• Publisher: Konami
  • Release Date: Nov 1, 2005
Castlevania: Curse of Darkness Image
Metascore

Mixed or average reviews - based on 30 Critics What's this?

User Score

Mixed or average reviews- based on 22 Ratings

  • Summary: The legendary Castlevania series returns with a new story and a new hero. Hector, one of two Devil Forgemasters who once trained under Dracula, has fled Vallachia disillusioned with the ideals of his mentor. Now, three years after Dracula was defeated in battle at the hands of the Belmonts, Isaac – a former friend and fellow Devil Forgemaster suddenly reappears and orchestrates the execution of Hector's beloved. Fueled by revenge, Hector returns to Vallachia to confront Isaac. Use Devil Forgery skills to develop & enhance "Innocent Devils" allies. RPG elements featuring character growth based on experience points. A deep storyline that unfolds against a backdrop of beautifully environments. Increased number of unlockable features enhances replayability. [Konami] Expand
Score distribution:
  1. Positive: 10 out of 30
  2. Negative: 1 out of 30
  1. The tools of the demon-hunting trade define Curse. [Nov p.84]
  2. 80
    While Curse of Darkness may arguably be better than "Lament of Innocence," it still isn’t as good as the side-scrolling entries. There’s just something about the translation into the 3D environments that makes Castlevania lose its charm.
  3. But truly, this slightly-above mediocre release is not what Castlevania should be. The action needs to be tougher, tighter, less "me too" where "Devil May Cry" is concerned.
  4. For the determined vampire hunter, Castlevania: Curse of Darkness can be engaging, but only in the manner of any item-heavy level grind.

See all 30 Critic Reviews

Score distribution:
  1. Positive: 9 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 1 out of 10
  1. AlexB.
    10
    This game was quite enjoyable. I love the new features of devil forging and weapon and armor smithing. I must admit that the bosses were a tad too easy. Other than that, this game was great. Collapse
  2. DavidS.
    8
    A good action RPG. I found that once I started playing the game it was pretty addictive. A marked improvement over Lament of Innocence. The devil forging system is a great addition but can be mildly confusing and frustating at times. There should be more insight into techniques to raise the innocent devils so you don't have to experiment blindly. Same goes for weapon creating. I found the environments and bosses to be engaging it not a tad easy. Overall, a good game, and with nothing new on the market in terms of action based games it'll have to do until the next Onimusha or Devil May Cry. Expand
  3. This was very different than other Castlevania games preceding it. I didn't have a problem not playing as a Belmont, because many of the other games had done that. However, the Devil forging was very unusual. I enjoyed it, but didn't really feel as though this were a Castlevania game. But it was fun to make your own weapons and beat Isaac with a frying pan. This game definitely had its silly and serious moments, but one of the most frustrating to me was fighting Legion. I thought fighting Legion would be like The Forgotten One in LoI, you choose to fight it and you get a pretty nice payoff for it. But you get nothing when you beat Legion, just a pat on the back and your back on your way. Other than that, the gameplay was very fun, the storyline was interesting, and the fact that you could play as Trevor once you'd beaten the game is what held its replay value for me. Expand
  4. NeilD.
    0
    its mindless hacking and slashing. i want something with a little better of a storyline. i mean come on. even the environments sucked. its like they held your hand through the whole thing. hell i liked the original sidecrollers better than this piece of garbage. but what can i say. everyone has to make a mistake sometime right? Expand

See all 10 User Reviews