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Mixed or average reviews - based on 33 Critics What's this?

User Score

Mixed or average reviews- based on 34 Ratings

  • Summary: (Also known as "New York Crimes") In New York City, beggars are disappearing one after another, only to be found burnt alive. Meanwhile, a Y-shaped scar forms in the palm of the hands of seemingly unrelated people. With the police and the media giving little attention to these events, Henry White, a young and rich heir dedicated to a charitable organization, and his friend Cooper, are the first to investigate these disappearances. They are two of the three playable characters in Yesterday, the third being none other than the enigmatic John Yesterday, who is dragged into this incredible story after his memory is completely wiped. Expand
Score distribution:
  1. Positive: 13 out of 33
  2. Negative: 3 out of 33
  1. Apr 6, 2012
    90
    Once again, a great adventure game from Pendulo. But this one is darker in tone and story (which is excellent) that, its usual productions.
  2. May 7, 2012
    85
    Those who can deal with a couple of smaller deficiencies will be rewarded with a great adventure, including an exciting and deep story.
  3. May 16, 2012
    70
    The first gaming slap in the face of the year. Expectations grew as we learned news during its development as well as the early gaming experience. Alas, we are let down by a very low difficulty level, a very short gaming duration as well as bad story narration. All the major plot elements are revealed too soon, the game rushes to its finale and we are not met with the anticipated climax. [May 2012]
  4. Apr 12, 2012
    40
    The style of poorly executed visuals is in discord with the atmosphere that Pendulo Studios tried to create. Yesterday is also too easy and generally just not worth spending 4 hours with it. [May 2012, p.78]

See all 33 Critic Reviews

Score distribution:
  1. Positive: 4 out of 9
  2. Negative: 3 out of 9
  1. This game had me hooked from the get go, throwing me straight into a world with interesting, multi-faceted characters, a mystery to solve, and beautiful hand-drawn backgrounds. I was immediately struck by how player friendly the game is. I was always given enough information to work out what to do next and if I ran into trouble there was a helpful hint system. When I tried to do something that seemed logical to me, the game would almost always let me try it and give me an informative message about why the item combination didn't work. These qualities are sadly lacking in most adventure games I've played so I applaud Yesterday for getting this so right and not leaving the player scratching their head as to why those items "don't work together".
    Yesterday loses a point for, yes being too short, and because consequently the narrative felt a bit rushed and I would have liked to have seen the many reveals spread out a bit more. The game took me about 8 hours but the complex story deserved twice that. Still, the game remained engaging and fun the entire time and kept me on the edge of my seat.
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  2. Short but stunningly sweet. I thoroughly enjoyed Yesterday from start to finish (although that might not be saying as much as you think!), it has everything a brilliant point-and-click adventure needs: an engaging plot, attractive styling, credible characters and humour in all the right places. Unfortunately the game was *so* short, taking me around 4 hours to complete, that Pendulo Studios neglected the opportunity to capitalise on these positive qualities. Unfortunately, as I feared, the current price of £20 is completely unrealistic for what's on offer. Yesterday is a great example of what the point-and-click genre has to offer, but dies down all too quickly and just leaves you wanting more. A fantastic game, and definitely worth playing... But unfortunately at £5 per hour of gameplay the price is just too high. Collapse
  3. A short point ‘n’ click adventure with lots of twists to keep you entertained. Unfortunately, the inability to connect with any of the charactracters and the lack of any truly memorable scenes means the short playthrough will be easily forgotten; just like the eponymous protagonist’s memories. Expand
  4. Point n' Click adventure games have been my thing since I started using computers. My very first was Monkey Island, back when DOS was an operating system and Windows 3.1 was the next big thing. I've played classics like The Dig, all of the Monkey Island series, Sam n' Max classics, some of the Leisure Suit Larry classics, Indiana Jones and the Fate of Atlantis. Modern ones like Gemini Rue and Yahtzee's Trilby/5 Days a Stranger series. To put it simply, I know Point n' Clicks. To put it simply, Yesterday was a waste of time. I was wary of Pendulo for some reason, and now I know why. The game is entirely too short, the plot and the way it progresses is ridiculously fast and feels contrived. I literally felt like I missed the first half of the game and felt no emotional connection to any of the characters. There was a little bit of reasonable humor, but it was brief and overshadowed by both the dark story and the overfast pacing of the game. INCREDIBLY overpriced, not even getting started on that. Pass this up and go play a classic, like Day of the Tentacle - now there's a real gem of point n' clicks. Expand

See all 9 User Reviews