- Summary: Enemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads inEnemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger. The fight spreads around the world as the XCOM team engages in over 70 missions, communicating and negotiating with governments around the world.… Expand
Oct 5, 2012Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
LEVEL (Czech Republic)Nov 4, 2012Enter the story of the fierce war between humans and aliens! XCOM is back in full force, though it's not the same game as its predecessor. [Nov 2012]
Oct 17, 2012At a time where FPS, RPG and action games appear on the market everyday, the return of XCOM is welcomed with a great satisfaction. If purists will be sad to find some of the original features gone, the newcomers will be pleased with XCOM : Enemy Unknown and its strategic and pleasant gaming experience that teaches a lesson to traditional and boring war games.
Oct 8, 2012Despite some bugs and average production values, Firaxis convincingly restores XCOM to life: its difficulty, management and tactical gameplay are there. Very nice to explore, Enemy Unknown leaves you with but one desire: to play a sequel that is richer and prettier than ever. Get to work!
Oct 9, 2012Let me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what youLet me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what you wanted, don't buy this game and please don't bother us by giving 0 point reviews here.
As I said, this game is different from UFO: EU(X-com: UFO Defence in america) it is however not worse or dumbed down. They may have simplified the tactical combat, but simplifying is not the same as dumbing down. Dumbing down is making the game easier and losing strategic depth in the process, simpifying is making a game easier to understand while trying to maintain or improve strategical depth.
And XCOM: EU does the latter. The strategic base management is probably even more complicated than it was in the original and the tactical combat is, while streamlined and symplified, just as deep or even deeper than the original game.
It now involves units working together instead of having 14 nearly identical soldiers just scouting if every direction. Ammo is now more important unlike what many 1993 fanboys are saying. Guns still need reloading you just don't need to equip your soldiers with ammo anymore. And most of all there's the completely new cover system. Now, when you move your soldiers, you actually need to think about flanking aliens, because shooting aliens in full cover isn't going to kill them. I've come across a situation where my assault soldier tried to flank an alien but revealed another alien in the process which left him exposed. I then moved my support soldier in to throw a smoke grenade to protect my assault and used my heavy to suppress the flanking alien to avoid him shooting at my assault... Tactical situations like that would almost never occur in the original X-com so i completely disagree wit people who say this game is dumbed down.
The things that were simplified are mainly things like Time Units and i think the new system is actually better. It might kill the nostalgia a bit but this system is faster, easier and makes every decision more important and rewarding.
So, to come to a conclusion: I think this game is absolutely brilliant! I normally wouldn't give a 10 to a game. But I'm sorta doing this to cancel out the zeros that were given. Because even if you preferred the old X-com, it's ridiculous to say this game is worth a 0...… Expand
Aug 21, 2013X-COM:Enemy Unknown is one of those really good turn based strategy. Half of the game is spent planning, researching and building in the X-COMX-COM:Enemy Unknown is one of those really good turn based strategy. Half of the game is spent planning, researching and building in the X-COM HQ and the rest is spent out on the field. However neither fells like a gimmick on the other. In the base you'll feel either excited to use your new tech, or terrified that you could lose more soldiers. In the field you'll long for the time when you can get back to base hopefully with a full squad. Since mission are, for the most part randomly generated it has a huge replay value. While the story is a little lack luster there are some good moral moments and the gameplay makes up for it.… Expand
Oct 14, 2012This game is fantastic! Very well done and is (almost) all I hoped for in a reimagination of this old classic! I write "almost" because thereThis game is fantastic! Very well done and is (almost) all I hoped for in a reimagination of this old classic! I write "almost" because there are a few things lacking, but nothing serious.
First the good things: The game! Yes, it does almost nothing wrong. I know there are a lot of people ranting over the things that are missing compared to the old game. But really, this is an reimagination and most things have been changed up - and for the better. Inventory management is quick and intuitive, no more 10 min. inventory checks before each mission. The research tree is expanded and you are able to customize everything from troops and items to vehichles. More varied missions. Nice cutscenes and input from NPC's adding to the atmosphere and storyline. MUCH more emphasis on tactics - make too many mistakes and you are seriously punished, think before you move and you are rewarded. Soldiers have different classes, contributing to the tactical thinking. Base building requires more consideration. Resource management! Probably the single most mportant enhancement if you like this sort of game! Depending on difficulty level, you really have to pay a much closer attenyion to your resources than in the old Xcom. You can no longer mass produce laser rifles and sell them off, this is a big plus as it keeps the end game interesting! Even though you are 4 months in you can still make mistakes that can cause you to lose the game. This and much, much, more!
It is a teeny weeny lacking in the original atmosphere. The music, although good, is a bit too upbeat in my opinion. You just don't get the same creepy sensation... Then there is the clunky characters, guess it is because of the console adaption, but come on, some of the guys got hands twice as big as a normal person's head. Finally I wish they would have spent a little more time on finding talented voice actors.
But all on all highly recommendable. If you loved the old game you shouldn't be dissapointed.… Expand
Nov 14, 2012I`ve disappointed in XCOM 2012 because I am old style XCOM fan, BUT this game made with lots of improvements: graphics, tactical features,I`ve disappointed in XCOM 2012 because I am old style XCOM fan, BUT this game made with lots of improvements: graphics, tactical features, base components, storyline, and others. For me this game was a hope, that I`ll see BRAND NEW XCOM. So brand new XCOM disappointed me with: absence of map generator, and as a consequence poor map set, no randomize of enemy spawn, and as a consequence loss of challenging and interest to the game. Developers quickened game release and those who liked old XCOM are disappointed.
No matter what XCOM: Enemy Unknown 2012 worth to be played and gets my 8 (-2 for generators absence )… Expand
Oct 20, 2012A disregard in providing an adequate tutorial meant the learning curve for this game esp in base management requires many hours ofA disregard in providing an adequate tutorial meant the learning curve for this game esp in base management requires many hours of trial-and-error. The combat phases are the highlights whereas the base management are a hassle and really not very approachable. The plot is almost non-existent with generic NPCs, poor voice-acting and characters that you dont really want to relate to - they're boring, lack character and dont really do well to drive the so-called 'story' along. There are also technical hitches such as movement square elevation selection issues as well as camera angle bugs and a lot of weird glitches abound. Played for around 20 hours before repetition and a lack of long term appeal sinked in. Get Dishonored instead. As an avid RTS/Strategy gamer, I say wait for this game to hit the bargain bin. Oh and did I mention they've dumbed the game down for consoles as well as made the UI more tailored towards consoles, abandoning PC UIs? Worth a try but not really a game that you'll play ever again.… Expand
Mar 19, 2013Everyone who has given this game a good score has clearly never played the real xcom from the 90!!!!!!!!!
I am not saying this is a badEveryone who has given this game a good score has clearly never played the real xcom from the 90!!!!!!!!!
I am not saying this is a bad game i am just SO disappointing how they could take a master peace like the old one and turn it in to this.
-Childish looking aliens (the old game was so creapy) actually everything looks that childish way the game has no mature feeling!
-Story to simple and short.
And where are the awesome base battles every map just looks the same the old game had much much variety when it comes to game play and everything else.
Still i enjoyed the game but sometimes i wish programmers would program like they used to in the 90 using the stat of the art tools they have to day games are becoming so simple these days.… Expand
Dec 30, 2013Worst purchase ever, Installed 13GB and it wont let me play a single player game without updating 6GB first.
Firaxis and 2K games are justWorst purchase ever, Installed 13GB and it wont let me play a single player game without updating 6GB first.
Firaxis and 2K games are just insulting players with this.
The whole point of buying a retail disc is to avoid huge downloads, I can understand requiring up to 1GB update in order to play multiplayer. But 6GB just to play a single player...... i'll never buy anything from 2K games or Firaxis again.
And they wonder why PC retail is dying to console games, least a console game you buy from a store you can play single player out of the box without updating. I would rather they didnt bother at all with a retail store copy if they are going to be like that, it just wastes my time.
This one is going back for a refund, misleading packaging does not state anywhere on the package that it requires an update to play single player, only that online activation is required.… Expand