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Generally favorable reviews- based on 1876 Ratings

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  1. Oct 14, 2012
    Superb. Feels very much like the real deal but with an updated engine and annoying fiddles removed.

    I noticed one review saying they hated it because you can't save everyone and you will lose countries. Well.. Yes... You will.. Sorry that's unavoidable. It's about winning the war, not the battles and figuring out which countries you can cope without is a big part of the game.

    Also of
    note in this is the way you get attached to your soldiers as you build them up. To the point where you actually feel really bad if one of your favourites dies, which is sadly likely. And this is what makes it a dynamic unfolding drama of your own making rather than a lot of the super-structured games where you just win win win.

    The tactical combat in this is genuinely brilliant. Cover and the use of flanking is VITAL in this game and all the better for it.
  2. Jun 7, 2014
    Amazing game. I was a bit worried if it will live up to the fame of the cult classic form 94 or if it will be entertaining enough in this day and age, but this was a 40hours long ride full of fun for me. Engaging tactical battles, politics, research, HQ building, DeusEx style music and atmosphere, great story, some surprising voice actors I've recognized like the scientist from LOST's orientation videos, Im completely satisfied here. Yes, it has been a bit simplified compared to the original, but that's understandable and it doesn't ruin the experience. My only complain is the lack of customization for your squad since building your dream squad is the main fun here, at least for me, the final battle also left kinda weak impression as I have headshotted the final boss in one turn, but other than that, this is an awesome reboot of the X-COM classic. 9/10 Expand
  3. Oct 9, 2012
    Critics have said that turn based shooters are dead, but I think this iteration of XCOM goes a long way to prove them wrong. I can honestly say, without sarcasm or implications, that if the original XCOM were made today, this is what it would be like. It is a very faithful representation of the original, and if you were a fan (like I was), you will probably enjoy this as well. The fact that the economy/base building aspect wasn't cut was a huge plus to me. Now, to be clear, there are a few changes/issues. Difficulty is not so high, and you won't have everyone die as soon as they step off the transport for the first mission (this can be either good or bad). The soldier voices are all bland American accents, and while it's a small thing it's jarring in a squad of international operatives. The loadout is a more simplified than I'd like, but not enough that it annoys me. Anyway, apart from a few minor issues I feel XCOM is an extremely fun game and well worth a look. Expand
  4. Dec 3, 2012
    This game was simply fantastic. It offers a long singleplayer campaign (I got about 50 hrs out of it) which has a good amount of depth while still being very accessible. I haven't played the original XCOM, so I won't compare it against that, but it's clear that this game could have been a lot more complex and allowed for many more strategic options. By mid-game, it begins to suffer from these limitations since you are limited to only having one party of troops out at a time or intercepting one UFO at a time. You also begin to run out of things to research, making your investments in labs less valuable. The combat is also very unforgiving, and if you're playing it on normal difficulty or above you will end up paying dearly for many mistakes (unless you are willing to save/reload regularly). Personally I liked that this game wasn't easy, but felt that it was occasionally too brutal: all it takes is one wrong move and your squad of elite troops might get slaughtered. Despite these critiques, the new XCOM is definitely a great game and well worth your time and money. Expand
  5. May 13, 2013
    I'm afraid "old school" x-com fan boys are scaring away people from this game. I see so many old school fans complain about how "This game isn't as good as the original" and 0 out of 10 because the original is better and this sucks". That's not fair. I'm not bashing old school fans, but just because the remake/reboot isn't as good doesn't make it crap. Go play the original all you want! But don't drag this game down because of it. I am aware this game has some issues. Such as the bulls*it free move aliens get during your turn, and some crash to desktop bugs (which are extreamly rare.) But that doesn't make this game bad. Aside from those problems, i sit and play this game for hours at a time. Its fun and addicting. You also get attached to your soldiers, and get legitimately sad or pissed off when they die. All in all, its problems held it back from being the best game of last year, but it still one of my favorites. Expand
  6. Dec 19, 2012
    XCOM is basically a flawed classic, it needed to be made to reboot one of the best game series in the strategy hall of fame, but they have messed up in some areas, none of which spoilt the game for me. I bought my first PC as a teenager when the original UFO Enemy Unknown came out, it was that good... now about 15 years or so later the remake is out and it's pretty faithful while trimming down some aspects. The game is a lot faster paced than the original, whih is a good thing, but they took some of the freedom out of the game in doing so.... it was nice to fully customise loadouts in the original game, that is now pretty much gone and a very basic system replaces it...I don't really miss the action point system as the new mode it generally better. The biggest issues with the game are more to do with game balancing which can often be stupidly unfair and unrealstic, it seems a 90+% hit chance more often than not will statistically fail more than it succeeds, so feels like you get cheated by the game quite a lot..... Other main issues are to do with terrain problems with rendering, but most of that was fixed in the last patch. Expand
  7. Jul 18, 2013
    Overall a very successful reboot of the X-COM franchise. The general tone of the game and mood of the turn-based combat are near perfect. The graphics are fine. Sound and voice work are solid. The divide between base management and tactical battles is also good. It is possible to knit-pick quite a few areas where the game is underwhelming: Tactical maps are too small and too similar. LOS is obscure. There is no tactical mini-map. The squad size is too small. These are all relatively minor points that could be addressed in an expansion or patch, though I doubt we will get one. The real key to enjoying this game is to do a first play through on easy and learn the mechanisms. When you understand how it works you can re-try on harder difficulty until you find the level of toughness which is personally most enjoyable. Overall this game is a definite buy at or under $20. With luck there may be future versions of this game which improve the tactical controls and increase the strategic complication! Let's hope so. Orctowngrot: Expand
  8. Mar 25, 2013
    If there's one thing I dislike in gaming genres, it's strategy games. Just pointing and clicking, it feels a bit meaningless. NOT in "XCOM: Enemy Unknown". You control a base with a researchlab, scientists, soldiers and all the Science Fiction goodiness! Even some of the easiest mission may provide the "rookies" among us for a real challenge, due to intelligent AI and clever combat mechanics. A mindchanging game for me! Expand
  9. Jun 6, 2013
    This is the first strategy based game I have been able to enjoy in years. For those complaining about the game not being enough like the original; I dont understand it. This is, imo, the perfect modern incarnate of the old XCOM. We are talking about an 18 year gap between games, it needed the change and they did it very well.
    This game has extremely intuitive features and excellent story
    and gameplay for a strategy game. I felt involved and driven by the story, and I felt connected to and protective of my soldiers. Good character customization and development.
    The only complaint I can give about this game is that although you can change the skin color and general ethnicity of your characters, you cannot change their nationality and flag. Even though you can change a character from white, to Asian, to Mexican, to African, you cannot change the country he belongs to from, for example, Brazil. They say in the forums it is a prejudiced thing, but I believe the power to change skin color contradicts that claim horribly. This just seriously hinders the amazingly fun ability to create teams of your own imagination. Such as a team of you and your friends, however your best friend Tommy has to be from China, and your brother Chuck was secretly born over the border in Mexico.
    However, the game is an extremely solid 10 for a strategy game. I have never played one more interesting than this one. I must confess before I wrap up that this game possibly gets extra points from me purely based off the fun factor I experienced. It was just fun.
  10. Oct 18, 2014
    I have never played the original XCOM games, I just downloaded the demo, not knowing that the XCOM series existed. I got so addicted to the demo, I replayed it several times. Then I got the full game for Christmas. This game defines fun. The story may seem shallow, but guess what, that why you must create your own story. I mean, you can customize your own soldiers, even their names. Try naming them after your loved ones, and you'll get attached to them. That's the thing about XCOM, it doesn't trivialize death; it even has a memorial for your lost soldiers. Haven't played multiplayer, but singleplayer alone justifies the price tag. There are some lags here and there but they're minor. Come on, buy it NOW. Expand
  11. Nov 9, 2012
    If you ignore its origins (and most reviewing this game should as they most likely never played the original) and look at this game as a solo effort its a wonderful game. Great graphics, challenging maps and resource management and AI that is responsive. Its been a long time since a good turn based game has come out and this one gives me faith that the turn based strategy games are not a dead genre but a living, breathing genre that has promise. Expand
  12. May 10, 2013
    A clever game for gamers that seek a challenge. It has a mediocre tutorial that does not fulfill its role, so the learning curve is steep and at the first walthrough you will be learning by mistakes unfortunately. If you are new to XCOM series you will like it more than the veterans, because this game is a much dumbed cousin of its elders. The game is quite addicting thanks to some RPG/RTS elements. The deeper you go the more new stuff you discover and new weapons. Other times the missions are nearly impossible to accomplish because you for example get thrown with little to no cover into a swarm of bazooka wielding giants. The natural part of the frustration is losing your men (and women heh) other times you will have to sacrifice newbies to get a clear shot for the captain. The game can be really hard even at normal difficulty setting so much so that if you`re new to this I highly recommend not selecting a higher setting than normal. The maps are fairly varied, not too much but just enough to keep going forward. There are also a few mission types, honestly here I was dissapointed. Overall the campaign is good, it proceeds just when it is about to get stale. Some strategy and thinking is required. I played 33hours to get through the whole thing, which is a huge number for a game nowadays. Moreso, the game is built the way that makes you want to beat it at least twice, because the first time you did not know the whole set of rules. Gaphics and music is okay. Overall lots of gameplay for this price so a 8.6 out of 10. Expand
  13. Oct 9, 2012
    This version of XCOM actually has MORE depth than the original. The bits that added little to the (classic) original have been removed or altere while tactical (combat based) and strategic ("base" based) options have been added that actually add to ythe thought that's required to succeed. Examples Disembarking - man that was a pain, one well placed grenade and your entire squad wiped before you'd started your second turn and split up to avoid being one large target for me this always meant a reload of a saved game. It just annoyed me when it happened, now it doesn't. "Bug hunt" endings. Scouring maps for that one last alien who had decided to stand in a cupboard, 90 minutes trying to find it, ending up just being bored and making a careless mistake or just quitting the game - gone...Unrealistic micro customization - In the original you could force any soldier to become anything. That's not realistic at all. A 5 foot 3 sharpshooter moulded into being a musclebound heavy weapons carrier "just because you need one" It might offer you control - but at the expense of any level or realism. The movement simpified in use, but actually increased in tactical options. Moce a squad member a level? Easy! - No special button to take the view up or down required, how about over a wall or through a window. SImple, no 3 level menu system to go through, it will calculate it, and you will know whether you have the ability to continue with another action after or not. All the calculations are there if you play, but they are transparent to the user, leaving you just to work out what is best rather than micro analysing action points. Supression fire? Opportunity fire, different levels of cover? These allow you to work out some pretty snazzy tactics. Your troops level in a way that makes it fab. Actual abilities are learned that expand your tactical options, some are passive, some used on a turn based "cooldown" - all make a difference if used in the right place. Morale, Psi attacks. It's all there - it just doesn't require micro management. I thought I would miss micro management - but I don't - not one bit. For me - someone who loves to see a proper AAA turn based game (at LAST - after Sooooo many FPS..aren't FPS bored to tears with the same game being sold over and over and over and over) Xcom is a breath of fresh air. The moddability of the PC game means we can expect maps, missions and TC's in the next few months that will keep this game on my hard drive and being played almost indefinitely. 10/10 Best game I've played since Jagged Alliance 2 or Rebelstar. Well done Firaxis, after the relative mess of Civ 5 you are back with a bang. Best game of 2012 by a mile. Expand
  14. Nov 6, 2013
    Fire Emblem with guns? Pretty much- you must get this game if you love strategy/RPGs. I loved this game for its story, its gameplay for giving players the ability (and responsibility) to make choices that affect the resistance to alien invasion. Best of all, I loved having my soldiers rank up and become specialists. The game is well thought out, as enemies generally spawn in random locations so you can’t just restart a level once you know where the enemy is. My only regret about this game is that once you really get the ball rolling with powerful soldiers, weapons, and income, the game ends rather abruptly. Other than that (and some production issues, like being able to shoot through solid objects to hit targets), the game is nearly flawless. Expand
  15. Nov 18, 2013
    A wonderful resurrection of a neglected genre, XCOM: Enemy Unknown is simultaneously a breath of fresh air and a nod to a time when games were designed to be fun, not to extract money from customers in an endless parade of overpriced DLC. There are no horrible micro-transactions, no stupid online requirements...just good old-fashioned fun. A full game at a fair price, I can't say enough about how refreshing that feels! The gameplay could be a bit more developed, XCOM could use more tactical options, and less streamlining....but given the shortage of good turn based games, this one is a true gem. I look forward to a full, robust sequel. Expand
  16. Oct 16, 2012
    There's some minor issues, the most annoying of which being that sometimes moving people around inside a UFO is really a hassle due to the roof blocking your view, and other times people won't want to move to high or low ground. Some areas could also be beefed up in complexity (interception), but on the whole they really nailed this one. The game is addictively fun and brilliantly captures the "just one more turn" feeling. Fans of the 1993 version will be able to find things to complain about, as this is not a straight remake. It's a 2012 take on the game, and while not everything is the same the spirit of the classic version is alive and well here. If you're not familiar with the classic X-COM, then any strategy fan should go buy this right now. Expand
  17. Jul 22, 2014
    I would put this game in the pantheon of strategy games, without question. SCORE: 97/100.

    I loved this game from start to finish and everything about the tactical gameplay is amazing and engaging. There are a great variety of classes (with upgrade paths, ranks, and different equipment) and enemies, diverse maps, good base technology and items, and just a complete package that is fun and

    This is a game that you will play again, and you will be glad you did.
  18. Jul 22, 2014
    All in all, the game is very strong; the combat works well, the macro-level stuff keeps you sucked in, and there is a fairly decent variety in enemies. The game will keep you entertained for 20-30 hours.

    That being said, it could be a little bit better; the aliens aren't quite smart and aggressive enough, and eventually, once you get things under control, it can get a little bit dry
    towards the end.

    Still, on the whole, it is an enjoyable experience and well worth the time and money to beat it once.
  19. Jan 27, 2013
    Really been waiting for this game to be released and did not get disappointed. Just have to set the expectations right towards this one. It was not meant to be a 1:1 remake of "Ufo: Enemy Unknown". Yes it got a little different, but they've made a good job on it. Gameplay is fluent. Base building, researching, training soldiers, graphics, sounds, everything pretty well done, fun to play and also having some replay value due to the different difficulties and game modes. So why not 10/10? For example cause of the way aliens are roaming and how they are getting triggered during missions. If you come in sight to discover some of them on the battlefield, the hole alien pack will always get a scripted free reaction movement allowing them to run away, take cover or do whatever. Such script makes combat feel a little less like actually fighting against aliens, but rather fighting scripts, damaging the atmosphere. Also as a dedicated player of "Ufo: Enemy Unknown" i really hoped for some more complexity in this game. Anyways this game is good and since it sold well there sure will be a second one that will most likely get even better. Hopefully also including some more complex game modes for hardcore players then. Expand
  20. Oct 22, 2013
    I can't believe I waited a year to play this title. This is a stunning, stunning game. I can't speak of the older X-COM games as it was before my time, but I'm really surprised that this reboot is getting ANY negative reviews whatsoever.

    The major complaint seems to be that it's "dumbed down" from fans of the overall franchise. I don't think this is the case. The difficulty level here
    is fine; I can imagine it's been streamlined somewhat to make it more accessible to the modern gamer, but that was to be expected. X-COM fans of old need to ask themselves a question; would you rather have a game that has a multitude of vaguely thought out features that could foreseeably ruin the project, or a streamlined experience which is highly polished and still a challenge worthy of the franchise?

    Because XCOM: EU is a top, top strategy title. There's no doubt in my mind that Firaxis have done this franchise proud here. I'll go back and play the older titles, and I'll probably prefer them too, but there's no reason to hate on this game at all.
  21. Oct 22, 2013
    There are quite a lot of butthurt original X-Com fanbois on here slamming this game and giving it 0 to 3-score reviews, which is utterly ridiculous. It’s like bashing a modern platformer b/c it doesn’t force you to get through 100 levels on 3 lives. XC: EU isn’t perfect but it’s still a lot of fun and doesn’t deserve to be trashed.

    It may not be as complex as the original game but it is
    still very tactical and turn-based, despite many claims here to the contrary. Not sure how some reviewers can compare this to Call of Duty or Mass Effect. Idiotic. There are still difficult decisions to make, as in do you dig open another level of your base, buy another plane, buy another satellite, or research better weapons? Should you investigate that UFO you just shot down or wait b/c your medic & sniper are still recovering from wounds and you’d have to take too many rookies into battle? If you don’t plan & pay attention to what you’re doing, you will have to start all over. You also end up getting attached to your squad members even though they never speak and it’s hard to resist the urge to reload when they die (or when you get faced with a very inconvenient random event between missions one game hour before finishing research on that new armor).

    Some here are even complaining about the “cutscenes” during missions which are actually cinematic visuals of your characters doing what you tell them to do. Sorry, I never got tired of the camera zooming in on one of my guys rounding a corner & shotgunning a baddie at point blank range, or my sniper coolly raising up his rifle & blasting another before they could attack a vulnerable squad mate in the next turn. These are a very cool touch.

    Where I will knock the game is that battles do feel a bit skewed in the AI’s favor. Whenever you stumble upon the enemy, they always see you and essentially get a free movement turn to shuffle around. So if the last guy you move in a turn happens to be the one the aliens see, they immediately get a free move and then will move right away again since their movement turn just started, which most likely means they will swarm whichever squad member is closest. This makes most levels take a long time unless you reload after finding out where the baddies are, as you don’t want to move around the map too quickly.

    And the battles do end up becoming a bit tiresome by the time you reach the end of the game. No way around that after sinking hours & hours into the game.

    Overall, though, it’s an excellent game. Regardless of whether or not the original X-Com is better, XC: EU stands on its own as a great experience.
  22. Oct 10, 2012
    The original Xcom made me love turn based strategy games, and since then no game has been able to fill that void... Front Mission series and Incubation were close... This new Xcom is the real thing. Shut up and take my money!
  23. Jun 1, 2014
    This is a game that doesn't care to be balanced. It only cares to be great, awesome and to give you the most nerve-wracking hardcore experience ever! On Classic difficulty, this game is all-fury and no balance and it is awesome! You will scream and bite your nails as your troops get slaughtered, your interceptors shot down and countries It doesn't care about casual gamers and it doesn't care to be fair. If you don't have the balls to play then go back to your casual games! I can't wait to buy the expansion! My only regret is that I didn't buy this game earlier! Expand
  24. Oct 18, 2012
    I can't even begin to describe how good this game is. I'm not usually the type to go for the tactical RTS but Enemy Unknown is a wonder. This is the first ever XCOM game I've played, and although sometimes i lose pathetically, (started playing IronMan/Classic Mode) i can not stop playing. There's something mesmerizing in all those little driving mechanisms that comprise EU, that just keep me going, be it the story and setting (both of which are executed above par), the characters who are generic and expendable to the point when they get a promotion, and then suddenly, it's a whole new ballgame. The graphics and visual effects are satisfying, although some of the more "refined" players might take issue with that. The sound effects and music are great, and there's something about hearing a sectoid scream after being successfully shot, that makes me feel warm and giddy on the inside. I'm not too far ahead in the game but i strongly believe that this game is worth your money. I hope for a sequel or an expansion pack soon. Expand
  25. Oct 7, 2013
    Very entertaining strategy game, even for a guy like me who hasn't played the original Xcom. Game is very challenging and nearly sadistic punishing on higher difficulty levels, not that it is a bad thing. Every move has to be planned carefully and charging in without a plan causes you to be squashed like a bug. This is a must buy for any strategy game fan.
  26. Oct 9, 2012
    a true spiritual succesor to the infamous x-com. a brialliant game that my as well along starcraft be the savoir of rts genre on the pc, a genre many claimed to be dying. This game, along with dishonored will keep you busy. PC gamers rejoice, x-com is here to stay.
  27. Oct 30, 2012
    While not as good as the original, this game is quite enjoyable and keeps the spirit of the original. The combat system has changed a lot but in a good way. I finished the game on normal and started a game in Classic - Ironman. However, the classic mode seems a little outbalanced and it seems to required a specific order in the research/development to succeed since the clock is ticking as the countries get invaded and removed their support to your cause. Expand
  28. Oct 23, 2012
    Best turn-based strategy game since the original X-COM. Yeah it has its own flavour, and it doesn't shy away from sticking to its own design decisions. What it delivers is just awesome. The single player on classic ironman has insane replayability: enemy AI, challenging combat, challenging strategic layer panic management etc. all provide a compelling experience. The best part is you know that it was your fault that you lost, and you have a good idea what your mistake was to fix it next time. Establishing characters that you actually care for and naming them is addictive. The MP is just an added bonus to annoy your friends with and see if an all floater team can really mess up an archangel sniper, or if a 2 x ghost armour squad is better than an ethereal with sectoid scouts. Expand
  29. Mar 8, 2014
    X-COM: Enemy Unknown is high quality. It was a long time since i had a game with more than 50 hours of playing in a week. Since i never play the X-COM classics before, i'm not the one who gonna spit on that game because of some lack of fidelity from the original series, which seems to be what people was most criticizing about. Even the story is good, although is not the focus, and it's not so well explored. You'll have to manage resources, research alien materials, train and customize your soldiers, capture aliens alive to study them, build facilities, weapons, gadgets, robots, all kind of features to help you to deal with an unknown alien menace.

    The biggest part of this game is at turn-based strategy battles, with a third person point of view on shooting enemies or doing another actions.

    I got some minor bugs, mostly concerned the camera movement, which can be very annoying some times, but nothing truly deal breaker.
  30. Jun 23, 2014
    XCOM is a great game. It does have a few annoying flaws however: Every time you mess up, which will probably happen every now and then, you can't access the menus during the enemies' turn. That means you have to watch 1-2 minutes of your team dying or restart the game, instead of being able to reload instantly.
    Same problem with your soldiers' class: It's randomly chosen after the first
    level up instead of letting you pick it. There are ways to get the class you want, but it's still a stupid design decision.
    I get what they're trying to do with these things, but let people play however the hell they want, damn it.

    Except for these things, it's a great strategy game.
  31. Oct 10, 2012
    I think I'm still a ways from beating the game, but being a fan of the original UFO: Enemy Unknown, I've been hooked on this game since its release. Some might think it's been simplified or "dumbed down" in comparison to the original, but I see it more as a sanding of rough edges for smoother gameplay. Admittedly, it would be nice if there were a way to sell more surplus supplies and have squad members pack more inventory, but aside from that, I find the new XCOM to be just as addictive, challenging, and engaging as the original. Considering today's game industry standards, Fireaxis did their best in remastering a classic that came out almost 20 years ago. And if you're gonna cry and complain that it's not "up to par" with the original, then go play with dolls. Expand
  32. Nov 12, 2012
    I made a terrible mistake...I didn't realize the game doesn't automatically save (well I did, but i'm lazy and didn't bother to manually save) and got into a situation where my entire team died. All my warriors, battled hardened from several missions: gone. And I was very sad, because I had to start from scratch, either with a bunch of scrubs or a new game. And yet...I'm more determined than ever, and will do better this time, invest in the right things (that are crucial) and ignore the lesser investments until I have the money (I was a noob and didn't realize how important satellites are). I never played the original X-COM, but all I can say is this reminds me so much of Mass Effect 1 and 2, without the silly story (that eventually collapsed in ME3). They clearly borrowed from this series.

    This is an incredible game: ignore the haters and buy this if you have ever enjoyed any game involving tactics. It's clear that they got the essence of what many old-school PC gamers say is the greatest game to ever be released for the computer...looking at this game I wouldn't be surprised if that were true. Easily the Game of the Year, and after less than a day playing it, among Firaxis' best (and they have made a lot of very good games).
  33. Feb 8, 2014
    I've put 32 hours into this now and I'm still enjoying it. I have not made it through the game and I've restarted several times after learning from my mistakes. So I feel it puts up a good challenge. The graphics are solid, the atmosphere is pretty nice, and the music is as well. There are a few things that bother me such as when it cuts to my soldier shooting and it's giving me a strange camera angle. It is also rather slow during those scenes at times I'm thinking just shoot didn't I tell him to attack what's going on? Then he shoots finally. It also occasionally crashes for so no apparent reason. It could use another coat of polish but other than that it's a great game. Expand
  34. Mar 7, 2013
    Loved original X-COM in 90's. This one is definitely not just a remake with contemporary graphics, it's a different game. It is still great as such. I do feel that it was somewhat over-simplified compared to original, especially missed are the inventory and picking up enemy weapons. Still, it provides a great tactical depth, and you have to actually think on your moves, instead of just clicking things very fast. Expand
  35. Jun 25, 2013
    Without a doubt XCOM: Enemy Unknown is one of the better games that have come out recently. It manages to create very athmospheric gaming experience. Especially during first play through, I was genuinely scared since I didn't know what to expect.

    One of the key aspects of the game is managing your base and soldiers, which is lots of fun. Soldiers are very customizable and gain
    experience from missions so you can level them up. You get attached to them and it can be upsetting when you loose them in battle. The game very is streamlined and everything works intuitively. Item management is a bit cumbersome, but otherwise I had no issues with gaming interface.

    The alien design (although a bit cartoony) is also great. Almost all aliens can be devastating in their own way and you can rarely take any enemy troops lightly. Some aliens like cryssalids, berserkers and PSI-using aliens force you act quickly and can really bring panicky feeling to missions. After few missions, your really start to fear them.

    Main weak point of this game are special missions and maps that quickly become repetitive. Also the plot is rather irrelevant after one play through. Still the game has good replay value and gives lots of playtime compared many other titles.

    NOTE: I haven't played the original XCOM games (altough I've seen gameplay video etc.) so I reviewed this title as independent game.
  36. Oct 9, 2012
    XCOM is true successor to original game! Unless you are butthurt HC/Elitist then you might think other way. If you have never played turn based strategy/action game rest assure you won't be disappointed! XCOM is awesome mix of tactical combat and strategic management of you base/research and etc. Sound is rock solid aside from generic solders voices. Graphics r great for this kind of the game. And Gameplay will get you hooked in no time. Replay value is tremendous. And if you want quick fix just jump in to the multiplayer. Highly recommend to all true gamers up there! Thank you Dev team and Fraxis for this great Take on the classic game! Expand
  37. Jan 12, 2014
    A solid game, great graphics and sound. Good ui and easy to learn, good story and interesting. I'm not a RTS player but this game hits the mark and well. The only complaint I have was a minor glitch where the enemies shots would go through walls and objects and hit you, other than that its a great game.
  38. Oct 13, 2012
    An awesome game - difficult (on classic at least), complex and demanding. After terribly disappointing CIV V Firaxis finally released deep and fun TBS. There is a lot of decisions to be made and different setups to try out, but beware: the game will punish your severely for your mistakes - an approach that is the heart of old games from '90 and that is seldom found in modern titles. It is more in line with last UFO serie (Afterlight, Aftermath, Aftershock) than with the original, but that is not necessary a bad thing. The game is great, although not ideal - camera does not work well sometimes and is overall rather unresponsive. On top of that the variety of maps is poor and they become repetitive quite fast. Also I have no idea how moddable the game is and in the long run it is up to the mods to keep this game alive. This does not change the fact that XCOM is the best game of this year so far for me. Expand
  39. Oct 9, 2012
    Well, at first it seemed alright, i would have originally gave it like a 6 or 7. But just as i was about to get off, i realized there was alot more to do. that bumped me up to like a 8. I saw the game being good because i could experiment with different stuff like equipment and tactics. But then that was about it. So just as im about to get off to write my review, im playing a mission to escort a scientist to safety. Just as im about to extract him, a hiding alien kills him with overwatch...that ended my happiness. And then the next mission after was a terror mission! Now get this. The only species of alien in this entire mission were im not going to give away what they are if you are new to xcom, but lets just say too many of these buggers on a terror mission and not even maxed veterans can fully survive. So i lost 5 out of my 6 men while taking 23 of those little buggers with me. Thats when i decided this game deserves a 9. Not only does it create a challenge. But it has a good feel to it where you dont get bored. It gives you just enough uniqueness to think its something new. But thats where i think it may have a hard time. Today's kids drop anything they can't really beat the first or second try. Well ladies and gentlemen. If this is your first xcom. You aren't going to beat it your first or second try. Possibly not even your tenth. Then again i am playing on iron man...oh well. I'd surely recommend XCOM:Enemy Unkown to all players that enjoy a good challenge and have fun doing so. Expand
  40. Dec 28, 2012
    One of the best releases this year. A few minor complaints withstanding, the gameplay is addictive and fun. The missions do get a bit monotonous, they could have added some variety to the locations in game (every city looks the same). The permadeath mechanics add a great level of tension to each mission.The aliens are challenging, often to a frustrating degree, leading to suspense each time you send a prized squad member to scout the fog of war. Well worth the money Expand
  41. Nov 13, 2012
    This is one of those games where hours will fly by and it will feel like minutes. You'll be playing for "just one more" mission, research project, or exploded alien. And then do it again. And again. The only thing keeping this from being a 10 is the two game-stopping bugs I experienced in my 12-hour playthrough. Once the game simply stopped letting me do anything, it just stayed on the aliens' turn forever. The 2nd time was a crash to desktop, on the final mission no less. Expand
  42. Jul 1, 2013
    This turn based strategy game is absolutely brilliant. Being a newcomer to Xcom, the learing curve is actually nice and enought gentle to teach you everything.
    Progression in game feels great, with enough effort you get more and more powerful weapons, skills and equipment.
    Graphic is functional with some nice effects. Nothing that will blast your mind, but appopriate for the genre. It
    runs on max setting on my gaming laptop, non very demanding game.
    The Xbox controller support works great, and its a pleasure to play it on my big LCD TV screen.

    Tired of the usualy fps games and copycats, Xcom is a welcome game that offers many hours of fun.
  43. Aug 8, 2014
    This game is turn based game, but you must try it. The graphic game is great. The storyline is very good. This game has psychic power that can use for weapon, control enenmy, etc.
  44. Oct 13, 2012
    Well done Firaxis! Amazing work. I would have rated with 95%, however rounding gives a 10. I have over 20hours of gameplay and haven't encountered a single bug. I don't know, since when I had to see something like this. 1990s or when? My only point of criticism or better nostalgia is the ability of the aliens to invade your base... Most of the concept has been reworked and overall improved e.g. no more insane macromanagement is needed. Micromanagement is a lot more tactical and action orientated and a lot less logistic. It is definitely the best turn based strategy of the decade. Keep up the good work Mr. Solomon! You managed to revive Microprose from its ashes. I gave you a 10, but now we are expecting to see XCOM: Terror from the Deep. ;-) Long live turn-based strategy games! Long live XCOM series! Expand
  45. Oct 15, 2012
    Simply put, in spite of many defects, this game is magnificent. The mix of combat tactics, base management, research, and basic rpg is an almost perfect combination which still keeps me longing to play more.
    Sure, the interface is extremely dumbed down (while in combat, I was definitely missing a soldier's list in the UI) and has evident usability errors (for example: basic shortcuts,
    common to every soldier, vary depending on the soldier's additional abilities, which prevents using them quickly and is just dumb), and a deeper base and research management would've been welcome. But there's still a load of variables to account for, and they're all tied in a string of consequences that will need accurate planning. And. The fighting is awesome. Sure, there are bugs (line of sight is not always clear, and sometimes hidden enemies can be targeted more easily than ones that are almost in the open) and even more missing features in the interface. But it's still deeply tactical and terribly fun. With a better interface and bugs fixed, this game would deserve a 10++. Expand
  46. Nov 2, 2012
    Pros: Absolutely spot-on evocation of the original's tense tactical missions. Great eye candy. Very streamlined gameplay (some say too streamlined, forgetting that the original could get very tedious). The research systems are interesting and the money system keeps you just strapped enough for a good challenge level. Cons: A few UI choices hides important data, for instance forcing you to tediously check the loadout of every soldier individually before deploying. The ending is lackluster. The soldier's dialog when they hear a sound cue between turns gets _very_ repetitive. Overall: A really great game! I had a lot of tense fun and this is very worthy of the name (whether XCOM or X-COM). Expand
  47. MJR
    Mar 29, 2013
    Okay I guess I should should start by saying that I have never played any XCOM games before this one so I really have no idea how they relate. That being said I have found this game to be absolutely awesome! I received the game through Steam when I pre-ordered Bioshock: infinite, which worked for me since I had always been a touch curious about XCOM but never actually got around to looking into the game. Needless to say, I downloaded the game and was treated to a very welcome surprise in the form of a thoughtful, fun, and interesting turn-based strategy game. Everything seemed to click with the controls and I found the premise to be quite fascinating. What is probably most impressive about the game is the fact that it is so complicated yet completely accessible. I don't know where I would start to try to explain how the game works between the home base and the battle field but it makes perfect sense when playing. While the graphics aren't that great the gameplay more than makes up for it. It has been a while since I actually jumped out of my chair in triumph following the successful conclusion of a mission. If you like strategy games then you should try to find a way to give this game a try it's a rewarding and fun experience. Expand
  48. Oct 21, 2012
    Game is epicly Awesome!! It is a nice moderate RTS turn stylish game and I love it. It is new I have never played anything like it, an I an completely enjoying it! I can not wait till they do DLC or expansions or another one!
  49. Oct 16, 2012
    Now this is what I'm talking about. A real game with real strategy and a real challenge. Very happy with this game - can't stop playing it. Don't want to stop. Get it right now.
  50. Oct 24, 2013
    A great game that can only be made to look negative by giving it a direct comparison with the original.

    Story line is decent. Combat and developing your base & arsenal is greatly entertaining. Combat can feel a bit simplified at times as it is rather dumbed down, but is made more dynamic by the unit abilities gained through promotions.

    The game is not overly challenging although it
    may take more than one playthrough to really get a feel of what you should be doing early in the game. Expand
  51. Aug 21, 2013
    X-COM:Enemy Unknown is one of those really good turn based strategy. Half of the game is spent planning, researching and building in the X-COM HQ and the rest is spent out on the field. However neither fells like a gimmick on the other. In the base you'll feel either excited to use your new tech, or terrified that you could lose more soldiers. In the field you'll long for the time when you can get back to base hopefully with a full squad. Since mission are, for the most part randomly generated it has a huge replay value. While the story is a little lack luster there are some good moral moments and the gameplay makes up for it. Expand
  52. Oct 9, 2012
    Fun refreshing new strategy game. Pros - Makes you think, satisfying combat
    Cons - Random glitches(shooting walls, slanted positioned enemies), some aspects can be confusing.
  53. Apr 6, 2013
    when i watched gameplay my first impression was pretty meh.. i never played the ufo games before so i didnt know what to expect.. i ended up buying it because a lot of friends recommended it to me. I didnt regreat it this game was so much fun the tactical random aspect is very tense. though i dont think its too tactical for non strategy players to get into it. the emotional binding between you and your soldiers is very high, you will literally cry if your best soldier dies. i highly recommend playing this game on ironman mode because loading files over and over again wont give you the full experience. Expand
  54. Dec 22, 2012
    Dumbed down from the original? Maybe. Deeper and more thoughtful than most games of the market? DEFINETELY... Any player who enjoys games where thinking is involved has to love this little gem. It's not a remake, more of a re-imagining. A wonderful turn based game where every choice matters. A great showcase of what good turn based gameplay can be. ARE YOU LISTENING RPG GAME MAKERS? More fun than I had with any game this year... Expand
  55. Nov 9, 2014
    Review of the "Elite Edition" (MacOSX)
    Turn-based strategy games are something of an outcast class in the present game developing environment. No publisher seems keen on investing in these. Firaxis, with their well known pedigree of impecable and all-consuming strategical games, changed the "Outcast" part for "Outclass" in this wonderful modernization of the future (of a past game).
    They managed 3 things I think vital: There is no need to be a fan or have played XCOM to like this game; if you are an XCOM fan you will recognize and understand the changes made to this game; and they adapted TBS to be a heart-thumping bonanza of action kickasserie! (without sacrificing any of the methodical rhythm needed and cherished by fans of the genre, such as myself).
    All-around graphics are of a very high calibre. Detailed environments and creature models bring the world to life, ample customization make your troops feel unique in a way even more profound I have found on some (pseudo) RPG games, a well set tone and story development more than submerge you totally integrate you with the plight of a world facing a patently undefeatable enemy, unless you organize your meager initial resources (men and women, tech, money and time) to mount the best counterattack Earth are capable of, and give humanity at least a fighting chance.
    The game has been streamlined in the right places, such as merging facilities, limiting the size of your team to a 6-man squad more than the sometimes unwhieldy 20-unit troops, but vital aspects such as difficulty, strategy requirements and complex interactions between your resources are still gratifyingly intricate.
    Replayability is enormous, with 4 different levels of difficulty and the discenrning-masochist prefered choice: Iron Man. Which means you have nothing but the game's AutoSave to finish the campaign, therefore every choice you take is uncheangeable, so the stakes get so high they're airplane hazards.
    Best thing about the Mac version? The game is a stand-alone unit, so no need for any Steam nonsense (although you will get all the usual iTunes or AppShop foolishness if you buy the app or iOS version.)
    The game is fortunatelly very stable, so don't worry too much about crashes or glitches since there are only a few, but, as with any game, it's not free of issues...
    The environments will get "samey" on further playthroughs since maps will be re-used. There are no attacks on the XCOM base, which would have given Enemy Unknown such a thrilling level of added desperation to your already fragile situation. Some clipping will take place generating cheap deads on your team (or on aliens too for that matter, devaluing your efforts a bit) when they get detected, thus shot, through roofs or sturdy walls, which is not a big deal on most cases except on "Iron Man" where you depend so highly on not screwing up. The aircombat is primitive and uninvolving, and would've benefited the experience (and maybe the story) if it included more than basically just wishing your pilots well by clicking one button at a certain moment.
    But these grievances have no real impact on wheather you should buy or not this game. You MUST. Earth and the TBS market demands it that you do... to give them a chance to survive.
  56. Oct 12, 2012
    One of the best strategy games I have played in the last few years. It's fun, addicting, and your choices have real consequences. Soldier deaths are permanent and wow is the game hard when you ratchet up the difficulty. Fireaxis made a brilliant game and I can't wait for further installments.
  57. Jun 7, 2013
    It brings back a lot of memories from the original XCOM, but so much better. Turn based strategy has always been my favorite type of game. They did a wonderful job updating the game play with an easy to understand and use interface. The graphics look good, not the greatest but sufficient. I had two occurrences of crash to desktop in my 40 hour play through. I'd suggest turning on auto saves, but you'll want that anyway for when you make a poor decision and send a soldier too far ahead and he gets killed. The ending was good, the cut scenes were well done. The only thing I missed from the original was that you can't pick up equipment from fallen/incapped soldiers. So if your guy with the health kit goes down, he's gonna die unless you finish the mission quick. Well done Firaxis! I enjoyed this a lot. Expand
  58. May 26, 2013
    I love this game. Recommend it to anyone who likes turn-based strategy games (like Jagged Alliance) and turn-based RPGs (like Fallout 1 & 2). The game really shines after two or three hours of gameplay, when you start to have many options of things to do. Also, the game features many config options, I was easily able to make it run smooth on my machine (i5, 6GB ram, AMD 6750M).
  59. Nov 12, 2014
    This is a brilliant strategy game that no fan of the genre, especially fans of turn based games, should pass up. The easy and normal difficulties make the single player portion of the game new-player friendly, while the classic and impossible difficulties, combined in the Ironman (autosave only) option transform this game into one of the most tactical and challenging experiences ever created.

    But i dont like that they dont support mods very well and force you to play the game their way
  60. Oct 13, 2012
    This is a wonderful update of the old classic. While the old game had so many management options as to bog down the pace of the game, the new XCOM takes much of the tedium away. For example, in the old game, as you hired soldiers you would have to look at their randomly-generated stats individually to determine who should be carrying which weapons, and then work on increasing their best stats during missions; in the new XCOM, soldiers are automatically assigned weapons and classes, and as they gain experience on the battlefield, they level up, granting them a new class ability each time. Not everything is perfect, however. The camera can only turn in 90 degree increments; not a problem outside, but indoor missions can be hell. Also, you'll find yourself fighting with the scenery at some of the worst times, trying to get the camera to hide it. Despite such minor flaws, this is a truly great game and a worthy successor to the franchise. Expand
  61. May 3, 2013
    Played this game all the way to the end. I enjoy strategy games such as Civ, Total War, old school C&C, AoE, Starcraft I&II, Warcraft III, etc. I haven't played the old xcom, but I can say that I had lts of fun playing this one. You'll get your money's worth definitely.
  62. Oct 12, 2012
    Great game! Fun and scary like the first, for everything it lost for the console tards it gained some features or something that is improved on the first game. A must buy if you like TBS or XCOM. Now we don't see just one X-com, we see X-COM and XCOM in the IP :D (buy it on PC) Mods will put the stuff back in one day!
  63. Dec 25, 2012
    The reibirth of tripple A turn- and squad-based strategy titles came up to my expectations in most points. The attempt to make PC/Console hybrid out of this title, defined all of its few flaws. This should have been a PC-Only reincarnation. Complexity of inventory and research is way too low, due to the attempt to make a console game out of this title. Still recommended to all strategy fans and a must for every turn-based strategy admirer. Expand
  64. Oct 28, 2014
    Fantastic game, good combat system. good successor to the 1993 title (which in my opinion is a 10), even with his small flaws, totally worth playing!!!
  65. Oct 13, 2012
    An incredible reimagining of a classic. Firaxis have managed to identify all the things (with one exception) that made the old game great, while streamlining the tedious parts. What's particularly impressive is how they decided to make the tactical gameplay and soldier advancement DEEPER than the original game, rather than SHALLOWER, as is the tendency these days.

    I'd love to be able to
    rate this game a 10 out of 10, but two major things prevent me from giving it that perfect score. For one, the maps aren't procedurally generated as they were in the original. Rather, the game draws maps randomly from a large pool. Fortunately randomization of spawn points and other things as well as a large map pool to begin with prevents it from becoming boring. The second issue with the game is a bug where in some of the more vertically complex map, the ceiling flickers in and out, making it difficult to see what you're doing. Expand
  66. Oct 9, 2012
    This is simply one of the best strategy games I own! So much fun in such a great package. Losing a soldier or failing a mission is all a part of the gameplay and is implemented even from the first mission. The customization of your soldiers brings losses to a whole other level as well. I love this game and will be playing it for a long time to come!
  67. Oct 9, 2012
    Oh my god it's full of stars. Yes, it's not a total 100% remake of the original X-Com / UFO but you know what? Maybe that's a good thing. UFO was awesome, but you can always go play it in DOSBOX and it'll still be great. It's not like somebody killed X-Com; that's just silly, and people that are saying that need to think about how silly they sound saying it. This way you get a game that evokes the awesomeness of the X-Com games of the past, but brings in new elements to re-imagine it. Let your nostalgia go free and enjoy something new and awesome. I found the tutorial a little confusing (does it have an end?) but I'm loving this game. I heard somebody say that it's basically like crack and I highly agree. It's so hard to stop playing it. Expand
  68. Jun 18, 2014
    Loved the game. Just had to write a review to say i gave it a 10 because 2 many ppl give it 0 cus they have no clue about anything. For real its 9 in my eyes. Go play!
  69. Nov 6, 2012
    I've played all of the original Xcom games. And one of the things I hated was at the end how you have to run around and find the last hidden alien in a giant map, sorta like a really annoying "Where's Waldo". And the ending game when you get there it was to a point a given you were going to win, you just had to run through the aliens homeworld. Now cut to this updated version to the franchise, and you know what, it's really good. It has a sweet spot in squad size, and the game put in a lot more options than the original game. Its exciting get a new tech tree to learn. All of the cut scenes are pretty good. The game is hard a lot harder than the original Xcom's. you have to think your moves through and take it slow. I played the game 24 hours non-stop, just saying its really that good if you like squad based games. lastly, the guy who did the audio for the original Xcoms did the audo for this version. Trust me you'll love Xcom, its like slipping on a comfy pair of old shoes. Expand
  70. Oct 28, 2012
    I played the original series with religious fervor when I was a kid. This game, while slightly different definitely hits the spot. I was very worried this game was going to be dumbed down and not as challenging as the original given the pattern of a lot of video games recently released for the masses. The bottom line is that there is some complexity that was in the original but isn't in this but I've actually found that it just streamlines the game without really reducing the difficulty and the level of thought that needs to go into winning. If you are a fan of the original this is a MUST BUY. If you have played civilization and enjoy that game but aren't familiar with this series, this is a MUST BUY. I am playing on normal-ironman for my first play through. This means I basically have no saves. If I lose a guy he is gone, there is no going back and replaying the mission. Playing the game this way makes it incredibly intense. I can't wait for the DLCs!!!! Expand
  71. Oct 9, 2012
    Great game, great atmosphere, and overall an exciting strategy game with a little action mixed in. This is not a remake of the original, it is its own entity. XCOM from 1993 was more of a Hide and Seek game, the new XCOM retains some of those elements, but there is a far greater emphasis on strategy. I am glad they decided to make this game, limited "hand holding" and more "oops I clearly made a bad decision, which is why I lost". Yes, you can actually lose in this game, not only soldiers, you can actually fail to save Earth. Tips: Name soldiers after people you know, adds more significance to when they die, and they will die. Expand
  72. Mar 24, 2013
    This review contains spoilers, click expand to view. microprose´s x-com is beside MOO2 one of my all-time favorites.
    with little missing (base invasions, possibility to pick up enemy weapons, backpacks, ammo) this classic in modern clothes is the best game i bought lately. all kudos to the developers.

    ps. bring back base attacks..
  73. Feb 6, 2013
    Starts a bit slow, but as your investment in your soldiers increase, and when you climb the learning curve, things start to get very interesting. The highlight of my experience as a hardcore strategy fan was playing through the game on classic ironman. Tons of brilliant stuff in this game, would love some DLC for replayability!
  74. Oct 9, 2012
    Exactly what one would reasonably expect this game to be. Playable for new and young players, a breath of fresh air for people who liked the original series and the 3rd party spinoffs. This game was made in record time imo. It would be reasonable to expect a few more instalments in the near future .
  75. Oct 25, 2014
    Turn based squad strategy at it's finest. The only complaint is that the story is a little week. Other than that, there's enjoyable progression, challenge for any level of familiarity, and huge replay-ability.
  76. Nov 1, 2012
    This game is not a simple remake, it's a modernization of the old X-COM. And the result is amazing. Intense strategic battles, a lot of cursing when good men die, and a lot of fun. I recommend this game to any strategy fan.
  77. Oct 14, 2012
    From what I thought was just another remake of an exceptional series actually turned out to become one of my favourite games for this year (if not forever). Sure it lacks minor abilities like controlling your spaceships and several hardcore tactics which you may find in the previous release, but still the newly designed XCOM will hook you up for several hours of intense gameplay, I actually quit playing FPSs because of this superbly made remake (or rather some what streamlined experience) and then on other hand you've that superbly made interface, aliens and an huge arsenal of fire-power, all developed by Jake Solomon's team at FirAxis themselves, thank you, I'll be looking forward for a lot more content such as DLCs or why not an expansion or two!?

    Score: 9/10
  78. Jan 17, 2013
    Although the game has a few issues, it is truly amazing. It has been designed really well. As a game developer myself I can see that the creators at Firaxis have really worked hard on the game. The story progression is well made and the different types of soldiers are balanced perfectly. Although killing aliens during fights is based on luck it is extremely important how you position your soldiers. Tactics are much more important than luck in this game.
    What I love the most in this game is that no two battlefields (maps) are the same, with the exception of some of the UFO assault missions. What I don't like however are the air to air fights where you have only very little over what's happening.
    Overall, this game is a must-buy. It is one of the very few turn-based strategies that are really well made.
  79. Oct 6, 2013
    XCOM Enemy Unknown is a truly unique strategy game. With the countless "strategy" games that are dumbed down to the point where everyone can beat the hardest mode in a single long weekend, this is a breath of fresh air. You can actually lose the game and have to start over completely! I missed those games. Not only do you need to plan out moves in missions, but you need to plan out long term political and investment strategies. You can't make everyone (Countries in the game, resources, etc) happy. You need to strike a balance that will ensure long term success. The actual combat is great as well. It is turn based, and primarily about positioning and using the right weapons at the right time. Weapon choices could have used a bit more strategy, but missions are still fun. When you screw up and get a team member killed, they are dead. You can run out of soldiers in the long run if too reckless. You can also save at any time, so short term mistakes are fixable, long term ones are not. Expand
  80. Sep 6, 2013
    Xcom: Enemy Unknown like its predecessor is a well-crafted turn-based strategy game. Here is the story so far: Some nasty aliens have invaded earth and it’s time for humanity to fight back, the elite unit known as XCOM is ready for the job and you are the commander, so the destiny of the world is in your hands. How you handle this situation is up to you, from squad management (hiring, promoting, and upgrading your soldiers), alien technology, gear and aircraft research, you probably will have a lot of fun customizing your squad. This game is deep and yes it’s also hard, do not expect any mercy from the AI, even at lower difficulties so you have to play safe and you have to play smart if you want to succeed, also you need to be careful with the resources you manage. Overall, the graphics are nice and the animations are awesome, so if you like turn based strategy games, then you are gonna love this one. Expand
  81. Dec 23, 2013
    This game is an excellent product. A good reboot and remake of the original XCOM videogame. This is what we needed to play again against the Alien invaders. It is immersive, difficult and well balanced. Definitely a must have both for nostalgists and for strategy gamers alike
  82. Oct 14, 2012
    Before sharing my two coppers, I took some significant time to read through both good and not so good comments by the respected fellow gamers. And the truth is I agree with both points of view. You will notice either near-10 and near-0 scores, which is absolutely normal. For the guys expected to play the Xcom of the past with newly made graphics, I confirm this is not the case. For those judging the game as an effort to "translate" the concept with today's means and way the gamer has evolved (with all the pros and cons that this involves), I agree with your high scores.

    To make a long story, short this is Xcom, with upgraded graphics and gameplay that (unfortunately) is not encountered today. Only the fact that a game focused on turn-based, non-10 year old-maniac-clicking way of playing deserves respect and should be supported if we want to see similar efforts in the future. This game is a proof that you can get gaming-satisfaction for using your head instead of your reflexes (and believe me, after 25 years of gaming, your reflexes are significantly reduced!), so a solid BRAVO with the relevant score by yours truly ;-)
  83. Oct 16, 2012
    Unfortunately, it looks like this game is slightly shadowed by a small number of 'comic book guy' types that are trying to compare this game to something made in 1995, that really can't be compared to. Not having played the old xcom games (face it, they are ugly, and if you disagree, then why are you even trying this), I can rate this game without previous bias. So far after only playing for a few days, this game is extremely addictive, and fun. It is hard for me to enjoy a single player game (usually get board within an hour), so it is rare and refreshing to play a game that takes me in, and this reminds me of the first time I played Civilization. I'm sure there are some bugs, but overall the game seems very well thought through, and I really like the design decisions on what you can build, customize, and choose. After a couple hours you'll feel like you're responsible with defending the earth from aliens, and that's pretty cool. If you're in doubt, wait a while and get it when it's cheaper. Expand
  84. Jan 14, 2013
    A great strategic game, one that forces you to make decisions that will effect your game. A refreshing break from all the dumed down sequels that are out there, you have to actually think and plan your assaults. Not perfect by any standard, but alot of good tatical game play.
  85. Oct 12, 2012
    X-Com is back! After the dissapointment of hearing it will be rebooted as an FPS they made the right call and had Fireaxis the creators of Civilization make a strategy game. It's as fun and addicting as the original was. The graphics are very nice it runs great and the story is very interesting. The multiplayer is really fun as well just needs some more maps.
  86. Oct 26, 2012
    The original game was a classic. What made it a classic? The fact that you just couldn't put it down, you had to take just one more turn or one more mission. What is the remake like? You just have to take one more turn or one more mission. It's simple - Xcom: Enemy Unknown is AWESOME! Buy it!
  87. Nov 10, 2012
    I really enjoyed this game. I never got into the original X-com (just the user interface was so difficult/clunky to use). If anything I'd say the play style of Enemy Unknown is this beautiful merge of Final Fantasy Tactics (my favorite game of all time) game mechanics/character development with the story concept and resource management that people always praised the original X-Com about.

    The various game modes, places you can put your base, and random encounter generator makes the game highly replayable too without getting dull or frustrating. Most of the story is told through actually playing the game, so you don't get overly long cut scenes that you have to sit through (and what cut scenes there are, are skippable).

    There's what I'd call a bonus feature that it does have a multiplayer game where you and another player will be allocated a certain number of points to use to buy troops. Then fight one another. Reminded me a lot of any of the Clix games. Don't buy the game because it has multiplayer, get it because the single player experience is amazing.
  88. Apr 12, 2013
    Awesome game Firaxis! I cannot believe that you guys made a turn based strategy game that blows the doors off most of the games that have come out the last few years. Please don't stray from the original design you guys started here with this game and just MAKE MORE!!!
  89. Jun 25, 2013
    I bought this game on Steam and i had no idea what i was going into. But when i started the game it was fantastic! The gameplay was really cool and i had alot of cool characters. Had is the keyword here because they all died The graphics was also pretty good. I didnt really listen to the story because im stupid. There is ALOT of replay value. And theres multiplayer. The multiplayer was ok, but not as fantastic is the single player Expand
  90. Oct 3, 2013
    Excellent Tactical Rpg. You cant really compare to the older version due to technology, but on its own compared to what available it stands out. Its a very unforgiving difficult combat but that how it should be, people whining its too hard is what lead to dumbdowned games. There was some bugs like MObs spawning on top your team and graphical error when entering alien mothership but they seems to been patched, has good replay ability due to you could always research technology differently, play in different area and 2nd wave. Good hard strategy game Keep it coming and make them harder Expand
  91. Sep 14, 2013
    This is XCOM: Enemy Unknown, not quite like the first one, but a good reboot on it's own. I just miss some features that were on the first game and they didn't include them in this version (multiple bases, alien retaliation attacks, more ships, more weapon tiers...) but still, I've liked the game much. I have like +200 hours played, and always enjoyed it, specially on Classic and Impossible difficulties (always Ironman). If you don't know the series, it's a good introduction, and way less complicated than the first. Buy it. Expand
  92. Oct 22, 2012
    I played the original back in the 90's for hours and hours on end, though it had its bugs it was a great game overall.

    This new version has its differences, but I still find it very enjoyable. I would like to see some more of the options and depth that the original had though. Inventory, less hand holding, multiple bases, etc. Maybe that will come in an expansion pack but with
    everything tailored to work with the weak consoles I'm not going to hold my breath. Expand
  93. Oct 14, 2012
    The original XCOM was amazing, first game I played with a research tree (and you had to obtain certain alien artifacts before you could research them). Always meeting new aliens, no idea in advance what they could do. Got this remake Friday night. I'd logged 12 hours by Saturday evening. Loving it. While a few things (e.g. multiple XCOM bases) have been taken away, many new things added including RPG progression for each character, ability to customize soldier's appearance, great in-game cut-scenes when you send-out a mission or land at a mission site as well as longer voice-acted scenes. Just FUN. Expand
  94. Oct 12, 2012
    The best way to review this game is to address the "problems" other people have mentioned:

    "blah blah the thing i loved about xcom was i could have loads of different soldiers and customise their names etc" - hire new soldiers from the training school. Customise them in the barracks. You need to diable the tutorial in the options menu first. (only the suit colour was pre purchase bonus
    - play the game before writing a review.
    "you cant duck behind cover and there is unlimited ammo...this losies strategic variety". You can duck behind cover by hitting the shield icon called Hunker Down after moving. Ammo was deadwood and needlessly over complicates the game and loadout -play the game before writing a review.
    "the difficulty is too high and i can lose my best soldiers all in one mission and countries leave too easilly" - the original had elements of needing to be predictive too. You can lower the difficulty at any time. Save before every mission. - Buy easy games then look up walkthroughs on the internet if you don't have the brain for this kind of game.
    "the camera angles are bad my soldiers often rush into the wrong area rather than changing levels". This is true, that element could have done with some polish but you can avoid most problems by simply being more careful before moving between levels and using the keyboard to change height in steps rather than spinning the mouse wheel. Also get into the habit of using the rotate camera buttons that are pointless in most other games but essential here.

    Overall it's a faithful and competent re-imagining of an all-time classic. A very slightly flawed masterpiece. 9.5
  95. May 1, 2014
    Turn based strategy at its finest with a variety of gameplay options. Play it on ironman where every decision matters. Nothing beats the moment when your favorite Sniper (named after yourself, of course) is down to one health bar, low on ammo, Thin Men dropping in from everywhere, and your Support Class Girl sits on the other end of the map. Be sure to get the excellent Enemy Within as well.
  96. May 17, 2013
    Where to start.... First of all, don't let the fans of the old X-COM scare you away, they are just angry that this game isn't an exact remake of a game they remember from when they were young. This is a new generation and this game is MUCH more entertaining than the old game it is inspired by. X-COM: Enemy Unknown is incredibly various in gameplay, player choices and story progress. You instantly grow an attachment to the crew, and if your favorite soldier gets killed then you'll fi yourself yelling "WHYYYYY" out loud. It's *that* immersive. If you're expecting a copy of the old game from '93 with updated graphics then you'll be disappointed and will probably give this game a bad score and scare away people who would love the hell out of it like I do. Expand
  97. i0n
    Sep 3, 2013
    Quite simply one of the most engaging, well designed games I have played in years. Even those who don't usually play turn-based strategy games will get something from this. The graphics are slick, gameplay mechanics are polished, and there is nothing else in the genre as refined as this title right now. Outstanding game and I can't recommend it enough. Brilliant.
  98. Oct 15, 2012
    Love this game. I'm a long time fan and still a player of all the previous x-com titles (the real ones not the flight sim or 3rd person shooter rubbish). This iteration of the series is much more streamlined and easy to play while actually providing more options to players tactically. It removes some things some players such as excessive micro-management base supplies and other micromanagement details like that, but those changes actually makes you feel more like a commander of a base rather than someone filling the shoes of logistics, command, and every other role of a military base all at once, and lets face it logistics (buying supplies manually) is boring as hell. The Prone, crouched standing for your men has been replaced with full cover, half cover and no cover (also flanked) which makes movement and play feel more realistic and makes it easier to use. Tactically (which is where the fun is in these games) all tactical options from the previous games are still in there except for the some (non-tactical) tricks people used with time management such as creeping forwards really slowly while spamming overwatch which is just cheating really, the new time management system actually results in more believable gameplay without closing off tactical options and making your choices for what to do with your 2 actions per turn more important. The new class system for your troops while taking away the choice from you of how sort of class they will be still gives you the choice of how to make up your squad and with the unique skills each class provides this makes for more strategic choice than in the previous games when making up your squad. On the point of unique skills they open up more options for how you will use a turn than previous titles which only adds to the tactical depth. The only other major change from previous games is the shrinking of the squad size, this doesn't change gameplay or your tactical options all it changes is the time it takes to do a mission. The only negatives I've found are a few rare bugs with the menu system and occasionally the AI will take time (up to 1 min for me max so far) to process what it is going to do making you think it is frozen although graphics are still being rendered in realtime. Overall its a great title and the people making a fuss over changes really don't understand that the changes actually haven't changed the game much at all and have actually enhanced the tactical and strategic aspects, but some people just don't like change or enjoy jumping onto causes weather real or imagined. Expand
  99. Oct 18, 2012
    Lovely game. Been awhile since I've been glued to the computer for so long. It's not a full on redux on the original but it doesn't claim to be. Graphics are excellent. Gameplay is intricate and complex (if you play on classic) the only gripe is that it was too short! Hoping DLC's come out because i want more of this Game.
    Give it a shot you wont regret it.
  100. Jul 9, 2014
    Excellent game.

    Hard decisions to make, punishes bad moves, makes you feel accomplished when you succeed. Game has high replay value due to randomization and various settings/mods.

    Only reason its not a flat out 10/10 is minor annoyances. Such as if the last man with medkit gets wounded and some odd camera bugs.
  101. Jan 22, 2013
    Having played the original XCOM when it was first released, in my opinion this new version has ironed out the annoying and unnecessary aspects of the original. Does anyone else remember how irritating and buggy the original was? My only protests: the absence of HQ invasions, the low variety of missions, and the level of creepiness and fear that an alien-themed game should have is lower than I would like. Collapse

Generally favorable reviews - based on 57 Critics

Critic score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. 88
    Is it better than the original? No. One can’t imagine X-Com 2012 being an all-time-classic and people still playing with it, months from now (let alone, years). Is it a ‘true’ X-Com game, however? Definitely. Remorseless geeks are in for shivers and swoons when they meet their beloved foes: mind-controlling sectoids, zombifying Chrysalids, Cyberdisks, Ethereals… [December 2012]
  2. Dec 18, 2012
    XCOM: Enemy Unknown is a worthy tribute to its progenitor and hopefully the start of something brand new for players who've been dying to get a good squad-based strategy game that lets them not only think, but feel as well.
  3. Nov 14, 2012
    Amazing tactical complexity, satisfying strategic depth; slightly dodgy ending, but your own stories are more important anyway. A modern classic.