• Publisher: Capcom
  • Release Date: Mar 1, 2005
Metascore

Generally favorable reviews - based on 60 Critics What's this?

User Score

Generally favorable reviews- based on 116 Ratings

  • Summary: Devil May Cry 3 unfolds an earlier chapter in Dante's history, before the original Devil May Cry, to the fateful clash between Sparda's twin sons, divided by the divergence of their chosen paths. Along the way, Dante encounters formidable foes and unusual characters including a mysterious man named Arkham and a female hunter named Lady whose mission is to take down all demons, including Dante. These precursory events disclose the complex roots of Dante's character and reveal insight into his clouded past. In addition to its strong roots, the game increases the intensity of gameplay with a new "style" system, which adds an additional level of depth. Depending on preference, players can choose to use short-range, long-range, defensive or evasive play styles. Each system has its own range of gameplay features and players can choose to power up their favorite style for increased special attack abilities. [Capcom] Expand
Score distribution:
  1. Positive: 53 out of 60
  2. Negative: 1 out of 60
  1. The best action game on the current generation of systems; it has everything you could ever want in such a title within the genre – including the most important facet of all, depth – and lots of it too.
  2. Overcoming DMC 3's near-vertical learning curve could prove extremely frustrating, to the point where some players will justifiably give up after repeatedly failing the first few missions. That's really too bad, because anyone who perseveres long enough to learn the ropes will probably agree that Devil May Cry 3 is one of the best PS2 action adventure games since the original.
  3. Even a game so entwined with the concept of hell and damnation shouldn't make playing it a torture. Given proper time to cultivate skills, this game will yield a sumptuous banquet for you to enjoy - but sadly it doesn't get anywhere near the casual treat it should have been.
  4. As ridiculous and entrenched as its name. [June 2005, p.87]

See all 60 Critic Reviews

Score distribution:
  1. Positive: 46 out of 51
  2. Mixed: 0 out of 51
  3. Negative: 5 out of 51
  1. 10
    What a brilliant game! Extremely hard, enemies coming from all over the place, slick 60 frames per second, tonnes of boss battles. The system is fair and responsive, everything is programmed correctly to make a fine experience. It has six fighting styles, so you choose one at the start of each mission. Trickster is for dodging, royalguard is for intercepting and stopping attacks, swordmaster is for showing off, gunslinger is for making guns more stylish at a distance, quicksilver is for slowing down time, and doppelganger means you can split into 2! Combine this with the fact that you have 5 swords and 5 guns - and you can take 2 of each of those into each mission, and you have... 600 combinations in total! Keep experimenting and you will never get bored. This is one of the best games on the PS2 and stands up today. Expand
  2. PeterR.
    8
    I like the gameplay in this game and it gives you endless suprises until the end that is...although it is quite difficult but it is worth the time...the moves are qiuck like a vampire so all you action flipping speed demons gotta get this game. Expand
  3. DemonicAngel
    7
    I'm all for games being challenging, but I hate this elitist attitude some gamers have, saying that games should be hard as nails and if normal people can't play them well that's too bad. An example of such is Devil May Cry 3. The graphics, sound and cutscenes are top-notch, the controls are responsive, and hacking your way through endless demons is immensely fun for a few minutes, but theo whole thing gets far too difficult far too quickly, even on Easy mode. At least, that is for those of us who have an actual real life outside games. (Mike D, I'm talking to you here - there's this amazing place called "the outside world" that you should go sometime.) The difficulty comes partly from the hordes of enemies you'll face but also from Dante's pathetic resistance to damage (I mean come ON, he's part-demon, shouldn't that count for something?), the awkward camera angles, the unfair continue system that forces you to cough up significant amounts of game currency if you want to carry on from where you died, and the general "die and learn" ethos which means you'll frequently have to repeat a section again and again until (by skill or chance) you work out the right way to proceed. It all adds up to a fun but horribly frustrating experience for all but the most seasoned gamers. Rent first. Expand
  4. CaioK.
    3
    I've been hearing about the DMC series for a long time, but never played any of the games yet. So I've just bought DMC3 and I have to say that I hated it. The difficult is just insane, even when I play at the easy mode, the combos are hard to complete and it seems like the enemies just will keep on coming forever. Maybe if I had 16 free-hours per day to spend on learning how to play this game I would eventually end agreeing with all the excellent critics I Expand

See all 51 User Reviews