Generally favorable reviews - based on 57 Critics What's this?

User Score

Generally favorable reviews- based on 1870 Ratings

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: Enemy Unknown couples tactical turn-based gameplay with action sequences and on-ground combat. Recruit, specialize and train unique soldiers and manage your personnel. Detect and interrupt the alien threat as you construct and expand your XCOM headquarters. Direct soldier squads in turn-based ground battles and deploy air units such as the Interceptor and Skyranger. The fight spreads around the world as the XCOM team engages in over 70 missions, communicating and negotiating with governments around the world. Expand
Score distribution:
  1. Positive: 56 out of 57
  2. Negative: 0 out of 57
  1. Oct 16, 2012
    This game will test your mettle in a way that will make old fans tingle with a sense of unforgiving nostalgia, and will make clear to newcomers just exactly what XCOM is all about.
  2. Oct 5, 2012
    Firaxis' outstanding design strips away every last vestige of tedium from combat while maintaining the agency that makes the original such a classic...The PC version is slightly superior thanks to improved textures and resolution and drastically lower load times, but those are minor differences.
  3. Oct 8, 2012
    The fact remains that XCOM: Enemy Unknown is an exemplary turn-based strategy game. Firaxis has deftly blended management, tactics and the sort of gut-level, throaty encounters usually reserved for fast-paced action games.
  4. Oct 8, 2012
    If isometric strategy games are dead, this is the best zombie we've ever seen.
  5. 90
    Enter the story of the fierce war between humans and aliens! XCOM is back in full force, though it's not the same game as its predecessor. [Nov 2012]
  6. Oct 17, 2012
    At a time where FPS, RPG and action games appear on the market everyday, the return of XCOM is welcomed with a great satisfaction. If purists will be sad to find some of the original features gone, the newcomers will be pleased with XCOM : Enemy Unknown and its strategic and pleasant gaming experience that teaches a lesson to traditional and boring war games.
  7. Oct 8, 2012
    Despite some bugs and average production values, Firaxis convincingly restores XCOM to life: its difficulty, management and tactical gameplay are there. Very nice to explore, Enemy Unknown leaves you with but one desire: to play a sequel that is richer and prettier than ever. Get to work!

See all 57 Critic Reviews

Score distribution:
  1. Negative: 91 out of 532
  1. Oct 9, 2012
    Let me just start this review of by saying: This game is fantastic... It is, however, not 1993 XCOM with updated graphics. If that's what you wanted, don't buy this game and please don't bother us by giving 0 point reviews here.

    As I said, this game is different from UFO: EU(X-com: UFO Defence in america) it is however not worse or dumbed down. They may have simplified the tactical combat, but simplifying is not the same as dumbing down. Dumbing down is making the game easier and losing strategic depth in the process, simpifying is making a game easier to understand while trying to maintain or improve strategical depth.

    And XCOM: EU does the latter. The strategic base management is probably even more complicated than it was in the original and the tactical combat is, while streamlined and symplified, just as deep or even deeper than the original game.
    It now involves units working together instead of having 14 nearly identical soldiers just scouting if every direction. Ammo is now more important unlike what many 1993 fanboys are saying. Guns still need reloading you just don't need to equip your soldiers with ammo anymore. And most of all there's the completely new cover system. Now, when you move your soldiers, you actually need to think about flanking aliens, because shooting aliens in full cover isn't going to kill them. I've come across a situation where my assault soldier tried to flank an alien but revealed another alien in the process which left him exposed. I then moved my support soldier in to throw a smoke grenade to protect my assault and used my heavy to suppress the flanking alien to avoid him shooting at my assault... Tactical situations like that would almost never occur in the original X-com so i completely disagree wit people who say this game is dumbed down.

    The things that were simplified are mainly things like Time Units and i think the new system is actually better. It might kill the nostalgia a bit but this system is faster, easier and makes every decision more important and rewarding.

    So, to come to a conclusion: I think this game is absolutely brilliant! I normally wouldn't give a 10 to a game. But I'm sorta doing this to cancel out the zeros that were given. Because even if you preferred the old X-com, it's ridiculous to say this game is worth a 0...
  2. May 1, 2014
    Turn based strategy at its finest with a variety of gameplay options. Play it on ironman where every decision matters. Nothing beats the moment when your favorite Sniper (named after yourself, of course) is down to one health bar, low on ammo, Thin Men dropping in from everywhere, and your Support Class Girl sits on the other end of the map. Be sure to get the excellent Enemy Within as well. Expand
  3. Oct 9, 2012
    Well, at first it seemed alright, i would have originally gave it like a 6 or 7. But just as i was about to get off, i realized there was alot more to do. that bumped me up to like a 8. I saw the game being good because i could experiment with different stuff like equipment and tactics. But then that was about it. So just as im about to get off to write my review, im playing a mission to escort a scientist to safety. Just as im about to extract him, a hiding alien kills him with overwatch...that ended my happiness. And then the next mission after was a terror mission! Now get this. The only species of alien in this entire mission were im not going to give away what they are if you are new to xcom, but lets just say too many of these buggers on a terror mission and not even maxed veterans can fully survive. So i lost 5 out of my 6 men while taking 23 of those little buggers with me. Thats when i decided this game deserves a 9. Not only does it create a challenge. But it has a good feel to it where you dont get bored. It gives you just enough uniqueness to think its something new. But thats where i think it may have a hard time. Today's kids drop anything they can't really beat the first or second try. Well ladies and gentlemen. If this is your first xcom. You aren't going to beat it your first or second try. Possibly not even your tenth. Then again i am playing on iron man...oh well. I'd surely recommend XCOM:Enemy Unkown to all players that enjoy a good challenge and have fun doing so. Expand
  4. Nov 24, 2012
    Before I judge this game on how well of a remake it is, I consider that it is an entirely new game, years from the original. In the same fashion that the Fallout series was adopted into mainstream play with Fallout 3, this continuation of the XCOM series pulls a similar trick. XCOM: Enemy Unknown features excellent gameplay and a pretty neat storyline. The risk/reward of each action is clearly defined and once you have the formula figured out its mostly grinding missions until game completion. Multiplayer is not a feature worth going out of your way for, with the same mechanic as single player in action, however it is still a mechanic worth grabbing a friend or two to enjoy with. The gameplay I give a high score for it is fun, exciting, and held my attention for hours. The PC controls are the biggest negative, with UI reacting poorly to mouse inputs and many options requiring two clicks to register. Menus are sticky and don't update quick enough. The character models are a bit goofy and many visual bugs in solider models and squad customization aggravate me a lot. Despite the visual hitches, the gameplay is solid and stable. One poor gameplay decision can domino a mission quickly out of control, giving this game a tense edge and making every level a risk and a thrill. I give this game an 8, with high overall quality at a price I can appreciate, but losing points for many visual and interface bugs. Expand
  5. Jan 22, 2013
    Having played the original XCOM when it was first released, in my opinion this new version has ironed out the annoying and unnecessary aspects of the original. Does anyone else remember how irritating and buggy the original was? My only protests: the absence of HQ invasions, the low variety of missions, and the level of creepiness and fear that an alien-themed game should have is lower than I would like. Expand
  6. Jan 7, 2014
    Three words..... frustration, frustration, frustration..... going to have to go to easy mode to see if I can just enjoy this after a long day at work or if it still wants me to delete the game from my steam account and chalk up the time spent as lost time and find something else. For the masochist, have at it. I'll gift you my copy, you'll have to provide your own Tums. For those looking for a relaxing but fairly challenging game, stay with the last version of XCOM. Expand
  7. Aug 19, 2014
    As fan of first classic X-Com am disappointed of where this go, and from what I see have no reason to play this. Strategy is better when its more complex and realistic, where apparently here they do everything to make it worst. Expand

See all 532 User Reviews