User Score
7.0

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 16 out of 25
  2. Negative: 5 out of 25

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  1. May 18, 2011
    0
    This game is nothing like its predecessors. It's monotonous, and guarantees that you will have to restart the game. If you die, you are given the option to restart the game, which you must to in order to keep getting strong enough to tackle the next obstacle. This is fine, however you are limited on how many times you can save! Your saves are as limited as the amount of save coins. The battle system is interesting. You move your characters around like a SRPG, but it doesn't have much function. You will find yourself running over a lot of traps and just dying.I had no desire to continue this game after getting the game over screen 5 separate times. This game is an insult to the Breath of Fire series. It feels incomplete. Worst RPG game I've played. Expand
  2. Jun 13, 2013
    1
    One of the most disappointing RPGs I've ever played... You don't really feel anything for the characters, there is a reason to like or hate them but they are so lackluster in their detail and personality that you just don't want to get attached to a character from the start. The dialogue is almost as bad, nearly every conversation is irrelevant, terribly short or doesn't contribute to the story. The music is also very mediocre. Pivotal emotional moments fail terribly due to all I've stated so far. The pacing of the game is very irritating, some parts are drawn out way too far and having a turn-based battle system with tedious encounters you cannot avoid doesn't help, you just want to rush to the end of the game. Events occur and you just get thrown into action, the way the events occur are clearly not thought out well. There is little sense of direction in the game underground, it's just "we have to reach the surface". Expand
Metascore
78

Generally favorable reviews - based on 28 Critics

Critic score distribution:
  1. Positive: 20 out of 28
  2. Negative: 1 out of 28
  1. It's designed to be played through multiple times, and won't show anywhere near the whole of its plot or locations first time out.
  2. But to start an RPG from the beginning just to save your experience is overly tedious. And starting from a save points at a loss of your stats is equally lame.
  3. Good-looking stuff even if what most gamers will recall from their time with Dragon Quarter is being blinded by the darkness and a PSOne-sponsored shade of the color brown.