• Publisher: THQ
  • Release Date: Nov 26, 2001
Metascore
67 out of 100

Mixed or average reviews - based on 11 Critics

Critic score distribution:
  1. Positive: 4 out of 11
  2. Negative: 2 out of 11
  1. The reasonably slick framerate is compromised somewhat in the slightly lacklustre two-player sections. Ultimately, Dark Summit takes a fairly tired genre and breathes some new life into it.
  2. A good game that has a few problems--which range from minor control issues to placement of challenge points--but none of them are substantial enough to ruin the overall experience.
  3. Somehow, THQ has managed to pull of an interesting feat--designing a game that takes a different approach to the snowboarding genre and that is actually quite fun.
  4. 76
    [Graphics]: The Xbox version of Dark Summit is obviously the favorite son here. The PS2 version doesn't look bad, but it definitely lags behind, with weaker texture detail and a skippy framerate here and there.
  5. Not exactly disappointing, but falling far short of what I'd call a really fun title, Dark Summit is a unique, innovative title.
  6. Has the 'I've gotta see what's next' feeling of excitement around every corner.
  7. It's not as good as Shaun Palmer or Tricky, but it does a good job of extending the playability with the mission-based levels.
  8. This game features such pretentious bad taste that you'll first wonder if the developers are really stupid or really smart. [Jan 2002, p.126]
  9. The PS2's library is already stocked with at least four snowboarding games that are infinitely better than this. [Jan 2002, p.83]
  10. 40
    Despite this unique premise, Dark Summit sadly fails in every category.
  11. 40
    Dark Summit is rated H for half-baked...Though pretty, [it] manages to be both repetitive and too short.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 0 out of 2
  2. Negative: 0 out of 2
  1. RyanM.
    5
    A snowboarding game with a little plot to hold it up...but only for a few minutes of wasted time. I'd prefer a game with a better trick system, and a better idea. Pass. Full Review »
  2. LauraT.
    6
    It was exciting at the beginning of the game...because the it was mission-based... but i was fustrated because i couldn't play the head to head mode... which made it the only reason to continue... or was it because i just got a more exiting game...haha. Full Review »