Castlevania: Curse of Darkness Image
Metascore
70

Mixed or average reviews - based on 30 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 28 Ratings

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  • Summary: The legendary Castlevania series returns with a new story and a new hero. Hector, one of two Devil Forgemasters who once trained under Dracula, has fled Vallachia disillusioned with the ideals of his mentor. Now, three years after Dracula was defeated in battle at the hands of the Belmonts, Isaac – a former friend and fellow Devil Forgemaster suddenly reappears and orchestrates the execution of Hector's beloved. Fueled by revenge, Hector returns to Vallachia to confront Isaac. Use Devil Forgery skills to develop & enhance "Innocent Devils" allies. RPG elements featuring character growth based on experience points. A deep storyline that unfolds against a backdrop of beautifully environments. Increased number of unlockable features enhances replayability. [Konami] Expand
Score distribution:
  1. Positive: 10 out of 30
  2. Negative: 1 out of 30
  1. The tools of the demon-hunting trade define Curse. [Nov p.84]
  2. Fans of the series will be both pleased and slightly disappointed at the same time with the second Castlevania game to hit the third dimension, but to the casual gamer, it will be nothing more than an average action title.
  3. Castlevania fans will definitely be pleased with the direction this series is going in. It's a shame that it feels so dated. [Nov 2005, p.151]
  4. 70
    Curse of Darkness is often a lot of fun in its own right, but if you're not the kind of player that can tolerate "grind"-style gameplay -- and indeed, often thrive on this -- then you might get bored here.
  5. 70
    For players that can muddle through the often copious and tedious battles and sometimes lackluster environments, this is a worthy Castlevania adventure -- and thanks to the devil forging and item creating, a rather unique one at that.
  6. In all its mediocrity the game just does not have that special something. Corny cutscenes are not enough of a reward to justify endless combat through unimaginative enemy hordes. [Mar 2006]
  7. For the determined vampire hunter, Castlevania: Curse of Darkness can be engaging, but only in the manner of any item-heavy level grind.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 11 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 1 out of 12
  1. Jul 31, 2013
    10
    Incrivel. POSITIVOS Otimas opcoes de criacao de armas, armaduras, itens; Sistema de evolucao de 'familiars' bem desenvolvido; Grande variedade de inimigos;
    Otimas e fluentes animaçoes dos personagens;
    Grande variedade de combos e estilos de uso de armas diferentes;
    Chefes desafiadores e bem elaborados;
    Otimas animacoes em CGI.
    Trama diferente que sai da mesmices da serie;
    Duraçao do jogo no tempo certo.

    NEGATIVOS
    Falta de detalhes no cenario;
    Cenarios podem se tornar repetitivos;

    Jogo sensacional. No final so fica uma pergunta: "Onde esta a versao remake ou hd para PS3 ou XBox360????"
    Expand
  2. May 19, 2011
    9
    Castlevania: Curse of Darkness is pretty entertaining. It might lack the intense atmosphere and eerie feel some of the previous Castlevanias had, but it's still a fun adventure RPG style game. The events of Curse of Darkness happen 3 years after the events of Castlevania III: Dracula's Curse. You play as Hector, a devil forgemaster, who can summon various types of familiars to help him in fights, ranging from fairy type that heal you, to battle type that are good damage dealers, etc. Curse of Darkness has some similarities and some very huge differences to Lament of Innocence, the other 3D Castlevania that came out on PS2. For one Curse of Darkness is an RPG-style game, meaning the player gets to gain experience points and level up. Secondly you're not only confined to one weapon, but can use many different types. The fun part is that most times you'll need to craft better weapons from the raw ingredients that you find dropped by monsters. Each weapon type has different fight combos, making the potentially repetitive gameplay somewhat varied. The other fun thing is that depending on what weapon type you use, your familiar follows a different evolution path, which can make you interested to try out other evolutionary paths of the same type of familiar. Curse of Darkness has an incredible soundtrack. In fact in my opinion one of the best in a Castlevania game (and that says a lot, since Castlevania games generally have great music). There are a lot of stages in the game, most going outside of the castle. Some stages are rather fun to explore, such as Cordova Town for example, but some others can be a real pain. The game really does grow on you. When I began the first stage it looked incredibly mediocre, but further into the game you get, the more stuff there is to do and more fun it becomes. The characters are interesting, the cinematic sequences, especially the fights, are great, and there are some extra bits added too, like a secret boss in the temple basement, and also two monster-filled towers. This is a much longer game than Lament of Innocence. Perhaps not for everyone, maybe even not for all Castlevania fans, but anyone who likes adventure RPGs or even JRPGs should give this a try at least. Expand
  3. Oct 19, 2013
    9
    I find it a great game,especially considered its 3D(and its obvious that Castlevania always had a problem going on with the 3D).Sometimes the camera might be a bit laggy,and the controls a bit awkward,but in general I find this game a great experience.First of all,the music is top-notch.And what else to expect for a CV game.The story is pretty good as well.But the gameplay is what matters,and I find it damn addictive.Devil forging,item forging,lots of exploration,fluid combat,memorable bosses and environments and some plot twists to keep you thrilled.I dont know why some people bash this game,but I find it great and a must play for any Castlevania fan. Expand
  4. Mar 31, 2012
    7
    This was very different than other Castlevania games preceding it. I didn't have a problem not playing as a Belmont, because many of the other games had done that. However, the Devil forging was very unusual. I enjoyed it, but didn't really feel as though this were a Castlevania game. But it was fun to make your own weapons and beat Isaac with a frying pan. This game definitely had its silly and serious moments, but one of the most frustrating to me was fighting Legion. I thought fighting Legion would be like The Forgotten One in LoI, you choose to fight it and you get a pretty nice payoff for it. But you get nothing when you beat Legion, just a pat on the back and your back on your way. Other than that, the gameplay was very fun, the storyline was interesting, and the fact that you could play as Trevor once you'd beaten the game is what held its replay value for me. Expand

See all 12 User Reviews