Baldur's Gate: Dark Alliance Image

Generally favorable reviews - based on 29 Critics What's this?

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Generally favorable reviews- based on 70 Ratings

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  • Summary: A darkness is gathering in the sprawling port town of Baldur's Gate. Members of the deteriorating city have been found dead, people fear leaving home, and rumors abound of a thieves' guild civil war brewing beneath the streets of the city. The player, down on his luck and carrying little other than a sword strapped to his back, comes fresh to the town and becomes all that stands in the way of the greatest threat ever to strike Baldur's Gate and the Sword Coast. [Interplay] Expand
Score distribution:
  1. Positive: 27 out of 29
  2. Negative: 0 out of 29
  1. A fine RPG, very loosely based upon a simplified Dungeons & Dragons motif. The game mechanics are easy, leaving you to focus on the puzzles, the high-adrenaline battles, and the lustful visuals.
  2. With it's beautiful graphics, easy to use interface, replayability and 2 player cooperative mode it should be the definitive hack and slash type RPG on the Playstation 2 for a long time to come.
  3. Featuring awe-inspiring graphics, ultra-realistic sound, seamless frame-rates, a masterful rendition of D&D 3rd Edition rules, and insanely addictive game play - there just doesn't seem to be enough words to describe the way this title upped the standards for it's genre in the console world.
  4. The best Diablo-style action/RPG ever produced. [Jan 2002, p.130]
  5. With the stunning graphics, super-fun co-op mode, and intelligent and seamless interface, you won’t be worrying about the storyline until well after you’ve finished shooting fireballs at the last of the frost giants.
  6. A beautiful-looking "Dungeons & Dragons"-based hack-and-slash. [Feb 2003, p.92]
  7. 60
    At normal difficulty (which is actually quite easy) the game should take about eight to 10 hours to complete. There is replay value in the different characters, although the dungeons and quests remain identical.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 28 out of 32
  2. Negative: 3 out of 32
  1. Nov 10, 2011
    This is the game that sets the standards for RPG's on the Plyastation 2, why? It is the first RPG on the PS2, every PS2 RPG to come after it has some resemblance, though minimal at some point, they do bear resemblance. While it may bear more resemblance to an action-adventure game, it is still a RPG at its core, being played out in chapters, a very D&D level up system and an incredible graphics engine. What is not to love about this RPG?

    Its not about the hack and slash, but its rather the intriguing story that goes behind this Call of Duty for Storytellers. It has incredible graphics, D&D monsters, D&D setting, D&D spells, D&D level up system and lots of blood and gore in great graphics. I say again: Whats not to love?
  2. Aussiegirl
    Sep 26, 2003
    WOW!!! I played this game ages ago. It is still my FAV game EVA! This has to be the BEST game. I can't wait 'til we get the sequel. Which should be even better. If that is possible. Expand
  3. MikeyG.
    Dec 27, 2001
    Awesome, replayability. Gauntlet and extreme modes much harder, and Drizzt rocks!!
  4. Cody
    Sep 13, 2005
    It was the best game I've ever played. all the fighting yeah my kind of game. I only played it at my cousins house for two days and already I'm saving my money up for it. I haven't beat it yet but I'm going too. Expand
  5. Mar 31, 2014
    The prequel to Dark Alliance II. This is the game that started all of the great RPG games on the PS2. Many keep a PS3 just to play this. It is a great game and tells the back story behind Dark Alliance II. Expand
  6. Jane
    Mar 27, 2003
    My first PS2 game. And it's still my favourite!
  7. Sep 14, 2013
    It absolutely boggles my mind that this game has such high scores. Nice graphics? Yeah sure. Interesting? Initially. Fun? Possibly, for the whole 5 hour length of the game. But it lacks the allure to play it again, because every aspect of the game is fresh in your mind after you beat it, it's THAT short. The length of the game wasn't a new type of disappointment. I know short games were a trend with a lot of PS2 games, and I'm not sure why. RPGs on older systems took DAYS to finish, some even took weeks because there was so much trial and error, and waiting for magazines to come along with tips. You couldn't beat Chrono Trigger, Secret of Mana, Ocarina of Time, or FFVII in one sitting. You could barely beat them in one week. It was simply impossible, not to mention really bad for your health to even try.

    But Baldur's Gate: one evening. I was only like 16 too. A video game veteran by that time sure, but the PS2 was a fairly new console when this game came out (and not many, if any, other RPGs), so no one could really be expected to anticipate what it had in store. What a massive disappointment. Paid full MSRP price for this thing brand new, and was taking it to the buyback store the next day because it has absolutely 0 replay value. What crap. I don't even want to play it now, 12 years later. The entire scope of the game is THAT fresh in my mind, I know everything that will happen, and I even remember what all the enemies looked like. That's quite telling.

See all 32 User Reviews