Mixed or average reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 7 out of 21
  2. Negative: 0 out of 21
  1. Brilliant, brilliant and brilliant. Everything the last game was plus everything you ever wanted. [PSM2]
  2. This imaginatively titled sequel is far from a massive step up, but all of the changes and new additions make that small step seem so much bigger than it really is.
  3. A surprisingly solid squad-based shooter that relies just as much on tactics as brute force.
  4. Full of intense action and with just enough of a tactical dimension to make it special enough to earn a place in most gamers' collections.
  5. 79
    It's rare that a game with average sound, graphics and an uncooperative control system can still be enjoyed for hours at a time anyway.
  6. I am scoring this lower than the Xbox version because it lacks four-player support, which is the preferred way to experience this game. [Nov. 2003, p.153]
  7. 75
    This game is simply a heck of a lot of fun to play with a friend.
  8. A decent if unspectacular sequel. Technically, it is an upgrade and slightly improved.
  9. Lacks the depth and online play of SOCOM II, but armchair generals could do much worse. Fans of the soldier's lifestyle should find much to love here. [Holiday 2003, p.48]
  10. If Desert Storm 2 has one flaw, it's that there are only ten maps and these usually channel the player down avenues rather than provide ample playgrounds for strategic experimentation. [Nov 2003, p.100]
  11. Ultimately, this offers little over the first Desert Storm other than a new campaign and several engine tweaks but given the game's setting, there's precious little more you could ask of it. [Oct 2003, p.126]
  12. A very good strategy game that could use some better animations and easier control.
  13. Simply put DSII is your average squad shooter. There is nothing breathtaking about this game but it can provide you with some hours of enjoyment.
  14. This title would have been better if the design was more polished and the controls were more sophisticated.
  15. 70
    I certainly had fun playing it, while it wasn’t particularly deep, sometimes that is exactly what a person is in the mood for – and it isn’t shallow either.
  16. For now, though, it might be best to stay out of Baghdad.
  17. Conflict: Desert Storm II isn't without problems, but it's not the worst squad-based game you'll ever play, and it's decidedly improved over last year's game.
  18. For those expecting massive advancements or a radical departure from the original, this will come as a disappointment. A more honest, realistic assessment would be to treat this as a mission pack, and for those who do just want more of the same, you'll come away a satisfied customer.
  19. It would make a good intro for gamers looking to get into RTS games but it's not the best of the bunch when it comes to shooting and action.
  20. 60
    The control setup just doesn’t work - especially when you’re trading bullets in real time with a bunch of Republican Guards. Directing your entire four-man squad to move, shoot, give cover fire, swap items, heal, and everything else that comes with a Special Forces group constantly on the move is tiring to the fingers.
  21. Much of the disorder is unintentional. Like some half-assed high-school theater production, nothing works as it should and no one seems to be doing the right thing. [Dec 2003, p.202]
User Score

Generally favorable reviews- based on 34 Ratings

User score distribution:
  1. Positive: 19 out of 25
  2. Negative: 5 out of 25
  1. May 21, 2011
    i am giving this the same as its prequel its an enjoyable co op game to play it has a variety of different missions and equipment for players to use throughout Full Review »
  2. Jan 3, 2014
    Great game. The graphics may not be stunning (even back then) but I didn't care about graphics while playing this game. Very tactical. Even better when in co-op. My friends and I had a blast playing this game together. Short game however. Full Review »
  3. Mar 28, 2013
    Squad based shooter that plays almost identically to the original released just a year before and is still good fun in co-op. The only real difference is that now all four team members must survive to complete a mission. A strange decision as it removes the tension of having to decide whether or not to go back and rescue an injured squadmate having the effect of making this the slightly inferior of the two Desert Storm games. Full Review »