For the budget price, Blowout isn't a bad game, as it follows the rules of its genre very closely and, while offering little in the way of innovation, does at least feel like someone cared when they made it.
Anybody looking for a good, mindless, old-school shoot 'em up, is going to be completely satisfied with this game. If you can turn your brain off for a while and just kill some bugs, then BlowOut is the game for you.
Playable (if you're lucky enough to avoid the movement bug), and it hits all the marks expected of a scrolling shooter. It's hard to applaud a game for being merely adequate, however, and Blowout's plainness will make it of little interest to the majority of gamers.
It has its moments, like some neat lighting effects and some balls-out action, but it's marred too often by lack of imagination and solid control, not to mention too many moments of "let's press the elevator button".
Unfortunately, it offers very few thrills, and instead, an overly cumbersome control scheme and some insanely convoluted level designs suck just about all the fun out of what could have been an entertaining shooter.
The whole station is one excruciating maze! Figuring out how to move from one position to the next is such an arduous task. Even though you may have the map, it doesn't reveal the secret passages that you need to "blowout" before you can move on.