Metascore
78

Generally favorable reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 20 out of 28
  2. Negative: 1 out of 28
Buy On
  1. 82
    A rather distinguishable style, an amazing soundtrack, and an interactive combat system.
  2. Features an original tactical combat system and numerous gameplay twists that will surprise players well accustomed to the standard RPG blueprint.
  3. One of those truly original games that, while a tad liberal in the innovation department, manages to keep you entertained all the way through thanks to one of the best battle systems ever to grace an RPG..., a Now and Then, Here and There-esque anime-influenced presentation, and some of the most challenging moments a hardcore RPG gamer could hope for.
  4. Game Informer
    80
    If anything, Dragon Quarter will likely tear the Breath of Fire fan base apart... As intended, it's unlike anything you've experienced before. [Mar 2003, p.79]
  5. Cheat Code Central
    80
    You know you're playing this game over and it makes no bones about it. It's upfront and honest in that regard and even if you just play it once, you are certain to enjoy every juicy minute of it.
  6. 85
    Players who are willing to stick it out will find an RPG of unrivaled depth, innovation, and replayability.
  7. The refreshing battle system is worthy of props.
  8. 80
    An addictive and undeniably daring game that feels more urgent and less epic than most RPGs, and the battle system is masterful. But it’s nothing like previous Breath of Fire games, and the forced repetition might kill it for you.
  9. Expect to play through this game at least three times, if not more, in your quest to see everything that it has to offer. Thankfully this is a very good game, or else players simply wouldn’t spend the time to beat it again.
  10. 80
    The attractive visuals ride the line between dark and cartoony with expressive characters. It's all tied together with its unique combat and restart schemes, which will either inspire you or drive you mad.
  11. Play Magazine
    80
    I wanted something different too, but what I got instead is marvelous. [Apr 2003, p.52]
  12. Electronic Gaming Monthly
    77
    Honestly, I don't think I've ever had as much fun with RPG battles before. [Apr 2003, p.112]
  13. Short, sweet and tough as a bastard.
  14. Official U.S. Playstation Magazine
    80
    One of the most extraordinarily deep and innovative games I've ever experienced. [Apr 2003, p.84]
  15. It’s nice to see the occasional role-playing game that isn’t formulaic, something that shows the developer took some time to create a plot worth living in a game worth playing. Dragon Quarter does that so surprisingly well and in so many different ways, it almost transcends the RPG genre.
  16. It’s certainly not going to convert RPG nay sayers, but fans of the genre should find something new here.
  17. GMR Magazine
    80
    It's different than any RPG you've played before, and better than most. [Apr 2003, p.62]
  18. 80
    It's not that interesting all the way through, but the storyline does expand and the ending is something to fight for.
  19. GameNow
    83
    Brilliant battle system - arguably one of the finest ever devised. [Apr 2003, p.50]
  20. Traditionalists may find the new game too different for their liking, but gamers looking for a challenge with a great battle system should look into this title.

Awards & Rankings

66
34
#34 Most Shared PS2 Game of 2003
User Score
6.6

Mixed or average reviews- based on 35 Ratings

User score distribution:
  1. Positive: 8 out of 12
  2. Negative: 3 out of 12
  1. Dec 29, 2014
    8
    One of my personal favorite RPG's of all time, Breath of Fire: Dragon Quarter has an engaging story and extremely fun combat. It was a boldOne of my personal favorite RPG's of all time, Breath of Fire: Dragon Quarter has an engaging story and extremely fun combat. It was a bold decision to have the game step away from the formula of it's predecessors and take the series in a different direction and while many loyal fans of the series were disappointed by the changes, it'd be fair to say that had the game not been labelled a Breath of Fire game most of them wouldn't have had an issue.

    This is most definitely a game intended to be played over and over again. Partly because unless you are extremely skilled, you aren't going to be able to get through the story on your first attempt due to certain boss battles being extremely difficult on the first play through and starting from the beginning or from your last save with some extra party exp to spread around can make all the difference and secondly in order to unlock all of the cut scenes to learn the entire story behind the events of the game.

    The limiting of Ryu to a single dragon form when traditionally he had access to many different forms was a risky one but in my opinion it worked. Instead of having 50 or more forms of which you'd possibly use 5 or 6 throughout the entire game. DQ gives you a single extremely powerful, almost invulnerable form with the catch being that you can only use it so much until you die from it and have to start over from the beginning. It forces you to be strategic about using the form only for tough fights you wouldn't be able to beat otherwise rather than being cheap and using your dragon form for every fight.

    Overall Dragon Quarter is a unique experience that changes up an old formula and adds an engaging story and likable characters to a new combat system like nothing any game had offered before it.

    + Great combat system
    + Engaging story
    + Excellent replay value
    + A bold step in a new direction for the series, it's different but by no means bad

    - The holding back of certain story elements can leave the player confused as to why certain things happen until later runs through the game
    - Environments are very repetitive, especially through the middle part of the game
    Full Review »
  2. May 18, 2011
    0
    This game is nothing like its predecessors. It's monotonous, and guarantees that you will have to restart the game. If you die, you are givenThis game is nothing like its predecessors. It's monotonous, and guarantees that you will have to restart the game. If you die, you are given the option to restart the game, which you must to in order to keep getting strong enough to tackle the next obstacle. This is fine, however you are limited on how many times you can save! Your saves are as limited as the amount of save coins. The battle system is interesting. You move your characters around like a SRPG, but it doesn't have much function. You will find yourself running over a lot of traps and just dying.I had no desire to continue this game after getting the game over screen 5 separate times. This game is an insult to the Breath of Fire series. It feels incomplete. Worst RPG game I've played. Full Review »
  3. Alexis
    Sep 21, 2005
    6
    Innovative, perhaps, but also tedious, poorly balanced, and slow to get off its feet. If you have a lot of time to spend dungeon crawling and Innovative, perhaps, but also tedious, poorly balanced, and slow to get off its feet. If you have a lot of time to spend dungeon crawling and retracing your steps, this game may be for you. Otherwise, skip it. Full Review »