am more then pleased with the product that they have put together. Well balanced and excellently craftted with the classic at heart. Additional options lend replayability as well. Expand
  75. Oct 15, 2012
    9
    This review contains spoilers, click expand to view. As a long-time fan of the original X-COM series from the 1990's, I was skeptical at first about the Firaxis remake, but went ahead and bought it anyway so I can find out for myself. Yes, the game plays quite differently to the original but that hasn't detracted from the overall experience which has for the most part been a positive one.

    The game adds complexity to elements that were once no-brainers, like the way the ground combat works. In the original, you simply armed every soldier to the teeth and sent them out guns-blazing to storm the enemy position, each one more or less identically-equipped and looking like one-man armies. In the remake, your soldiers need to work closely together as a team, using each other's specialist skills to accomplish feats that were not possible in the original. Got an Assault soldier? Get them promoted to the point where they can run right up close and kill a mind-merged Sectoid (and take out the other Sectoid it is mind-merged to) hiding behind a wall without so much as getting hit by enemy reaction fire so the rest of your team can safely enter that enemy stronghold; try doing that in the original, and chances are that poor soldier will be gunned down before they even knew what hit them. Put a Sniper on the roof and watch them take down multiple hostiles from long-range in quick succession while the rest of your team act as spotters. Suppress an enemy unit with your Heavy class soldier while your Assault guy flanks and kills that Sectoid who had just gunned down one of your high-ranking officers. The tactical possibilities are quite numerous.

    It also introduces consequences for just about every action (or inaction) you do in the base management side of the game where the original merely required you to add facilities as needed. Can't intercept that one UFO because all your interceptors are damaged and out of action, or just don't want to risk losing an aircraft? You'll pay for it dearly later on when that same UFO comes back and shoots down your satellite. Building base facilities without careful planning will result in inefficiency and hinder your progress later on.

    Yes, XCOM:EU has changed in many ways to the original, but I feel those changes have made the game better in many ways. Not everyone will like the changes, of course, but then again you can never please everyone.

    Also, for those who think the game has been "dumbed down" and therefore easier, try playing on Classic difficulty with Iron Man mode enabled. It will not be long before your mind wants to scream "HELP ME!" out of despair. I played it with those options on my first attempt at the game, believing that this is how the game should be played, being an X-COM fan and veteran after all. I lost two nations to peak panic and another four on the way there in just one in-game month even though the council of nations gave me an A grade. In most missions, I would lose on average two or three out of four soldiers, not because I was inept but because the aliens were utterly ruthless and intelligent in their tactics. My two surviving guys would often bunch up behind some cover after such a loss, in a "it's just you and me now" kind of scenario, and then proceed to slowly and methodically take down every alien through sheer desperation and making a heroic last stand. Sometimes my guys would make it out alive, other times they would all be KIA. My conclusion: Do not underestimate this game, it will make you pay dearly for your every mistake, if you're up for that kind of a challenge.
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  76. Oct 15, 2012
    10
    In one word: Fantastic! To begin with, anyone giving this game a rating of 5 or less is not giving it the credit it deserves. Reading throurgh the poor score ratings, it becomes clear to me that folks give a 0 rating because of spite and because it is not an exact clone of the original. Of course there are differences between the original Xcom and this one, simply due to the fact that weIn one word: Fantastic! To begin with, anyone giving this game a rating of 5 or less is not giving it the credit it deserves. Reading throurgh the poor score ratings, it becomes clear to me that folks give a 0 rating because of spite and because it is not an exact clone of the original. Of course there are differences between the original Xcom and this one, simply due to the fact that we live in 2012 and not 1994. I am a big fan of the original but following the development team of the remake since it was first announced, I knew I had to keep an open mind towards a fresh and different design. And it turned out suprisingly positive! The devs succeded to keep true to the original spirit but created something fresh that works well with today's game standards. I have played around 16 hours by now and every minute I spend the game gets better. I actually stopped playing in Normal mode just after my first 3 hours and went into Classic Ironman. This is where the game really shines. You get the original feeling back, the suspense, the hope and frustration...but in a good way. You loose one of your well trained and nurtured troops, you make the wrong decision in helping a specific member state over another, you research something that should not have been a priority or you sepend the money in a project you should have spend somewhere else; all this might actually end up in you loosing the game and you will not be able to go back and undo it. You have to live with your decision and the feeling that you might actualy loose it is always present, from the very start to the finish. I can only say well done to the team of Firaxis. You have raised the bar once more after the already fantastic work with Civ V. You have given the turrn based startegy genre a fresh wind. Keep up the fantastic work! Expand
  77. Oct 14, 2012
    10
    Love it, but you MUST play it in CLASSIC mode with IRONMAN mode checked (advanced options at start up of a new game). Although gone is inventory nightmare that we all came to love/hate, gone is picking up battlefield items, a story-line quest that one must follow, and less soldiers for missions. That being said, in the future I HOPE they expand on that, and give options to play the REALLove it, but you MUST play it in CLASSIC mode with IRONMAN mode checked (advanced options at start up of a new game). Although gone is inventory nightmare that we all came to love/hate, gone is picking up battlefield items, a story-line quest that one must follow, and less soldiers for missions. That being said, in the future I HOPE they expand on that, and give options to play the REAL classic mode. Great introduction though, to new gamers to the GENRE (i call it a genre because no other game comes close to what X-com left on the floor with it's turn based system). MUST OWN GAME OF 2012. Expand
  78. Oct 12, 2012
    10
    Fast paced, tactical combat. Interesting soldier classes and abilities. Difficult strategic overlay. Something's always happening at XCOM, be it researching the newest hardware or dangerous threat, building new crafts or developing new arsenals, or just looking for the next global hotspot. It's challenging, and enjoyable.
  79. Wim
    Jul 2, 2013
    9
    It is true that it there could have been a little more options but honestly this is the best game in it's genre since Jagged Alliance 2. BY FAR. It is addictive, fun, frustration free and there's plenty of options to make it challenging if you want it to be. I've been waiting for this game for so long and I'm happy I finally found some time to play it. I only put it down today to eatIt is true that it there could have been a little more options but honestly this is the best game in it's genre since Jagged Alliance 2. BY FAR. It is addictive, fun, frustration free and there's plenty of options to make it challenging if you want it to be. I've been waiting for this game for so long and I'm happy I finally found some time to play it. I only put it down today to eat it's that addictive. Expand
  80. Aug 21, 2013
    10
    X-COM:Enemy Unknown is one of those really good turn based strategy. Half of the game is spent planning, researching and building in the X-COM HQ and the rest is spent out on the field. However neither fells like a gimmick on the other. In the base you'll feel either excited to use your new tech, or terrified that you could lose more soldiers. In the field you'll long for the time when youX-COM:Enemy Unknown is one of those really good turn based strategy. Half of the game is spent planning, researching and building in the X-COM HQ and the rest is spent out on the field. However neither fells like a gimmick on the other. In the base you'll feel either excited to use your new tech, or terrified that you could lose more soldiers. In the field you'll long for the time when you can get back to base hopefully with a full squad. Since mission are, for the most part randomly generated it has a huge replay value. While the story is a little lack luster there are some good moral moments and the gameplay makes up for it. Expand
  81. Jun 25, 2014
    10
    If you judge this by how well it is made, it is a complete ten. I've played the entire XCOM series except Terror From the Deep and the UFO Aftermath spinoff. This is the best XCOM game I've ever seen. Yes, it is simplified and streamlined but in a good way.

    However, this game follows the World of Warcraft formula. There is no real end in mind. The game has an ending but you level up to
    If you judge this by how well it is made, it is a complete ten. I've played the entire XCOM series except Terror From the Deep and the UFO Aftermath spinoff. This is the best XCOM game I've ever seen. Yes, it is simplified and streamlined but in a good way.

    However, this game follows the World of Warcraft formula. There is no real end in mind. The game has an ending but you level up to level up to get better gear to level up to level up. This creates addiction. The first time I've played it, I've did it for six hours straight and then deleted the game. I've installed it a second time and played eight hours in a day.

    Since then I gave up on it. If you have a lot of time on your hands, it is worth it. It has enough variety to keep you surprised, the level up system is extremely addicting and the story is very good. It combines a techno-military-thriller feel with hunting aliens. Even if the graphics are not that realistic (by design), it has a very strong military vibe to it.

    I wish I had the 50 - 100 hours to finish it (with Enemy Within). However, the second time I've woke up at 02:00 AM in my bed, with my girlfriend sleeping still playing this game, I've realized I've gone too far and deleted it right away.

    As a bonus though, it works great on integrated graphics. Since it is turn base you don't need big FPS but even on an Intel HD 4000 I can play it on low with decent graphics. If you tweak the ini file a bit, you'll gain 15 - 30 FPS right of the bat.

    So it is hard not to give this a 10 / 10 but since there is no end in mind to it, I won't play it. It follows the same formula as Call of Duty, as World of Warcraft, as Civilization 5. And it works. If only this game was released 10 years ago when I had the time for it.

    One last thing, the action is not that hard.

    As long as you equip your soldiers with the right weapons (or better yet, the MEC suits in the expansion which are way overpowered in the early stages) and place them in cover, that's about the entire strategy you are going to get.

    I could place my sniper high or throw a flashbang or ruin their cover with a rocket but why do so?

    It is enough to place three MEC suits in front, three people in cover, preferably the support class that can fire twice after the upgrade and press "1" and "space" for every single one of them. It works for a large section of the game.

    If you follow the instructions, capture the aliens, do the right research, it is hard not to overpower every alien you meet.
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  82. Oct 31, 2013
    9
    This game is superb! It stay's true to the spirit of the XCOM game we love from the early 90's. Despite some persistent glitches or inaccuracies. It is still a great game that is replay worthy. I have spent over 300 hours on this game as of this writing and still find it challenging, engrossing, and enjoyable.
  83. Dec 1, 2013
    10
    I LOVE THIS GAME.
    I've never played any of the predecessors prior to XCOM Enemy Unknown and this game straight injected addiction into my ready and open veins.
    After I downloaded and started playing..... I.... could.....not.....get off of it. If you like tactical turn based strategy. THIS GAME IS A MUST!!! Only thing I didn't like about it... was there is no auto save feature....
    I LOVE THIS GAME.
    I've never played any of the predecessors prior to XCOM Enemy Unknown and this game straight injected addiction into my ready and open veins.
    After I downloaded and started playing..... I.... could.....not.....get off of it.

    If you like tactical turn based strategy. THIS GAME IS A MUST!!!

    Only thing I didn't like about it... was there is no auto save feature.... so pro tip: SAVE OFTEN.
    it'll prevent headaches lol

    GREAT GAME
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  84. Jun 30, 2014
    9
    While this game is a lot less complicated than UFO Defense, this is still a very challenging and fun strategy game. If you ARE one of those idiots that are so die-hard to the franchise that you think that anything new is automatically bad, I will point you to Xenonauts, a fan-made remake of the UFO defense.
    .......
    Are they gone? Good. Now let me just say this is a MUST for any
    While this game is a lot less complicated than UFO Defense, this is still a very challenging and fun strategy game. If you ARE one of those idiots that are so die-hard to the franchise that you think that anything new is automatically bad, I will point you to Xenonauts, a fan-made remake of the UFO defense.
    .......
    Are they gone?
    Good.

    Now let me just say this is a MUST for any strategy game fan. If you haven't already bought this, turn off your computer,do yourself a favor and run to the nearest retailer to pick up this masterpiece. It is THE BEST strategy game I've played in a while. While the story is admittedly not that great, (You don't even find out why the aliens are here) the game-play makes up for it. With tense fights that will have you biting at your fingernails, interesting research trees to discover new technologies and use them for the against the aliens, and an amazing new "ant-farm" look for the XCOM base that makes building facilities a breeze, this game is definitively worth the 60 dollar asking price, not to mention it has decreased down to about 30 dollars now. I was going to give this a 10 to negate the effect of all the CoD idiots and "hardcore gamers", but that wouldn't be right, would it? Opinions are still opinions, even if they are wrong. 9/10
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  85. Oct 12, 2012
    10
    X-Com is back! After the dissapointment of hearing it will be rebooted as an FPS they made the right call and had Fireaxis the creators of Civilization make a strategy game. It's as fun and addicting as the original was. The graphics are very nice it runs great and the story is very interesting. The multiplayer is really fun as well just needs some more maps.
  86. Oct 10, 2012
    10
    I played the original X-Com UFO Defense, and Terror from the Deep. Firaxis has done a superb job in providing a game that is quite simply....just X-Com, there has been some polish in certain areas of the game of course and its moved up and met modern graphical and rendering standards but as someone that was a diehard fan of the originals as I play through the new one, I can't really seeI played the original X-Com UFO Defense, and Terror from the Deep. Firaxis has done a superb job in providing a game that is quite simply....just X-Com, there has been some polish in certain areas of the game of course and its moved up and met modern graphical and rendering standards but as someone that was a diehard fan of the originals as I play through the new one, I can't really see anything that stands out to me as a dire violation of the original games premise. Some might quibble about the lack of randomly generated encounter maps, but there seem to be plenty non-RNG ones that should keep people busy. Overall there is nothing about this game that is abusing my sensibilities as a fan of the original games, they didn't miss a hitch, anything they expanded on, or removed, from the original, is barely noticeable and has no impact whatsoever on the experience being just plain and simple XCOM for the current generation. Firaxis has done the one thing many "remake" developers have not been able to achieve, they've produced the exact same product I loved 20 or so years ago, they just made it prettier, more interactive and more exciting to play. All I can say is that the one reviewer that gave this game a 70 but said it was a great game and you should buy it is the ONLY reason this game's Metacritic rating didn't breach the 90 mark. If Firaxis releases an SDK, and considers some strong DLC offerings, I'll be quite happy to snap up both. Well done Firaxis, thanks for not screwing it up! Expand
  87. Oct 10, 2012
    9
    I think I'm still a ways from beating the game, but being a fan of the original UFO: Enemy Unknown, I've been hooked on this game since its release. Some might think it's been simplified or "dumbed down" in comparison to the original, but I see it more as a sanding of rough edges for smoother gameplay. Admittedly, it would be nice if there were a way to sell more surplus supplies and haveI think I'm still a ways from beating the game, but being a fan of the original UFO: Enemy Unknown, I've been hooked on this game since its release. Some might think it's been simplified or "dumbed down" in comparison to the original, but I see it more as a sanding of rough edges for smoother gameplay. Admittedly, it would be nice if there were a way to sell more surplus supplies and have squad members pack more inventory, but aside from that, I find the new XCOM to be just as addictive, challenging, and engaging as the original. Considering today's game industry standards, Fireaxis did their best in remastering a classic that came out almost 20 years ago. And if you're gonna cry and complain that it's not "up to par" with the original, then go play with dolls. Expand
  88. Oct 16, 2012
    10
    There's some minor issues, the most annoying of which being that sometimes moving people around inside a UFO is really a hassle due to the roof blocking your view, and other times people won't want to move to high or low ground. Some areas could also be beefed up in complexity (interception), but on the whole they really nailed this one. The game is addictively fun and brilliantly capturesThere's some minor issues, the most annoying of which being that sometimes moving people around inside a UFO is really a hassle due to the roof blocking your view, and other times people won't want to move to high or low ground. Some areas could also be beefed up in complexity (interception), but on the whole they really nailed this one. The game is addictively fun and brilliantly captures the "just one more turn" feeling. Fans of the 1993 version will be able to find things to complain about, as this is not a straight remake. It's a 2012 take on the game, and while not everything is the same the spirit of the classic version is alive and well here. If you're not familiar with the classic X-COM, then any strategy fan should go buy this right now. Expand
  89. Oct 29, 2012
    10
    I have played the game for 90 hours now and I still can't stop playing. Firaxis did a GREAT job re-imagining the good things of the original and scraping out the bad ones. Of course, everybody that was waiting for updated graphics of the original game will be disappointed, but I would be disappointed if they did that.
  90. May 17, 2013
    10
    Where to start.... First of all, don't let the fans of the old X-COM scare you away, they are just angry that this game isn't an exact remake of a game they remember from when they were young. This is a new generation and this game is MUCH more entertaining than the old game it is inspired by. X-COM: Enemy Unknown is incredibly various in gameplay, player choices and story progress. YouWhere to start.... First of all, don't let the fans of the old X-COM scare you away, they are just angry that this game isn't an exact remake of a game they remember from when they were young. This is a new generation and this game is MUCH more entertaining than the old game it is inspired by. X-COM: Enemy Unknown is incredibly various in gameplay, player choices and story progress. You instantly grow an attachment to the crew, and if your favorite soldier gets killed then you'll fi yourself yelling "WHYYYYY" out loud. It's *that* immersive. If you're expecting a copy of the old game from '93 with updated graphics then you'll be disappointed and will probably give this game a bad score and scare away people who would love the hell out of it like I do. Expand
  91. Oct 13, 2012
    10
    Great fun. As an owner of the original title I was pretty happy with the outcome on the development of this game. All the features of a turn based combat game are there with a nice upgraded graphic and animation twist. Look forward to future DLC for this title. Great sound, great graphics. Good game!
  92. Oct 24, 2012
    9
    One of the very best games I have played in years. The only reason I did not give it a 10 is due to a small lack of more varied starting set ups that would give each replay a bit more of a unique feel. To be sure this is an incredibly small gripe. Buy this game.
  93. Oct 20, 2012
    10
    Хочется от души поблагодарить разработчиков за то, что далиХочется от души поблагодарить разработчиков за то, что дали возможность почувствовать то самое удовольствие, которое дарил классический X-COM. Игру прошел на одном дыхании. И уже хочется засесть за нее снова. Супер! Expand
  94. Oct 19, 2012
    10
    I never played the original xcom. But the only thing I can say is that its been VERY long time since Ive enjoyed a game so much!! I cant stop playing, is freaking amazing! Just as a was looking for a turn based game, this came up!! Worth the money!
  95. Oct 23, 2012
    10
    Best turn-based strategy game since the original X-COM. Yeah it has its own flavour, and it doesn't shy away from sticking to its own design decisions. What it delivers is just awesome. The single player on classic ironman has insane replayability: enemy AI, challenging combat, challenging strategic layer panic management etc. all provide a compelling experience. The best part is you knowBest turn-based strategy game since the original X-COM. Yeah it has its own flavour, and it doesn't shy away from sticking to its own design decisions. What it delivers is just awesome. The single player on classic ironman has insane replayability: enemy AI, challenging combat, challenging strategic layer panic management etc. all provide a compelling experience. The best part is you know that it was your fault that you lost, and you have a good idea what your mistake was to fix it next time. Establishing characters that you actually care for and naming them is addictive. The MP is just an added bonus to annoy your friends with and see if an all floater team can really mess up an archangel sniper, or if a 2 x ghost armour squad is better than an ethereal with sectoid scouts. Expand
  96. Oct 21, 2012
    10
    As a diehard fan of the original XCom game who spent most of 1994 and 1995 locked in a room in my parent's house playing non-stop, does this game live up? Yes. Judged on it's own merits (which are significant) this game nails the feel, tension and constant uphill battle that was what made XCom the greatest game ever made. Does it live up to the original? Kinda. I can clearly see theAs a diehard fan of the original XCom game who spent most of 1994 and 1995 locked in a room in my parent's house playing non-stop, does this game live up? Yes. Judged on it's own merits (which are significant) this game nails the feel, tension and constant uphill battle that was what made XCom the greatest game ever made. Does it live up to the original? Kinda. I can clearly see the streamlining and simplification. I want to rant and rage that I want ALL of the original game in this form - but that right there is why I'm rating this game a 10. I WANT to see Fraxis port the entirety of the original game - the insane tech tree, the ticking clock daring you to make the wrong research options, the 12 to 16 squad attack, 8 base, worldwide frantic beauty of what was XCom.

    But what is obvious is that the team at Fraxis loved the same game I did and brought the core of it into 2012. Maybe they are going to add the rest as DLC and pre-order bonuses for boxes of tie-in cereal or something. If so, I'm in. I'm going to finish this demo by next weekend (a game of XCom finished in two weeks? Heresy, I tell ya) and then I'm going to crank back up the original. And appreciate both versions. And giggle a little bit at people who are claiming this version is hard. Wimps.
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  97. Oct 22, 2012
    10
    I've played the original XCOM and I love this new one. Here is why:

    1) Very engaging combats - you need to think carefully your every move because one mistake can mean the death of one of your soldiers. The move-to-cover system is streamlined (in a positive way), the enemies are challenging and overall every battle is great fun. 2) Choosing skills for your soldiers is a very nice
    I've played the original XCOM and I love this new one. Here is why:

    1) Very engaging combats - you need to think carefully your every move because one mistake can mean the death of one of your soldiers. The move-to-cover system is streamlined (in a positive way), the enemies are challenging and overall every battle is great fun.
    2) Choosing skills for your soldiers is a very nice feature.
    3) The game runs very smoothly and almost without any bugs (on the PC version at least), I've played for about 20 hours so far and encountered only two bugs.
    4) The game is highly addictive, with "just one more battle.." always on my mind.
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  98. Oct 26, 2012
    10
    The original game was a classic. What made it a classic? The fact that you just couldn't put it down, you had to take just one more turn or one more mission. What is the remake like? You just have to take one more turn or one more mission. It's simple - Xcom: Enemy Unknown is AWESOME! Buy it!
  99. Oct 28, 2012
    10
    I played the original series with religious fervor when I was a kid. This game, while slightly different definitely hits the spot. I was very worried this game was going to be dumbed down and not as challenging as the original given the pattern of a lot of video games recently released for the masses. The bottom line is that there is some complexity that was in the original but isn't inI played the original series with religious fervor when I was a kid. This game, while slightly different definitely hits the spot. I was very worried this game was going to be dumbed down and not as challenging as the original given the pattern of a lot of video games recently released for the masses. The bottom line is that there is some complexity that was in the original but isn't in this but I've actually found that it just streamlines the game without really reducing the difficulty and the level of thought that needs to go into winning. If you are a fan of the original this is a MUST BUY. If you have played civilization and enjoy that game but aren't familiar with this series, this is a MUST BUY. I am playing on normal-ironman for my first play through. This means I basically have no saves. If I lose a guy he is gone, there is no going back and replaying the mission. Playing the game this way makes it incredibly intense. I can't wait for the DLCs!!!! Expand
Metascore
89

Generally favorable reviews - based on 57 Critics

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. 88
    Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]
  2. Dec 18, 2012
    95
    XCOM: Enemy Unknown is a worthy tribute to its progenitor and hopefully the start of something brand new for players who've been dying to get a good squad-based strategy game that lets them not only think, but feel as well.
  3. Nov 14, 2012
    90
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.