Cold Winter PlayStation 2

User Score
8.3

Generally favorable reviews- based on 22 Ratings

User score distribution:
  1. Positive: 17 out of 22
  2. Negative: 2 out of 22
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  1. Michael
    Apr 26, 2005
    2
    I have been following this game for some time. It's had an incredibly long development time, judging by the demo in the recent OPM mag it's pretty mediocre by all accounts. The story, supposedly penned by acclaimed comic book author Warren Ellis (Transmetropolitan) is as cliched and as foregettable as they come. Probably a bit late for an Alan Smithee credit... The AI is as dumb I have been following this game for some time. It's had an incredibly long development time, judging by the demo in the recent OPM mag it's pretty mediocre by all accounts. The story, supposedly penned by acclaimed comic book author Warren Ellis (Transmetropolitan) is as cliched and as foregettable as they come. Probably a bit late for an Alan Smithee credit... The AI is as dumb as it gets with some truly awfull looking characters running around like headless chickens in a level as linear as they come. Now on to the look.. This thing looks a pretty pathetic representation of the early mock renders. Very grainy lo res textures with harsh unrealistic lighting. After such a long development time this game should have been polished to the level Half Life 2 was (A far superior Vivendi title) but has ended up as another run of the mill FPS title. Expand
  2. CarlG.
    May 2, 2005
    2
    A*S*S

Awards & Rankings

#73 Most Discussed PS2 Game of 2005
#93 Most Shared PS2 Game of 2005
Metascore
73

Mixed or average reviews - based on 41 Critics

Critic score distribution:
  1. Positive: 20 out of 41
  2. Negative: 1 out of 41
  1. 90
    Immensely playable...Easily the most enjoyable first-person shooter available for the PS2. [June 2005, p.74]
  2. PSM Magazine
    65
    A standard, almost old fashioned FPS wrapped around a completely forgettable story. [June 2005, p.75]
  3. Electronic Gaming Monthly
    68
    Scores with the cause-and-effect physics of a PC game but seldom capitalizes on the unscripted chaos. [June 2005, p.101]