- Publisher: VU Games
- Release Date: Oct 29, 2001
- Critic Score
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Those looking for revolutionary gameplay or a game that pushes the envelope of the latest generation of gaming systems will most certainly be disappointed.
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70The control is tight, the graphics don't look too shabby, and the sub-stages that break up the platforming action are second-to-none.
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The graphics and sound are excellent, but the most constricting drawback is the extremely long gameplay-disrupting load times.
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Not only is the gameplay un-revised on this much more powerful platform, but much of the former joy in the series has been drained away. The characters, levels and gameplay are essentially flat.
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When forced to blindly jump, die, then discover what you missed, where I come from, thats just cheating. [Dec 2001, p.238]
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60The platform game grows up.
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The outrageously bad load times keep the game from being average. [Jan 2002, p.81]
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60If you were hoping the new management would give Crash a big kick in the pants, however, this is one pair of pants you will find quite unkicked.
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The non-stop action can get a bit repetitive and ultimately tiresome, and the sound effects may begin to wear on the nerves after a few hours of playing.
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50[Games Radar Rating = Miss] fans of the series deserve more than a shiny retread. Although the legend remains intact for now, it'd be a crime if Crash was still spinning along the same narrow path next year.
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70The same old stuff in a new skin and THE WORLD'S WORST LOADING TIME EVER.
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66Maintains the status quo and fails to deliver a fresh, compelling experience.
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62Its got average graphics and average level design. This game is as average as games can get.
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80Any Crash Bandicoot fan would be a fool not to go out and buy this game. I started playing at 2am one night and did not stop until three in the afternoon!
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80If platform-hopping and coin-collection isn't your bag, you'll want to avoid Crash before he gets on your last nerve.
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74A decent playing and pretty looking Crash Bandicoot game. It's nothing terribly special, but it's not bad, not bad at all.
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60This confrontation between Crash and his massively noggined nemesis, Dr. Cortex, is the most innovative yet.
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Worst of all, the load times are horrendous. [Dec 2001, p.100]
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When the strongest feeling I get from a game is the desire to play its predecessors, something's not quite right. [Dec 2001, p.162]
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60A by the books sequel that takes playing it safe to a new level. Come on guys this easily could have been done on the PS One and it probably should have.
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We could [have] really enjoyed this game however after a while it just gets too repetitive and frustrating to play for more than 30 minutes.
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50More of the same from the Crash series, albeit wrapped up in nice new PS2 visuals. If you want innovation, try elsewhere.
User score distribution:
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Positive: 19 out of 37
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Mixed: 10 out of 37
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Negative: 8 out of 37
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JorgeC.10GREAT but the loading sucks.
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JeremyM.9