- Publisher: Namco
- Release Date: Jun 14, 2005
- Summary:
- Developer: Cattle Call
- Genre(s): Role-Playing
- # of players: 8 Online
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 2 out of 24
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Mixed: 20 out of 24
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Negative: 2 out of 24
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79Comes close to achieving the goal of combining a great offline quest with a great online experience. The most obvious missing piece: a compelling story. Second would be a full-fledged quest (your journey is mission-based, therefore eliminating some of the freedom that comes with an RPG). Third, End of Darkness can be repetitive at times.
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72Crippled by poor gameplay, redeemed at times by enjoyable dialogue and decent aesthetic qualities, Arc the Lad: End of Darkness ends up being a mediocre game.
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70The simple combat system works really well for the game and the storyline for me was really interesting. I would have liked more diversity in the single player mode, but the online mode really helped out its cause.
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Everything is passable--no aspects of the game are missing, nothing's technically wrong. It's just that it doesn't strive above any of the old, established conventions of the genre. It has an average overwrought RPG story line, average graphics, and an average (to poor) combat system that has shifted from turn-based combat to real-time combat.
Score distribution:
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Positive: 0 out of 1
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Mixed: 0 out of 1
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Negative: 1 out of 1
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[Anonymous]0
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