Metascore
68

Mixed or average reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 12 out of 34
  2. Negative: 1 out of 34
Buy On
  1. The break-up of the storyline as you switch from Felt in Belkhyde to Viese in Eden gets incredibly tedious over time, and the storyline – while incredibly naturally told and performed well – is rather uninspiring, but the game itself should give you a good 40 hours of gameplay.
  2. PSM3 Magazine UK
    72
    Pushes PS2 about as far as a toast making sim, but Iris 2 is an endearing adventure nevertheless. [Oct 2006, p.82]
  3. Play UK
    72
    The combat system is cool, the alchemy is cool, the voice acting is cool; unfortunately the fetching and errand running is so archaic, you can hear it dying. [Issue 144, p.87]
  4. Like Arthur and Excalibur, Felt and the Azoth are part of destiny... one that includes becoming part of any tactical-RPG loving gamer's library.
  5. Atelier Iris 2 carries the same great style and humor of its predecessor, but the tedious quest design spoils some of the fun.
  6. Everything's so crisp and workable that it's hard not to just smile and deal with all the little problems that try to bring the game down.
  7. It's a real shame, because when you're doing almost anything but fighting in AI2, the game is an enjoyable enough experience.
  8. 70
    Atelier Iris 2 isn’t going to change your mind about the genre, in fact as far as RPGs go it really doesn’t offer anything new and revolutionary. But if you are simply in the mood for some old-school goodness you can’t go wrong with this solid follow-up.
  9. 70
    The game also lacks a lot of favourable gameplay elements, and what is there usually feels like B-grade material.
  10. 63
    As always, players who do find themselves trapped in an age of nostalgia when 2D gaming is concerned should give this game a try but they will find that it sadly does not live up to the original.
  11. Electronic Gaming Monthly
    62
    A certain niche of gamers will surely warm up to this unassuming quest, but anyone accustomed to the genre's finest offerings will balk at its wimpy difficulty and light-weight narrative. [Jun 2006, p.114]
  12. PSM Magazine
    60
    While it does carry over the unique item synthesis system from the first game, and improves on its combat system, this alone isn't enough to make up for the game's flaws. [Jun 2006, p.85]
  13. Edge Magazine
    60
    While these new ingredients can be magical, they’re not enough to produce a truly golden successor. Nevertheless, it’s still an RPG that contains some precious properties. [July 2006, p.90]
  14. In The Azoth of Destiny, these smaller cogs have been removed in favour of a more cumbersome larger gimmick and, as a result, grinding the sequel through its revolutions is tiresome and often unrewarding work.
  15. games(TM)
    60
    Definitely worth a look, but for anyone familiar with the rest of Nippon Ichi's output, Atelier Iris 2 will dazzle and at times almost insult with its simplicity. [Sept 2006, p.124]
  16. Official Playstation 2 Magazine UK
    60
    Iris 2 isn't a landmark game by any stretch. But with a couple of novel features, it's certainly engaging enough to be a good toe-dipper into the world of RPGs. [Oct 2006, p.98]
  17. A decent RPG, but there's really nothing new or anything it does particularly well to make it truly standout.
  18. Quite a decent RPG. What holds it back is that it is far too typical of the genre; there's really nothing new about it nor does it do anything particularly well to make it truly stand out. If you're a fan of RPGs, you'll enjoy it, but it may be something of a forgettable experience.
  19. 50
    The Azoth of Destiny doesn't make any horrible mistakes, but the game's only real draw is that it's a very competent, old-school RPG for the PS2.
  20. Official U.S. Playstation Magazine
    50
    It's mediocre. And since the more recent RPG choices on the Playstation 2 include quality stuff like "Dragon Quest VIII", "Shadow Hearts", and"Grandia III", it's tough to justify spending any time with a mediocre game when you could be playing something great. [Jun 2006, p.94]
  21. Atelier Iris 2 just goes to show that RPG gamers are going to have to become a little more discerning with what they buy. Either that, or be happy with the occasional turd.

Awards & Rankings

#31 Most Shared PS2 Game of 2006
User Score
7.8

Generally favorable reviews- based on 14 Ratings

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 0 out of 3
  1. Nov 15, 2014
    9
    The very reason I became an Atelier Iris fan.

    Good and Interesting story. The second entry in the Atelier Iris game, it is certainly more
    The very reason I became an Atelier Iris fan.

    Good and Interesting story. The second entry in the Atelier Iris game, it is certainly more interesting than new games in ps3.

    Has two focuses and, by far, is more interesting than escha and logy. Synthesis and Battle, the two later unite in the story, even though it's not two stories, it has more of these elements than the ps3 one.

    Overall, a very decent game for Ps2. Interesting and very well done story.
    Full Review »
  2. Sep 10, 2013
    7
    While it follows the style and tone of it's predecessor. It lacks the charm and innovation AI1 had. AI2 seems to be a bit more combat focusedWhile it follows the style and tone of it's predecessor. It lacks the charm and innovation AI1 had. AI2 seems to be a bit more combat focused this time. While the combat is greatly improved upon from the game before it, it's still a little dull.

    None the less, AI2 is far prettier than AI1 also has far more interesting characters and overall story arc.

    Overall:
    A decent addition to the Atelier series that isn't as good as the game that came before, but, still fun and enjoyable none the less.
    Full Review »
  3. NicholasT.
    Mar 6, 2008
    5
    The game offers us more of the same goodness but also has quite jumpy difficulty level that reeks of inbalance. That could become a real The game offers us more of the same goodness but also has quite jumpy difficulty level that reeks of inbalance. That could become a real turn-off for some. The game is a walk in the park for the first introductive parts of the game and then the very 1st proper dungeon skins your ass raw. The 1st AI had a steady not too easy but not painful difficulty which is much more enjoyable than this 1st overpowered then underpowered then back and forth all the time gameplay. Full Review »