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Dead to Rights II Image

Mixed or average reviews - based on 32 Critics What's this?

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Mixed or average reviews- based on 5 Ratings

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  • Summary: Jack Slate and his K9 partner Shadow are thrown head first into the crossfire between criminal organizations battling for control over Grant City's underworld. The story-driven action in Dead to Rights II: Hell to Pay features intense new game play mechanics including a lightning-paced 360-degree brawling system, vicious melee weapon battles and an innovative new spherical slow motion diving system. [Namco] Expand
Score distribution:
  1. Positive: 1 out of 32
  2. Negative: 17 out of 32
  1. Many of you will undoubtedly find Dead to Rights II too unoriginal and repetitive to give a chance, but from my perspective this game is a great rental experience worth checking out on a rainy weekend.
  2. So if you like playing video games to release tension, and you don't care about good stories or online multiplayer modes or any of that stuff, definitely rent this one or something.
  3. A classic example of a game that isn't any good yet manages to be enjoyably passable for long enough that you might come away with the mildly mistaken impression that it's actually good.
  4. Takes the action-shooter genre and shoves it straight through the Blanderizer 6235 to ensure any sense of novelty possibly contained therein meets is brutal end. [May 2005, p.50]
  5. It's almost as if the developers of Dead to Rights II decided to rip out the fun factor that flowed freely through the original, leaving an empty shell of a frustrating and quite dreadful product.
  6. 40
    All things considered, it's probably a blessing that Dead To Rights II is a short game. Most players will easily nail the coffin shut in a weekend.
  7. It manages to stumble all over itself from the second you turn it on and never manages to recover. Simple control functions are handled clumsily, changing weapons is a chore and someone actually thought the dumb melee-exclusive levels would be a good idea. Like the rest of this stinker, it is not.

See all 32 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Mar 2, 2014

    Take the game for what it is: An arcade style shoot-'em-up with a B-movie plot, gameplay intensified by use of slow motion, and
    two unique additions to the third person action game that warrant considerable heed. As can be inferred from trailers &c, the police dog Shadow can be used effectively and, in Extreme settings, must be relied upon. The difficulty curve of this game is fair.

    Dead to Rights II has the most fine tuned mechanics amongst any third person shooter on the PS2 of which it can be considered contemporary and simultaneous peers- here is a quick tip to get well at the game:

    You see a group of enemies below: Use up your adrenaline that puts you in slow-motion and taking down baddies with the Berettas - as soon as your Adrenaline runs out- melee closest enemy for a refill of adrenaline or human shield.

    What makes the game a constant classic is the character of Jack Slate, voiced by Steven Blum- Blum, most accredited for his role as Spike Spiegal in Cowboy Bebop, comes across effective with his one-liners that are catchy and act to enmesh the player.

    Soundtrack is stellar, fireworks and explosions very moving;, levels albeit repetitive have to do with the fact that each level is part of one larger mission that takes place in the same building - backtracking - and
    all in all, given the immense replay value given if the player becomes enmeshed, Dead to Rights II is a Keeper.

    * * * * 1/2
    Cult-classic arcade style shoot-em-up with potential for much tactical strategy given polished gameplay mechanics.
  2. JohnO.
    Apr 1, 2006
    This game isn't very oringal. The gun play is really fun at times, but it shouldn't take a full round to kill an enemy, especially with the limited adreneline. The first one was much better as it featured more variety (protecting the girl by shooting through three floors of a highrise, chasing a sereis of limos with a helicopter, and actually unlocking doors was what made the first one so good). too bad the developers rushed this one out. Expand
  3. Jeremy
    Jul 18, 2005
    I'm sorry, but this game is the WORST ive EVER played! clunky controls,too many invisible walls and it really REALLY gets repetitive! i played it for 10 min and quit! Expand