Dead to Rights II PlayStation 2

  • Publisher: Namco
  • Release Date: Apr 12, 2005
Metascore
51

Mixed or average reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 1 out of 32
  2. Negative: 17 out of 32
Buy On
  1. 60
    What seemed really cool back when Namco first announced the original Dead to Rights -- the sweet disarming animations -- just aren't enough to carry another repetitive action game for more than a few levels.
  2. Dead to Rights II feels like a stripped down, budget version of the first game but at a top-whack price. It's content to retread old ground, which wasn't all that solid to begin with, and fails to bring anything genuinely new to the series. [PSW]
  3. While the original might have a following, this sequel fails miserably with drab story and pointless combat.
  4. A classic example of a game that isn't any good yet manages to be enjoyably passable for long enough that you might come away with the mildly mistaken impression that it's actually good.
  5. The bottom line is Dead To Rights II tries to make like a summer action blockbuster, but ends up more like that large tub of movie popcorn; too expensive, too short-lived, and ultimately unfulfilling.
  6. Game Informer
    50
    A lesson in what happens when there is an unwillingness to evolve or risk new ideas. [June 2005, p.126]
  7. 60
    Unfortunately, Dead to Rights II maintains its predecessor's graphics and camera glitchiness.
  8. So if you like playing video games to release tension, and you don't care about good stories or online multiplayer modes or any of that stuff, definitely rent this one or something.
  9. Linear gameplay, long loads and some crashes did nothing to endear this game to the shooter’s heart.
  10. 68
    This type of third-person shooters has been done before, and it's been done better. The game may provide a few hours of fun to people looking for a quick fix with no strings attached but it’s difficult to recommend as more than a rental.
  11. It's more of an anti-expansion that removes more features than it supplements.
  12. PSM Magazine
    70
    Though melee fights and arbitrarily thrust on the gamer and Slate's jerky hand-to-hand fighting techniques often connect when they should miss wildly, there's enough here to give this disc a spin. [July 2005, p.82]
  13. This is not a game that anyone will accuse of vast depth. It revels in action-movie cliches, from Jack’s nearly-constant bad puns (“This ought to heat things up,” he says, grabbing a Molotov cocktail) to the near-invisible story to the waves of idiot cannon-fodder who populate each stage.
  14. Much like Dante and "Devil May Cry 2," let's hope this is just a sophomore slump, and this series will come back stronger in a future installment. If not, it truly is dead to rights.
User Score
5.3

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Mar 2, 2014
    9
    Smashing,

    Take the game for what it is: An arcade style shoot-'em-up with a B-movie plot, gameplay intensified by use of slow motion, and
    Smashing,

    Take the game for what it is: An arcade style shoot-'em-up with a B-movie plot, gameplay intensified by use of slow motion, and two unique additions to the third person action game that warrant considerable heed. As can be inferred from trailers &c, the police dog Shadow can be used effectively and, in Extreme settings, must be relied upon. The difficulty curve of this game is fair.

    Dead to Rights II has the most fine tuned mechanics amongst any third person shooter on the PS2 of which it can be considered contemporary and simultaneous peers- here is a quick tip to get well at the game:

    You see a group of enemies below: Use up your adrenaline that puts you in slow-motion and taking down baddies with the Berettas - as soon as your Adrenaline runs out- melee closest enemy for a refill of adrenaline or human shield.

    What makes the game a constant classic is the character of Jack Slate, voiced by Steven Blum- Blum, most accredited for his role as Spike Spiegal in Cowboy Bebop, comes across effective with his one-liners that are catchy and act to enmesh the player.

    Soundtrack is stellar, fireworks and explosions very moving;, levels albeit repetitive have to do with the fact that each level is part of one larger mission that takes place in the same building - backtracking - and
    all in all, given the immense replay value given if the player becomes enmeshed, Dead to Rights II is a Keeper.

    * * * * 1/2
    Cult-classic arcade style shoot-em-up with potential for much tactical strategy given polished gameplay mechanics.
    Full Review »
  2. JohnO.
    Apr 1, 2006
    6
    This game isn't very oringal. The gun play is really fun at times, but it shouldn't take a full round to kill an enemy, especially This game isn't very oringal. The gun play is really fun at times, but it shouldn't take a full round to kill an enemy, especially with the limited adreneline. The first one was much better as it featured more variety (protecting the girl by shooting through three floors of a highrise, chasing a sereis of limos with a helicopter, and actually unlocking doors was what made the first one so good). too bad the developers rushed this one out. Full Review »
  3. Jeremy
    Jul 18, 2005
    0
    I'm sorry, but this game is the WORST ive EVER played! clunky controls,too many invisible walls and it really REALLY gets repetitive! iI'm sorry, but this game is the WORST ive EVER played! clunky controls,too many invisible walls and it really REALLY gets repetitive! i played it for 10 min and quit! Full Review »