• Publisher: THQ
  • Release Date: Aug 19, 2003

Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 6 out of 26
  2. Negative: 7 out of 26
  1. Almost every texture in the game is soaked in bright neon colors to deliver a stylistic sci-fi setting. Unfortunately, where Alter Echo excels in graphics and gameplay, it comes up short in plot and personality. [Sept 2003, p.107]
  2. A good game but the developers made one serious mistake. By making the game so short and with no multi-player or any serious replay value, Outrage has created the perfect rental.
  3. 80
    A unique action game that’s repetitive in its style and level structure, Alter Echo is kept from being boring by its over-exaggerated morphing combo system and a wide variety of enemies that adapt to your attacks.
  4. It would have been nice to have seen some more variety in the environments, and the instances of backtracking through areas you've already visited are disappointing. But the game's exciting, free-form combat makes up for those deficiencies.
  5. Alter Echo is great but has one unforgivable issue: repetitive gameplay.
  6. While it's not exactly triple-A, Alter Echo is one of the most innovative and all-around interesting action-adventures you're likely to play this year. [Oct 2003, p.73]
  7. Brings some interesting gameplay elements to the table, but the execution falls short and it ends up being simply average, along with a thousand other no-name action titles.
  8. Does a good job in bringing something new to the platform table, but it just doesn't overcome its weaknesses in level design, overall control and the fact that it doesn't stand out as a high-quality platformer. What it does have is the morph ability, but the coolness of that can only last for so long.
  9. There's an abundance of camera problems and the enemy AI is dumb as a doornail. [Oct 2003, p.38]
  10. A light and breezy Sci-Fi romp, it has enough juice to occupy anyone in need of a good weekend diversion. It won't start trends (and I doubt it will set sales records) but there's something to be said for a project that's as solid and sincere as this one.
  11. 70
    The coolness of the character-morphing and combat are overshadowed by the repetitive and linear play and a lackluster look.
  12. At no more than 7 hours from start to finish, I’m sure most players can spare an evening.
  13. 68
    I just wish the game stood up and presented more of an open-ended challenge and demanded that I master all of them instead of having me slog through enemies in such a linear fashion --both conceptually and in the game world.
  14. It lacks the imagination that the design documents must have been crying out for, and ultimately feels too much like psychedelic paintball in a foam-padded adventure playground.
  15. The story is predictable to a fault, but with a nice twist ending.
  16. But the game's star is really Nevin's cool, morphable costume, which gives new meaning to the phrase "class action suit."
  17. You'll never get lost instantly die from misjudged jumps, or have to play through difficult parts ten times over. Consequently, it's also a little too easy. [Oct 2003, p.135]
  18. Eventually Outrage Games' baby reveals itself to be a generic and ultimately repetitive hack-and-slash endeavor that can’t hold a candle to the likes of "Soul Reaver 2" and "Mark of Kri."
  19. There's some mindless fun on offer here, but in terms of depth and replay value, Alter Echo simply doesn't cut the mustard.
  20. Movement is achieved by moving using a massively cut down version of Dance Dance Revolution (press buttons on cue) that if done correctly results in a Manga-esque cut scene of destruction. Effectively then, Time Dilation is an elaborate smart bomb. Like its name implies this game is merely a varied echo of what once was original.
  21. What we’re left with is a good stab at innovation marred by hopelessly dated level design and short (you can beat it in 10 hours), repetitive gameplay. You get the feeling that Alter Echo could have been much more.
  22. It’s as if the guys at Outrage struck upon innovative gameplay ideas but they just couldn’t mould a good game around them.
  23. There's a fine line between graphic artistry and immaturity, and while Alter Echo makes an attempt at the former, it probably falls into the latter. The hues are creative enough, and the faux-naturelle structures suitably curled and alien but perhaps the real problem is that a world made from plastic would look as dull as it sounds. [Nov 2003, p.109]
  24. Looks like it should be a fun game, but when you spend some time with it, it makes you want to chew your arm off. [Oct 2003, p.66]
  25. Unbalanced and derivative. [Oct 2003, p.116]
  26. You'll quickly realise that it's button bashing and not finesse that will aid you in your quest. Add to this a tacked-on rhythm-action game and you're left with a shallow and derivative game that offers no redeeming features. [Nov 2003, p.122]
User Score

Mixed or average reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 5
  2. Negative: 1 out of 5
  1. Apr 30, 2013
    I wish there was a more creative way to say that this game is just boring. Got it for a bargain without expecting much of anything and discovered it was just mediocre. Bad games are one thing--they have the potential to be funny--but mediocre games just have meh structure, meh stories, meh characters, and meh gameplay. But, it is playable, so I'll grant it that. Full Review »
  2. Apr 29, 2013
    All I can say about this game is that it is incredibly average. That's not necessarily a bad thing, since the game comes across as harmless, but it's not a compliment either. It has a nice atmosphere, but the story and the gameplay are just kinda weak. If you stumble upon it for less than $10 at the game store then go ahead and pick it up. But it's only worth going out of your way to find it if you're a PS2 game collector. Full Review »
  3. RichardB.
    Jan 7, 2007
    The background might be generic and the voice acting might not be all that, but the gameplay is the star of this game and holds up really well. Bits of platforming are mixed in with large dosages of frantic combat, involving the use of 3 very distinct forms that you'll have to master to achieve victory. The game's fun and exciting combat and suprisingly solid story are enough to recommend this game, despite its technical flaws. Full Review »